@SuperbattleshipYamato no thank you
David (allies +12) vs Senor_Ralpa (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from United Kingdom to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 artilleries moved from Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
9 armour moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
13 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 submarines moved from 103 Sea Zone to 110 Sea Zone
9 armour, 5 artilleries, 16 infantry and 15 transports moved from 113 Sea Zone to 110 Sea Zone
5 artilleries moved from 110 Sea Zone to United Kingdom
9 armour moved from 110 Sea Zone to United Kingdom
16 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
4 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 5 artilleries, 2 bombers, 1 fighter, 16 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 9 armour, 5 artilleries, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 1 fighter and 16 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 3 fighters, 18 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
4 tactical_bombers moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 bombers moved from United Kingdom to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
3 aaGuns moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
5 infantry moved from Romania to Slovakia Hungary
2 bombers moved from Holland Belgium to GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
5 artilleries and 5 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from GermansCombat - Russians
Non Combat Move - Russians
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 aaGuns, 1 artillery, 1 fighter and 10 infantry moved from Baltic States to Eastern Poland
1 armour, 5 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
2 artilleries and 3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
3 artilleries moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Belarus to Eastern Poland
2 aaGuns and 3 infantry moved from Smolensk to Belarus
2 infantry moved from Russia to Smolensk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 factory_minors and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Sumatra
Battle in Guam
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Sumatra from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 fighter
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Amur
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Manchuria to Jehol
2 artilleries moved from Manchuria to Amur
2 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from French Indo China to Shan State
2 bombers moved from Yunnan to Kwangsi
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kweichow to Hopei
1 mech_infantry moved from Anhwe to HopeiPlace Units - Japanese
2 infantry placed in Japan
2 artilleries placed in Manchuria
1 bomber placed in Japan
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 5 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 infantry moved from Wake Island to 31 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
3 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
3 fighters moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 5 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 infantry moved from Wake Island to 31 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
3 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
3 fighters moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: none
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: none
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed
1 bomber moved from 6 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
2 aaGuns moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 aaGuns moved from 25 Sea Zone to Midway
2 infantry moved from 25 Sea Zone to Midway
3 fighters moved from Wake Island to Midway
1 armour and 1 mech_infantry moved from Central America to MexicoPlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Changing PUs for Americans from 5 to 25
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 51 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
5 infantry moved from Szechwan to Kweichow
1 fighter and 4 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
5 artilleries and 11 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to British Somaliland
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 39 Sea Zone
3 aaGuns moved from India to BurmaPlace Units - UK_Pacific
2 infantry placed in India
UK_Pacific undo move 1.
1 infantry placed in India
1 infantry placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in West India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Tanganyika Territory to Rhodesia
2 infantry moved from Tanganyika Territory to Rhodesia
2 artilleries moved from Alexandria to Egypt
Italians take Egypt from British
6 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
3 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to Egypt
3 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Alexandria to Southern Italy
2 infantry moved from Yugoslavia to Slovakia Hungary
3 fighters moved from Alexandria to Southern Italy
2 tactical_bombers moved from Southern Italy to Slovakia HungaryCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 armour, 3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
4 fighters moved from Queensland to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 4 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
3 fighters moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to French West Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer and 16 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
1 bomber moved from Germany to 124 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
2 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Germany to Romania
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 tactical_bomber moved from Holland Belgium to Poland
1 fighter moved from Holland Belgium to Poland
4 armour moved from United Kingdom to 110 Sea Zone
4 artilleries moved from United Kingdom to 110 Sea Zone
4 armour, 4 artilleries and 8 transports moved from 110 Sea Zone to 92 Sea Zone
4 armour moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Morocco
3 artilleries moved from 92 Sea Zone to Algeria
4 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
4 armour, 1 artillery and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 battleship moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from Germany to Slovakia Hungary
5 artilleries moved from Germany to Slovakia Hungary
4 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Morocco
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Morocco from French, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 124 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in AlgeriaNon Combat Move - Germans
3 aaGuns moved from Holland Belgium to Western Germany
1 fighter moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
1 bomber moved from Romania to Western Germany
1 bomber moved from 124 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Western Germany
4 armour moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Slovakia Hungary
1 fighter moved from Holland Belgium to Slovakia Hungary
2 tactical_bombers moved from Holland Belgium to Southern ItalyPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
3 infantry placed in United Kingdom
1 destroyer placed in 112 Sea Zone
3 infantry placed in Southern France
3 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 bombers and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
2 infantry moved from Bessarabia to Romania
1 fighter moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to RomaniaCombat - Russians
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 armour, 3 artilleries, 26 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Bessarabia to Western Ukraine
6 infantry moved from Ukraine to Western Ukraine
3 artilleries moved from Baltic States to Novgorod
2 aaGuns and 3 infantry moved from Belarus to Novgorod
2 infantry moved from Smolensk to Belarus
1 fighter moved from Poland to Novgorod
1 fighter moved from Romania to Novgorod
1 tactical_bomber moved from Romania to Novgorod
6 infantry moved from Russia to Smolensk
3 infantry moved from Rostov to Ukraine
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Timguska
2 aaGuns and 18 infantry moved from Yakut S.S.R. to UlaanbaatarPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 bombers and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour, 2 bombers and 1 carrier; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 bombers, 2 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Hopei to Szechwan
1 fighter, 1 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from 45 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 fighters
Casualties for Chinese: 1 fighter and 4 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
2 artilleries and 2 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 bombers and 4 tactical_bombers moved from Szechwan to Kwangsi
1 armour and 1 artillery moved from Shan State to French Indo China
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 fighter moved from 46 Sea Zone to 20 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 armour placed in French Indo China
3 armour placed in Kwangtung
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 5 bombers and 1 harbour; Remaining resources: 6 PUs;Combat Move - Americans
1 submarine moved from 17 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
3 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
2 aaGuns moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
2 aaGuns, 2 infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone
2 aaGuns moved from 17 Sea Zone to Iwo Jima
2 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from Midway to Iwo Jima
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 armour moved from Mexico to Western United States
1 mech_infantry moved from Mexico to Western United StatesPlace Units - Americans
1 airfield and 1 harbour placed in Iwo Jima
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to SzechwanPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
5 artilleries and 11 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from India to 39 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 41 Sea Zone to SumatraCombat - British
Battle in Sumatra
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 5 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Yunnan from Japanese with 5 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns moved from Burma to Yunnan
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria
1 fighter moved from British Somaliland to West India
1 infantry moved from Union of South Africa to South West AfricaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Southern Italy to Libya
1 fighter moved from Southern Italy to Tunisia
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
2 cruisers moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
6 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
4 artilleries moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Trans-Jordan
3 infantry moved from Rhodesia to Union of South Africa
1 artillery moved from Rhodesia to Union of South Africa
1 fighter moved from Southern Italy to Egypt
1 armour moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in Union of South Africa
Italians attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Union of South Africa from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun
Casualties for Italians: 1 artillery and 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 3 infantry
ANZAC defend with 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Libya to Alexandria
1 fighter moved from Tunisia to TobrukPlace Units - Italians
1 factory_minor placed in Egypt
2 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs