Woa it is over! Yes… US economy is just insane now… and my supply lines are well established.
It’s all about logistics at this point.
Very good game!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 8 infantry moved from Shensi to Sikang
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 fighter moved from Malta to Egypt
1 fighter moved from Egypt to Iraq
1 armour, 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Ethiopia to Egypt
1 armour, 1 artillery, 1 cruiser, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to India
3 infantry moved from Malaya to Shan State
1 battleship moved from 39 Sea Zone to 80 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Malta to Egypt
1 fighter moved from Egypt to Iraq
1 armour, 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Ethiopia to Egypt
1 armour, 1 artillery, 1 cruiser, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to India
3 infantry moved from Malaya to Shan State
1 battleship moved from 39 Sea Zone to 80 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from Iraq to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from United Kingdom to French West Africa
Place Units - British
1 factory_minor placed in Egypt
3 armour placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 bomber and 3 fighters moved from Southern Italy to Greece
1 armour moved from Romania to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
2 infantry moved from Bulgaria to Romania
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Greece to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from Java to South Australia
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from 61 Sea Zone to South Australia
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from New South Wales to South Australia
1 fighter moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 artillery, 3 fighters and 5 infantry
Java : 1 flag
62 Sea Zone : 1 cruiser and 1 transport
61 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 45 / 51
Russians : 34 / 41
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 6
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 14 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
76 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 51
Russians : 34 / 41
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 6
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 14 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from 115 Sea Zone to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from France to Belarus
1 bomber moved from France to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from France to Belarus
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Russians defend with 1 cruiser and 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
3 aaGuns, 3 armour, 5 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Belarus to Western Ukraine
1 bomber moved from Baltic States to Western Ukraine
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
6 artilleries moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Southern France to Western Germany
1 artillery moved from Holland Belgium to France
1 artillery moved from Southern France to France
Place Units - Germans
1 bomber placed in France
2 armour and 6 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 fighters moved from Archangel to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 fighters moved from Archangel to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun, 2 artilleries and 10 infantry moved from Archangel to Smolensk
1 aaGun, 1 artillery and 8 infantry moved from Ukraine to Rostov
1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Rostov
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Rostov
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Russia to Bryansk
4 artilleries and 3 infantry moved from Russia to Smolensk
1 mech_infantry moved from Caucasus to Persia
Russians take Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Caucasus
Place Units - Russians
3 artilleries and 5 infantry placed in Russia
2 artilleries placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Sakha : 1 infantry
Yenisey : 2 aaGuns and 10 infantry
Amur : 1 infantry
Timguska : 6 infantry
Belarus : 2 infantry
Bryansk : 3 infantry
Rostov : 2 aaGuns, 1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys
Russia : 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 infantry
Smolensk : 2 aaGuns, 1 armour, 6 artilleries and 18 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 47 / 53
Russians : 34 / 39
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 6
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 14 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
3 fighters moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Shan State
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Battle in Borneo
Battle in Malaya
Battle in Celebes
Battle in Java
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 61 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 fighters in 61 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
1 transport owned by the ANZAC lost in 61 Sea Zone
Japanese roll dice for 1 submarine in 61 Sea Zone, round 3 : 0/1 hits
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/8 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits
2 infantry owned by the British, 1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Shan State, round 3 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 4 infantry moved from Hopei to Kweichow
1 artillery moved from Hunan to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 bomber moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters moved from 61 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
2 fighters moved from Shan State to Kweichow
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kwangsi : 1 flag, 1 bomber and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 4 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 2 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
61 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 53
Russians : 34 / 39
Japanese : 63 / 68
Americans : 50 / 52
Chinese : 2 / 6
British : 31 / 37
UK_Pacific : 5 / 17
Italians : 14 / 15
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 fighter
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 25 Sea Zone to Queensland
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
2 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
2 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
3 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 airfields, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
3 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Non Combat Move - British
1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Iraq to Persia
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 artilleries moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from French West Africa to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 41 Sea Zone to India
Place Units - British
1 airfield, 1 infantry and 1 mech_infantry placed in Egypt
1 airfield placed in Gibraltar
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
You weren’t very lucky were you!
Meant to say Unknown, that I never seen that J2. Threatening a possible landing on Queensland, meant I had to waste money on ground units.
I never do that!
I think Wayne’s bad luck in the game up until now, is making it look like an uphill struggle. Might be a quick game.
If Mallery can do Italy, I should be able to do Anzac later. Can’t recapture any territory though.
My wife has a wedding cake to finish tonight, so will be up working. I should be able to play.
@wittmann:
You weren’t very lucky were you!
Meant to say Unknown, that I never seen that J2. Threatening a possible landing on Queensland, meant I had to waste money on ground units.
I never do that!
I think Wayne’s bad luck in the game up until now, is making it look like an uphill struggle. Might be a quick game.If Mallery can do Italy, I should be able to do Anzac later. Can’t recapture any territory though.
My wife has a wedding cake to finish tonight, so will be up working. I should be able to play.
LUCK??? :evil:
We are headed to the lake again…be back on Sunday afternoon fellas. Have a great weekend!
yeah, I’m not liking the dice rite now.
Have a good weekend fishing.