I’m both busy and not emotionally ready too do the next turn.
Friendly game: second edition g40 Captain Kong vs Dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Bessarabia
1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Bessarabia to Western UkraineCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 2 armour and 1 harbour
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Egypt, round 2 : 3/6 hits
British roll dice for 2 armour in Egypt, round 2 : 1/2 hits
2 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 2 armour
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Yugoslavia
1 armour moved from Baltic States to Eastern Poland
2 fighters moved from Egypt to 98 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Egypt : 1 flag, 1 artillery, 1 harbour and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Romania : 2 aaGuns
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 armour, 2 artilleries and 2 infantry
Western Ukraine : 1 flag, 2 infantry
95 Sea Zone : 1 destroyer and 2 transports
97 Sea Zone : 1 flag
Yugoslavia : 1 bomber
98 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 65
Russians : 33 / 43
Japanese : 51 / 54
Americans : 50 / 70
Chinese : 6 / 7
British : 32 / 31
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 17 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12Russians Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,111
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
ANZAC collect 13 PUs (4 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to Gibraltar
1 infantry moved from Scotland to Eire
French take Eire from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 13 infantry; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
4 infantry moved from Romania to Bessarabia
1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 4 infantry in Bessarabia, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-JordanNon Combat Move - Germans
1 carrier moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 cruiser and 1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
6 aaGuns, 4 armour, 15 artilleries and 18 infantry moved from Eastern Poland to Baltic States
4 armour, 7 artilleries, 10 infantry and 2 mech_infantrys moved from Poland to Baltic States
3 artilleries and 10 infantry moved from Germany to Poland
4 infantry moved from Western Germany to France
3 infantry moved from Western Germany to Germany
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to EgyptPlace Units - Germans
1 carrier and 1 destroyer placed in 93 Sea Zone
10 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in Western Germany
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 infantry
Egypt : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Poland : 3 artilleries and 10 infantry
Germany : 1 factory_major and 10 infantry
Libya : 1 infantry
Southern Italy : 2 bombers and 4 tactical_bombers
Karelia : 1 flag, 1 infantry
Baltic States : 6 aaGuns, 8 armour, 22 artilleries, 28 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 1 armour and 4 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
106 Sea Zone : 1 flag
93 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Finland : 1 flag, 6 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 62
Russians : 30 / 43
Japanese : 51 / 54
Americans : 50 / 70
Chinese : 6 / 7
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 17 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 5 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 6Germans Combat
2 was rolled 5 times
Average roll : 2,000
Median : 2,000
Variance : 6,250
Standard Deviation : 2,500
Total rolls : 5Russians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 infantry moved from Belarus to Eastern Poland
3 infantry moved from Novgorod to Karelia
2 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Eastern Poland
4 infantry moved from Bryansk to Ukraine
1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Ukraine
4 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 infantry moved from Belarus to Eastern Poland
3 infantry moved from Novgorod to Karelia
2 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Eastern Poland
4 infantry moved from Bryansk to Ukraine
1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Ukraine
4 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians win, taking Western Ukraine from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Karelia
Russians attack with 3 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 12 infantry
Italians defend with 2 armour, 2 artilleries and 2 infantry
Russians win, taking Eastern Poland from Italians with 2 fighters and 10 infantry remaining. Battle score for attacker is 20
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour, 2 artilleries and 2 infantryNon Combat Move - Russians
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 tactical_bomber moved from Western Ukraine to Caucasus
4 aaGuns, 4 artilleries and 34 infantry moved from Bryansk to Smolensk
2 fighters moved from Eastern Poland to Smolensk
1 artillery and 9 infantry moved from Russia to Smolensk
2 aaGuns and 9 infantry moved from Manchuria to AmurPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 9 infantry
EDIT: Adding units owned by Germans to Manchuria: 9 infantry
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns and 9 infantry
EDIT: Removing units owned by Germans from Manchuria: 9 infantry
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 13 infantry moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Szechwan to Kansu
1 bomber moved from Japan to Kansu
2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kansu
1 artillery moved from Borneo to 43 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangtung to 20 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 carriers moved from 41 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 artilleries moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 5 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 20 infantry
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 : 10/29 hits
Chinese roll dice for 1 fighter and 20 infantry in Kansu, round 2 : 5/21 hits
5 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 3 : 10/24 hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 3 : 5/11 hits
5 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 4 : 11/19 hits
Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 artilleries, 3 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 11 infantry
Casualties for Chinese: 1 fighter and 20 infantry
Battle in Celebes
Japanese attack with 3 artilleries and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Celebes, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in JavaNon Combat Move - Japanese
2 infantry moved from 19 Sea Zone to Shantung
3 bombers, 5 fighters and 4 tactical_bombers moved from Kansu to Shensi
2 bombers moved from Shensi to Yunnan
1 artillery moved from Kwangtung to KwangsiPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 aaGun and 4 infantry
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Shensi : 1 flag, 1 bomber, 5 fighters and 4 tactical_bombers
Yunnan : 1 flag, 3 artilleries, 2 bombers and 11 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 3 artilleries and 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 3 transports
20 Sea Zone : 1 carrier and 1 submarine
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier and 1 destroyer
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 62
Russians : 38 / 40
Japanese : 55 / 60
Americans : 50 / 70
Chinese : 6 / 7
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 14 / 27
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 21 times
5 was rolled 20 times
6 was rolled 21 times
Average roll : 3,645
Median : 4,000
Variance : 0,550
Standard Deviation : 0,742
Total rolls : 110Japanese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3,592
Median : 4,000
Variance : 0,480
Standard Deviation : 0,693
Total rolls : 76ANZAC Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,788
Median : 4,000
Variance : 0,781
Standard Deviation : 0,884
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French Equatorial Africa to 92 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French Equatorial Africa to 92 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 55 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to Central United States
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 bomber moved from India to 42 Sea Zone
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to 42 Sea Zone
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from ItaliansCombat - British
Battle in 42 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 42 Sea Zone to Burma
3 aaGuns, 8 artilleries, 2 fighters, 22 infantry and 2 tactical_bombers moved from India to Burma
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 battleship moved from 83 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Yugoslavia to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
French defend with 1 infantry; British defend with 2 armour
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits
British roll dice for 2 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits
1 infantry owned by the French, 1 armour owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 3 : 1/3 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for French: 1 infantry
Casualties for British: 2 armour
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Southern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Egypt : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Romania : 2 aaGuns
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Baltic States : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
98 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 48 / 62
Russians : 38 / 40
Japanese : 55 / 60
Americans : 50 / 70
Chinese : 6 / 7
British : 33 / 34
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Malaya
Battle in SumatraNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
37 Sea Zone : 1 transport
54 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 3 fightersProduction/PUs Summary :
Germans : 48 / 62
Russians : 38 / 40
Japanese : 48 / 60
Americans : 50 / 70
Chinese : 6 / 7
British : 33 / 34
UK_Pacific : 9 / 6
Italians : 12 / 17
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Scotland : 1 infantry
Eire : 1 flag, 1 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 62
Russians : 38 / 40
Japanese : 48 / 60
Americans : 50 / 70
Chinese : 6 / 7
British : 33 / 34
UK_Pacific : 9 / 6
Italians : 12 / 17
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 13 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Trans-Jordan to Iraq
Germans take Iraq from British
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 bombers moved from Southern Italy to Gibraltar
4 fighters moved from 93 Sea Zone to Gibraltar
2 tactical_bombers moved from Southern Italy to Gibraltar
2 carriers moved from 93 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 93 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Southern Italy to 92 Sea Zone
2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 98 Sea Zone to 92 Sea Zone
10 infantry moved from Poland to Eastern Poland
1 armour and 3 infantry moved from Bessarabia to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
7 artilleries moved from Baltic States to Eastern Poland
8 armour, 15 artilleries, 27 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
10 infantry moved from Germany to Poland
7 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 10 artilleries and 13 infantry
Russians defend with 10 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 10 artilleries and 9 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for Russians: 10 infantry
Battle in 92 Sea Zone
Germans attack with 3 carriers, 1 cruiser, 1 destroyer, 2 submarines, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Germans win with 3 carriers, 1 cruiser, 1 destroyer, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Germans attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 airfield, 3 fighters and 1 harbour; Americans defend with 1 bomber, 1 infantry and 1 mech_infantry
Germans win, taking Gibraltar from British with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Germans: 2 infantry
Casualties for French: 1 fighter
Casualties for British: 3 fighters
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantryNon Combat Move - Germans
4 fighters moved from Gibraltar to 92 Sea Zone
2 tactical_bombers moved from Gibraltar to 92 Sea Zone
2 tactical_bombers moved from 92 Sea Zone to Southern France
2 bombers moved from Gibraltar to Southern France
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
6 aaGuns moved from Baltic States to NovgorodPlace Units - Germans
3 infantry placed in Southern France
1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
4 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Caucasus to 98 Sea Zone
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 armour and 2 mech_infantrys moved from Caucasus to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Caucasus to 98 Sea Zone
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 armour and 2 mech_infantrys moved from Caucasus to IraqCombat - Russians
Battle in 98 Sea Zone
Russians attack with 1 tactical_bomber
Italians defend with 2 transports
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Iraq
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Iraq from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from 98 Sea Zone to Syria
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Archangel
9 infantry moved from Russia to Smolensk
2 aaGuns and 9 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
2 armour and 1 mech_infantry moved from Volgograd to Northwest PersiaPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Russians collect 37 PUs (1 lost to blockades); end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs