ArtofWar1947 Allies+9 -VS- dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 fighter, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries, 2 infantry and 1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Vologda
                3 artilleries moved from Russia to Smolensk
                1 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                28 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
                2 armour, 3 artilleries and 3 mech_infantrys moved from Norway to Finland
                1 armour and 2 mech_infantrys moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Italian Somaliland to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 armour, 3 artilleries and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 3 artilleries and 3 mech_infantrys in Finland, round 2 :  4/8 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
                    Russians win, taking Finland from Germans with 2 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Russians attack with 3 artilleries and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 3 artilleries and 1 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Smolensk, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Belarus
                    Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 :  2/4 hits
                        2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 3 :  2/4 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 28 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 28 infantry and 2 mech_infantrys in Ukraine, round 2 :  5/30 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 27 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Norway to Finland
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 aaGun and 12 infantry moved from Shensi to Hopei
                1 aaGun and 6 infantry moved from Timguska to Kansu
                1 artillery and 2 infantry moved from Kazakhstan to Sikang
                2 mech_infantrys moved from Volgograd to Sikang
                1 fighter and 1 tactical_bomber moved from Vologda to Hopei
                1 armour and 5 mech_infantrys moved from Russia to Ukraine
                3 aaGuns moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Russia

    Place Units - Russians
                1 fighter, 8 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 57 PUs

    Territory Summary for Russians :

    Kansu : 1 aaGun and 6 infantry
        Hopei : 1 aaGun, 1 fighter, 12 infantry and 1 tactical_bomber
        Sikang : 1 artillery, 2 infantry and 2 mech_infantrys
        Norway : 1 flag
        Tobruk : 1 flag, 1 armour and 2 mech_infantrys
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 mech_infantry
        Belarus : 2 artilleries
        Russia : 1 airfield, 1 factory_major, 2 fighters, 8 mech_infantrys and 2 tactical_bombers
        Ukraine : 3 aaGuns, 1 armour, 1 factory_minor, 27 infantry and 7 mech_infantrys
        Western Ukraine : 1 artillery and 1 infantry
        Vologda : 2 artilleries and 1 mech_infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 artilleries and 1 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 aaGun, 2 armour, 3 artilleries and 2 mech_infantrys
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 39 / 57
        Japanese : 38 / 61
        Americans : 58 / 78
        Chinese : 10 / 10
        British : 30 / 36
        UK_Pacific : 14 / 10
        Italians : 9 / 2
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Burma
                2 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Kweichow
                2 infantry moved from Jehol to Chahar
                2 fighters and 2 tactical_bombers moved from Yunnan to Chahar
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Sikang


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Burma
                2 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Kweichow
                2 infantry moved from Jehol to Chahar
                2 fighters and 2 tactical_bombers moved from Yunnan to Chahar
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Sikang

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Szechwan
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 bomber; Chinese defend with 4 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 :  1/6 hits
                        Chinese roll dice for 1 bomber and 4 infantry in Chahar, round 2 :  2/5 hits
                        1 bomber owned by the British and 2 infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Chahar, round 3 :  2/4 hits
                        Chinese roll dice for 4 infantry in Chahar, round 3 :  0/4 hits
                        2 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Chahar, round 4 :  1/4 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  2/2 hits
                        1 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Chahar
                        Japanese roll dice for 2 tactical_bombers in Chahar, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        Japanese roll dice for 2 tactical_bombers in Chahar, round 6 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 6 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 fighters and 2 infantry
                    Casualties for British: 1 bomber
                    Casualties for Chinese: 4 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 transport; British defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 submarine
                Battle in Burma
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 artillery, 2 infantry and 2 mech_infantrys; Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Sikang, round 2 :  3/6 hits
                        Chinese roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Sikang, round 2 :  3/6 hits
                        2 infantry owned by the Russians, 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Sikang
                        Japanese roll dice for 2 bombers and 1 tactical_bomber in Sikang, round 3 :  1/3 hits
                        Chinese roll dice for 1 artillery and 2 mech_infantrys in Sikang, round 3 :  1/3 hits
                        1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Sikang
                        Japanese roll dice for 2 bombers in Sikang, round 4 :  2/2 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Sikang, round 4 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Sikang
                    Japanese win with 2 bombers remaining. Battle score for attacker is -21
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for Russians: 1 artillery, 2 infantry and 2 mech_infantrys
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Sikang to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                2 tactical_bombers moved from Chahar to Jehol
                1 armour moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Jehol
                2 armour and 1 mech_infantry moved from Hunan to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 armour moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Shan State to Yunnan
                1 cruiser and 2 destroyers moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 cruiser and 2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Jehol : 1 flag, 1 armour, 1 mech_infantry and 2 tactical_bombers
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 aaGun, 6 armour, 6 artilleries, 2 bombers, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 armour
        Szechwan : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 artillery and 2 infantry
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters and 3 submarines
        6 Sea Zone : 2 cruisers, 4 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 39 / 57
        Japanese : 43 / 43
        Americans : 58 / 78
        Chinese : 7 / 10
        British : 30 / 36
        UK_Pacific : 12 / 10
        Italians : 9 / 2
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 16 times
                3 was rolled 10 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 18 times
            Average roll : 3.562
            Median : 4.000
            Variance : 0.466
            Standard Deviation : 0.683
            Total rolls : 89

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 15 times
            Average roll : 3.825
            Median : 4.000
            Variance : 1.589
            Standard Deviation : 1.261
            Total rolls : 57

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.207
            Median : 3.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 bombers, 3 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Greece to Albania
                      Americans take Albania from Italians
                1 armour moved from Albania to Greece
                1 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                3 bombers moved from Soviet Far East to 6 Sea Zone
                1 destroyer and 1 submarine moved from 4 Sea Zone to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Greece to Albania
                      Americans take Albania from Italians
                1 armour moved from Albania to Greece
                1 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Greece to Albania
                      Americans take Albania from Italians
                1 armour moved from Albania to Greece
                1 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria

    Combat - Americans
                Battle in Bulgaria
                    Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Bulgaria, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
                1 artillery and 1 infantry moved from Norway to Finland
                2 fighters moved from United Kingdom to Finland
                1 infantry and 1 mech_infantry moved from Soviet Far East to 3 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 aaGun moved from Soviet Far East to 4 Sea Zone
                3 bombers moved from Soviet Far East to Wake Island
                1 infantry moved from Western United States to 10 Sea Zone
                3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 bombers moved from Western United States to Queensland
                1 bomber moved from Western Australia to Queensland
                1 submarine moved from 4 Sea Zone to 9 Sea Zone
                1 destroyer moved from 4 Sea Zone to 9 Sea Zone
                1 aaGun and 1 transport moved from 4 Sea Zone to 2 Sea Zone
                1 aaGun moved from 2 Sea Zone to Alaska

    Place Units - Americans
                1 factory_minor placed in Greece
                5 bombers placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Malaya : 2 infantry
        Queensland : 3 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield and 3 bombers
        Western United States : 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Alaska : 2 aaGuns
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 2 mech_infantrys
        Midway : 1 airfield
        Java : 1 flag, 1 artillery
        26 Sea Zone : 5 destroyers, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 submarine
        2 Sea Zone : 1 flag, 1 transport
        9 Sea Zone : 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 4 fighters and 4 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Albania : 1 flag
        125 Sea Zone : 1 carrier and 1 transport
        Greece : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        97 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports
        Brazil : 1 flag
        Finland : 1 artillery, 2 fighters and 1 infantry

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 39 / 57
        Japanese : 43 / 43
        Americans : 59 / 77
        Chinese : 7 / 10
        British : 30 / 36
        UK_Pacific : 12 / 10
        Italians : 8 / 2
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Hopei to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                1 infantry placed in Chahar
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 infantry
        Hopei : 1 fighter and 7 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 39 / 57
        Japanese : 42 / 43
        Americans : 59 / 77
        Chinese : 8 / 9
        British : 30 / 36
        UK_Pacific : 12 / 10
        Italians : 8 / 2
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Combat Move - British
                1 bomber moved from Norway to 127 Sea Zone
                2 fighters moved from 125 Sea Zone to 127 Sea Zone
                2 destroyers and 1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 bomber moved from United Kingdom to 127 Sea Zone
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 fighter moved from Eastern Persia to Burma
                1 mech_infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 bomber moved from India to Kiangsu
                1 fighter moved from India to Shan State
                1 mech_infantry moved from Malaya to Shan State
                1 artillery, 28 infantry and 1 mech_infantry moved from India to Burma


  • Scramble 0, 1, or 2 fighters to defend SZ 127? If so, OOL?


  • no scramble Please


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Norway to 127 Sea Zone
                2 fighters moved from 125 Sea Zone to 127 Sea Zone
                2 destroyers and 1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 bomber moved from United Kingdom to 127 Sea Zone
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 fighter moved from Eastern Persia to Burma
                1 mech_infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 bomber moved from India to Kiangsu
                1 fighter moved from India to Shan State
                1 mech_infantry moved from Malaya to Shan State
                1 artillery, 28 infantry and 1 mech_infantry moved from India to Burma

    Combat - British
                Battle in 127 Sea Zone
                    British attack with 2 bombers, 2 destroyers, 2 fighters and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 127 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 bombers, 2 destroyers and 2 fighters in 127 Sea Zone, round 2 :  1/6 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 127 Sea Zone
                        British roll dice for 1 submarine in 127 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Germans lost in 127 Sea Zone
                        British roll dice for 2 bombers, 1 destroyer and 2 fighters in 127 Sea Zone, round 3 :  3/5 hits
                        1 transport owned by the Germans lost in 127 Sea Zone
                    British win with 2 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for British: 1 destroyer
                Battle in Burma
                    British attack with 1 artillery, 1 fighter, 28 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 28 infantry and 1 mech_infantry in Burma, round 2 :  4/31 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter, 28 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu :  0/1 hits
                    Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Kiangsu to Hopei
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Burma to India
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 97 Sea Zone to Greece
                2 transports moved from 125 Sea Zone to 111 Sea Zone
                3 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from Norway to Finland
                3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                2 fighters moved from 127 Sea Zone to 125 Sea Zone
                2 destroyers moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from United Kingdom to Scotland
                3 aaGuns moved from India to Burma
                2 bombers moved from 127 Sea Zone to Finland
                1 mech_infantry moved from Egypt to Tobruk

    Place Units - British
                1 armour, 1 fighter and 1 infantry placed in Egypt
                1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 aaGun
                EDIT: Adding units owned by UK_Pacific to India: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 aaGun, 1 armour and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Hopei : 1 bomber
        Shan State : 2 mech_infantrys
        Burma : 2 aaGuns, 1 artillery, 28 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour
        44 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Norway : 3 infantry and 1 mech_infantry
        Tobruk : 1 mech_infantry
        125 Sea Zone : 2 destroyers, 2 fighters and 2 transports
        Eire : 1 flag
        Bulgaria : 1 flag, 1 infantry
        109 Sea Zone : 1 flag
        Greece : 2 armour, 2 artilleries and 4 infantry
        97 Sea Zone : 1 aaGun, 1 battleship, 2 fighters and 3 transports
        Eastern Persia : 1 flag
        127 Sea Zone : 1 destroyer and 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 transport
        Finland : 2 artilleries, 2 bombers and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 39 / 57
        Japanese : 40 / 43
        Americans : 59 / 77
        Chinese : 8 / 9
        British : 31 / 36
        UK_Pacific : 14 / 9
        Italians : 8 / 2
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 artilleries moved from Yugoslavia to Bulgaria
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from Americans
                2 infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Northern Italy to Bulgaria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 artilleries moved from Yugoslavia to Bulgaria
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from Americans
                2 infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Northern Italy to Bulgaria

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Bulgaria, round 2 :  3/7 hits
                        British roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Bulgaria
                    Italians win, taking Bulgaria from British with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,4,2,3,4,4,6,2,3,2,5,3
                Italians collect 2 PUs (8 lost to blockades); end with 4 PUs total

    Territory Summary for Italians :

    Albania : 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Bulgaria : 1 flag, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 39 / 57
        Japanese : 40 / 43
        Americans : 58 / 77
        Chinese : 8 / 9
        British : 30 / 36
        UK_Pacific : 14 / 9
        Italians : 10 / 4
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 22

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • Welp, Looks like this next round could be the decider . :|


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 destroyers moved from 54 Sea Zone to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 destroyers moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 destroyers in 37 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 7 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3,3
                ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Borneo : 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        37 Sea Zone : 1 flag, 2 destroyers
        54 Sea Zone : 1 cruiser and 2 destroyers
        62 Sea Zone : 1 carrier and 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 39 / 57
        Japanese : 40 / 43
        Americans : 58 / 77
        Chinese : 8 / 9
        British : 30 / 36
        UK_Pacific : 14 / 9
        Italians : 10 / 4
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Tunisia : 3 infantry
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 39 / 57
        Japanese : 40 / 43
        Americans : 58 / 77
        Chinese : 8 / 9
        British : 30 / 36
        UK_Pacific : 14 / 9
        Italians : 10 / 4
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Next turn will definitely be interesting.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour and 4 mech_infantrys moved from Romania to Greece
                2 fighters moved from Southern Italy to Greece
                2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                2 fighters moved from Novgorod to Finland
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine

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