bump #1…
Mallery29 +11 Allies -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 bomber moved from Western Germany to Bessarabia
3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
2 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
1 fighter and 2 tactical_bombers moved from Egypt to IraqCombat - Germans
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 fighters and 3 tactical_bombers
British defend with 1 artillery, 3 infantry and 2 mech_infantrys
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 artillery, 3 infantry and 2 mech_infantrys
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 4 infantry
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 3 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 aaGun, 4 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Poland to Eastern Poland
2 aaGuns, 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
1 bomber moved from Bessarabia to Poland
1 fighter moved from Baltic States to Poland
1 bomber moved from Eastern Poland to Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 aaGuns, 3 artilleries and 4 infantry moved from Germany to Poland
1 fighter and 2 tactical_bombers moved from Iraq to Egypt
4 infantry moved from Bulgaria to Romania
3 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to PolandPlace Units - Germans
1 armour, 1 artillery, 1 fighter and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry placed in France
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
18 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun, 3 artilleries and 14 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Baltic States to Bryansk
1 armour moved from Novgorod to Bryansk
2 aaGuns, 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Archangel
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
5 infantry moved from Russia to Bryansk
2 aaGuns moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 6 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Yunnan to Burma
7 infantry moved from Yunnan to Burma
5 artilleries moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 fighter moved from 36 Sea Zone to Shan State
1 armour moved from Kwangtung to Yunnan
5 fighters and 5 tactical_bombers moved from Manchuria to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 armour moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to Hunan
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
5 transports moved from 36 Sea Zone to 19 Sea Zone
3 infantry moved from Korea to Manchuria
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Yunnan to Burma
7 infantry moved from Yunnan to Burma
5 artilleries moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 fighter moved from 36 Sea Zone to Shan State
1 armour moved from Kwangtung to Yunnan
5 fighters and 5 tactical_bombers moved from Manchuria to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 armour moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to Hunan
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
5 transports moved from 36 Sea Zone to 19 Sea Zone
3 infantry moved from Korea to Manchuria
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to TsinghaiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
Americans defend with 1 destroyer
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to Yunnan
2 tactical_bombers moved from Hunan to Yunnan
2 fighters moved from Hunan to YunnanPlace Units - Japanese
1 cruiser, 1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 submarines moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
2 fighters moved from Midway to 15 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
5 fighters moved from 25 Sea Zone to 16 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans win, taking 106 Sea Zone from Germans with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 15 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 5 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans win with 5 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 infantry and 3 transports moved from 25 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone
2 fighters moved from 15 Sea Zone to Aleutian Islands
4 bombers moved from Eastern United States to Aleutian Islands
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from French West Africa to French Central Africa
1 destroyer and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia
1 mech_infantry moved from Belgian Congo to Rhodesia
1 armour, 1 fighter and 2 mech_infantrys moved from Union of South Africa to Rhodesia
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Volgograd
1 armour moved from India to Eastern PersiaPlace Units - British
1 tactical_bomber placed in United Kingdom
3 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Egypt to Western Ukraine
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Research Technology - ANZAC
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I made a mistake. I bought a factory thinking I needed it in Egypt but I didn’t realize I all ready had one there. I traded it for 3 mechs and put them there. :oops:
is this ok? -
So what your saying is your factory built a factory???
It’s ok….funny, but ok.
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Anzac turn.
and thank you for letting me fix my mistake. 8-) -
Hmmm….you left me targets for the ANZAC, so I couldn’t just rush in this morning prior to work. I have to choose which one is the better target for me. I’ll get to it after work.
Either way, the ANZAC are ready to get into the game!
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are they targets or traps :evil:
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are they targets or traps :evil:
And how well did that trap work out for the Emperor in Star Wars? Mwha ha ha ha! 8-)
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are they targets or traps :evil:
And how well did that trap work out for the Emperor in Star Wars? Mwha ha ha ha!  8-)
Star wars its the 1940’s we never even herd of star wars. :-o :-D :evil:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from New South Wales to 37 Sea Zone
1 fighter moved from Western Australia to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 bombers, 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
Casualties for ANZAC: 1 bomber, 1 cruiser, 1 destroyer and 1 fighterNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Sumatra
1 bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
1 destroyer moved from 83 Sea Zone to 86 Sea ZoneNon Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian CongoTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Poland to Belarus
1 bomber moved from Poland to Belarus
1 fighter moved from Poland to Baltic States
1 armour moved from Germany to 114 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 tactical_bomber moved from Egypt to Ethiopia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Poland to Belarus
1 bomber moved from Poland to Belarus
1 fighter moved from Poland to Baltic States
1 armour moved from Germany to 114 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 tactical_bomber moved from Egypt to EthiopiaCombat - Germans
Battle in Baltic States
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 fighter and 3 infantry in Baltic States, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ethiopia
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 tactical_bombers in Ethiopia, round 2 : 2/3 hits
British roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Ethiopia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 4 infantry in Belarus, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 bombers and 4 infantry in Belarus, round 3 : 1/6 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Western Germany
1 fighter moved from Baltic States to Western Germany
1 fighter moved from Germany to Western Germany
3 aaGuns, 4 artilleries and 5 infantry moved from Poland to Eastern Poland
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 7 infantry moved from Germany to Poland
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
3 infantry moved from Western Germany to Denmark
2 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
2 fighters moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Ethiopia to EgyptPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in France
1 armour, 1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Egypt : 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 1 tactical_bomber
Romania : 4 infantry
Poland : 1 artillery and 7 infantry
Germany : 1 armour, 1 artillery, 1 factory_major and 6 infantry
Norway : 1 armour and 1 infantry
Denmark : 5 infantry
Holland Belgium : 6 infantry
Belarus : 1 flag, 4 infantry
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 3 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 6 aaGuns, 11 armour, 11 artilleries, 17 infantry and 5 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
112 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 57
Russians : 29 / 40
Japanese : 42 / 44
Americans : 52 / 76
Chinese : 3 / 4
British : 29 / 32
UK_Pacific : 16 / 10
Italians : 20 / 32
ANZAC : 17 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.977
Median : 4.000
Variance : 1.302
Standard Deviation : 1.141
Total rolls : 44Null / Other
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.700
Median : 4.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Germans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.478
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.700
Median : 4.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10