Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global


  • Nope, bomb away!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from France to United Kingdom
                1 bomber moved from Southern Italy to United Kingdom

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,3 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                2 aaGuns, 2 armour, 3 artilleries and 6 infantry moved from France to Normandy Bordeaux
                1 armour moved from Northern Italy to Normandy Bordeaux

    Place Units - Italians
                1 armour, 1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 1 destroyer and 6 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 destroyer and 3 submarines moved from 112 Sea Zone to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from France to 109 Sea Zone
                2 artilleries moved from Morocco to Algeria
                      Germans take Algeria from British
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 92 Sea Zone to 109 Sea Zone
                1 armour moved from Persia to Syria
                      Germans take Iraq from British
                      Germans take Syria from French
                1 infantry moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
                    British defend with 3 destroyers, 3 submarines and 3 transports; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 80
                    Casualties for Germans: 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for British: 3 destroyers, 3 submarines and 3 transports
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 4 transports

    Non Combat Move - Germans
                2 bombers moved from 109 Sea Zone to Western Germany
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                3 submarines moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
                3 artilleries moved from Volgograd to Tambov
                3 infantry moved from Bryansk to Tambov
                3 artilleries moved from Ukraine to Bryansk
                2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 artillery and 3 infantry moved from Archangel to Smolensk
                3 mech_infantrys moved from Novgorod to Smolensk
                3 armour moved from Northwest Persia to Syria
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Novgorod to Belarus

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                1 bomber placed in Western Germany
                1 destroyer placed in 93 Sea Zone
                6 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 74 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs


  • I was real worried when you joined those fleets off UK, but the scramble-denying raid on Italy’s turn paid off :-D


  • That’ll teach me for not paying attention. I had presumed you were bombing the IC.

    Oops.

    Might be a few days until next turn. Away for Christmas and such.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 6 damage on 1 factory_major; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Novosibirsk to Vologda
                      Russians take Vologda from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Vologda

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Japanese
                2 units repaired.
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
                2 artilleries and 12 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Japanese
                2 units repaired.
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
                2 artilleries and 12 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                4 battleships, 1 carrier, 1 fighter, 5 submarines and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                2 destroyers moved from 23 Sea Zone to 33 Sea Zone
                8 armour moved from Eastern Persia to Iraq
                1 artillery moved from West India to Eastern Persia
                2 bombers, 2 fighters and 2 tactical_bombers moved from Volgograd to Syria
                1 mech_infantry moved from Kansu to Kazakhstan
                1 aaGun moved from Kansu to Novosibirsk

    Turn Complete - Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                3 armour and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 cruiser, 3 destroyers and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 9 Sea Zone to 10 Sea Zone

    Place Units - Americans
                3 destroyers, 5 submarines and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair 0 damage on 1 airfield; Remaining resources: 30 PUs;
                British buy 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - British

    Place Units - British
                3 transports placed in 106 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2,3
                British collect 25 PUs (6 lost to blockades); end with 25 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns, 3 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber moved from Normandy Bordeaux to France
                1 bomber, 1 fighter and 1 tactical_bomber moved from France to Southern Italy
                1 armour, 1 artillery and 4 infantry moved from Northern Italy to France

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • In SZ54, I took the hit on your fighter instead of damaging the carrier as that would have resulted in you losing both fighters at the end of battle. Didn’t really matter in the end because you managed 2 hits in round 1.


  • I’d lose the tac first, not the fighter. Tac alone is 3|3; fighter alone is 3|4. Only reason to take the fighter as a loss would be its cheaper to replace, but since I can’t make purchases…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 infantry, 10 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Algeria to Tunisia
                      Germans take Tunisia from British
                4 armour moved from Syria to Trans-Jordan
                11 armour, 7 artilleries, 5 infantry and 3 mech_infantrys moved from Tambov to Russia
                2 armour, 3 artilleries and 1 mech_infantry moved from Bryansk to Russia
                1 artillery, 3 infantry and 3 mech_infantrys moved from Smolensk to Russia
                3 armour moved from Volgograd to Russia
                3 armour moved from Ukraine to Russia
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                3 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 4 armour
                    British defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 3 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 19 armour, 11 artilleries, 3 bombers, 8 infantry and 7 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 39 infantry
                    Germans captures 12PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 16 armour and 2 bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 armour, 11 artilleries, 1 bomber, 8 infantry and 7 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 fighter and 39 infantry

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                1 aaGun moved from Belarus to Novgorod
                1 aaGun moved from Volgograd to Caucasus
                1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 infantry placed in Southern France
                1 transport placed in 93 Sea Zone
                10 submarines placed in 112 Sea Zone
                3 armour placed in Novgorod
                1 tactical_bomber placed in Ukraine

    Turn Complete - Germans
                Germans collect 79 PUs; end with 91 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 102 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Move - Russians
                18 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Vologda to Archangel

    Turn Complete - Russians

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