Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 49 Sea Zone

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 49 Sea Zone to Queensland
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5,2,2,6,6,3,3,1,6,3,4,2,3,5,6
                ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 3 mech_infantrys, 5 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
                4 armour moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from France to Morocco

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Morocco
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 1 armour and 1 artillery
                    Germans win, taking Morocco from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - Germans
                1 fighter moved from Morocco to 92 Sea Zone
                1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from France to Southern France
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                2 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 bomber moved from Novgorod to Western Germany
                1 artillery and 3 infantry moved from Novgorod to Archangel
                1 aaGun, 9 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Bryansk to Tambov
                1 armour moved from Samara to Tambov
                1 armour moved from Volgograd to Tambov
                3 infantry moved from Ukraine to Bryansk

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                3 artilleries placed in Volgograd
                1 tactical_bomber placed in France
                3 submarines placed in 93 Sea Zone
                1 destroyer and 2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 69 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 14 PUs;

    Combat Move - Russians
                18 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Timguska to Novosibirsk

    Turn Complete - Russians
                Russians collect 12 PUs; end with 26 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Japanese
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                8 armour moved from India to Eastern Persia
                      Japanese take Eastern Persia from British
                2 battleships, 1 carrier, 1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
                2 battleships and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 submarines moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone


  • When do you want to take your last destroyer as a casualty in the naval battle? (I assume you want a by-power order for the other units.)

    Combat in Sea Zone 6
    Japan: 6 submarines, 1 destroyer, 4 battleships, 1 carrier, 1 fighter, 1 tactical bomber
    United States: 3 transports, 1 submarine, 2 destroyers, 2 cruisers, 1 battleship, 1 carrier, 2 fighters


  • Ok, I’ve been having a good think about this and have decided to just take the last destroyer after the cruisers (with a damage shot to the BS and Carrier first obviously).


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Japanese
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                8 armour moved from India to Eastern Persia
                      Japanese take Eastern Persia from British
                2 battleships, 1 carrier, 1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
                2 battleships and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 submarines moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 4 battleships, 1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 3 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 6 Sea Zone from Americans with 4 battleships, 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 117
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 infantry moved from New Guinea to Dutch New Guinea
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
                2 destroyers moved from 26 Sea Zone to 23 Sea Zone
                1 aaGun, 1 artillery, 12 infantry and 1 mech_infantry moved from Shensi to Kansu
                1 artillery moved from Tsinghai to Kansu
                2 fighters and 2 tactical_bombers moved from Kweichow to Volgograd
                2 bombers moved from Tsinghai to Volgograd

    Turn Complete - Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to Japan
                1 fighter moved from Midway to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to 10 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 25 Sea Zone to 9 Sea Zone
                1 mech_infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 fighter moved from 10 Sea Zone to 9 Sea Zone

    Place Units - Americans
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
                4 fighters placed in 101 Sea Zone
                3 armour and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,2,4,6,5,1,5,3,6,1,6,6,4,3,6,3,5
                Americans collect 50 PUs (8 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 fighter moved from Tobruk to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from France to United Kingdom
                1 bomber moved from Southern Italy to United Kingdom


  • Bombing raid in UK. Launch interceptors?

    Italy: 1 fighter, 1 tactical bomber, 1 bomber
    Available interceptors: 2 UK fighters


  • Nope, bomb away!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from France to United Kingdom
                1 bomber moved from Southern Italy to United Kingdom

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,3 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                2 aaGuns, 2 armour, 3 artilleries and 6 infantry moved from France to Normandy Bordeaux
                1 armour moved from Northern Italy to Normandy Bordeaux

    Place Units - Italians
                1 armour, 1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 1 destroyer and 6 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 destroyer and 3 submarines moved from 112 Sea Zone to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from France to 109 Sea Zone
                2 artilleries moved from Morocco to Algeria
                      Germans take Algeria from British
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 92 Sea Zone to 109 Sea Zone
                1 armour moved from Persia to Syria
                      Germans take Iraq from British
                      Germans take Syria from French
                1 infantry moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
                    British defend with 3 destroyers, 3 submarines and 3 transports; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 80
                    Casualties for Germans: 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for British: 3 destroyers, 3 submarines and 3 transports
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 4 transports

    Non Combat Move - Germans
                2 bombers moved from 109 Sea Zone to Western Germany
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                3 submarines moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
                3 artilleries moved from Volgograd to Tambov
                3 infantry moved from Bryansk to Tambov
                3 artilleries moved from Ukraine to Bryansk
                2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 artillery and 3 infantry moved from Archangel to Smolensk
                3 mech_infantrys moved from Novgorod to Smolensk
                3 armour moved from Northwest Persia to Syria
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Novgorod to Belarus

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                1 bomber placed in Western Germany
                1 destroyer placed in 93 Sea Zone
                6 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 74 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs


  • I was real worried when you joined those fleets off UK, but the scramble-denying raid on Italy’s turn paid off :-D


  • That’ll teach me for not paying attention. I had presumed you were bombing the IC.

    Oops.

    Might be a few days until next turn. Away for Christmas and such.

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