German Combat Move - Please make the German moves and then I will figure out the battle results.
Vold vs Wheatbeer (Allies +10)
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I do forgot its my turn from time to time since I play too many matches at once, so I can’t judge :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to 46 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 2 submarines
Americans win with 2 submarines remaining. Battle score for attacker is -16
Casualties for Japanese: 2 destroyersNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of British Columbia from British to Japanese
EDIT: Adding units owned by Japanese to British Columbia: 1 infantry
EDIT: Removing units owned by Japanese from Alaska: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
4 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 20 PUs; end with 21 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from Egypt to 94 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 110 Sea Zone
1 infantry moved from Western United States to British Columbia
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 artillery moved from Western United States to British Columbia
2 fighters moved from Western United States to British Columbia
2 fighters moved from 26 Sea Zone to 16 Sea Zone -
scramble SZ112?
intercept Western Germany?
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Intercept - no Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from Egypt to 94 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 110 Sea Zone
1 infantry moved from Western United States to British Columbia
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 artillery moved from Western United States to British Columbia
2 fighters moved from Western United States to British Columbia
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Attackers Fire, : 0/2 hits
Defenders Fire, : 1/2 hits
1 bomber owned by the Americans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany causes 3 damage total.
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Norway
Battle in Normandy Bordeaux
Battle in Alaska
Battle in British Columbia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in British Columbia, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking Norway from Germans, taking Normandy Bordeaux from Italians, taking Alaska from Japanese, taking British Columbia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
Americans attack with 2 bombers and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
2 bombers moved from 94 Sea Zone to Gibraltar
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from 112 Sea Zone to United Kingdom
3 fighters and 3 tactical_bombers moved from India to Northwest Persia
2 fighters moved from British Columbia to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
1 mech_infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsProduction/PUs Summary :
Germans : 67 / 95
Russians : 3 / 0
Japanese : 17 / 21
Americans : 69 / 86
Chinese : 23 / 29
British : 31 / 33
UK_Pacific : 18 / 23
Italians : 16 / 19
ANZAC : 16 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 17 infantry moved from Jehol to Manchuria
1 artillery and 5 infantry moved from Kiangsi to Kwangtung
1 artillery and 5 infantry moved from Kwangsi to KwangtungPlace Units - Chinese
2 infantry placed in Anhwe
2 infantry placed in Shensi
5 infantry placed in Kwangsi
Chinese undo move 2.
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 67 / 95
Russians : 3 / 0
Japanese : 17 / 21
Americans : 69 / 86
Chinese : 23 / 31
British : 31 / 33
UK_Pacific : 18 / 23
Italians : 16 / 19
ANZAC : 16 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Will do UK tomorrow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 27 PUs;
British buy 1 aaGun, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 113 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Novosibirsk to Urals
British take Urals from Germans
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kansu to Timguska
UK_Pacific take Timguska from Germans
1 artillery and 11 infantry moved from Novosibirsk to Samara
2 fighters moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Northwest Persia to SamaraCombat - British
British creates battle in territory 93 Sea Zone
Battle in Holland Belgium
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 93 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Caucasus
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Samara
British attack with 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber
Germans defend with 9 mech_infantrys
British roll dice for 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber in Samara, round 2 : 4/15 hits
Germans roll dice for 9 mech_infantrys in Samara, round 2 : 6/9 hits
6 infantry owned by the British and 4 mech_infantrys owned by the Germans lost in Samara
British roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Samara, round 3 : 4/9 hits
Germans roll dice for 5 mech_infantrys in Samara, round 3 : 3/5 hits
3 infantry owned by the British and 4 mech_infantrys owned by the Germans lost in Samara
2 infantry owned by the British and 1 artillery owned by the British retreated to Novosibirsk
Germans win with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 8 mech_infantrys
Casualties for British: 9 infantry
Battle in 113 Sea Zone
British attack with 1 fighter
Germans defend with 3 transports
3 transports owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 3 transportsNon Combat Move - British
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Samara to Novosibirsk
1 artillery moved from Kansu to Novosibirsk
2 infantry moved from Shensi to Kansu
1 aaGun moved from Jehol to Manchuria
2 artilleries moved from West India to Eastern Persia
3 artilleries moved from India to West India
1 aaGun and 3 infantry moved from Persia to Northwest Persia
6 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 106 Sea Zone
1 aaGun and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
British collect 37 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 60 / 95
Russians : 3 / 0
Japanese : 17 / 21
Americans : 69 / 86
Chinese : 23 / 31
British : 37 / 38
UK_Pacific : 19 / 22
Italians : 16 / 19
ANZAC : 16 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
5 infantry moved from Northern Italy to France
1 artillery moved from France to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 bomber moved from Sumatra to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 46 Sea Zone to Queensland
1 fighter moved from New South Wales to Western Australia
1 fighter moved from Sumatra to India
1 infantry moved from Shan State to SiamPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 63 / 95
Russians : 3 / 0
Japanese : 17 / 21
Americans : 67 / 86
Chinese : 23 / 31
British : 34 / 38
UK_Pacific : 19 / 22
Italians : 18 / 18
ANZAC : 16 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 63 / 95
Russians : 3 / 0
Japanese : 17 / 21
Americans : 67 / 86
Chinese : 23 / 31
British : 34 / 38
UK_Pacific : 19 / 22
Italians : 18 / 18
ANZAC : 16 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 airfield; Remaining resources: 92 PUs;
Germans buy 1 airfield, 3 destroyers, 1 fighter, 7 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 112 Sea Zone
6 bombers moved from Western Germany to Norway
2 bombers moved from Cyprus to Egypt
9 artilleries and 1 infantry moved from Volgograd to Caucasus
5 armour, 1 artillery, 2 bombers and 11 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to CaucasusCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 5 armour, 10 artilleries, 2 bombers, 1 infantry and 14 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Caucasus from British with 5 armour, 10 artilleries, 2 bombers and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Norway
Germans attack with 6 bombers
Americans defend with 2 infantry
Germans win with 5 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Americans: 2 infantry
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Germans
5 bombers moved from Norway to Southern Italy
1 tactical_bomber moved from Western Germany to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from Southern Italy to Denmark
1 fighter moved from Yugoslavia to Western Germany
2 artilleries and 4 infantry moved from Western Germany to Northern Italy
2 bombers moved from Egypt to Cyprus
2 bombers moved from Caucasus to Cyprus
3 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Samara to Volgograd
1 mech_infantry moved from Kazakhstan to VolgogradPlace Units - Germans
3 infantry placed in Russia
3 transports placed in 97 Sea Zone
3 destroyers placed in 112 Sea Zone
1 airfield placed in Denmark
1 fighter and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 66 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Turn Complete - Russians
Production/PUs Summary :
Germans : 69 / 92
Russians : 3 / 0
Japanese : 23 / 33
Americans : 62 / 76
Chinese : 18 / 25
British : 30 / 30
UK_Pacific : 15 / 9
Italians : 24 / 25
ANZAC : 16 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m normally not this much of a complete idiot…. :roll:
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No worries :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 72 Sea Zone to 80 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Philippines to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 17 PUs; end with 19 PUs total -
Sorry for the delay! Will do this within 24 hours.
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The US has a 98% shot to sink SZ97 (with all those Axis transports) … do you want to reevaluate your German NCM?
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Well, let me know whether you want to adjust or if I just show no mercy and I’ll proceed.