@mike64 All three.
Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 bombers moved from Novgorod to Russia
2 artilleries and 2 infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Bryansk
5 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 submarines moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from France to 110 Sea Zone
2 armour and 2 mech_infantrys moved from Western Germany to Holland Belgium
2 bombers moved from Morocco to 110 Sea Zone
2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Morocco to GibraltarCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 submarines and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 48
Casualties for Germans: 1 bomber, 1 submarine and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Battle in Holland Belgium
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Bryansk from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Gibraltar
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 harbour; Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Gibraltar from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from 110 Sea Zone to Finland
1 bomber moved from Russia to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Belarus
6 armour and 3 mech_infantrys moved from Poland to BelarusPlace Units - Germans
1 artillery and 2 infantry placed in Southern France
1 armour placed in Western Germany
2 armour and 1 artillery placed in Novgorod
Germans undo move 2.
1 armour placed in Germany
Germans undo move 1.
Germans undo move 1.
Germans undo move 1.
1 artillery and 1 infantry placed in Southern France
1 submarine placed in 93 Sea Zone
3 submarines placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 artillery and 1 infantry placed in France
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
Bump.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
Sorry dude. Was crazy busy and completely forgot about this.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 bombers moved from Kansu to Russia
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Dutch New Guinea -
No problem. Intercept in Russia?
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No intercept. That fighter is Russia’s last glimmer of hope.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 bombers moved from Kansu to Russia
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from Russia to Sikang
1 aaGun and 10 infantry moved from Anhwe to Kweichow
4 armour, 4 artilleries and 3 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Szechwan to Kweichow
3 armour moved from Kwangtung to Yunnan
1 armour moved from French Indo China to Burma
4 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
4 artilleries and 4 infantry moved from 38 Sea Zone to Burma
2 carriers moved from 20 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 submarines moved from 20 Sea Zone to 45 Sea Zone
1 battleship and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
5 tactical_bombers moved from Yunnan to Burma
4 fighters moved from Yunnan to BurmaPlace Units - Japanese
1 battleship and 2 submarines placed in 20 Sea Zone
1 carrier and 1 submarine placed in 36 Sea Zone
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from India to 38 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Tunisia to AlgeriaCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 4 transports
British win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in Algeria
British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Algeria from Italians with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter moved from Algeria to Tobruk
1 fighter moved from 38 Sea Zone to IndiaPlace Units - British
1 destroyer placed in 98 Sea Zone
2 destroyers and 2 submarines placed in 109 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry -
Sorry, been really busy.
And forgot to post the US summary. I got excited and clicked done too quickly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 aaGuns, 2 armour, 1 artillery and 3 infantry moved from Northern Italy to FrancePlace Units - Italians
2 artilleries placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from South Australia to Queensland
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 submarines moved from 110 Sea Zone to 104 Sea Zone
5 submarines moved from 104 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 bomber moved from Novgorod to Russia
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
4 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone -
Combat in Sea Zone 118
Germany: 6 submarines
United States: 1 cruiser, 1 destroyer, 1 submarine, 1 carrier, 2 fighters, 4 transportsWhat would you like your casualty order to be? Any conditionals?
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Hmmmm, I meant to split UK’s new navy to block this… oops.
Definetely Sub, then Cruiser. And then I guess I’m forced to take 2 hits on the AC (even though it’ll result in both fighters being killed? Might as well make them kamikaze fighters :P), then destroyer I guess.
Fighters can’t take sub hits can they?
I’m basically hoping you roll terribly and don’t get 3 hits over the entire battle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 submarines moved from 110 Sea Zone to 104 Sea Zone
5 submarines moved from 104 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 bomber moved from Novgorod to Russia
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
4 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 1 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in 118 Sea Zone
Germans attack with 6 submarines
Americans defend with 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is -18
Casualties for Germans: 6 submarines
Casualties for Americans: 1 cruiser and 1 submarine
Battle in Algeria
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 armour, 2 artilleries and 1 infantry
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -17
Casualties for Germans: 2 artilleries, 1 fighter and 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 destroyer and 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 submarine
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Cleaning up after air battles
2 fighters owned by the Americans could not land and were killedNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 infantry moved from Smolensk to Bryansk
6 armour, 2 artilleries and 3 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Finland to Western Germany
2 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 artillery and 1 infantry moved from France to Southern FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter placed in France
1 artillery placed in France
1 destroyer and 1 submarine placed in 93 Sea Zone
1 destroyer and 2 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
Ugh, those were some horrible rolls in the south.
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I saw this and got excited:
Casualties for Americans: 1 cruiser and 1 submarineAnd then I spotted this:
Cleaning up after air battles
2 fighters owned by the Americans could not land and were killedGah!