G40 MG Horya (Axis) vs Captain Walker (Allies)

  • '23 '21 '20 '19 '17 '16 '15 '13

    I hope you do as well on your fishing trip as you are in this game!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 6 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Philippines to 32 Sea Zone
                3 bombers moved from Novgorod to Russia
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
                1 armour and 1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
                1 mech_infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Ukraine to Caucasus
                1 fighter moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Vologda
                1 tactical_bomber moved from Ukraine to Bryansk
                2 fighters moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone


  • Need scramble orders for sz 91. i assume no interceptors over moscow.


  • @captain:

    I hope you do as well on your fishing trip as you are in this game!

    Haha, thanks. Its safe to say I didnt do as well as I might have. Probably due to too much drinking!

  • '23 '21 '20 '19 '17 '16 '15 '13

    no scramble or intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 6 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Philippines to 32 Sea Zone
                3 bombers moved from Novgorod to Russia
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
                1 armour and 1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
                1 mech_infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Ukraine to Caucasus
                1 fighter moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Vologda
                1 tactical_bomber moved from Ukraine to Bryansk
                2 fighters moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,4,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in 32 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport
                    Americans defend with 2 destroyers, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 29
                    Casualties for Americans: 2 destroyers, 1 submarine and 1 transport
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from Western Germany to France
                4 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to France
                1 fighter moved from Vologda to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                3 bombers moved from Russia to Novgorod
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 tactical_bomber moved from Bryansk to Ukraine
                3 mech_infantrys moved from Ukraine to Romania
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                1 fighter moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Caucasus to Ukraine
                2 armour moved from Ukraine to Volgograd
                5 armour moved from Ukraine to Rostov
                4 mech_infantrys moved from Ukraine to Volgograd
                4 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Volgograd
                6 artilleries moved from Ukraine to Rostov
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Ukraine to Rostov
                5 armour and 5 mech_infantrys moved from Ukraine to Rostov
                2 armour and 2 mech_infantrys moved from Rostov to Volgograd
                1 armour moved from Rostov to Volgograd
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Volgograd to Samara
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 bomber moved from 32 Sea Zone to Caroline Islands
                2 infantry moved from France to Normandy Bordeaux
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                Germans undo move 3.
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Western Germany
                Germans undo move 5.
                1 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 60 PUs (7 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair 6 damage on 1 factory_major; Remaining resources: 9 PUs;
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  2/2 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

    Territory Summary for Russians :

    Bryansk : 1 artillery and 1 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 17 artilleries, 1 factory_major, 1 fighter, 25 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Samara : 2 infantry
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 80
        Russians : 9 / 9
        Japanese : 67 / 82
        Americans : 53 / 73
        Chinese : 5 / 5
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 10 / 4
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yenisey to Urals
                      Japanese take Evenkiyskiy from Russians
                      Japanese take Urals from Russians
                1 armour and 1 mech_infantry moved from Yenisey to Kansu
                      Japanese take Timguska from Russians
                1 bomber moved from French Indo China to Kansu
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Szechwan to Shensi
                1 artillery and 2 infantry moved from Szechwan to Sikang
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 bomber moved from French Indo China to Sumatra
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Java to 41 Sea Zone
                1 fighter moved from French Indo China to 41 Sea Zone
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                2 fighters moved from 33 Sea Zone to 31 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 30 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Kansu
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 fighter and 1 infantry
                    retreated to Kansu
                    Chinese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kansu to Yunnan
                1 aaGun moved from Yunnan to Burma
                2 artilleries and 3 infantry moved from India to West India
                1 armour moved from Malaya to Burma
                1 bomber moved from Sumatra to Malaya
                1 fighter moved from 41 Sea Zone to Malaya
                1 fighter moved from 41 Sea Zone to Java
                1 infantry moved from Sakha to Amur
                2 artilleries and 1 infantry moved from Amur to Korea
                1 infantry moved from Soviet Far East to Siberia
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
                3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 transports moved from 33 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
                4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                2 armour and 1 infantry placed in India
                1 artillery and 1 fighter placed in Japan
                1 fighter placed in Japan
                Japanese undo move 3.
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 destroyer and 1 submarine placed in 37 Sea Zone
                Japanese undo move 3.
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                Japanese undo move 3.
                2 destroyers and 1 submarine placed in 36 Sea Zone
                1 fighter placed in Japan
                Japanese undo move 4.
                2 destroyers placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                Japanese collect 74 PUs (3 lost to blockades); end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 46 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 30 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 30 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 30 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Western United States to Queensland
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 46 Sea Zone to Queensland
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Gibraltar
                3 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Alexandria to Egypt
                2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter and 3 infantry placed in Western United States
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Marshall Islands : 1 flag, 1 infantry
        Queensland : 1 artillery, 3 bombers and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 7 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer and 1 submarine
        45 Sea Zone : 1 submarine
        31 Sea Zone : 1 destroyer
        30 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 2 destroyers, 3 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 1 submarine
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        55 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun, 1 armour, 5 infantry and 1 tactical_bomber
        Egypt : 1 infantry
        Tobruk : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 2 submarines
        92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 7 transports
        101 Sea Zone : 2 destroyers and 1 submarine
        Brazil : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 80
        Russians : 6 / 9
        Japanese : 77 / 84
        Americans : 53 / 73
        Chinese : 2 / 5
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 10 / 4
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 65 / 80
        Russians : 6 / 9
        Japanese : 77 / 84
        Americans : 53 / 73
        Chinese : 2 / 4
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 10 / 4
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 36 PUs;
                British buy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 39 Sea Zone

    Non Combat Move - British
                1 mech_infantry moved from Persia to Northwest Persia
                3 fighters moved from Trans-Jordan to Persia
                1 tactical_bomber moved from Trans-Jordan to Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                3 armour and 1 mech_infantry moved from Egypt to Iraq
                2 destroyers and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt

    Place Units - British
                1 armour and 2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    39 Sea Zone : 1 flag, 1 submarine
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 3 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Syria : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 2 destroyers and 2 transports
        Northwest Persia : 1 mech_infantry
        Persia : 1 flag, 4 armour, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 65 / 80
        Russians : 6 / 9
        Japanese : 77 / 84
        Americans : 53 / 73
        Chinese : 2 / 4
        British : 35 / 38
        UK_Pacific : 0 / 0
        Italians : 10 / 4
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’m pretty sure the allies will never recover in this game, but I’m going to play out another few rounds until I give up.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 bomber moved from West India to Romania
                2 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
                8 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1
                Italians collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • @captain:

    I’m pretty sure the allies will never recover in this game, but I’m going to play out another few rounds until I give up.

    Yeah, Im pretty confident the Axis can do the job. You are welcome to concede whenever you like. I appreciate that you have played as long as you have.

    Also, Im away for a few days. Yep, fishing again haha. Saltwater this time.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        49 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 65 / 80
        Russians : 6 / 9
        Japanese : 77 / 84
        Americans : 53 / 73
        Chinese : 2 / 4
        British : 35 / 38
        UK_Pacific : 0 / 0
        Italians : 10 / 8
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 80
        Russians : 6 / 9
        Japanese : 77 / 84
        Americans : 53 / 73
        Chinese : 2 / 4
        British : 35 / 38
        UK_Pacific : 0 / 0
        Italians : 10 / 8
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hey, sorry I still havnt had my turn - busy week. Will try to get it done soon though.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                5 armour and 6 mech_infantrys moved from Caucasus to Bryansk
                5 armour and 10 mech_infantrys moved from Volgograd to Bryansk
                1 armour moved from Volgograd to Bryansk
                5 armour, 6 artilleries, 2 infantry and 4 mech_infantrys moved from Rostov to Bryansk
                1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
                3 bombers moved from Novgorod to Russia
                3 mech_infantrys moved from Novgorod to Bryansk
                2 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from 86 Sea Zone to Brazil
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Bryansk
                    Germans attack with 17 armour, 6 artilleries, 10 infantry and 25 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 17 armour, 6 artilleries, 9 infantry and 25 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Brazil
                Battle in Kansu
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 fighter and 1 infantry
                    Chinese win, taking Brazil from Americans with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 aaGun and 6 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from France to Western Germany
                1 fighter moved from Archangel to Novgorod
                1 infantry moved from Archangel to Smolensk
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Rostov to Volgograd
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                2 fighters moved from Southern Italy to Ukraine

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                2 fighters placed in Western Germany
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 63 PUs (5 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair 8 damage on 1 factory_major; Remaining resources: 0 PUs;
                Russians buy nothing; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                2 infantry moved from Samara to Volgograd
                2 armour moved from Russia to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 3 armour and 1 factory_minor
                        AA fire in Volgograd :  0/2 hits
                        Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  1/6 hits
                        Germans roll dice for 1 aaGun and 3 armour in Volgograd, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Volgograd
                        Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 3 :  2/4 hits
                        Germans roll dice for 3 armour in Volgograd, round 3 :  2/3 hits
                        1 armour owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the Russians lost in Volgograd
                        Russians roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 4 :  1/2 hits
                        Germans roll dice for 1 armour in Volgograd, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 aaGun and 3 armour
                    Casualties for Russians: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                17 artilleries moved from Russia to Samara
                3 aaGuns moved from Russia to Samara
                20 infantry moved from Russia to Samara

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

    Territory Summary for Russians :

    Rostov : 1 infantry
        Russia : 1 airfield, 1 factory_major and 4 infantry
        Tambov : 1 infantry
        Volgograd : 1 armour and 1 factory_minor
        Samara : 3 aaGuns, 17 artilleries and 20 infantry
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 64 / 83
        Russians : 9 / 9
        Japanese : 77 / 84
        Americans : 51 / 73
        Chinese : 2 / 4
        British : 35 / 38
        UK_Pacific : 0 / 0
        Italians : 10 / 8
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    good to see you back!
    You’ve forced me to retreat my Russians…I’m going to try to get them to a safe place…WHILE PLOWING DOWN EVERYTHING THAT STANDS IN THEIR WAY!

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