Vold vs Wheatbeer (Allies +10)

  • '17

    Axis sink 2 US subs

    US presses the attack with 1 sub, 2 start

    sub misses, one strat hits

    OOL again?

    Sorry for the delay

  • '13

    Take the last dd

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 fighters in 37 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers and 3 submarines
                    Germans defend with 3 tactical_bombers; Italians defend with 2 destroyers
                        Americans roll dice for 3 submarines in 97 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 2 destroyers and 3 tactical_bombers in 97 Sea Zone, round 2 :  2/5 hits
                        2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 destroyer and 2 tactical_bombers in 97 Sea Zone, round 3 :  0/3 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    1 submarine owned by the Americans Submerged
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 4 :  2/2 hits
                        Italians roll dice for 2 tactical_bombers in 97 Sea Zone, round 4 :  0/2 hits
                        2 tactical_bombers owned by the Germans lost in 97 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 3 tactical_bombers
                    Casualties for Italians: 2 destroyers
                    Casualties for Americans: 2 submarines
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 97 Sea Zone to Egypt
                1 bomber moved from 97 Sea Zone to Malta
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 7 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to 92 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                1 fighter moved from Algeria to Morocco
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 destroyer and 3 submarines moved from 26 Sea Zone to 30 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 infantry and 1 mech_infantry placed in Central United States
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                Americans collect 55 PUs (7 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 69 / 93
        Russians : 3 / 0
        Japanese : 33 / 33
        Americans : 62 / 76
        Chinese : 12 / 19
        British : 30 / 31
        UK_Pacific : 12 / 18
        Italians : 23 / 23
        ANZAC : 16 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 artillery and 3 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kwangtung
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Anhwe

    Place Units - Chinese
                1 artillery and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 69 / 93
        Russians : 3 / 0
        Japanese : 23 / 33
        Americans : 62 / 76
        Chinese : 19 / 25
        British : 30 / 31
        UK_Pacific : 15 / 18
        Italians : 23 / 23
        ANZAC : 16 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                1 fighter moved from Iraq to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                4 artilleries, 4 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 aaGun, 1 artillery and 14 infantry moved from Szechwan to Sikang
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                5 infantry moved from West India to Eastern Persia
                1 aaGun and 3 infantry moved from India to West India
                2 infantry moved from Shan State to Yunnan
                6 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship moved from 54 Sea Zone to 42 Sea Zone

    Place Units - British
                3 artilleries placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,5,3,1
                UK_Pacific collect 9 PUs (6 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 67 / 93
        Russians : 3 / 0
        Japanese : 23 / 33
        Americans : 62 / 76
        Chinese : 19 / 25
        British : 32 / 30
        UK_Pacific : 15 / 9
        Italians : 23 / 23
        ANZAC : 16 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Kansu to Tsinghai
                      Italians take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kazakhstan

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Bryansk to Rostov
                1 artillery and 3 infantry moved from Holland Belgium to France
                1 artillery and 2 infantry moved from Normandy Bordeaux to France

    Place Units - Italians
                2 destroyers and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Italians collect 24 PUs; end with 25 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to Dutch New Guinea

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Dutch New Guinea to New Guinea
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Yunnan to Szechwan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
                ANZAC collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 67 / 93
        Russians : 3 / 0
        Japanese : 23 / 33
        Americans : 62 / 76
        Chinese : 18 / 25
        British : 32 / 30
        UK_Pacific : 15 / 9
        Italians : 24 / 25
        ANZAC : 16 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 67 / 93
        Russians : 3 / 0
        Japanese : 23 / 33
        Americans : 62 / 76
        Chinese : 18 / 25
        British : 32 / 30
        UK_Pacific : 15 / 9
        Italians : 24 / 25
        ANZAC : 16 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 destroyers, 2 fighters and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Kazakhstan to Caucasus
                2 bombers moved from Yugoslavia to Caucasus
                2 bombers moved from Western Germany to Caucasus
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone

  • '13

    Scramble UK?

  • '17

    nope

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 destroyers, 2 fighters and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Kazakhstan to Caucasus
                2 bombers moved from Yugoslavia to Caucasus
                2 bombers moved from Western Germany to Caucasus
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 4 bombers and 3 mech_infantrys
                    British defend with 2 mech_infantrys
                    Germans win, taking Caucasus from British with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                Battle in 110 Sea Zone
                    Germans attack with 4 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 4 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Yugoslavia
                4 bombers moved from 110 Sea Zone to Western Germany
                4 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
                2 artilleries moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                3 mech_infantrys moved from Russia to Rostov
                2 fighters moved from 112 Sea Zone to Southern Italy
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 bombers moved from Caucasus to Yugoslavia
                2 bombers moved from Caucasus to Ukraine

    Place Units - Germans
                3 destroyers placed in 97 Sea Zone
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Russia
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                Germans collect 66 PUs (3 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs

  • '17

    The Soviets don’t have any units left, so you can just skip past them.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                5 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 19 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 24 PUs total

  • '13

    you know I didn’t even notice that.  My head is elsewhere lately  :?

  • '17

    Scramble SZ97?

    Surface SZ110?

  • '13

    Yes to both (scramble all and keep the sub on the surface).

  • '17

    OOL for round 2 in SZ97?

    (asking since I am not sure if you will want to save a destroyer for a potential third round)

  • '13

    nah, dd’s (Italian then German), then planes

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from Malta to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya

    Combat - Americans
                Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Germans scrambles 1 units out of Yugoslavia to defend against the attack in 97 Sea Zone
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 39 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                    Americans win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    1 submarine owned by the Americans Submerged
                    1 submarine owned by the Germans Submerged
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Malaya
                    Americans attack with 3 fighters and 3 tactical_bombers
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 3 fighters and 3 tactical_bombers in Malaya, round 2 :  5/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                    Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Germans defend with 3 destroyers and 3 fighters; Italians defend with 2 destroyers and 1 submarine
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 :  2/7 hits
                        Germans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 destroyers and 3 fighters in 97 Sea Zone, round 2 :  4/8 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 submarine owned by the Italians and 1 carrier owned by the Americans lost in 97 Sea Zone
                        Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 :  4/6 hits
                        Germans roll dice for 4 destroyers and 3 fighters in 97 Sea Zone, round 3 :  2/7 hits
                        1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 cruiser owned by the Americans and 3 destroyers owned by the Germans lost in 97 Sea Zone
                        Americans roll dice for 2 bombers and 2 fighters in 97 Sea Zone, round 4 :  1/4 hits
                        Germans roll dice for 3 fighters in 97 Sea Zone, round 4 :  2/3 hits
                        2 fighters owned by the Americans and 1 fighter owned by the Germans lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 destroyers and 1 fighter
                    Casualties for Italians: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia

    Non Combat Move - Americans
                2 bombers moved from 97 Sea Zone to Egypt
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from 41 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone
                2 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                3 fighters moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                3 fighters and 3 tactical_bombers moved from Malaya to Shan State
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
                1 bomber moved from Hawaiian Islands to Queensland
                1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Morocco to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                2 bombers and 2 fighters placed in Eastern United States
                1 artillery and 3 infantry placed in Central United States
                3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Production/PUs Summary :

    Germans : 69 / 92
        Russians : 3 / 0
        Japanese : 23 / 24
        Americans : 63 / 84
        Chinese : 18 / 25
        British : 30 / 30
        UK_Pacific : 15 / 9
        Italians : 23 / 25
        ANZAC : 16 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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