@axis-dominion just because I see you ahve been online, I thought maybe you didn’t see the scramble order? Obviously you can take more time.
14l g40 snake11eyes (axis) v wheatbeer (allies +18) game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 13
Combat Move - French
Turn Complete - French
-
posting as a reminder
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 destroyers, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Trans-Jordan to Persia
Germans take Persia from Americans
2 armour moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 armour, 2 artilleries, 1 battleship, 2 carriers, 1 fighter, 5 infantry, 3 tactical_bombers and 5 transports moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
2 armour, 2 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Southern Italy to 76 Sea Zone
1 bomber moved from Southern Italy to 76 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
4 bombers moved from Western Germany to 104 Sea Zone
2 bombers moved from Southern Italy to 104 Sea Zone
13 bombers moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in 104 Sea Zone
Germans attack with 6 bombers
British defend with 2 destroyers and 1 submarine
1 submarine owned by the British Submerged
Germans win with 6 bombers remaining. Battle score for attacker is 16
Casualties for British: 2 destroyers
Battle in Scotland
Battle in 76 Sea Zone
Germans attack with 3 bombers
ANZAC defend with 1 cruiser
Germans win, taking Scotland from British with 2 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 cruiser
Casualties for Germans: 1 bomber
Battle in 109 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 destroyer and 3 submarines
3 submarines owned by the Americans Submerged
Germans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Gibraltar
Germans attack with 2 armour, 2 artilleries, 13 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 3 infantry; Americans defend with 3 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys
Germans win, taking Gibraltar from British with 2 armour, 2 artilleries and 11 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for British: 3 infantry
Casualties for Americans: 3 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrysNon Combat Move - Germans
11 bombers moved from Gibraltar to Southern France
3 aaGuns moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
4 bombers moved from 104 Sea Zone to Southern France
2 bombers moved from 109 Sea Zone to Southern France
2 bombers moved from 104 Sea Zone to Normandy Bordeaux
2 bombers moved from 76 Sea Zone to French MadagascarPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Yugoslavia
Germans undo move 3.
2 destroyers placed in 127 Sea Zone
1 armour placed in Novgorod
2 submarines placed in 105 Sea Zone
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,3,4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,3
Germans collect 65 PUs (4 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 5 infantry moved from Amur to Buryatia
1 aaGun, 1 artillery and 9 infantry moved from Chahar to Suiyuyan
1 infantry moved from Burma to IndiaTurn Complete - Russians
Production/PUs Summary :
Germans : 69 / 96
Russians : 1 / 0
Japanese : 17 / 13
Americans : 76 / 101
Chinese : 23 / 29
British : 22 / 27
UK_Pacific : 17 / 22
Italians : 23 / 26
ANZAC : 12 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Yenisey
2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 6 submarines moved from 80 Sea Zone to 72 Sea Zone
2 carriers moved from 71 Sea Zone to 72 Sea Zone
1 bomber moved from Trans-Jordan to 72 Sea Zone
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
Japanese take Tanganyika Territory from BritishCombat - Japanese
Battle in 72 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 4 destroyers and 6 submarines
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
4 submarines owned by the Japanese Submerged
Japanese win, taking 72 Sea Zone from Neutral with 2 battleships and 1 bomber remaining. Battle score for attacker is 46
Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers and 2 submarines
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarineNon Combat Move - Japanese
1 bomber moved from 72 Sea Zone to Union of South Africa
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - Japanese
3 mech_infantrys placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,1,6,5,6,5,6,3,3,5,4,4
Japanese collect 11 PUs (8 lost to blockades); end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Americans
3 infantry moved from Central United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from French West Africa to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from French West Africa to Morocco
1 submarine moved from 78 Sea Zone to 72 Sea Zone
3 submarines moved from 41 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from West India to Persia
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 infantry moved from Sakha to Siberia
Americans take Siberia from Japanese
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 fighter moved from Egypt to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 72 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 fighter moved from Egypt to Persia -
surface/submerge orders for Japanese subs in SZ72?
-
Submerge thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Americans
3 infantry moved from Central United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from French West Africa to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from French West Africa to Morocco
1 submarine moved from 78 Sea Zone to 72 Sea Zone
3 submarines moved from 41 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from West India to Persia
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 infantry moved from Sakha to Siberia
Americans take Siberia from Japanese
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 fighter moved from Egypt to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 72 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 fighter moved from Egypt to PersiaCombat - Americans
Battle in Morocco
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Morocco, round 2 : 2/2 hits
1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 fighter and 1 mech_infantry in Morocco, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Italians: 2 infantry
Casualties for Americans: 2 fighters and 1 infantry
Battle in Gibraltar
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 airfield, 2 armour, 2 artilleries and 1 harbour
Americans roll dice for 4 fighters and 4 infantry in Gibraltar, round 2 : 3/8 hits
Germans roll dice for 2 armour and 2 artilleries in Gibraltar, round 2 : 0/4 hits
1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Gibraltar
Americans roll dice for 4 fighters and 4 infantry in Gibraltar, round 3 : 2/8 hits
Germans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits
1 armour owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 2 artilleries
Battle in 72 Sea Zone
Americans attack with 3 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 2 battleships and 4 submarines
4 submarines owned by the Japanese Submerged
Americans roll dice for 4 submarines in 72 Sea Zone, round 2 : 1/4 hits
1 battleship owned by the Japanese lost in 72 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 72 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 battleship in 72 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 72 Sea Zone
Americans win, taking 72 Sea Zone from Japanese with 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Japanese: 2 battleships
Battle in 111 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 81 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 81 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
Americans attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter and 2 mech_infantrys in Persia, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 2 mech_infantrys in Persia, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in HainanNon Combat Move - Americans
4 fighters moved from Gibraltar to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from French West Africa to Egypt
3 fighters and 1 tactical_bomber moved from 72 Sea Zone to British Somaliland
1 fighter moved from 81 Sea Zone to Egypt
1 infantry moved from India to West India
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
6 fighters moved from Eastern United States to French West Africa
1 fighter moved from Persia to Eastern Persia
1 armour moved from Northern Territory to 55 Sea Zone
1 armour and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - Americans
1 carrier and 4 destroyers placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 infantry and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Americans
Americans collect 81 PUs; end with 83 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUsProduction/PUs Summary :
Germans : 67 / 96
Russians : 1 / 0
Japanese : 17 / 12
Americans : 81 / 108
Chinese : 23 / 29
British : 20 / 27
UK_Pacific : 17 / 22
Italians : 22 / 26
ANZAC : 12 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
3 artilleries moved from Shensi to Tsinghai
1 fighter moved from Shensi to Tsinghai
8 infantry moved from Shensi to Tsinghai
2 infantry moved from Jehol to Manchuria
3 artilleries and 5 infantry moved from Kiangsi to KwangsiPlace Units - Chinese
3 infantry placed in Sikang
2 infantry placed in Kansu
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 67 / 96
Russians : 1 / 0
Japanese : 17 / 12
Americans : 81 / 108
Chinese : 23 / 31
British : 20 / 27
UK_Pacific : 17 / 22
Italians : 22 / 26
ANZAC : 12 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The 2 US fighters in SZ101 are meant to be on the UK carrier. When I do UK NCM, I may need to edit.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to French Madagascar
1 mech_infantry moved from Eastern Persia to Iraq
British take Iraq from Germans
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Germans
4 artilleries and 14 infantry moved from Turkmenistan to Kazakhstan
1 armour, 1 artillery and 2 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British roll dice for 1 armour, 1 artillery and 1 infantry in Scotland, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in French Madagascar
British attack with 1 bomber
Germans defend with 2 bombers
British roll dice for 1 bomber in French Madagascar, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in French Madagascar, round 2 : 0/2 hits
British roll dice for 1 bomber in French Madagascar, round 3 : 1/1 hits
Japanese roll dice for 2 bombers in French Madagascar, round 3 : 0/2 hits
1 bomber owned by the Germans lost in French Madagascar
British roll dice for 1 bomber in French Madagascar, round 4 : 1/1 hits
Japanese roll dice for 1 bomber in French Madagascar, round 4 : 0/1 hits
1 bomber owned by the Germans lost in French Madagascar
British win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombers
Battle in Kazakhstan
British attack with 4 artilleries and 14 infantry
Germans defend with 1 armour
British roll dice for 4 artilleries and 14 infantry in Kazakhstan, round 2 : 8/18 hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 4 artilleries and 14 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from French Madagascar to British Somaliland
1 fighter moved from Egypt to Gibraltar
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 battleship and 1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 aaGuns moved from Turkmenistan to Kazakhstan
4 artilleries moved from Eastern Persia to Turkmenistan
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 aaGun and 1 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
3 infantry placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3,3,3,5,1,2,6
British collect 24 PUs (1 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 106 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Scotland: 1 aaGun
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 62 / 96
Russians : 1 / 0
Japanese : 17 / 12
Americans : 81 / 108
Chinese : 23 / 31
British : 25 / 24
UK_Pacific : 17 / 22
Italians : 22 / 26
ANZAC : 12 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 armour and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Algeria to Morocco
3 armour moved from Ukraine to VolgogradCombat - Italians
Battle in Morocco
Italians attack with 2 infantry
Americans defend with 1 mech_infantry
Americans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantryNon Combat Move - Italians
Place Units - Italians
1 submarine placed in 93 Sea Zone
3 armour placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 20 PUs (2 lost to blockades); end with 22 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 carrier, 5 destroyers and 2 transports
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 fighter and 3 tactical_bombers
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 carrier, 5 destroyers and 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 77 Sea Zone to 71 Sea ZoneCombat - ANZAC
Battle in 71 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 71 Sea Zone
ANZAC win, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
1 fighter moved from Shan State to Eastern Persia
1 artillery and 3 infantry moved from Shan State to Burma
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
2 transports moved from 37 Sea Zone to 55 Sea Zone
3 infantry moved from South Australia to Northern Territory
1 mech_infantry moved from New South Wales to Northern Territory
2 fighters moved from Western Australia to Shan State
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from New South Wales to Western Australia
1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 62 / 96
Russians : 1 / 0
Japanese : 17 / 12
Americans : 81 / 108
Chinese : 23 / 31
British : 25 / 24
UK_Pacific : 17 / 22
Italians : 22 / 22
ANZAC : 12 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 62 / 96
Russians : 1 / 0
Japanese : 17 / 12
Americans : 81 / 108
Chinese : 23 / 31
British : 25 / 24
UK_Pacific : 17 / 22
Italians : 22 / 22
ANZAC : 12 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 bombers, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
2 bombers moved from Normandy Bordeaux to 104 Sea Zone
17 bombers moved from Southern France to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
2 destroyers moved from 127 Sea Zone to 125 Sea ZoneCombat - Germans
Germans creates battle in territory 105 Sea Zone -
Scramble?
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 bombers, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
2 bombers moved from Normandy Bordeaux to 104 Sea Zone
17 bombers moved from Southern France to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
2 destroyers moved from 127 Sea Zone to 125 Sea ZoneCombat - Germans
Germans creates battle in territory 105 Sea Zone
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 17 bombers, 3 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 4 fighters and 3 transports
Germans win with 17 bombers and 1 fighter remaining. Battle score for attacker is 51
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Americans: 2 carriers, 4 fighters and 3 transports
Battle in 125 Sea Zone
Germans attack with 2 destroyers
Americans defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Germans
1 battleship, 2 carriers and 5 transports moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
17 bombers moved from 91 Sea Zone to Southern France
2 bombers moved from 104 Sea Zone to Southern France
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Novgorod to Bryansk
3 armour moved from Russia to Volgograd
3 mech_infantrys moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Yugoslavia
3 infantry placed in Volgograd
3 armour placed in Russia
1 mech_infantry placed in Novgorod
4 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1,1,4
Germans collect 59 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Buryatia to Ulaanbaatar
Russians take Ulaanbaatar from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 9 infantry moved from Suiyuyan to Kansu
1 aaGun, 1 artillery and 4 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from India to West IndiaTurn Complete - Russians
Production/PUs Summary :
Germans : 62 / 85
Russians : 1 / 0
Japanese : 17 / 12
Americans : 81 / 108
Chinese : 23 / 31
British : 25 / 24
UK_Pacific : 17 / 22
Italians : 22 / 22
ANZAC : 12 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0