No scramble in France. Cheers! 🤓
L40 Vold vs Hobo (Allies +12)
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use second post, bomber lands in west india instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from RussiansCombat - Italians
Non Combat Move - Italians
1 armour moved from Baltic States to Eastern PolandPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Tunisia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 41 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
4 fighters moved from Northern Territory to Shan State
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 artillery and 2 infantry moved from Northern Territory to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 76 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to ArchangelCombat - Germans
Battle in ArchangelNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Western Germany to Western Ukraine
3 aaGuns, 1 armour, 3 bombers and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
3 fighters moved from Western Germany to Western Ukraine
2 artilleries moved from Germany to Slovakia Hungary
1 armour and 3 mech_infantrys moved from Germany to RomaniaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Western Ukraine
10 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Archangel
2 armour and 1 mech_infantry moved from Russia to Archangel
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter moved from Russia to Archangel
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
12 infantry moved from Amur to Sakha
3 infantry moved from Suiyuyan to Chahar
1 tactical_bomber moved from Central Mongolia to Chahar
3 infantry moved from Central Mongolia to ChaharCombat - Russians
Battle in Archangel
Russians attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Sakha
Russians attack with 12 infantry
Japanese defend with 1 armour and 1 infantry
Russians win, taking Sakha from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Chahar
Russians attack with 6 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Chahar from Japanese with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Bryansk to Smolensk
3 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Smolensk
1 aaGun moved from Central Mongolia to Chahar
1 tactical_bomber moved from Chahar to Novosibirsk
1 aaGun and 4 infantry moved from Amur to Ulaanbaatar
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
2 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in 79 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyerNon Combat Move - Japanese
2 bombers moved from Kwangsi to Philippines
2 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Siam to French Indo China
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 infantry, 2 submarines, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 artilleries placed in Manchuria
1 artillery and 1 infantry placed in Japan
4 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 50 PUs (5 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Borneo
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 submarine moved from 47 Sea Zone to 54 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 44 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 fighter placed in Western United States
2 destroyers, 5 submarines and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
12 infantry moved from Yunnan to Kwangsi
1 fighter moved from Hunan to SzechwanPlace Units - Chinese
4 artilleries placed in KwangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 destroyer and 1 submarine moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from Shan State to Malaya
1 bomber moved from West India to Malaya
2 artilleries and 17 infantry moved from Shan State to French Indo ChinaCombat - British
Battle in 79 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British win, taking 79 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in French Indo China
British attack with 2 artilleries and 17 infantry
Japanese defend with 1 artillery and 3 infantry
British win, taking French Indo China from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 3 infantry
Battle in Malaya
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Southern FranceNon Combat Move - British
1 aaGun moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Bryansk
3 fighters moved from Scotland to Archangel
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from Brazil to British Guiana
1 infantry moved from French West Africa to French Central Africa
1 armour moved from French West Africa to French Equatorial Africa
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Eire to United Kingdom
3 fighters moved from United Kingdom to Scotland
1 aaGun moved from Shan State to French Indo China
1 aaGun moved from Yunnan to Kwangsi
1 infantry moved from Burma to Shan State
1 aaGun and 6 infantry moved from Burma to Yunnan
1 bomber moved from Malaya to YunnanPlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Belarus to Novgorod
2 artilleries and 1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 armour, 1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 cruiser moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
4 fighters moved from Shan State to 55 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Novgorod to Archangel
4 bombers and 3 fighters moved from Western Ukraine to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 4 bombers, 3 fighters and 7 infantry
British defend with 3 fighters; Russians defend with 1 aaGun, 2 armour, 2 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 4 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 42
Casualties for Germans: 5 infantry
Casualties for British: 3 fighters
Casualties for Russians: 1 aaGun, 2 armour, 2 infantry and 1 mech_infantryNon Combat Move - Germans
4 bombers moved from Archangel to Western Ukraine
3 fighters moved from Archangel to Novgorod
2 armour and 3 mech_infantrys moved from Romania to Western Ukraine
2 artilleries moved from Slovakia Hungary to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Western Ukraine
1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
1 carrier, 2 destroyers and 1 transport moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
3 bombers and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
2 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Novosibirsk to Archangel
3 fighters moved from Russia to Archangel
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun and 1 infantry moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bryansk
1 aaGun and 6 infantry moved from Chahar to Central Mongolia
10 infantry moved from Sakha to Buryatia
1 aaGun and 4 infantry moved from Ulaanbaatar to Buryatia
1 tactical_bomber moved from Archangel to Bryansk
3 fighters moved from Archangel to Russia
2 infantry moved from Volgograd to RostovPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Chinese to Japanese
EDIT: Adding units owned by Japanese to Chahar: 1 infantry
EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
5 artilleries and 7 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to JapanPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
5 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Japanese collect 38 PUs (1 lost to blockades); end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from Queensland to New BritainCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Britain
Americans attack with 1 bomber and 2 infantry
Japanese defend with 2 infantry
Americans win, taking New Britain from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from New Britain to Solomon Islands
1 carrier moved from 26 Sea Zone to 31 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
2 destroyers and 5 submarines moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to Wake Island
2 fighters moved from Hawaiian Islands to Wake IslandPlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
4 artilleries and 12 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Chahar
1 fighter moved from Szechwan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Hunan to Kiangsi
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
1 infantry placed in Anhwe
4 artilleries placed in KiangsiTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 7 PUs;Combat Move - British
3 fighters moved from Scotland to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Southern France to Normandy Bordeaux
British take Normandy Bordeaux from Germans
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
1 bomber moved from Yunnan to MalayaCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Algeria
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British win, taking Algeria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 harbour
British win, taking Malaya from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for British: 1 fighter
Battle in Holland BelgiumNon Combat Move - British
1 aaGun moved from Southern France to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
3 destroyers moved from 93 Sea Zone to 92 Sea Zone
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
3 fighters moved from 125 Sea Zone to United Kingdom
1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 bomber moved from Malaya to India
1 destroyer and 1 submarine moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Siam to Shan State
1 aaGun moved from Kwangsi to Kiangsi
1 aaGun and 6 infantry moved from Yunnan to Kweichow
2 artilleries moved from French Indo China to Yunnan
1 aaGun and 14 infantry moved from French Indo China to Shan StatePlace Units - British
1 destroyer, 2 fighters and 1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 42 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Northern Italy to Holland Belgium
2 fighters moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Archangel
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Italians attack with 1 armour and 2 fighters
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Archangel to NovgorodTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 10 PUs (2 lost to blockades); end with 24 PUs total