G40 MG Horya (Axis) vs Captain Walker (Allies)
-
no interceptors…but I will scramble two in 110
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 armour and 1 artillery moved from Novgorod to Baltic States
2 tactical_bombers moved from Novgorod to Archangel
2 tactical_bombers moved from Eastern Poland to Belarus
3 bombers moved from Novgorod to Russia
1 bomber moved from French Indo China to 46 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 submarine
British defend with 1 destroyer and 2 fighters
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyer and 2 fighters
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Novgorod
2 bombers moved from Russia to Novgorod
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Northern Italy
1 fighter moved from Egypt to Southern Italy
2 tactical_bombers moved from Belarus to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
1 bomber moved from 42 Sea Zone to French Indo China
5 mech_infantrys moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
7 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Western Germany to Northern Italy
4 infantry moved from France to Northern ItalyPlace Units - Germans
2 fighters placed in Western Germany
2 infantry placed in France
1 infantry placed in France
2 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 armour and 1 artillery moved from Novgorod to Baltic States
2 tactical_bombers moved from Novgorod to Archangel
2 tactical_bombers moved from Eastern Poland to Belarus
3 bombers moved from Novgorod to Russia
1 bomber moved from French Indo China to 46 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 submarine
British defend with 1 destroyer and 2 fighters
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyer and 2 fighters
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Novgorod
2 bombers moved from Russia to Novgorod
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Northern Italy
1 fighter moved from Egypt to Southern Italy
2 tactical_bombers moved from Belarus to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
1 bomber moved from 42 Sea Zone to French Indo China
5 mech_infantrys moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
7 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Western Germany to Northern Italy
4 infantry moved from France to Northern ItalyPlace Units - Germans
2 fighters placed in Western Germany
2 infantry placed in France
1 infantry placed in France
2 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery
EDIT: Adding units owned by Germans to Bessarabia: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 armour and 1 artillery moved from Novgorod to Baltic States
2 tactical_bombers moved from Novgorod to Archangel
2 tactical_bombers moved from Eastern Poland to Belarus
3 bombers moved from Novgorod to Russia
1 bomber moved from French Indo China to 46 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 submarine
British defend with 1 destroyer and 2 fighters
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyer and 2 fighters
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Novgorod
2 bombers moved from Russia to Novgorod
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Northern Italy
1 fighter moved from Egypt to Southern Italy
2 tactical_bombers moved from Belarus to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
1 bomber moved from 42 Sea Zone to French Indo China
5 mech_infantrys moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
7 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Western Germany to Northern Italy
4 infantry moved from France to Northern ItalyPlace Units - Germans
2 fighters placed in Western Germany
2 infantry placed in France
1 infantry placed in France
2 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery
EDIT: Adding units owned by Germans to Bessarabia: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 fighter and 1 tactical_bomber moved from Russia to UralsCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 fighter moved from Bryansk to Russia
3 infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Russia
2 aaGuns and 9 infantry moved from Amur to Sakha
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
2 artilleries and 6 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Sakha : 2 aaGuns and 9 infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 10 artilleries and 19 infantry
Rostov : 1 artillery and 4 infantry
Urals : 1 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 2 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 2 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 1 infantry
Smolensk : 2 artilleries and 6 infantry
Samara : 3 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 61
Russians : 32 / 32
Japanese : 58 / 70
Americans : 53 / 73
Chinese : 10 / 11
British : 33 / 33
UK_Pacific : 1 / 0
Italians : 15 / 20
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It’s tough for Russia to buy much when they have to spend so much on repairs!
You play a good game, you should play some league games in the 2015 season which starts in November ( I think it does anyway). -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from French Indo China to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour moved from Burma to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 fighter and 2 tactical_bombers moved from French Indo China to Hunan
2 bombers moved from Malaya to Hunan
1 fighter moved from Malaya to Hunan
1 armour, 2 artilleries and 5 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
4 infantry moved from Korea to AmurCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 3 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun; Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Malaya to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 aaGun moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Java
1 fighter moved from Hunan to 35 Sea Zone
1 tactical_bomber moved from Hunan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from Hunan to 35 Sea Zone
1 fighter moved from Hunan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Chahar to Manchuria
2 bombers moved from Hunan to French Indo China
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in India
2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour placed in Manchuria
2 infantry placed in Kiangsu
1 infantry placed in Manchuria
Japanese undo move 1.
1 artillery and 1 infantry placed in India
1 infantry placed in Manchuria
1 destroyer placed in 39 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Japanese undo move 9.
1 destroyer and 1 submarine placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
Japanese undo move 10.
Japanese undo move 2.
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode -
@captain:
It’s tough for Russia to buy much when they have to spend so much on repairs!
You play a good game, you should play some league games in the 2015 season which starts in November ( I think it does anyway).Yeah, a I think its safe to say the last bomb to fall on moscow is yet to be dropped heheh. Thinking about it now, I probably could have been more aggressive against russia territory wise though.
Thanks, I have been thinking about joining up in the league for next year. I figured it was too late for this year, and I needed a bit more experience first against someone experienced in G40 (my friends who introduced me to AAA are relatively new to G40, and we are a bit scattered geographically to be playing live games these days). So yeah, I didnt realise it started in November, but am definately interested. Im not sure how many games I will get through in a year, as Im not sure how I would handle more then one game at a time.
I have enjoyed the J1DOW, its like it suddenly all game together for Japan in the last turn or two. Im loving having 6 carriers as well!
-
Sorry it’s taken me so long…I didn’t realize it was my turn.
I’ll be back later today to see what I can do with the allies! -
Heheh, all good.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Algeria to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France -
do you want to scramble in 95?
-
No scramble thanks.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Algeria to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Southern France
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Southern France from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 3 fighters in 95 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 bombers moved from 95 Sea Zone to Gibraltar
3 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Algeria to Tunisia
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 45 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 artillery, 1 fighter and 1 infantry
Queensland : 1 bomber and 4 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 aaGun, 2 bombers and 2 infantry
Morocco : 1 artillery, 4 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 artillery and 2 infantry
Libya : 1 artillery and 3 infantry
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 61
Russians : 31 / 32
Japanese : 62 / 69
Americans : 56 / 76
Chinese : 8 / 11
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 12 / 20
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 5 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 31 / 32
Japanese : 61 / 69
Americans : 56 / 76
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 12 / 20
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Non Combat Move - British
1 infantry moved from Syria to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
2 destroyers and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 4 infantry
Gibraltar : 1 airfield, 3 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Syria : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 submarine
71 Sea Zone : 2 destroyers and 1 transport
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 61
Russians : 31 / 32
Japanese : 59 / 69
Americans : 56 / 76
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 12 / 20
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Tobruk to AlexandriaPlace Units - Italians
3 infantry placed in Egypt
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
Italians undo move 2.
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Borneo : 1 flag, 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 destroyer and 1 transport
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 61
Russians : 31 / 32
Japanese : 55 / 69
Americans : 56 / 76
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 12 / 14
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 46 / 61
Russians : 31 / 32
Japanese : 55 / 69
Americans : 56 / 76
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 12 / 14
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Southern France
1 fighter moved from Egypt to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
2 fighters moved from Northern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from Novgorod to Russia
2 tactical_bombers moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
9 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
8 armour, 6 artilleries, 3 infantry and 10 mech_infantrys moved from Bessarabia to Ukraine
1 bomber moved from French Indo China to 46 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Germans attack with 4 fighters
Americans defend with 1 destroyer
Germans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 17 armour, 6 artilleries, 3 infantry and 23 mech_infantrys
Russians defend with 1 factory_minor and 5 infantry
Germans win, taking Ukraine from Russians with 17 armour, 6 artilleries, 1 infantry and 23 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in 46 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Southern France
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,4,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Novgorod
1 aaGun moved from Bessarabia to Ukraine
4 fighters moved from 96 Sea Zone to Egypt
2 fighters moved from Southern France to Southern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 fighter moved from 125 Sea Zone to Northern Italy
1 bomber moved from Southern France to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from France to Northern Italy
2 tactical_bombers moved from Belarus to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Eastern Poland
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
1 armour moved from Baltic States to Novgorod
1 bomber moved from 46 Sea Zone to PhilippinesPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
2 fighters and 3 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs