L40 Vold vs Hobo (Allies +12)


  • well you will need to finish your turn with the already rolled dice, which committed your bombers so you can’t do sbr.  just restart the turn with the combat moves for the units in those 2 rolled combats, and your eastern front combat moves or basically:

    3 bombers, 1 cruiser to z110
    1 destroyer, 2 fighters to z109
    1 infantry moved from Finland to Karelia
    1 infantry moved from Poland to Baltic States
    1 infantry moved from Poland to Eastern Poland

    then edit the combat if necessary to be the same as the original combat rolls:
    z109: I lost my sub, you lost nothing
    z110: I lost my destroyer, you lost either 1 bomber or 1 cruiser

    then finish your ncm.

  • '13

    this file should fix the issue.  If it doesn’t I’ll have to untangle it this weekend.

    Life came up and I’ll be playing reeeally slow this week, if at all.

    V

    33960_G3_Repair.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 fighter, 2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                    retreated to Karelia
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                3 aaGuns, 3 artilleries and 20 infantry moved from Belarus to Bryansk
                1 artillery and 9 infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Rostov to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                6 infantry moved from Russia to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 fighter moved from Karelia to Russia
                1 fighter and 1 tactical_bomber moved from Baltic States to Russia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 aaGun and 10 infantry moved from Yakut S.S.R. to Buryatia
                1 aaGun and 8 infantry moved from Yakut S.S.R. to Ulaanbaatar

    Place Units - Russians
                2 infantry placed in Novgorod
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

  • '13

    busy weekend… :-o

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Malaya
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Yunnan
                3 tactical_bombers moved from 36 Sea Zone to Philippines
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Sumatra
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from Philippines to 35 Sea Zone
                3 fighters moved from 36 Sea Zone to Japan
                2 fighters moved from Kwangtung to 6 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangtung to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi
                3 infantry moved from Amur to Manchuria
                1 infantry moved from Sakha to Siberia
                1 armour moved from Soviet Far East to Siberia
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                2 bombers moved from Malaya to Kwangsi

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 tactical_bomber moved from Wake Island to 6 Sea Zone
                2 fighters moved from 31 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 31 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from Western United States to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone


  • scramble/kamikaze orders for japan

  • '13

    Can you double-check the fighter count?  From where they are all coming they should each only have one space left after the combat, so that means carrier landings for everyone.  You have 3 carriers, so 6 planes can land and you have 7 in sz6.

  • '15 '14

    Sorry to jump in but I checked the map and the attack is correct.
    Several air in sz6 has 1 movement left and could land in sz7 on the 4th carrier which could join the party from sz10.

  • '13

    Thanks JDOW - I was missing the 4th carrier from sz110.

    Kami’s - 2 on the carrier and 2 on each cruiser.
    Scramble 3 fighters.

    V


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 tactical_bomber moved from Wake Island to 6 Sea Zone
                2 fighters moved from 31 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 31 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from Western United States to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 1,2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6,3
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 2 carriers, 3 destroyers, 7 fighters and 1 submarine
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 carriers, 3 destroyers, 7 fighters and 1 submarine
                    Casualties for Americans: 1 battleship, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                Battle in 16 Sea Zone
                    Americans attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 submarines moved from 28 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                2 aaGuns and 3 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                2 submarines placed in 10 Sea Zone
                2 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 bomber and 2 fighters moved from Morocco to 92 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 92 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Italians defend with 1 battleship, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 battleship and 1 transport

    Non Combat Move - British
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 infantry moved from Trans-Jordan to Egypt
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Alexandria
                1 armour moved from Kenya to Egypt
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                3 aaGuns, 3 artilleries and 18 infantry moved from India to Burma
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to British Somaliland
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber moved from 92 Sea Zone to Egypt
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 109 Sea Zone to Gibraltar
                1 infantry moved from British Guiana to Brazil
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 transport moved from 88 Sea Zone to 86 Sea Zone

    Place Units - British
                3 fighters placed in United Kingdom
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 7 infantry


  • that was brutal japan battle, not the results I was expecting  :|

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 submarine moved from 92 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Cyprus

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya
                1 artillery and 1 mech_infantry moved from Tunisia to Libya
                1 armour moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Slovakia Hungary to Eastern Poland

    Place Units - Italians
                3 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 1 artillery
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 1 artillery
                EDIT: Turning off Edit Mode
                Italians undo move 1.
                1 bomber and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Algeria: 1 infantry
                EDIT: Adding units owned by Italians to Tunisia: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                3 fighters moved from Queensland to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                4 fighters moved from 45 Sea Zone to Northern Territory
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to Northern Territory
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                8 armour, 5 artilleries, 26 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Germany to Baltic States
                3 bombers moved from Western Germany to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 3 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 3 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Vyborg from Russians to Germans
                EDIT: Adding units owned by Germans to Vyborg: 1 infantry
                EDIT: Removing units owned by Germans from Karelia: 1 infantry
                EDIT: Turning off Edit Mode
                6 infantry moved from Finland to Karelia
                3 bombers moved from Baltic States to Eastern Poland
                2 fighters moved from 110 Sea Zone to Western Germany
                1 carrier, 2 destroyers and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from Western Germany to Germany

    Place Units - Germans
                1 armour and 3 mech_infantrys placed in Germany
                1 bomber and 2 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greece: 1 armour
                EDIT: Adding units owned by Germans to Romania: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Neutral_Axis
                1 infantry moved from Tsagaan Olom to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 tactical_bomber moved from Russia to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Suiyuyan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Suiyuyan to Central Mongolia
                1 aaGun and 8 infantry moved from Buryatia to Amur
                3 infantry moved from Ulaanbaatar to Amur
                5 infantry moved from Ulaanbaatar to Amur
                1 aaGun and 3 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                10 infantry moved from Russia to Bryansk
                2 armour moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia
                1 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Hunan to Kweichow
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kweichow
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain
                1 artillery moved from Kwangsi to Yunnan
                1 armour and 1 infantry moved from Siberia to Sakha

    Combat - Japanese
                Battle in New Britain
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking New Britain from ANZAC, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Sakha
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Sakha from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 1 bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Celebes

    Non Combat Move - Japanese
                2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from Kwangsi to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 infantry moved from Shan State to Siam
                1 artillery moved from French Indo China to Siam
                1 bomber moved from Yunnan to Kwangsi
                1 bomber moved from Kweichow to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 artilleries placed in Manchuria
                2 infantry placed in Japan
                3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
                Japanese collect 54 PUs (6 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

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