@crockett36 Thanks!
Vold vs Wheatbeer (Allies +10)
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I took you up on it and made a slight change. Instead of re-doing the entire turn, just consider that I moved the transports from sz110 to sz113 as a combat move and the troops from Belgium to W.Ger as a non com. Then placed 2 dest in sz113 and 1 in sz110.
Does that work for you?
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That works
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 2 destroyers and 3 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 destroyers and 3 transports
EDIT: Removing units owned by Germans from Holland Belgium: 2 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 3 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
EDIT: Turning off Edit Mode
Russians repair 5 damage on 1 factory_major; Remaining resources: 16 PUs;
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Samara to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
1 armour moved from Kazakhstan to Tsinghai
1 tactical_bomber moved from Russia to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 tactical_bomber in Tsinghai, round 2 : 1/2 hits
Germans roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits
1 armour owned by the Germans lost in Tsinghai
Russians win, taking Tsinghai from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 3 mech_infantrys
Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 2/6 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits
1 infantry owned by the Russians, 2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 3 : 1/3 hits
Germans roll dice for 2 armour in Volgograd, round 3 : 0/2 hits
1 armour owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 4 : 1/3 hits
Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry and 2 mech_infantrysNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Tsinghai to SzechwanPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 61 / 84
Russians : 16 / 20
Japanese : 47 / 57
Americans : 52 / 75
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 10 / 10
Italians : 20 / 25
ANZAC : 11 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Korea to Kwangsi
1 cruiser moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Malaya
Battle in Siam
Battle in Shan State
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Siam from ANZAC, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking French Indo China from French with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Jehol
1 bomber moved from Kwangsi to HainanPlace Units - Japanese
3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters and 6 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Malta to Southern Italy
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
2 fighters moved from United Kingdom to 90 Sea Zone
1 submarine moved from 106 Sea Zone to 107 Sea Zone
1 bomber moved from United Kingdom to 107 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Southern Italy
Americans attack with 1 bomber
Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
AA fire in Southern Italy : 0/1 hits
4 aaGuns owned by the Italians lost in Southern Italy
Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 20
Casualties for Italians: 4 aaGuns
Battle in 107 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 102 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 102 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 102 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 90 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from Southern Italy to Malta
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 90 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 107 Sea Zone to United Kingdom
1 fighter moved from 102 Sea Zone to Gibraltar
2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 9 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
2 infantry moved from Brazil to French GuianaPlace Units - Americans
2 destroyers and 6 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 61 / 84
Russians : 16 / 20
Japanese : 55 / 61
Americans : 53 / 76
Chinese : 9 / 16
British : 31 / 31
UK_Pacific : 6 / 10
Italians : 19 / 25
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Kweichow to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Kwangsi to KweichowPlace Units - Chinese
1 artillery and 4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 61 / 84
Russians : 16 / 20
Japanese : 51 / 61
Americans : 53 / 76
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 6 / 10
Italians : 19 / 25
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 fighter moved from Kweichow to French Indo China
2 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 artillery and 4 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 armour and 2 mech_infantrys
British roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 2/4 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits
2 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 1 artillery and 1 bomber in Caucasus, round 3 : 1/2 hits
Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Caucasus
British roll dice for 1 bomber in Caucasus, round 4 : 0/1 hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
British roll dice for 1 bomber in Caucasus, round 5 : 1/1 hits
Germans roll dice for 1 armour in Caucasus, round 5 : 1/1 hits
1 bomber owned by the British and 1 armour owned by the Germans lost in Caucasus
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 1 artillery, 1 bomber and 2 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in French Indo China, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Japanese lost in French Indo China
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from Burma to Shan State
1 fighter moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 mech_infantrys moved from India to Shan State
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Alexandria to Iraq
2 infantry moved from Egypt to Trans-Jordan
4 artilleries and 2 infantry moved from Alexandria to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 83 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Burma to IndiaPlace Units - British
1 destroyer placed in 106 Sea Zone
1 factory_minor placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 28 PUs (3 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 61 / 84
Russians : 16 / 20
Japanese : 49 / 61
Americans : 53 / 76
Chinese : 14 / 19
British : 31 / 29
UK_Pacific : 7 / 6
Italians : 19 / 25
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 fighter moved from Kweichow to French Indo China
2 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 artillery and 4 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 armour and 2 mech_infantrys
British roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 2/4 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits
2 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 1 artillery and 1 bomber in Caucasus, round 3 : 1/2 hits
Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Caucasus
British roll dice for 1 bomber in Caucasus, round 4 : 0/1 hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
British roll dice for 1 bomber in Caucasus, round 5 : 1/1 hits
Germans roll dice for 1 armour in Caucasus, round 5 : 1/1 hits
1 bomber owned by the British and 1 armour owned by the Germans lost in Caucasus
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 1 artillery, 1 bomber and 2 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in French Indo China, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Japanese lost in French Indo China
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from Burma to Shan State
1 fighter moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 mech_infantrys moved from India to Shan State
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Alexandria to Iraq
2 infantry moved from Egypt to Trans-Jordan
4 artilleries and 2 infantry moved from Alexandria to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 83 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Burma to IndiaPlace Units - British
1 destroyer placed in 106 Sea Zone
1 factory_minor placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 28 PUs (3 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to Morocco: 2 fighters
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 61 / 84
Russians : 16 / 20
Japanese : 49 / 61
Americans : 53 / 76
Chinese : 14 / 19
British : 31 / 29
UK_Pacific : 7 / 6
Italians : 19 / 25
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks, I took care of the Italian tt.
V
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sorry, wrong thread :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Algeria to Tunisia
1 bomber moved from Bryansk to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Yunnan to French Indo China
ANZAC take French Indo China from Japanese
2 fighters moved from Queensland to 37 Sea Zone
2 fighters moved from Kweichow to 37 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 battleship and 3 transports
ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 battleship and 3 transports in 37 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 37 Sea Zone
3 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 41
Casualties for Japanese: 1 battleship and 3 transports
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
4 fighters moved from 37 Sea Zone to Shan State
1 fighter moved from Eastern Persia to Russia
1 aaGun, 1 artillery and 1 mech_infantry moved from Queensland to South Australia
1 bomber moved from Gilbert Islands to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,5,3,1,3,6,6
ANZAC collect 14 PUs (2 lost to blockades); end with 14 PUs totalProduction/PUs Summary :
Germans : 61 / 84
Russians : 16 / 20
Japanese : 43 / 61
Americans : 53 / 76
Chinese : 14 / 19
British : 31 / 29
UK_Pacific : 7 / 6
Italians : 19 / 24
ANZAC : 16 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 6 : 1/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 6 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 83 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 61 / 84
Russians : 16 / 20
Japanese : 43 / 61
Americans : 53 / 76
Chinese : 14 / 19
British : 31 / 29
UK_Pacific : 7 / 6
Italians : 19 / 24
ANZAC : 16 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers and 2 fighters moved from Bryansk to Russia
3 tactical_bombers moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 armour moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from Russians -
Moscow Intercepts?
-
no intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers and 2 fighters moved from Bryansk to Russia
3 tactical_bombers moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 armour moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Volgograd
Germans attack with 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 2 fighters moved from Russia to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 tactical_bombers moved from Volgograd to Bryansk
3 aaGuns moved from Poland to Germany
1 carrier, 1 cruiser and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
2 destroyers moved from 113 Sea Zone to 112 Sea Zone
3 transports moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to BryanskPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 14 PUs;
Russians buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to SuiyuyanCombat - Russians
Non Combat Move - Russians
1 tactical_bomber moved from Szechwan to RussiaPlace Units - Russians
1 aaGun, 1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 65 / 85
Russians : 12 / 15
Japanese : 42 / 61
Americans : 53 / 76
Chinese : 15 / 19
British : 31 / 29
UK_Pacific : 7 / 6
Italians : 19 / 24
ANZAC : 16 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot a combat, I’ll roll it here
2fighters, 1tb, 1dd vs. 1 sub (SZ16)
att
Rolls: 1@4, 1@3, 1@2; Total Hits: 21@4,: (3)1@3,: (3)1@2: (6)
def
Rolls: 1@1; Total Hits: 01@1: (3)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Hainan to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Korea to Kiangsu
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from ChineseCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Kwangsi to Hainan
1 tactical_bomber moved from Java to 42 Sea Zone
1 bomber moved from Kiangsu to Japan
2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to Hainan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 50 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs