Vold vs Wheatbeer (Allies +10)

  • '17

    ok doke

  • '13

    I took you up on it and made a slight change.  Instead of re-doing the entire turn, just consider that I moved the transports from sz110 to sz113 as a combat move and the troops from Belgium to W.Ger as a non com.  Then placed 2 dest in sz113 and 1 in sz110.

    Does that work for you?

    33919 edit 2.tsvg

  • '17

    That works

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 2 destroyers and 3 transports
                EDIT: Adding units owned by Germans to 113 Sea Zone: 2 destroyers and 3 transports
                EDIT: Removing units owned by Germans from Holland Belgium: 2 artilleries and 4 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Holland Belgium: 3 aaGuns
                EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
                EDIT: Turning off Edit Mode
                Russians repair 5 damage on 1 factory_major; Remaining resources: 16 PUs;
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Samara to Volgograd
                1 mech_infantry moved from Novosibirsk to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd
                1 armour moved from Kazakhstan to Tsinghai
                1 tactical_bomber moved from Russia to Tsinghai

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 1 armour and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 1 tactical_bomber in Tsinghai, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Tsinghai, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Tsinghai
                    Russians win, taking Tsinghai from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Volgograd
                    Russians attack with 2 fighters, 1 infantry and 3 mech_infantrys
                    Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 2 fighters, 1 infantry and 3 mech_infantrys in Volgograd, round 2 :  2/6 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 :  3/4 hits
                        1 infantry owned by the Russians, 2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                        Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 3 :  1/3 hits
                        Germans roll dice for 2 armour in Volgograd, round 3 :  0/2 hits
                        1 armour owned by the Germans lost in Volgograd
                        Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 4 :  1/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Tsinghai to Szechwan

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 16 / 20
        Japanese : 47 / 57
        Americans : 52 / 75
        Chinese : 10 / 16
        British : 31 / 31
        UK_Pacific : 10 / 10
        Italians : 20 / 25
        ANZAC : 11 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Shan State
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from Korea to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Korea to Kwangsi
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                Battle in Siam
                Battle in Shan State
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Siam from ANZAC, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking French Indo China from French with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 bomber moved from Kwangsi to Hainan

    Place Units - Japanese
                3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters and 6 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 bomber moved from Malta to Southern Italy
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                2 fighters moved from United Kingdom to 90 Sea Zone
                1 submarine moved from 106 Sea Zone to 107 Sea Zone
                1 bomber moved from United Kingdom to 107 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Southern Italy
                    Americans attack with 1 bomber
                    Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
                        AA fire in Southern Italy :  0/1 hits
                        4 aaGuns owned by the Italians lost in Southern Italy
                    Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 20
                    Casualties for Italians: 4 aaGuns
                Battle in 107 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 107 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 107 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 102 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 102 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 102 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 102 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 102 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 90 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 90 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Southern Italy to Malta
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 90 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 107 Sea Zone to United Kingdom
                1 fighter moved from 102 Sea Zone to Gibraltar
                2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 9 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                2 infantry moved from Brazil to French Guiana

    Place Units - Americans
                2 destroyers and 6 submarines placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 16 / 20
        Japanese : 55 / 61
        Americans : 53 / 76
        Chinese : 9 / 16
        British : 31 / 31
        UK_Pacific : 6 / 10
        Italians : 19 / 25
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hunan to Kwangsi
                1 fighter moved from Kweichow to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    retreated to Kwangsi
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 fighter moved from Kwangsi to Kweichow

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 16 / 20
        Japanese : 51 / 61
        Americans : 53 / 76
        Chinese : 13 / 19
        British : 31 / 31
        UK_Pacific : 6 / 10
        Italians : 19 / 25
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Egypt to Caucasus
                1 artillery and 1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Kweichow to French Indo China
                2 infantry moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 artillery and 4 infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 4 infantry in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Germans defend with 2 armour and 2 mech_infantrys
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 :  2/4 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 :  2/4 hits
                        2 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                        British roll dice for 1 artillery and 1 bomber in Caucasus, round 3 :  1/2 hits
                        Germans roll dice for 2 armour in Caucasus, round 3 :  1/2 hits
                        1 armour owned by the Germans and 1 artillery owned by the British lost in Caucasus
                        British roll dice for 1 bomber in Caucasus, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Caucasus, round 4 :  0/1 hits
                        British roll dice for 1 bomber in Caucasus, round 5 :  1/1 hits
                        Germans roll dice for 1 armour in Caucasus, round 5 :  1/1 hits
                        1 bomber owned by the British and 1 armour owned by the Germans lost in Caucasus
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for British: 1 artillery, 1 bomber and 2 infantry
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 artillery and 1 fighter in French Indo China, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 fighter in French Indo China, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 4 :  1/1 hits
                        1 artillery owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Shan State
                1 fighter moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                2 mech_infantrys moved from India to Shan State
                1 infantry moved from Persia to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Alexandria to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                4 artilleries and 2 infantry moved from Alexandria to Egypt
                2 fighters moved from United Kingdom to Gibraltar
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 battleship moved from 83 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Burma to India

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 factory_minor placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
                British collect 28 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 16 / 20
        Japanese : 49 / 61
        Americans : 53 / 76
        Chinese : 14 / 19
        British : 31 / 29
        UK_Pacific : 7 / 6
        Italians : 19 / 25
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Egypt to Caucasus
                1 artillery and 1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Kweichow to French Indo China
                2 infantry moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 artillery and 4 infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 4 infantry in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Germans defend with 2 armour and 2 mech_infantrys
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 :  2/4 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 :  2/4 hits
                        2 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                        British roll dice for 1 artillery and 1 bomber in Caucasus, round 3 :  1/2 hits
                        Germans roll dice for 2 armour in Caucasus, round 3 :  1/2 hits
                        1 armour owned by the Germans and 1 artillery owned by the British lost in Caucasus
                        British roll dice for 1 bomber in Caucasus, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Caucasus, round 4 :  0/1 hits
                        British roll dice for 1 bomber in Caucasus, round 5 :  1/1 hits
                        Germans roll dice for 1 armour in Caucasus, round 5 :  1/1 hits
                        1 bomber owned by the British and 1 armour owned by the Germans lost in Caucasus
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for British: 1 artillery, 1 bomber and 2 infantry
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 artillery and 1 fighter in French Indo China, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 fighter in French Indo China, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 4 :  1/1 hits
                        1 artillery owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Shan State
                1 fighter moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                2 mech_infantrys moved from India to Shan State
                1 infantry moved from Persia to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Alexandria to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                4 artilleries and 2 infantry moved from Alexandria to Egypt
                2 fighters moved from United Kingdom to Gibraltar
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 battleship moved from 83 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Burma to India

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 factory_minor placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
                British collect 28 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 2 fighters
                EDIT: Adding units owned by British to Morocco: 2 fighters
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 16 / 20
        Japanese : 49 / 61
        Americans : 53 / 76
        Chinese : 14 / 19
        British : 31 / 29
        UK_Pacific : 7 / 6
        Italians : 19 / 25
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Thanks, I took care of the Italian tt.

    V

  • '13

    sorry, wrong thread  :roll:

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery moved from Algeria to Tunisia
                1 bomber moved from Bryansk to Southern Italy
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Yunnan to French Indo China
                      ANZAC take French Indo China from Japanese
                2 fighters moved from Queensland to 37 Sea Zone
                2 fighters moved from Kweichow to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 battleship and 3 transports
                        ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 battleship and 3 transports in 37 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Japanese lost in 37 Sea Zone
                        3 transports owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 41
                    Casualties for Japanese: 1 battleship and 3 transports
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                4 fighters moved from 37 Sea Zone to Shan State
                1 fighter moved from Eastern Persia to Russia
                1 aaGun, 1 artillery and 1 mech_infantry moved from Queensland to South Australia
                1 bomber moved from Gilbert Islands to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,5,3,1,3,6,6
                ANZAC collect 14 PUs (2 lost to blockades); end with 14 PUs total

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 16 / 20
        Japanese : 43 / 61
        Americans : 53 / 76
        Chinese : 14 / 19
        British : 31 / 29
        UK_Pacific : 7 / 6
        Italians : 19 / 24
        ANZAC : 16 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 5 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 6 :  1/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 6 :  0/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 83 Sea Zone: 1 cruiser
                EDIT: Adding units owned by French to 91 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 16 / 20
        Japanese : 43 / 61
        Americans : 53 / 76
        Chinese : 14 / 19
        British : 31 / 29
        UK_Pacific : 7 / 6
        Italians : 19 / 24
        ANZAC : 16 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers and 2 fighters moved from Bryansk to Russia
                3 tactical_bombers moved from Bryansk to Volgograd
                2 mech_infantrys moved from Bryansk to Rostov
                2 mech_infantrys moved from Rostov to Volgograd
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                1 armour moved from Yakut S.S.R. to Sakha
                      Germans take Buryatia from Russians
                      Germans take Sakha from Russians

  • '13

    Moscow Intercepts?

  • '17

    no intercept

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers and 2 fighters moved from Bryansk to Russia
                3 tactical_bombers moved from Bryansk to Volgograd
                2 mech_infantrys moved from Bryansk to Rostov
                2 mech_infantrys moved from Rostov to Volgograd
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                1 armour moved from Yakut S.S.R. to Sakha
                      Germans take Buryatia from Russians
                      Germans take Sakha from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                    Germans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Volgograd
                    Germans attack with 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers and 2 fighters moved from Russia to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                3 tactical_bombers moved from Volgograd to Bryansk
                3 aaGuns moved from Poland to Germany
                1 carrier, 1 cruiser and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 104 Sea Zone to 112 Sea Zone
                2 destroyers moved from 113 Sea Zone to 112 Sea Zone
                3 transports moved from 113 Sea Zone to 115 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 7 damage on 1 factory_major; Remaining resources: 14 PUs;
                Russians buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 armour moved from Kansu to Suiyuyan

    Combat - Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Szechwan to Russia

    Place Units - Russians
                1 aaGun, 1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 12 / 15
        Japanese : 42 / 61
        Americans : 53 / 76
        Chinese : 15 / 19
        British : 31 / 29
        UK_Pacific : 7 / 6
        Italians : 19 / 24
        ANZAC : 16 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I forgot a combat, I’ll roll it here

    2fighters, 1tb, 1dd vs. 1 sub (SZ16)
    att
    DiceRolls: 1@4, 1@3, 1@2; Total Hits: 21@4,: (3)1@3,: (3)1@2: (6)

    def
    DiceRolls: 1@1; Total Hits: 01@1: (3)

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