My dice have been awesome!
14l g40 snake11eyes (axis) v wheatbeer (allies +18) game 2
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one sec
ncm adjustment
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - British
British buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 1 factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Egypt to 71 Sea ZoneCombat - British
Battle in 71 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 71 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 71 Sea Zone to Belgian Congo
6 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 4 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Shan State to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to India
2 aaGuns and 1 infantry moved from Anhwe to Kweichow
1 submarine moved from 92 Sea Zone to 89 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,2,3,6,6,1,1,2,2,6,3,3,1,6,4,3,3,6,1,6,6,2,3,4,2,6,6,1,4,2,4,6,4,4
British collect 28 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
4 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 4 artilleries
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 4 infantry
EDIT: Adding units owned by Russians to Iraq: 4 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 aaGuns, 4 artilleries and 14 infantry
EDIT: Adding units owned by British to West India: 2 aaGuns, 4 artilleries and 14 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 63 / 92
Russians : 0 / 0
Japanese : 24 / 22
Americans : 72 / 97
Chinese : 19 / 25
British : 32 / 30
UK_Pacific : 17 / 23
Italians : 21 / 33
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier and 2 transports; Remaining resources: 3 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 bomber and 2 fighters
British defend with 1 armour, 6 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Russians defend with 4 aaGuns, 10 artilleries, 2 fighters and 50 infantry; Americans defend with 8 fighters
British win with 3 aaGuns, 1 armour, 10 artilleries, 16 fighters, 51 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -27
Casualties for Russians: 1 aaGun
Casualties for Italians: 1 bomber and 2 fightersNon Combat Move - Italians
1 artillery moved from France to Northern Italy
4 infantry moved from France to Northern Italy
5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
Hope those AA guns just used up there 1’s lol.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 infantry
EDIT: Adding units owned by Russians to Iraq: 1 aaGun
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Paulau IslandNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Gibraltar to Egypt
2 fighters moved from Malaya to India
1 fighter moved from Queensland to Shan State
1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South Wales
2 infantry moved from South Australia to Western Australia
1 cruiser and 1 destroyer moved from 20 Sea Zone to 41 Sea Zone
2 submarines moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 63 / 92
Russians : 0 / 0
Japanese : 24 / 22
Americans : 72 / 97
Chinese : 19 / 25
British : 32 / 30
UK_Pacific : 17 / 23
Italians : 21 / 29
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 63 / 92
Russians : 0 / 0
Japanese : 24 / 22
Americans : 72 / 97
Chinese : 19 / 25
British : 32 / 30
UK_Pacific : 17 / 23
Italians : 21 / 29
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just wanted to confirm, I will use max defense for your ool in Iraq
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Yes, max defense in Iraq this time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 bombers, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
24 armour, 15 artilleries, 23 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
16 bombers moved from Southern France to Iraq
2 bombers moved from Western Germany to Iraq
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win, taking Scotland from British with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Iraq
Germans attack with 25 armour, 15 artilleries, 18 bombers, 3 fighters, 23 infantry, 7 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 6 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Russians defend with 4 aaGuns, 10 artilleries, 2 fighters and 49 infantry; Americans defend with 8 fighters
Germans win, taking Iraq from British with 9 armour and 13 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 16 armour, 15 artilleries, 5 bombers, 3 fighters, 23 infantry, 7 mech_infantrys and 3 tactical_bombers
Casualties for British: 1 armour, 6 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 10 artilleries, 2 fighters and 49 infantry
Casualties for Americans: 8 fightersNon Combat Move - Germans
3 aaGuns moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
13 bombers moved from Iraq to Northwest Persia
1 fighter and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to 97 Sea Zone
2 aaGuns moved from Southern France to Northern Italy
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 111 Sea ZonePlace Units - Germans
3 transports placed in 97 Sea Zone
5 bombers placed in Western Germany
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Germans
Germans collect 69 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Kansu to Timguska
Russians take Timguska from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 9 infantry moved from Anhwe to Jehol
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from India to EthiopiaTurn Complete - Russians
Production/PUs Summary :
Germans : 68 / 101
Russians : 1 / 0
Japanese : 24 / 22
Americans : 72 / 97
Chinese : 19 / 25
British : 26 / 30
UK_Pacific : 17 / 23
Italians : 21 / 29
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Ethiopia
8 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Timguska
1 tactical_bomber moved from Buryatia to Timguska
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans
1 mech_infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from BritishCombat - Japanese
Battle in Ethiopia
Japanese attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Timguska
Japanese attack with 8 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantryNon Combat Move - Japanese
7 fighters and 1 tactical_bomber moved from Timguska to Kazakhstan
1 tactical_bomber moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Ethiopia to 72 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 6 destroyers, 6 submarines and 2 transports moved from 80 Sea Zone to 72 Sea ZonePlace Units - Japanese
1 armour, 1 bomber and 1 mech_infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,4,3,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3,6,6,2,4,3,2,1,4,6,4
Japanese collect 13 PUs (13 lost to blockades); end with 13 PUs total -
Looks like it’s going to be an exciting finish to a great game. Who knows what’s gonna happen lol.
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Down to the wire for sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 80 Sea Zone
1 destroyer moved from 41 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 bomber moved from India to 80 Sea Zone
5 fighters and 1 tactical_bomber moved from 41 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
2 infantry moved from Korea to Amur
Americans take Amur from Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 submarine moved from 41 Sea Zone to 80 Sea ZoneCombat - Americans
Battle in Formosa
Battle in 80 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 4 submarines
Americans roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 80 Sea Zone, round 2 : 5/10 hits
Japanese roll dice for 3 submarines in 80 Sea Zone, round 2 : 0/3 hits
3 submarines owned by the Japanese lost in 80 Sea Zone
Americans win, taking Formosa from Japanese, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24
Casualties for Japanese: 4 submarines
Battle in PersiaNon Combat Move - Americans
6 fighters moved from French West Africa to Egypt
1 bomber moved from 80 Sea Zone to Egypt
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Siam to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
4 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from French Indo China to Burma
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
3 fighters moved from 80 Sea Zone to Eastern Persia
2 carriers, 1 destroyer and 5 submarines moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
6 fighters moved from Eastern United States to French West Africa
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
8 fighters placed in Eastern United States
3 infantry and 2 mech_infantrys placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUsProduction/PUs Summary :
Germans : 66 / 101
Russians : 1 / 0
Japanese : 24 / 13
Americans : 75 / 100
Chinese : 19 / 25
British : 25 / 30
UK_Pacific : 17 / 23
Italians : 21 / 29
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 artilleries and 20 infantry moved from Anhwe to Kiangsu
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from GermansCombat - Chinese
Battle in Kiangsu
Chinese attack with 6 artilleries and 20 infantry
Japanese defend with 1 aaGun, 9 artilleries and 9 infantry
Chinese roll dice for 6 artilleries and 20 infantry in Kiangsu, round 2 : 3/26 hits
Japanese roll dice for 1 aaGun, 9 artilleries and 9 infantry in Kiangsu, round 2 : 6/18 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 14 infantry in Kiangsu, round 3 : 6/20 hits
Japanese roll dice for 9 artilleries and 7 infantry in Kiangsu, round 3 : 3/16 hits
6 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 11 infantry in Kiangsu, round 4 : 3/17 hits
Japanese roll dice for 9 artilleries and 1 infantry in Kiangsu, round 4 : 3/10 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kiangsu
Chinese roll dice for 6 artilleries and 8 infantry in Kiangsu, round 5 : 4/14 hits
Japanese roll dice for 7 artilleries in Kiangsu, round 5 : 2/7 hits
2 infantry owned by the Chinese and 4 artilleries owned by the Japanese lost in Kiangsu
Chinese roll dice for 6 artilleries and 6 infantry in Kiangsu, round 6 : 4/12 hits
Japanese roll dice for 3 artilleries in Kiangsu, round 6 : 1/3 hits
1 infantry owned by the Chinese and 3 artilleries owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 23
Casualties for Japanese: 1 aaGun, 9 artilleries and 9 infantry
Casualties for Chinese: 15 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
2 infantry moved from Szechwan to Shensi
1 fighter moved from Anhwe to Shensi
2 infantry moved from Shantung to AnhwePlace Units - Chinese
3 artilleries and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUsProduction/PUs Summary :
Germans : 65 / 101
Russians : 1 / 0
Japanese : 21 / 13
Americans : 75 / 100
Chinese : 23 / 30
British : 25 / 30
UK_Pacific : 17 / 23
Italians : 21 / 29
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - British
British repair 2 damage on 1 airfield; Remaining resources: 28 PUs;
British buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Scotland, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Belgian Congo to Egypt
2 aaGuns, 4 artilleries and 14 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
4 artilleries moved from India to West India
2 aaGuns and 1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Shensi
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Scotland to Gibraltar
1 battleship, 1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,2,3,4,2,2,1,3,5,3,5,1,3,4,1,2,1,3,2,6,1,6,5,3
British collect 25 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 63 / 101
Russians : 1 / 0
Japanese : 21 / 13
Americans : 75 / 100
Chinese : 23 / 30
British : 27 / 29
UK_Pacific : 17 / 22
Italians : 21 / 29
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot to move the US subs in SZ19 to SZ35
Let me know if you’ll allow.
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Ya that’s no problem I’ll edit over for you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 aaGuns moved from Northern Italy to Southern Italy
2 artilleries and 21 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Iwo JimaNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from India to Eastern Persia
1 fighter moved from Shan State to Eastern Persia
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Sumatra
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter moved from New South Wales to Western AustraliaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 63 / 101
Russians : 1 / 0
Japanese : 20 / 13
Americans : 75 / 100
Chinese : 23 / 30
British : 27 / 29
UK_Pacific : 17 / 22
Italians : 21 / 21
ANZAC : 11 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0