Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 43 PUs;
                British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Anglo Egyptian Sudan
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
                      British take Tunisia from Italians

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 artillery and 2 infantry
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 infantry moved from Burma to India

    Place Units - British
                1 destroyer and 2 transports placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt


  • Casualty order for Egypt?


  • Sorry, on holidays now.

    Can you please remind me what I have in there because I can’t load the file. I thought I left it pretty well protected.


  • Attackers
    Italy: 3 infantry, 1 artillery, 1 bomber

    Defenders
    France: 1 infantry
    ANZAC: 2 infantry
    United Kingdom: 2 infantry, 1 artillery, 1 fighter, 1 tactical bomber, 1 bomber

    So yeah, you have me pretty well outclassed.


  • Anzac first, French 2nd, UK 3rd.


  • What about the bomber?


  • Infantry and arty first. And then can I be annoying and get you to ask about the bomber if it gets that far? Not sure if I want it killed before the fighters until I know the situation.


  • Sure, no problem.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                    British win with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -22
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 artillery, 1 bomber and 3 infantry

    Non Combat Move - Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Place Units - Italians
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • Blast, that was horrible. I needed at least two hits for that gamble to be worth it. That’s going to make the game a lot harder for me in Europe.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - French
                Battle in Anglo Egyptian Sudan
                    French attack with 2 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for French: 2 infantry

    Non Combat Move - French

    Turn Complete - French


  • Holiday finally over. Apologies about the wait.


  • My turn to apologize about the wait. I’ve been a bit busy with work and classes and completely forgot about this game. I’ll be more prompt from now on.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                4 infantry moved from Novgorod to Belarus
                2 artilleries and 4 infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                5 armour and 1 mech_infantry moved from Germany to Romania
                4 bombers moved from Baltic States to Russia
                2 bombers moved from Yugoslavia to 91 Sea Zone
                2 fighters moved from Southern Italy to 91 Sea Zone
                1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 armour moved from Western Ukraine to Eastern Poland
                2 submarines moved from 125 Sea Zone to 113 Sea Zone


  • Launch interceptors in Russia? (1 Russian fighter available. Raid consists of 4 German bombers.)


  • No interception.

    No worries about the delay. I opened the thread up most days hoping you hadn’t posted yet so I didn’t have to go into thinking mode :P


  • Drat, forgot I could only place three ships in the Mediterranean.

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