Dawgoneit +12 Allies -VS- Soul Axis


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Politics - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Politics - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 5 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Buryatia to Sakha
                1 tactical_bomber moved from Yakut S.S.R. to Sakha
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland

    Combat - Germans
                Battle in Iceland
                Battle in Sakha
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Sakha, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Sakha, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Sakha, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Sakha
                    Germans win, taking Iceland from British, taking Sakha from Americans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Sakha to Yakut S.S.R.
                1 armour moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 mech_infantry moved from Samara to Timguska
                2 infantry moved from Samara to Novosibirsk
                3 infantry moved from Russia to Samara
                1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Persia to Egypt
                3 infantry moved from Northwest Persia to Persia
                2 artilleries and 3 infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                5 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                4 bombers moved from Southern France to Normandy Bordeaux
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                2 fighters placed in Normandy Bordeaux
                3 fighters placed in United Kingdom
                1 armour and 2 infantry placed in Persia
                1 destroyer placed in 112 Sea Zone
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Russia

    Turn Complete - Germans
                Germans collect 76 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs

    Territory Summary for Germans :

    Sakha : 1 flag, 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yakut S.S.R. : 4 armour, 2 artilleries, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
        Timguska : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        Iceland : 1 flag, 1 airfield and 1 infantry
        Trans-Jordan : 1 armour and 2 mech_infantrys
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Egypt : 1 fighter and 1 tactical_bomber
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 factory_major
        Norway : 1 factory_minor
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 2 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 3 infantry
        112 Sea Zone : 1 destroyer
        123 Sea Zone : 1 transport
        104 Sea Zone : 1 destroyer
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Northwest Persia : 2 artilleries, 3 infantry and 8 mech_infantrys
        Persia : 1 flag, 2 aaGuns, 8 armour, 7 artilleries, 1 factory_minor, 21 infantry and 17 mech_infantrys
        Finland : 1 flag
        110 Sea Zone : 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 3 transports

    Production/PUs Summary :

    Germans : 76 / 103
        Russians : 3 / 0
        Japanese : 8 / 0
        Americans : 60 / 86
        Chinese : 23 / 29
        British : 20 / 0
        UK_Pacific : 18 / 23
        Italians : 28 / 42
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,2,2,3,5,2,2,5,1,1,4,2,6,2,6,6,2,2,1
                Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 5 tactical_bombers
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        Persia : 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 76 / 103
        Russians : 3 / 0
        Japanese : 8 / 0
        Americans : 60 / 86
        Chinese : 23 / 29
        British : 20 / 0
        UK_Pacific : 18 / 23
        Italians : 28 / 42
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 3 armour, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 4 infantry moved from Alexandria to Egypt
                1 infantry moved from Amur to Buryatia
                      Americans take Buryatia from Germans
                12 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Amur to Sakha
                3 armour moved from Korea to Sakha
                3 fighters moved from Korea to Sakha
                2 infantry moved from Shan State to Yunnan
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 3 armour, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 4 infantry moved from Alexandria to Egypt
                1 infantry moved from Amur to Buryatia
                      Americans take Buryatia from Germans
                12 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Amur to Sakha
                3 armour moved from Korea to Sakha
                3 fighters moved from Korea to Sakha
                2 infantry moved from Shan State to Yunnan
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in Sakha
                    Americans attack with 15 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Americans win, taking Sakha from Germans with 15 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Egypt
                    Americans attack with 2 artilleries and 4 infantry
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 harbour and 4 infantry
                    1 artillery owned by the Americans retreated to Alexandria
                    Italians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 4 infantry
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 cruiser and 7 destroyers moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Algeria to Tunisia
                3 fighters moved from Sakha to Korea

    Place Units - Americans
                3 armour placed in Korea
                6 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Combat Move - British
                13 armour, 12 artilleries, 34 infantry and 6 mech_infantrys moved from Eastern Persia to Persia


  • I screwed up and exited before I posted my turn.
    dosent matter. you kicked my but in that battle.
    I don’t think I would have the time to go back and see what the losses were any ways.
    I posted your win


  • ty. I had actually secured European victory the turn I took GB, but I was letting it play out.


  • thank you. I was very happy to play you. that was a cool game we played

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