@The_Good_Captain Yeah no chance of even breaking through the first line at Algeris let alone anywhere else. We’ll just start another one up
G40 MG Horya (Axis) vs Captain Walker (Allies)
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no interceptors…but I will scramble two in 110
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 armour and 1 artillery moved from Novgorod to Baltic States
2 tactical_bombers moved from Novgorod to Archangel
2 tactical_bombers moved from Eastern Poland to Belarus
3 bombers moved from Novgorod to Russia
1 bomber moved from French Indo China to 46 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 submarine
British defend with 1 destroyer and 2 fighters
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyer and 2 fighters
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Novgorod
2 bombers moved from Russia to Novgorod
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Northern Italy
1 fighter moved from Egypt to Southern Italy
2 tactical_bombers moved from Belarus to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
1 bomber moved from 42 Sea Zone to French Indo China
5 mech_infantrys moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
7 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Western Germany to Northern Italy
4 infantry moved from France to Northern ItalyPlace Units - Germans
2 fighters placed in Western Germany
2 infantry placed in France
1 infantry placed in France
2 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 armour and 1 artillery moved from Novgorod to Baltic States
2 tactical_bombers moved from Novgorod to Archangel
2 tactical_bombers moved from Eastern Poland to Belarus
3 bombers moved from Novgorod to Russia
1 bomber moved from French Indo China to 46 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 submarine
British defend with 1 destroyer and 2 fighters
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyer and 2 fighters
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Novgorod
2 bombers moved from Russia to Novgorod
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Northern Italy
1 fighter moved from Egypt to Southern Italy
2 tactical_bombers moved from Belarus to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
1 bomber moved from 42 Sea Zone to French Indo China
5 mech_infantrys moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
7 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Western Germany to Northern Italy
4 infantry moved from France to Northern ItalyPlace Units - Germans
2 fighters placed in Western Germany
2 infantry placed in France
1 infantry placed in France
2 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery
EDIT: Adding units owned by Germans to Bessarabia: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 armour and 1 artillery moved from Novgorod to Baltic States
2 tactical_bombers moved from Novgorod to Archangel
2 tactical_bombers moved from Eastern Poland to Belarus
3 bombers moved from Novgorod to Russia
1 bomber moved from French Indo China to 46 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 submarine
British defend with 1 destroyer and 2 fighters
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyer and 2 fighters
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Novgorod
2 bombers moved from Russia to Novgorod
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Northern Italy
1 fighter moved from Egypt to Southern Italy
2 tactical_bombers moved from Belarus to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
1 bomber moved from 42 Sea Zone to French Indo China
5 mech_infantrys moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
7 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Western Germany to Northern Italy
4 infantry moved from France to Northern ItalyPlace Units - Germans
2 fighters placed in Western Germany
2 infantry placed in France
1 infantry placed in France
2 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery
EDIT: Adding units owned by Germans to Bessarabia: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 fighter and 1 tactical_bomber moved from Russia to UralsCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 fighter moved from Bryansk to Russia
3 infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Russia
2 aaGuns and 9 infantry moved from Amur to Sakha
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
2 artilleries and 6 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Sakha : 2 aaGuns and 9 infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 10 artilleries and 19 infantry
Rostov : 1 artillery and 4 infantry
Urals : 1 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 2 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 2 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 1 infantry
Smolensk : 2 artilleries and 6 infantry
Samara : 3 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 61
Russians : 32 / 32
Japanese : 58 / 70
Americans : 53 / 73
Chinese : 10 / 11
British : 33 / 33
UK_Pacific : 1 / 0
Italians : 15 / 20
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It’s tough for Russia to buy much when they have to spend so much on repairs!
You play a good game, you should play some league games in the 2015 season which starts in November ( I think it does anyway). -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from French Indo China to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour moved from Burma to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 fighter and 2 tactical_bombers moved from French Indo China to Hunan
2 bombers moved from Malaya to Hunan
1 fighter moved from Malaya to Hunan
1 armour, 2 artilleries and 5 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
4 infantry moved from Korea to AmurCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 3 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun; Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Malaya to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 aaGun moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Java
1 fighter moved from Hunan to 35 Sea Zone
1 tactical_bomber moved from Hunan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from Hunan to 35 Sea Zone
1 fighter moved from Hunan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Chahar to Manchuria
2 bombers moved from Hunan to French Indo China
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in India
2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour placed in Manchuria
2 infantry placed in Kiangsu
1 infantry placed in Manchuria
Japanese undo move 1.
1 artillery and 1 infantry placed in India
1 infantry placed in Manchuria
1 destroyer placed in 39 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Japanese undo move 9.
1 destroyer and 1 submarine placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
Japanese undo move 10.
Japanese undo move 2.
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode -
@captain:
It’s tough for Russia to buy much when they have to spend so much on repairs!
You play a good game, you should play some league games in the 2015 season which starts in November ( I think it does anyway).Yeah, a I think its safe to say the last bomb to fall on moscow is yet to be dropped heheh. Thinking about it now, I probably could have been more aggressive against russia territory wise though.
Thanks, I have been thinking about joining up in the league for next year. I figured it was too late for this year, and I needed a bit more experience first against someone experienced in G40 (my friends who introduced me to AAA are relatively new to G40, and we are a bit scattered geographically to be playing live games these days). So yeah, I didnt realise it started in November, but am definately interested. Im not sure how many games I will get through in a year, as Im not sure how I would handle more then one game at a time.
I have enjoyed the J1DOW, its like it suddenly all game together for Japan in the last turn or two. Im loving having 6 carriers as well!
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Sorry it’s taken me so long…I didn’t realize it was my turn.
I’ll be back later today to see what I can do with the allies! -
Heheh, all good.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Algeria to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France -
do you want to scramble in 95?
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No scramble thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Algeria to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Southern France
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Southern France from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 3 fighters in 95 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 bombers moved from 95 Sea Zone to Gibraltar
3 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Algeria to Tunisia
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 45 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 artillery, 1 fighter and 1 infantry
Queensland : 1 bomber and 4 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 aaGun, 2 bombers and 2 infantry
Morocco : 1 artillery, 4 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 artillery and 2 infantry
Libya : 1 artillery and 3 infantry
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 61
Russians : 31 / 32
Japanese : 62 / 69
Americans : 56 / 76
Chinese : 8 / 11
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 12 / 20
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 5 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 31 / 32
Japanese : 61 / 69
Americans : 56 / 76
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 12 / 20
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Non Combat Move - British
1 infantry moved from Syria to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
2 destroyers and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 4 infantry
Gibraltar : 1 airfield, 3 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Syria : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 submarine
71 Sea Zone : 2 destroyers and 1 transport
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 61
Russians : 31 / 32
Japanese : 59 / 69
Americans : 56 / 76
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 12 / 20
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Tobruk to AlexandriaPlace Units - Italians
3 infantry placed in Egypt
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
Italians undo move 2.
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Borneo : 1 flag, 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 destroyer and 1 transport
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 61
Russians : 31 / 32
Japanese : 55 / 69
Americans : 56 / 76
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 12 / 14
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 46 / 61
Russians : 31 / 32
Japanese : 55 / 69
Americans : 56 / 76
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 12 / 14
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Southern France
1 fighter moved from Egypt to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
2 fighters moved from Northern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from Novgorod to Russia
2 tactical_bombers moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
9 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
8 armour, 6 artilleries, 3 infantry and 10 mech_infantrys moved from Bessarabia to Ukraine
1 bomber moved from French Indo China to 46 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Germans attack with 4 fighters
Americans defend with 1 destroyer
Germans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 17 armour, 6 artilleries, 3 infantry and 23 mech_infantrys
Russians defend with 1 factory_minor and 5 infantry
Germans win, taking Ukraine from Russians with 17 armour, 6 artilleries, 1 infantry and 23 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in 46 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Southern France
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,4,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Novgorod
1 aaGun moved from Bessarabia to Ukraine
4 fighters moved from 96 Sea Zone to Egypt
2 fighters moved from Southern France to Southern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 fighter moved from 125 Sea Zone to Northern Italy
1 bomber moved from Southern France to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from France to Northern Italy
2 tactical_bombers moved from Belarus to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Eastern Poland
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
1 armour moved from Baltic States to Novgorod
1 bomber moved from 46 Sea Zone to PhilippinesPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
2 fighters and 3 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs





