Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global


  • Yes.

    Out of curiosity, if one of your subs was to leave SZ125 next turn does convoy blockage work with 1 sub each in there?


  • Yes, both subs will work. Your sub will convoy me and my sub will block your NO.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                4 infantry moved from Norway to 112 Sea Zone
                2 artilleries moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                2 artilleries and 5 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                5 infantry moved from Karelia to Novgorod
                3 armour, 3 artilleries and 16 infantry moved from Baltic States to Belarus
                6 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 submarines
                    Russians defend with 1 submarine
                    2 submarines owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged
                Battle in 91 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 submarine and 3 transports
                    British defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Germans
                    Germans winRussians win with no units remaining with 1 carrier, 1 cruiser, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 98 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Gibraltar
                Battle in Morocco
                Battle in Belarus
                    Germans attack with 3 armour, 3 artilleries, 6 bombers, 1 fighter, 16 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 2 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber
                    Germans win, taking Gibraltar from British, taking Morocco from French, taking Belarus from Russians with 3 armour, 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Germans: 3 artilleries, 1 fighter and 16 infantry
                    Casualties for Russians: 2 aaGuns, 2 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber
                Battle in Eastern Poland
                    Germans attack with 1 armour, 2 artilleries and 5 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 5 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                3 armour and 1 mech_infantry moved from Southern France to Western Germany
                3 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Belarus to Baltic States
                2 aaGuns moved from Poland to Eastern Poland
                2 aaGuns moved from Baltic States to Belarus
                4 bombers moved from Belarus to Baltic States
                2 bombers moved from Belarus to Yugoslavia
                1 aaGun moved from Baltic States to Belarus

    Place Units - Germans
                5 armour and 1 mech_infantry placed in Germany
                1 carrier placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • Nice dice in the 2nd combat round in Belarus! 20 rolls for 15 hits when 9 would have been considered the average result. That hurts!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Ukraine to Bryansk
                2 armour and 6 infantry moved from Bryansk to Belarus
                1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Bessarabia to Romania

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Romania
                    Russians attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
                    Italians defend with 2 armour, 2 artilleries and 2 infantry
                    Russians win, taking Romania from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 6 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour, 2 artilleries and 2 infantry
                Battle in Belarus
                    Russians attack with 2 armour and 6 infantry
                    Germans defend with 3 aaGuns and 3 armour
                    Russians win, taking Belarus from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 aaGuns and 3 armour
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Suiyuyan to Hopei
                1 infantry and 1 mech_infantry moved from Hopei to Kweichow
                2 artilleries and 3 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                3 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Yunnan
                    Japanese attack with 5 artilleries, 2 bombers, 5 fighters, 7 infantry and 6 tactical_bombers
                    Chinese defend with 1 artillery, 1 fighter and 14 infantry
                    Japanese win, taking Yunnan from Chinese with 5 artilleries, 2 bombers, 5 fighters, 4 infantry and 6 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 artillery, 1 fighter and 14 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
                2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 carrier moved from 41 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 carrier, 1 cruiser and 3 transports moved from 36 Sea Zone to 20 Sea Zone
                2 submarines moved from 35 Sea Zone to 20 Sea Zone
                3 transports moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 aaGun and 10 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 armour placed in Kwangtung
                1 armour and 2 infantry placed in French Indo China
                2 infantry and 2 mech_infantrys placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Japan: 2 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • Accidentally clicked mech inf in the purchase phase instead of artillery without noticing, so I used edit mode to fix it if that’s ok.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 51 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Germans defend with 1 carrier, 1 cruiser, 1 submarine and 3 transports
                    Americans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 47
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 submarine and 3 transports
                    Casualties for Americans: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 51 Sea Zone to 63 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Eastern United States
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 fighters placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 43 PUs;
                British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Anglo Egyptian Sudan
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
                      British take Tunisia from Italians

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 artillery and 2 infantry
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 infantry moved from Burma to India

    Place Units - British
                1 destroyer and 2 transports placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt


  • Casualty order for Egypt?


  • Sorry, on holidays now.

    Can you please remind me what I have in there because I can’t load the file. I thought I left it pretty well protected.


  • Attackers
    Italy: 3 infantry, 1 artillery, 1 bomber

    Defenders
    France: 1 infantry
    ANZAC: 2 infantry
    United Kingdom: 2 infantry, 1 artillery, 1 fighter, 1 tactical bomber, 1 bomber

    So yeah, you have me pretty well outclassed.


  • Anzac first, French 2nd, UK 3rd.


  • What about the bomber?


  • Infantry and arty first. And then can I be annoying and get you to ask about the bomber if it gets that far? Not sure if I want it killed before the fighters until I know the situation.


  • Sure, no problem.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                    British win with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -22
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 artillery, 1 bomber and 3 infantry

    Non Combat Move - Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Place Units - Italians
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • Blast, that was horrible. I needed at least two hits for that gamble to be worth it. That’s going to make the game a lot harder for me in Europe.

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