@simon33 - Yes, All 3 fighters
14l g40 snake11eyes (axis) v wheatbeer (allies +18) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 22 Sea ZoneNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from South Australia to Northern Territory
1 aaGun moved from South Australia to Northern Territory
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Southeast Mexico
1 submarine moved from 44 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 59 / 77
Russians : 3 / 0
Japanese : 52 / 60
Americans : 55 / 80
Chinese : 13 / 15
British : 34 / 30
UK_Pacific : 10 / 10
Italians : 21 / 19
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to TobrukTurn Complete - French
Production/PUs Summary :
Germans : 59 / 77
Russians : 3 / 0
Japanese : 52 / 60
Americans : 55 / 80
Chinese : 13 / 15
British : 34 / 30
UK_Pacific : 10 / 10
Italians : 21 / 19
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 battleship and 2 carriers; Remaining resources: 7 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
3 bombers moved from Greece to Iraq
12 bombers moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in Iraq
Germans attack with 3 bombers
British defend with 2 fighters and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 bombers
Casualties for British: 2 fighters and 1 infantry
Battle in 92 Sea Zone
Germans attack with 12 bombers
British defend with 1 destroyer
Germans win with 11 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyerNon Combat Move - Germans
11 bombers moved from 92 Sea Zone to Southern Italy
5 bombers moved from Western Germany to Southern Italy
3 aaGuns, 21 armour, 15 artilleries, 24 infantry and 7 mech_infantrys moved from Volgograd to Caucasus
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 fighter and 3 tactical_bombers moved from Greece to 97 Sea Zone
2 aaGuns, 2 artilleries and 3 infantry moved from Western Germany to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Iraq to VolgogradPlace Units - Germans
1 battleship and 2 carriers placed in 97 Sea Zone
3 armour placed in VolgogradTurn Complete - Germans
Germans collect 64 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Combat Move - Russians
1 fighter moved from Jehol to Manchuria
1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 artillery and 7 infantry moved from Jehol to Manchuria
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Russians
Battle in Manchuria
Russians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 6 infantry
Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/10 hits
Japanese roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits
Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Manchuria, round 3 : 4/10 hits
Japanese roll dice for 6 infantry in Manchuria, round 3 : 2/6 hits
2 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Manchuria, round 4 : 2/8 hits
Japanese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits
2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 infantry
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Chahar to Anhwe
1 artillery and 8 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Szechwan to Shensi
4 aaGuns, 10 artilleries and 61 infantry moved from Northwest Persia to Iraq
1 fighter moved from India to IraqTurn Complete - Russians
Production/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 47 / 60
Americans : 55 / 80
Chinese : 16 / 15
British : 34 / 30
UK_Pacific : 10 / 10
Italians : 21 / 19
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
1 infantry moved from Siberia to Sakha
2 infantry moved from Amur to Buryatia
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 6 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 6 submarines, 5 tactical_bombers and 3 transports moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in French Madagascar
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking French Madagascar from French, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Shan State to Sumatra
1 bomber and 2 fighters moved from Java to Sumatra
4 submarines moved from 41 Sea Zone to 80 Sea ZonePlace Units - Japanese
4 fighters and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,4,6,2,2,2,6,5,5,5,4,2,2,6,5,4,4,4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,5,3,2,2,6,3,3,4,4,6,6,4,6
Japanese collect 31 PUs (19 lost to blockades); end with 33 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
Americans take 35 Sea Zone from Japanese
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Northern Territory to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from India to Tsinghai
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Malaya
Battle in Korea
Battle in Java
Battle in Tsinghai
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits
Germans roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits
1 armour owned by the Germans lost in Tsinghai
Americans win, taking 19 Sea Zone from Japanese, taking Malaya from Japanese, taking Korea from Japanese, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from Tsinghai to Kweichow
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from British Columbia to Western United States
1 carrier and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 106 Sea Zone
7 fighters moved from Gibraltar to Egypt
1 submarine moved from 91 Sea Zone to 106 Sea Zone
7 fighters moved from Eastern United States to Gibraltar
2 fighters moved from 89 Sea Zone to Gibraltar
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea ZonePlace Units - Americans
6 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsProduction/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 38 / 38
Americans : 63 / 88
Chinese : 16 / 15
British : 34 / 30
UK_Pacific : 12 / 10
Italians : 21 / 19
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed no scramble in SZ6 since the odds were stacked, let me know if I was wrong.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Shantung to AnhwePlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 36 / 38
Americans : 63 / 88
Chinese : 18 / 24
British : 34 / 30
UK_Pacific : 12 / 10
Italians : 21 / 19
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 infantry moved from Persia to Iraq
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 battleship and 1 carrier moved from 101 Sea Zone to 106 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,4,1,2,6,1,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,5,2,3,2,2,3,2,6,5,3,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,5,4,1,3,3,2,4,3,5,1,3,2,4,3,2,3,5,2,6,5,6,1,3,1,3,3,3,5,2,2,5,4,6,2,6,1,4,2,2
British collect 19 PUs (15 lost to blockades); end with 20 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 3 infantryProduction/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 35 / 38
Americans : 63 / 88
Chinese : 18 / 24
British : 34 / 20
UK_Pacific : 13 / 18
Italians : 21 / 19
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Will post later today, sorry been busy with work.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 7 PUs;Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Northern Italy to France
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 28 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Northern Territory to Malaya
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 35 / 38
Americans : 63 / 88
Chinese : 18 / 24
British : 34 / 20
UK_Pacific : 13 / 18
Italians : 21 / 33
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from Northern Territory to Malaya
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Southeast Mexico to GibraltarPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 35 / 38
Americans : 63 / 88
Chinese : 18 / 24
British : 34 / 20
UK_Pacific : 13 / 18
Italians : 21 / 33
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Production/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 35 / 38
Americans : 63 / 88
Chinese : 18 / 24
British : 34 / 20
UK_Pacific : 13 / 18
Italians : 21 / 33
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Volgograd to Northwest Persia
22 armour, 15 artilleries, 24 infantry and 7 mech_infantrys moved from Caucasus to Northwest Persia
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Germans take 109 Sea Zone from Americans
16 bombers moved from Southern Italy to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 16 bombers and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win with 16 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Northwest Persia
Germans attack with 25 armour, 15 artilleries, 24 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Northwest Persia from British with 25 armour, 15 artilleries, 23 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
1 bomber moved from Volgograd to Western Germany
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
16 bombers moved from 91 Sea Zone to Southern France
2 aaGuns moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
2 armour moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern ItalyPlace Units - Germans
2 fighters placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber, 1 fighter and 3 tactical_bombers placed in Western Germany
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Shensi to Kansu
Chinese take Kansu from GermansCombat - Russians
Non Combat Move - Russians
1 fighter moved from India to Iraq
1 fighter and 1 tactical_bomber moved from Anhwe to India
1 infantry moved from Hunan to Kwangsi
1 aaGun, 1 artillery and 5 infantry moved from Manchuria to KoreaTurn Complete - Russians
Production/PUs Summary :
Germans : 63 / 92
Russians : 0 / 0
Japanese : 35 / 38
Americans : 63 / 88
Chinese : 19 / 24
British : 34 / 20
UK_Pacific : 13 / 18
Italians : 21 / 33
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 6 destroyers, 5 fighters, 2 infantry, 6 submarines, 5 tactical_bombers and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
5 fighters and 5 tactical_bombers moved from 80 Sea Zone to Iraq
1 bomber moved from Sumatra to Iraq
1 infantry moved from Sakha to Siberia
1 tactical_bomber moved from Japan to Siberia
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from ChineseCombat - Japanese
Battle in Union of South Africa
Battle in Siberia
Japanese attack with 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Union of South Africa from British, taking Siberia from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 infantry; Russians defend with 4 aaGuns, 10 artilleries, 2 fighters and 61 infantry
British win with 10 artilleries, 2 fighters and 55 infantry remaining. Battle score for attacker is -86
Casualties for Japanese: 1 artillery, 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers
Casualties for Russians: 4 aaGuns and 7 infantry
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 7 submarines and 1 transport
7 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Sumatra to 80 Sea Zone
1 tactical_bomber moved from Siberia to Buryatia
7 fighters and 1 tactical_bomber moved from Japan to Yakut S.S.R.
1 fighter moved from 6 Sea Zone to Yakut S.S.R.Place Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3,1,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,5,2,4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,4,2,3,3,4,4,1,3,1,5,2,6,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,3,5,4,1,2,6,1,4,3,3,1
Japanese collect 14 PUs (26 lost to blockades); end with 22 PUs total -
I just clicked through on auto choices for casualties, obviously feel free to edit in your preference.
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I will probably restore the Soviet aa guns.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Kwangsi to French Indo China
Americans take French Indo China from Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Malaya to Siam
Americans take Siam from Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to CelebesCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 17 Sea Zone
Battle in Sumatra
Battle in Borneo
Battle in Celebes
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Celebes, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking 20 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Sumatra from Japanese, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
8 fighters moved from Egypt to Iraq
9 fighters moved from Gibraltar to Egypt
1 bomber moved from Kweichow to India
2 fighters moved from Celebes to 42 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 carriers moved from 20 Sea Zone to 41 Sea Zone
3 destroyers moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to India
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 aaGun and 1 infantry moved from 89 Sea Zone to Southeast Mexico
2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Western United States to Central United States
1 carrier moved from 64 Sea Zone to 101 Sea Zone
6 fighters moved from Eastern United States to French West Africa
1 submarine moved from 44 Sea Zone to 41 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
6 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUsProduction/PUs Summary :
Germans : 63 / 92
Russians : 0 / 0
Japanese : 26 / 22
Americans : 72 / 97
Chinese : 17 / 24
British : 32 / 20
UK_Pacific : 17 / 18
Italians : 21 / 33
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0