@axis-dominion just because I see you ahve been online, I thought maybe you didn’t see the scramble order? Obviously you can take more time.
14l g40 snake11eyes (axis) v wheatbeer (allies +18) game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 32 PUs;
British buy 1 aaGun, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 bomber moved from Persia to Egypt
1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
1 infantry moved from Eastern Persia to Persia
3 fighters moved from Gibraltar to Egypt
1 battleship and 1 carrier moved from 107 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from India to Iraq
1 infantry moved from Northwest Persia to Iraq
2 aaGuns and 1 infantry moved from Jehol to AnhwePlace Units - British
1 aaGun and 2 fighters placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,1,5,4,2,6,2,5,1,2,5,2,2,6,6,3,1,4,4,2,6,4,2,3,3,5,2,2,5,2,2,1,2,2,2,1,1,4,5,2
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 59 / 77
Russians : 3 / 0
Japanese : 52 / 60
Americans : 55 / 80
Chinese : 13 / 15
British : 34 / 30
UK_Pacific : 10 / 10
Italians : 21 / 17
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just trying to keep you on your toes lol
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
1 fighter moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
1 submarine owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
2 artilleries and 8 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 18 PUs (3 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 22 Sea ZoneNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from South Australia to Northern Territory
1 aaGun moved from South Australia to Northern Territory
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Southeast Mexico
1 submarine moved from 44 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 59 / 77
Russians : 3 / 0
Japanese : 52 / 60
Americans : 55 / 80
Chinese : 13 / 15
British : 34 / 30
UK_Pacific : 10 / 10
Italians : 21 / 19
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to TobrukTurn Complete - French
Production/PUs Summary :
Germans : 59 / 77
Russians : 3 / 0
Japanese : 52 / 60
Americans : 55 / 80
Chinese : 13 / 15
British : 34 / 30
UK_Pacific : 10 / 10
Italians : 21 / 19
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 battleship and 2 carriers; Remaining resources: 7 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
3 bombers moved from Greece to Iraq
12 bombers moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in Iraq
Germans attack with 3 bombers
British defend with 2 fighters and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 bombers
Casualties for British: 2 fighters and 1 infantry
Battle in 92 Sea Zone
Germans attack with 12 bombers
British defend with 1 destroyer
Germans win with 11 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyerNon Combat Move - Germans
11 bombers moved from 92 Sea Zone to Southern Italy
5 bombers moved from Western Germany to Southern Italy
3 aaGuns, 21 armour, 15 artilleries, 24 infantry and 7 mech_infantrys moved from Volgograd to Caucasus
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 fighter and 3 tactical_bombers moved from Greece to 97 Sea Zone
2 aaGuns, 2 artilleries and 3 infantry moved from Western Germany to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Iraq to VolgogradPlace Units - Germans
1 battleship and 2 carriers placed in 97 Sea Zone
3 armour placed in VolgogradTurn Complete - Germans
Germans collect 64 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Combat Move - Russians
1 fighter moved from Jehol to Manchuria
1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 artillery and 7 infantry moved from Jehol to Manchuria
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Russians
Battle in Manchuria
Russians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 6 infantry
Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/10 hits
Japanese roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits
Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Manchuria, round 3 : 4/10 hits
Japanese roll dice for 6 infantry in Manchuria, round 3 : 2/6 hits
2 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Manchuria, round 4 : 2/8 hits
Japanese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits
2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 infantry
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Chahar to Anhwe
1 artillery and 8 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Szechwan to Shensi
4 aaGuns, 10 artilleries and 61 infantry moved from Northwest Persia to Iraq
1 fighter moved from India to IraqTurn Complete - Russians
Production/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 47 / 60
Americans : 55 / 80
Chinese : 16 / 15
British : 34 / 30
UK_Pacific : 10 / 10
Italians : 21 / 19
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
1 infantry moved from Siberia to Sakha
2 infantry moved from Amur to Buryatia
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 6 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 6 submarines, 5 tactical_bombers and 3 transports moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in French Madagascar
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking French Madagascar from French, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Shan State to Sumatra
1 bomber and 2 fighters moved from Java to Sumatra
4 submarines moved from 41 Sea Zone to 80 Sea ZonePlace Units - Japanese
4 fighters and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,4,6,2,2,2,6,5,5,5,4,2,2,6,5,4,4,4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,5,3,2,2,6,3,3,4,4,6,6,4,6
Japanese collect 31 PUs (19 lost to blockades); end with 33 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
Americans take 35 Sea Zone from Japanese
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Northern Territory to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from India to Tsinghai
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Malaya
Battle in Korea
Battle in Java
Battle in Tsinghai
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits
Germans roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits
1 armour owned by the Germans lost in Tsinghai
Americans win, taking 19 Sea Zone from Japanese, taking Malaya from Japanese, taking Korea from Japanese, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from Tsinghai to Kweichow
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from British Columbia to Western United States
1 carrier and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 106 Sea Zone
7 fighters moved from Gibraltar to Egypt
1 submarine moved from 91 Sea Zone to 106 Sea Zone
7 fighters moved from Eastern United States to Gibraltar
2 fighters moved from 89 Sea Zone to Gibraltar
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea ZonePlace Units - Americans
6 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsProduction/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 38 / 38
Americans : 63 / 88
Chinese : 16 / 15
British : 34 / 30
UK_Pacific : 12 / 10
Italians : 21 / 19
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed no scramble in SZ6 since the odds were stacked, let me know if I was wrong.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Shantung to AnhwePlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 36 / 38
Americans : 63 / 88
Chinese : 18 / 24
British : 34 / 30
UK_Pacific : 12 / 10
Italians : 21 / 19
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 infantry moved from Persia to Iraq
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 battleship and 1 carrier moved from 101 Sea Zone to 106 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,4,1,2,6,1,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,5,2,3,2,2,3,2,6,5,3,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,5,4,1,3,3,2,4,3,5,1,3,2,4,3,2,3,5,2,6,5,6,1,3,1,3,3,3,5,2,2,5,4,6,2,6,1,4,2,2
British collect 19 PUs (15 lost to blockades); end with 20 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 3 infantryProduction/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 35 / 38
Americans : 63 / 88
Chinese : 18 / 24
British : 34 / 20
UK_Pacific : 13 / 18
Italians : 21 / 19
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Will post later today, sorry been busy with work.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 7 PUs;Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Northern Italy to France
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 28 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Northern Territory to Malaya
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 35 / 38
Americans : 63 / 88
Chinese : 18 / 24
British : 34 / 20
UK_Pacific : 13 / 18
Italians : 21 / 33
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from Northern Territory to Malaya
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Southeast Mexico to GibraltarPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 35 / 38
Americans : 63 / 88
Chinese : 18 / 24
British : 34 / 20
UK_Pacific : 13 / 18
Italians : 21 / 33
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Production/PUs Summary :
Germans : 64 / 96
Russians : 0 / 0
Japanese : 35 / 38
Americans : 63 / 88
Chinese : 18 / 24
British : 34 / 20
UK_Pacific : 13 / 18
Italians : 21 / 33
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Volgograd to Northwest Persia
22 armour, 15 artilleries, 24 infantry and 7 mech_infantrys moved from Caucasus to Northwest Persia
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Germans take 109 Sea Zone from Americans
16 bombers moved from Southern Italy to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 16 bombers and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win with 16 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Northwest Persia
Germans attack with 25 armour, 15 artilleries, 24 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Northwest Persia from British with 25 armour, 15 artilleries, 23 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
1 bomber moved from Volgograd to Western Germany
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
16 bombers moved from 91 Sea Zone to Southern France
2 aaGuns moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
2 armour moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern ItalyPlace Units - Germans
2 fighters placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber, 1 fighter and 3 tactical_bombers placed in Western Germany
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Shensi to Kansu
Chinese take Kansu from GermansCombat - Russians
Non Combat Move - Russians
1 fighter moved from India to Iraq
1 fighter and 1 tactical_bomber moved from Anhwe to India
1 infantry moved from Hunan to Kwangsi
1 aaGun, 1 artillery and 5 infantry moved from Manchuria to KoreaTurn Complete - Russians
Production/PUs Summary :
Germans : 63 / 92
Russians : 0 / 0
Japanese : 35 / 38
Americans : 63 / 88
Chinese : 19 / 24
British : 34 / 20
UK_Pacific : 13 / 18
Italians : 21 / 33
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 6 destroyers, 5 fighters, 2 infantry, 6 submarines, 5 tactical_bombers and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
5 fighters and 5 tactical_bombers moved from 80 Sea Zone to Iraq
1 bomber moved from Sumatra to Iraq
1 infantry moved from Sakha to Siberia
1 tactical_bomber moved from Japan to Siberia
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from ChineseCombat - Japanese
Battle in Union of South Africa
Battle in Siberia
Japanese attack with 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Union of South Africa from British, taking Siberia from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 infantry; Russians defend with 4 aaGuns, 10 artilleries, 2 fighters and 61 infantry
British win with 10 artilleries, 2 fighters and 55 infantry remaining. Battle score for attacker is -86
Casualties for Japanese: 1 artillery, 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers
Casualties for Russians: 4 aaGuns and 7 infantry
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 7 submarines and 1 transport
7 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Sumatra to 80 Sea Zone
1 tactical_bomber moved from Siberia to Buryatia
7 fighters and 1 tactical_bomber moved from Japan to Yakut S.S.R.
1 fighter moved from 6 Sea Zone to Yakut S.S.R.Place Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3,1,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,5,2,4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,4,2,3,3,4,4,1,3,1,5,2,6,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,3,5,4,1,2,6,1,4,3,3,1
Japanese collect 14 PUs (26 lost to blockades); end with 22 PUs total