So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to 113 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 1 infantry moved from Baltic States to Belarus
3 artilleries moved from Baltic States to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to 112 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Russians defend with 1 submarine
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Finland from Russians, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Novgorod
Germans attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
4 infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
14 armour and 8 mech_infantrys moved from Baltic States to Eastern Poland
2 bombers moved from 112 Sea Zone to Western Germany
3 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
5 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
3 armour and 4 mech_infantrys placed in Germany
Germans undo move 3.
3 armour and 2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 50 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 0 damage on 1 factory_minor; Remaining resources: 40 PUs;
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 armour moved from Karelia to Finland
Combat - Russians
Battle in Finland
Russians attack with 1 armour
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Ukraine
Russians attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry and 1 tactical_bomber
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 infantry moved from Bryansk to Smolensk
3 aaGuns, 4 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
2 aaGuns and 18 infantry moved from Sakha to Amur
1 fighter moved from Yakut S.S.R. to Amur
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Which units do you want to take as casualties in Amur?
All infantry and aa guns please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_major; Remaining resources: 22 PUs; 6 SuicideAttackTokens;
Japanese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
9 infantry moved from Manchuria to Amur
6 artilleries and 2 infantry moved from Korea to Amur
3 fighters moved from Japan to Amur
2 bombers moved from Suiyuyan to Amur
3 fighters and 3 tactical_bombers moved from Shantung to Amur
2 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Shensi to Szechwan
1 artillery and 1 infantry moved from Shensi to Kweichow
2 artilleries moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 6 artilleries, 2 bombers, 6 fighters, 11 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 fighter and 18 infantry; Americans defend with 2 bombers and 1 fighter
Japanese win, taking Amur from Russians with 6 artilleries, 2 bombers, 6 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Japanese: 8 infantry
Casualties for Russians: 2 aaGuns, 1 fighter and 18 infantry
Casualties for Americans: 2 bombers and 1 fighter
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers, 6 fighters and 3 tactical_bombers moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Suiyuyan to Korea
1 aaGun moved from Shensi to Kansu
2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 4 fighters, 4 tactical_bombers and 6 transports moved from 23 Sea Zone to 6 Sea Zone
Place Units - Japanese
4 artilleries and 2 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 4 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
Americans win, taking 35 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to United Kingdom
2 bombers moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from Philippines to Queensland
1 fighter moved from Hawaiian Islands to 10 Sea Zone
Place Units - Americans
1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
3 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 battleship, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Kwangsi to Hunan
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
1 bomber moved from Gibraltar to Holland Belgium
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 fighter moved from Cyprus to Bulgaria
1 fighter moved from 99 Sea Zone to Bulgaria
1 tactical_bomber moved from 99 Sea Zone to Bulgaria
1 artillery moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Bulgaria
1 fighter moved from Gibraltar to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 aaGun and 5 infantry
British win, taking Holland Belgium from Germans with 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for British: 1 fighter
Battle in Hunan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Hunan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kweichow
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Kweichow from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bulgaria
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 4 infantry
1 armour owned by the British retreated to Greece
Germans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - British
1 fighter moved from Bulgaria to Greece
1 tactical_bomber moved from Bulgaria to Greece
1 armour, 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 aaGun moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 aaGun moved from Yunnan to Hunan
2 armour moved from India to Yunnan
3 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Tunisia to Algeria
1 armour moved from Ethiopia to Egypt
Place Units - British
3 infantry placed in Egypt
1 infantry placed in United Kingdom
1 battleship and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 2 submarines
EDIT: Adding units owned by UK_Pacific to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Some Units in 37 Sea Zone change ownership: 2 submarines
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Albania
2 fighters moved from Southern Italy to Albania
Combat - Italians
Battle in Albania
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Albania from British with 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Albania to Southern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 fighter moved from Philippines to Kwangsi
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
3 infantry moved from Algeria to Morocco
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Novgorod to Karelia
Germans take Karelia from Russians
1 artillery moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Belarus to Smolensk
3 armour and 3 mech_infantrys moved from Yugoslavia to Greece
1 infantry moved from Bulgaria to Greece
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
5 fighters moved from Eastern Poland to Greece
5 infantry moved from Southern France to Normandy Bordeaux
3 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 5 fighters, 1 infantry and 3 mech_infantrys
British defend with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour, 1 fighter, 1 infantry and 3 mech_infantrys
Casualties for British: 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Bryansk
Germans attack with 1 artillery, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 2 bombers, 5 infantry and 2 mech_infantrys
British defend with 1 bomber and 2 fighters; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 3 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 34
Casualties for Germans: 5 infantry and 1 mech_infantry
Casualties for British: 1 bomber and 2 fighters
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Western Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
4 fighters moved from Greece to Albania
1 aaGun moved from Southern France to Normandy Bordeaux
2 bombers moved from Normandy Bordeaux to Western Germany
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
2 tactical_bombers moved from Smolensk to Belarus
2 tactical_bombers moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
12 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 destroyer and 1 submarine placed in 113 Sea Zone
10 infantry placed in Western Germany
Germans undo move 3.
1 aaGun and 9 infantry placed in Western Germany
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
Combat - Russians
Battle in Bryansk
Russians attack with 1 bomber and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Bryansk from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Tambov
1 infantry moved from Russia to Vologda
Place Units - Russians
10 infantry placed in Russia
Russians undo move 1.
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 artilleries and 2 infantry moved from Kansu to Shensi
2 infantry moved from Korea to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
Combat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 5 artilleries and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hawaiian Islands
Non Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Kansu to Shensi
Place Units - Japanese
9 mech_infantrys placed in Korea
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 110 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Strategic bombing raid in Hawaiian Islands
Bombing raid in Hawaiian Islands rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Hawaiian Islands causes 3 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 aaGun, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun, 3 armour and 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Hawaiian Islands to Wake Island
1 destroyer and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 transports moved from 110 Sea Zone to 88 Sea Zone
3 infantry moved from Brazil to Suriname
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 submarine moved from 10 Sea Zone to 9 Sea Zone
Place Units - Americans
1 factory_minor placed in Brazil
2 artilleries and 1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
4 infantry moved from Tsinghai to Shensi
2 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Kwangsi to Kwangtung
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 aaGun, 2 artilleries and 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 aaGun, 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 artillery and 1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 destroyer and 1 harbour; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - British
Non Combat Move - British
2 aaGuns moved from Hunan to Anhwe
2 infantry moved from Kwangsi to Kwangtung
3 fighters moved from Yunnan to Kwangtung
1 infantry moved from Hunan to Anhwe
3 infantry moved from Kweichow to Anhwe
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 37 Sea Zone to 20 Sea Zone
1 carrier, 3 cruisers and 3 transports moved from 99 Sea Zone to 81 Sea Zone
2 aaGuns, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from India to 81 Sea Zone
1 aaGun moved from Algeria to Morocco
1 infantry moved from Scotland to United Kingdom
2 tactical_bombers moved from Yunnan to Kwangtung
Place Units - British
1 harbour placed in British Guiana
1 armour placed in Egypt
1 armour placed in United Kingdom
1 destroyer placed in 81 Sea Zone
1 artillery placed in Egypt
1 artillery placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 airfield placed in Kwangtung
1 destroyer placed in 39 Sea Zone
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Albania to Greece
Italians take Greece from British
2 artilleries moved from Albania to Greece
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 fighter and 1 infantry moved from Kwangsi to Kwangtung
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French