Dawgoneit +12 Allies -VS- Soul Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser and 7 destroyers; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 artilleries and 5 infantry moved from Alexandria to Egypt
                2 artilleries and 4 infantry moved from Tobruk to Alexandria
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                4 infantry moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Morocco to Algeria
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from 32 Sea Zone to Marshall Islands
                2 carriers, 3 fighters, 4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to Korea
                1 artillery moved from Jehol to Manchuria

    Combat - Americans
                Battle in Marshall Islands
                Battle in 93 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 destroyer
                    Italians win, taking Marshall Islands from Japanese with no units remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                4 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Korea to Amur

    Place Units - Americans
                1 cruiser and 7 destroyers placed in 101 Sea Zone
                3 armour placed in Korea

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 23

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 23

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 artilleries and 5 infantry moved from West India to Eastern Persia
                2 artilleries and 6 infantry moved from India to West India

    Place Units - UK_Pacific
                2 armour, 2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 armour, 2 artilleries and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Iraq
                1 infantry moved from Northwest Persia to Iraq
                3 infantry moved from Northwest Persia to Persia
                1 artillery and 4 infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia
                1 infantry moved from Rostov to Caucasus
                1 fighter moved from Rostov to Southern Italy

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Caucasus
                2 infantry and 1 mech_infantry placed in Rostov

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Kazakhstan : 1 flag
        Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_minor
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Rostov : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 infantry
        Caucasus : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 2 transports
        Iraq : 1 flag, 1 fighter and 1 infantry
        Northwest Persia : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
        Persia : 2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 76 / 99
        Russians : 4 / 0
        Japanese : 8 / 0
        Americans : 60 / 86
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 25 / 34
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from West India to Eastern Persia
                4 armour and 1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to West India
                3 armour moved from Burma to West India
                2 infantry moved from Burma to India
                2 infantry moved from Shan State to Burma
                2 mech_infantrys moved from Shan State to India
                1 armour and 3 infantry moved from Queensland to 54 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                8 submarines moved from 91 Sea Zone to 89 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from 37 Sea Zone to Shan State
                3 armour moved from French Indo China to Kweichow

    Place Units - ANZAC
                3 armour placed in French Indo China
                2 artilleries and 1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 24

    Politics - Germans


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 24

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                4 fighters moved from 110 Sea Zone to 104 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                4 bombers moved from Southern France to Gibraltar
                1 armour and 1 mech_infantry moved from Buryatia to Sakha
                      Germans take Sakha from Russians
                1 armour and 1 mech_infantry moved from Sakha to Buryatia

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 6 fighters
                    ANZAC defend with 1 submarine
                        Germans roll dice for 1 destroyer and 6 fighters in 104 Sea Zone, round 2 :  2/7 hits
                        ANZAC roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 104 Sea Zone
                    Germans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Gibraltar
                    Germans attack with 4 bombers and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Germans roll dice for 4 bombers and 3 infantry in Gibraltar, round 2 :  3/7 hits
                        Americans roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from Americans with 4 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                4 bombers moved from Gibraltar to Southern France
                6 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Caucasus to Persia
                3 infantry moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                2 artilleries and 3 infantry moved from Volgograd to Caucasus
                2 armour and 3 mech_infantrys moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Russia to Samara
                1 mech_infantry moved from Bryansk to Samara

    Place Units - Germans
                1 destroyer and 2 fighters placed in 110 Sea Zone
                1 bomber and 1 fighter placed in Normandy Bordeaux
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Russia
                1 artillery and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 77 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs

    Territory Summary for Germans :

    Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 infantry
        Yakut S.S.R. : 3 armour, 2 artilleries, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
        Timguska : 1 flag
        Buryatia : 1 flag, 1 armour and 1 mech_infantry
        Trans-Jordan : 1 flag, 3 armour and 4 mech_infantrys
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Southern France : 4 bombers
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Germany : 1 factory_major
        Norway : 1 factory_minor
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 5 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 2 artilleries and 3 infantry
        Smolensk : 1 flag
        Samara : 1 flag, 2 infantry and 1 mech_infantry
        112 Sea Zone : 4 transports
        104 Sea Zone : 1 destroyer
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 armour, 3 infantry and 2 mech_infantrys
        Persia : 1 flag, 2 aaGuns, 7 armour, 7 artilleries, 1 factory_minor, 1 fighter, 16 infantry, 17 mech_infantrys and 1 tactical_bomber
        91 Sea Zone : 2 transports
        Finland : 1 flag
        110 Sea Zone : 5 carriers, 1 cruiser, 3 destroyers and 10 fighters

    Production/PUs Summary :

    Germans : 77 / 104
        Russians : 3 / 0
        Japanese : 8 / 0
        Americans : 60 / 86
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 25 / 34
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 24

    Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,2,6,4,4,5,6,4,3,2,4,5,6,3,2,6,3,3,4
                Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 5 tactical_bombers
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        Persia : 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 77 / 104
        Russians : 3 / 0
        Japanese : 8 / 0
        Americans : 60 / 86
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 25 / 34
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser and 7 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Amur to Sakha
                      Americans take Sakha from Germans
                1 infantry moved from Korea to Amur
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
                12 armour, 3 fighters, 3 infantry and 2 mech_infantrys moved from Korea to Amur
                1 artillery moved from Manchuria to Amur
                3 fighters moved from Amur to Korea

    Combat - Americans
                Battle in Trans-Jordan
                    Americans attack with 3 artilleries and 5 infantry
                    Germans defend with 3 armour and 4 mech_infantrys
                    Americans win, taking Trans-Jordan from Germans with 3 artilleries remaining. Battle score for attacker is 19
                    Casualties for Germans: 3 armour and 4 mech_infantrys
                    Casualties for Americans: 5 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters and 1 transport
                    Germans defend with 2 transports
                    Americans win with 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Gibraltar
                    Americans attack with 2 infantry
                    Germans defend with 1 airfield, 1 harbour and 3 infantry
                    Germans win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans

    Place Units - Americans
                3 armour placed in Korea
                1 cruiser and 7 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                Americans collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 24

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 24

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 artilleries and 6 infantry moved from West India to Eastern Persia
                2 armour, 2 artilleries and 1 infantry moved from India to West India
                2 armour moved from West India to Eastern Persia

    Place Units - UK_Pacific
                2 armour, 2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 armour, 2 artilleries and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 24

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Persia to Trans-Jordan
                1 fighter moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Persia to Trans-Jordan

    Combat - Italians
                Battle in Egypt
                Battle in Trans-Jordan
                    Italians attack with 4 fighters, 1 infantry and 2 mech_infantrys
                    Americans defend with 3 artilleries
                        Italians roll dice for 4 fighters, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 :  3/7 hits
                        Americans roll dice for 3 artilleries in Trans-Jordan, round 2 :  2/3 hits
                        3 artilleries owned by the Americans, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Egypt from British, taking Trans-Jordan from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 3 artilleries

    Non Combat Move - Italians
                4 fighters moved from Trans-Jordan to Persia
                1 artillery and 4 infantry moved from Northwest Persia to Persia
                1 artillery and 3 infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Northwest Persia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                3 infantry placed in Caucasus
                1 infantry and 1 mech_infantry placed in Rostov

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Italians :

    Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 mech_infantry
        Egypt : 1 flag, 1 harbour and 4 infantry
        Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_minor
        Southern Italy : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Rostov : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 infantry
        Caucasus : 1 flag, 1 factory_minor and 5 infantry
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Persia : 2 aaGuns, 1 armour, 4 artilleries, 4 fighters, 13 infantry and 1 mech_infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 75 / 104
        Russians : 3 / 0
        Japanese : 8 / 0
        Americans : 61 / 86
        Chinese : 23 / 29
        British : 20 / 0
        UK_Pacific : 18 / 23
        Italians : 28 / 42
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Politics - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Politics - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 5 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Buryatia to Sakha
                1 tactical_bomber moved from Yakut S.S.R. to Sakha
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland

    Combat - Germans
                Battle in Iceland
                Battle in Sakha
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Sakha, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Sakha, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Sakha, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Sakha
                    Germans win, taking Iceland from British, taking Sakha from Americans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Sakha to Yakut S.S.R.
                1 armour moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 mech_infantry moved from Samara to Timguska
                2 infantry moved from Samara to Novosibirsk
                3 infantry moved from Russia to Samara
                1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Persia to Egypt
                3 infantry moved from Northwest Persia to Persia
                2 artilleries and 3 infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                5 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                4 bombers moved from Southern France to Normandy Bordeaux
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                2 fighters placed in Normandy Bordeaux
                3 fighters placed in United Kingdom
                1 armour and 2 infantry placed in Persia
                1 destroyer placed in 112 Sea Zone
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Russia

    Turn Complete - Germans
                Germans collect 76 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs

    Territory Summary for Germans :

    Sakha : 1 flag, 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yakut S.S.R. : 4 armour, 2 artilleries, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
        Timguska : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        Iceland : 1 flag, 1 airfield and 1 infantry
        Trans-Jordan : 1 armour and 2 mech_infantrys
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Egypt : 1 fighter and 1 tactical_bomber
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 factory_major
        Norway : 1 factory_minor
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 2 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 3 infantry
        112 Sea Zone : 1 destroyer
        123 Sea Zone : 1 transport
        104 Sea Zone : 1 destroyer
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Northwest Persia : 2 artilleries, 3 infantry and 8 mech_infantrys
        Persia : 1 flag, 2 aaGuns, 8 armour, 7 artilleries, 1 factory_minor, 21 infantry and 17 mech_infantrys
        Finland : 1 flag
        110 Sea Zone : 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 3 transports

    Production/PUs Summary :

    Germans : 76 / 103
        Russians : 3 / 0
        Japanese : 8 / 0
        Americans : 60 / 86
        Chinese : 23 / 29
        British : 20 / 0
        UK_Pacific : 18 / 23
        Italians : 28 / 42
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,2,2,3,5,2,2,5,1,1,4,2,6,2,6,6,2,2,1
                Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 5 tactical_bombers
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        Persia : 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 76 / 103
        Russians : 3 / 0
        Japanese : 8 / 0
        Americans : 60 / 86
        Chinese : 23 / 29
        British : 20 / 0
        UK_Pacific : 18 / 23
        Italians : 28 / 42
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 3 armour, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 4 infantry moved from Alexandria to Egypt
                1 infantry moved from Amur to Buryatia
                      Americans take Buryatia from Germans
                12 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Amur to Sakha
                3 armour moved from Korea to Sakha
                3 fighters moved from Korea to Sakha
                2 infantry moved from Shan State to Yunnan
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 3 armour, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 4 infantry moved from Alexandria to Egypt
                1 infantry moved from Amur to Buryatia
                      Americans take Buryatia from Germans
                12 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Amur to Sakha
                3 armour moved from Korea to Sakha
                3 fighters moved from Korea to Sakha
                2 infantry moved from Shan State to Yunnan
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in Sakha
                    Americans attack with 15 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Americans win, taking Sakha from Germans with 15 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Egypt
                    Americans attack with 2 artilleries and 4 infantry
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 harbour and 4 infantry
                    1 artillery owned by the Americans retreated to Alexandria
                    Italians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 4 infantry
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 cruiser and 7 destroyers moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Algeria to Tunisia
                3 fighters moved from Sakha to Korea

    Place Units - Americans
                3 armour placed in Korea
                6 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Combat Move - British
                13 armour, 12 artilleries, 34 infantry and 6 mech_infantrys moved from Eastern Persia to Persia


  • I screwed up and exited before I posted my turn.
    dosent matter. you kicked my but in that battle.
    I don’t think I would have the time to go back and see what the losses were any ways.
    I posted your win

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