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Dawgoneit +12 Allies -VS- Soul Axis

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                3 armour moved from Buryatia to Korea
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 mech_infantry moved from 36 Sea Zone to Hainan
                2 infantry moved from French Indo China to Shan State

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                3 armour moved from Buryatia to Korea
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 mech_infantry moved from 36 Sea Zone to Hainan
                2 infantry moved from French Indo China to Shan State

    Combat - Americans
                Battle in Trans-Jordan
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 2 armour
                    Americans win, taking Trans-Jordan from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 1 infantry
                Battle in Hainan
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 artillery
                    Americans win, taking Hainan from Japanese, taking Morocco from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 artillery

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Alexandria to Egypt
                3 artilleries and 5 infantry moved from Libya to Tobruk
                2 artilleries and 4 infantry moved from Tunisia to Libya
                4 infantry moved from Algeria to Tunisia

    Place Units - Americans
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 21

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 21

    Combat Move - British
                2 artilleries and 5 infantry moved from West India to Eastern Persia
                2 artilleries and 5 infantry moved from India to West India
                3 armour moved from Egypt to Iraq

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 21

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 5 infantry moved from West India to Eastern Persia
                2 artilleries and 5 infantry moved from India to West India
                3 armour moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 3 armour
                    Germans defend with 1 bomber; Italians defend with 1 mech_infantry
                    British win, taking Iraq from Italians with 2 armour remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 21

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Persia to Iraq
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Italians take Yakut S.S.R. from Americans
                1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
                    British defend with 2 armour
                        Italians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 :  3/6 hits
                        British roll dice for 2 armour in Iraq, round 2 :  2/2 hits
                        2 armour owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Northwest Persia to Persia
                2 artilleries and 6 infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 artillery and 3 infantry moved from Timguska to Yenisey
                1 mech_infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Caucasus

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,6
                Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Yenisey : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Yakut S.S.R. : 1 flag
        Kazakhstan : 1 flag
        Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_minor
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Rostov : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 infantry
        Caucasus : 1 flag, 1 factory_minor, 4 infantry and 1 mech_infantry
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 artillery
        Northwest Persia : 1 flag, 2 artilleries and 6 infantry
        Persia : 2 aaGuns, 1 armour, 3 fighters and 1 mech_infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 74 / 101
        Russians : 4 / 0
        Japanese : 8 / 0
        Americans : 61 / 87
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 25 / 34
        ANZAC : 26 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 3 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from West India to Eastern Persia
                4 armour moved from India to Eastern Persia
                3 armour moved from Burma to West India
                1 artillery moved from Burma to India
                2 infantry moved from Burma to India
                1 mech_infantry moved from Shan State to India
                1 infantry moved from Shan State to Burma
                3 armour moved from French Indo China to Shan State
                1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                3 armour placed in French Indo China
                1 transport placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 22

    Purchase Units - Germans
                Germans buy 3 armour, 4 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 transports moved from 91 Sea Zone to 112 Sea Zone
                2 bombers moved from Southern France to Morocco
                4 bombers moved from United Kingdom to Morocco
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Yenisey to Buryatia
                      Germans take Buryatia from ANZAC
                1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Persia to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 armour, 1 artillery, 6 bombers and 2 infantry
                    Americans defend with 1 armour, 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 6 bombers and 2 infantry in Morocco, round 2 :  5/10 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 :  2/4 hits
                        1 artillery owned by the Americans, 2 infantry owned by the Germans, 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 1 armour, 1 artillery and 6 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Americans defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  0/6 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                        Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 :  3/6 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 3 :  1/3 hits
                        2 artilleries owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from Americans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
                1 armour and 2 mech_infantrys moved from Caucasus to Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Russia to Volgograd
                3 infantry moved from Samara to Volgograd
                2 infantry moved from Russia to Samara
                2 mech_infantrys moved from Timguska to Yakut S.S.R.
                3 armour, 4 mech_infantrys and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
                2 artilleries and 2 infantry moved from Timguska to Yenisey
                1 infantry moved from Novosibirsk to Timguska
                1 armour and 2 mech_infantrys moved from Vologda to Evenkiyskiy
                1 fighter moved from United Kingdom to 109 Sea Zone
                6 bombers moved from Morocco to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                5 mech_infantrys moved from Yugoslavia to Bessarabia
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 fighters placed in 109 Sea Zone
                1 fighter placed in Western Germany
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Russia
                1 mech_infantry placed in Novgorod
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,2
                Germans collect 75 PUs (2 lost to blockades); end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 armour and 2 mech_infantrys
        Yenisey : 2 artilleries and 2 infantry
        Yakut S.S.R. : 3 armour, 6 mech_infantrys and 1 tactical_bomber
        Timguska : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 mech_infantry
        Trans-Jordan : 1 flag, 1 armour and 2 mech_infantrys
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Morocco : 1 flag, 1 armour and 1 artillery
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Southern France : 6 bombers
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Germany : 1 factory_major
        Norway : 1 factory_minor
        Northern Italy : 2 aaGuns and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag, 5 mech_infantrys
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Caucasus : 1 armour and 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 2 infantry
        112 Sea Zone : 5 transports
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 5 carriers, 4 fighters and 1 transport
        Greece : 1 flag
        Northwest Persia : 1 armour and 2 mech_infantrys
        Persia : 1 flag, 2 aaGuns, 5 armour, 7 artilleries, 1 factory_minor, 1 fighter, 13 infantry, 13 mech_infantrys and 1 tactical_bomber
        91 Sea Zone : 2 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 77 / 102
        Russians : 4 / 0
        Japanese : 8 / 0
        Americans : 59 / 87
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 25 / 34
        ANZAC : 25 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Note: any attacks in sz 97, I scramble all ftr.  Japan does nothing on their turn. You may proceed with US/UK.

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    hey man, I’m sorry its taken me so long to do my turns on to of my busy schedule I’ve taken on a double shift this week. I’m trying to get to everybody. I will get to this one just before I go to bed. sorry again


  • @dawgoneit:

    hey man, I’m sorry its taken me so long to do my turns on to of my busy schedule I’ve taken on a double shift this week. I’m trying to get to everybody. I will get to this one just before I go to bed. sorry again

    No problem. Take your time.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 22

    Combat Move - Russians

    Turn Complete - Russians

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 22

    Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,1,4,6,3,4,2,2,6,5,2,2,5,1,2,5,2,2,6,4,1,4,2,5,3
                Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 22

    Purchase Units - Americans
                Americans buy 2 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                6 infantry moved from Western United States to 10 Sea Zone
                6 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 armour moved from Korea to Buryatia
                2 carriers moved from 6 Sea Zone to 26 Sea Zone
                3 fighters moved from 6 Sea Zone to 26 Sea Zone
                1 artillery moved from Chahar to Jehol
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                3 artilleries and 5 infantry moved from Tobruk to Alexandria
                2 artilleries and 4 infantry moved from Libya to Tobruk
                4 infantry moved from Tunisia to Libya
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Central United States to Western United States
                1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 22

    Purchase Units - Americans
                Americans buy 2 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                6 infantry moved from Western United States to 10 Sea Zone
                6 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 armour moved from Korea to Buryatia
                2 carriers moved from 6 Sea Zone to 26 Sea Zone
                3 fighters moved from 6 Sea Zone to 26 Sea Zone
                1 artillery moved from Chahar to Jehol
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                3 artilleries and 5 infantry moved from Tobruk to Alexandria
                2 artilleries and 4 infantry moved from Libya to Tobruk
                4 infantry moved from Tunisia to Libya
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Central United States to Western United States
                1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 99 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in Buryatia
                    Americans attack with 2 armour
                    Germans defend with 1 mech_infantry
                    Americans win, taking Buryatia from Germans with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Trans-Jordan
                    Americans attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                    Americans win, taking Trans-Jordan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
                    Germans defend with 2 transports
                    Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Gibraltar
                Battle in 97 Sea Zone
                    Italians defend with 1 destroyer
                Battle in Morocco
                    Americans attack with 1 artillery and 5 infantry
                    Germans defend with 1 armour and 1 artillery
                    Americans winItalians win, taking Gibraltar from Germans with 1 destroyer remaining, taking Morocco from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Korea
                1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 22

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 22

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 5 infantry moved from West India to Eastern Persia
                2 artilleries and 5 infantry moved from India to West India
                1 infantry moved from Burma to India

    Combat - British

    Non Combat Move - British

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 22

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                      Italians take 97 Sea Zone from British
                2 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  2/3 hits
                        Russians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Italians
                1 artillery, 3 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                1 mech_infantry moved from Caucasus to Persia
                2 artilleries and 6 infantry moved from Northwest Persia to Persia
                1 artillery moved from Iraq to Persia
                2 fighters moved from 93 Sea Zone to Southern Italy
                4 infantry moved from Caucasus to Northwest Persia
                1 artillery and 1 infantry moved from Rostov to Caucasus

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter, 1 infantry and 1 mech_infantry placed in Rostov
                3 infantry placed in Caucasus

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Kazakhstan : 1 flag
        Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_minor
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Rostov : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 infantry
        Caucasus : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
        93 Sea Zone : 1 flag, 1 destroyer
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag
        Northwest Persia : 1 flag, 4 infantry
        Persia : 2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 6 infantry and 2 mech_infantrys
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 74 / 102
        Russians : 4 / 0
        Japanese : 8 / 0
        Americans : 62 / 87
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 25 / 34
        ANZAC : 25 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 22

    Purchase Units - ANZAC
                ANZAC buy 4 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                3 submarines moved from 89 Sea Zone to 91 Sea Zone
                7 submarines moved from 83 Sea Zone to 91 Sea Zone
                1 cruiser and 3 destroyers moved from 64 Sea Zone to 89 Sea Zone

    Non Combat Move - ANZAC
                3 armour moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 artillery and 2 infantry moved from India to West India
                1 infantry moved from Burma to India
                4 armour and 1 mech_infantry moved from Shan State to India
                2 infantry moved from Shan State to Burma
                3 armour moved from French Indo China to Burma
                2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                3 armour placed in French Indo China
                1 armour and 2 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 22

    Combat Move - French

    Turn Complete - French

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