Scramble sz110/111?
14l g40 snake11eyes (axis) v wheatbeer (allies +18) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to South Australia
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 52 / 103
Russians : 11 / 0
Japanese : 54 / 67
Americans : 55 / 76
Chinese : 13 / 19
British : 34 / 34
UK_Pacific : 7 / 8
Italians : 21 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to TunisiaTurn Complete - French
Production/PUs Summary :
Germans : 52 / 103
Russians : 11 / 0
Japanese : 54 / 67
Americans : 55 / 76
Chinese : 13 / 19
British : 34 / 34
UK_Pacific : 7 / 8
Italians : 21 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 factory_major; Remaining resources: 98 PUs;
Germans buy 8 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Tambov
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
3 bombers moved from Rostov to Syria
6 bombers moved from Southern Italy to SyriaCombat - Germans
Battle in Syria
Germans attack with 9 bombers
British defend with 2 armour and 1 mech_infantry
Germans win with 7 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 2 bombers
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - Germans
7 bombers moved from Syria to Southern Italy
3 aaGuns, 14 armour, 15 artilleries, 23 infantry and 7 mech_infantrys moved from Russia to Tambov
1 infantry moved from Bryansk to Tambov
6 armour moved from Rostov to Tambov
1 fighter and 3 tactical_bombers moved from Rostov to Tambov
1 armour moved from Novgorod to Bryansk
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
2 armour moved from France to Northern ItalyPlace Units - Germans
8 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 55 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Chahar to Hopei
2 fighters and 1 tactical_bomber moved from Sikang to Hopei
1 fighter moved from Hunan to Hopei
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Hopei
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 4/5 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 artilleries and 17 infantry moved from Chahar to Anhwe
4 aaGuns, 10 artilleries and 61 infantry moved from Volgograd to Caucasus
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
1 fighter moved from Hopei to KweichowTurn Complete - Russians
Production/PUs Summary :
Germans : 55 / 79
Russians : 8 / 0
Japanese : 53 / 67
Americans : 55 / 76
Chinese : 14 / 19
British : 34 / 34
UK_Pacific : 7 / 8
Italians : 21 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Shan State
1 armour moved from French Indo China to Kwangsi
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 44 Sea Zone to Sumatra
1 tactical_bomber moved from Philippines to Sumatra
1 artillery, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Kwangtung to 20 Sea Zone
1 carrier, 4 destroyers, 2 infantry, 3 submarines and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 aaGun, 9 artilleries and 11 infantry moved from Jehol to Shantung
1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsi to Shantung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
6 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 45 Sea Zone to Sumatra
1 bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 harbour placed in Sumatra
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from India to French Indo China
1 bomber moved from India to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kwangtung causes 3 damage total.
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Soviet Far East
Battle in Marianas
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/9 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Marianas from Japanese with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 22 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 22 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 submarines moved from 54 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 22 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 bomber moved from Kwangtung to Szechwan
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to United Kingdom
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 1 transport moved from 92 Sea Zone to 103 Sea Zone
1 carrier and 1 transport moved from 103 Sea Zone to 107 Sea Zone
1 fighter moved from Egypt to Persia
4 fighters moved from Gibraltar to United KingdomPlace Units - Americans
1 artillery and 4 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 55 / 79
Russians : 7 / 0
Japanese : 60 / 66
Americans : 53 / 75
Chinese : 11 / 19
British : 34 / 34
UK_Pacific : 6 / 8
Italians : 21 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from Anhwe to Kiangsu
1 fighter moved from Kweichow to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsu, round 2 : 3/5 hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
9 infantry moved from Anhwe to Jehol
1 fighter moved from Kiangsu to KweichowPlace Units - Chinese
2 infantry placed in Kweichow
4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 55 / 79
Russians : 7 / 0
Japanese : 55 / 66
Americans : 53 / 75
Chinese : 16 / 23
British : 34 / 34
UK_Pacific : 6 / 8
Italians : 21 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 11 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Shan State
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Egypt to Cyprus
1 fighter and 1 tactical_bomber moved from Egypt to Northwest PersiaCombat - British
British creates battle in territory 97 Sea Zone
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Cyprus
British win, taking 97 Sea Zone from Italians, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Shan State
British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
1 bomber moved from Cyprus to Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship and 1 carrier moved from 92 Sea Zone to 107 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Gibraltar
2 aaGuns and 1 infantry moved from Anhwe to JeholPlace Units - British
10 infantry placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2,5,4
British collect 32 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 aaGun and 1 infantryProduction/PUs Summary :
Germans : 55 / 79
Russians : 7 / 0
Japanese : 54 / 66
Americans : 53 / 75
Chinese : 16 / 23
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 21 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 3 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
2 artilleries and 8 infantry moved from Northern Italy to Yugoslavia
4 aaGuns and 13 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2
Italians collect 14 PUs (7 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 55 / 79
Russians : 7 / 0
Japanese : 54 / 66
Americans : 53 / 75
Chinese : 16 / 23
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 21 / 17
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to LibyaTurn Complete - French
Production/PUs Summary :
Germans : 55 / 79
Russians : 7 / 0
Japanese : 54 / 66
Americans : 53 / 75
Chinese : 16 / 23
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 21 / 17
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 bombers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 submarines moved from 119 Sea Zone to 123 Sea Zone
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Southern Italy to Egypt
2 bombers moved from Southern Italy to EgyptCombat - Germans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Egypt causes 10 damage total. Damaged units is as follows: factory_minor = 6, airfield = 4
Battle in IcelandNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Tambov to Greece
3 bombers moved from Egypt to Greece
8 bombers moved from Western Germany to Southern Italy
2 armour moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
3 aaGuns, 21 armour, 15 artilleries, 23 infantry and 7 mech_infantrys moved from Tambov to Volgograd
1 armour moved from Bryansk to Volgograd
1 artillery moved from France to Western Germany
2 aaGuns and 2 infantry moved from Northern Italy to Western GermanyPlace Units - Germans
1 factory_minor placed in Yugoslavia
1 artillery, 5 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Combat Move - Russians
1 tactical_bomber moved from Anhwe to 18 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 infantry moved from Anhwe to KiangsiCombat - Russians
Battle in Kiangsi
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kiangsi
Russians roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Kiangsi, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Kiangsi, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 6 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Kiangsi, round 7 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 7 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kiangsi
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 18 Sea Zone
Russians attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 18 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Russians
1 tactical_bomber moved from 18 Sea Zone to 22 Sea Zone
2 aaGuns, 2 artilleries and 15 infantry moved from Anhwe to Jehol
1 fighter moved from Kiangsi to Jehol
1 fighter moved from Kweichow to India
1 fighter moved from Anhwe to India
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
4 aaGuns, 10 artilleries and 62 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to ChaharTurn Complete - Russians
Production/PUs Summary :
Germans : 59 / 77
Russians : 3 / 0
Japanese : 54 / 66
Americans : 53 / 75
Chinese : 16 / 23
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 21 / 17
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 12 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 armour moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kwangsi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
9 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers moved from Shantung to Kiangsu
1 tactical_bomber moved from Sumatra to Shan State
1 artillery, 4 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 6 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 6 submarines, 5 tactical_bombers and 3 transports moved from 41 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 submarines moved from 20 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Persia
Japanese attack with 2 infantry
British defend with 1 bomber; Americans defend with 1 fighter
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kiangsu
Japanese attack with 9 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsu from Chinese with 9 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kiangsu to Japan
1 aaGun moved from Shantung to Kiangsu
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buryatia to Amur
1 bomber moved from Yunnan to Java
2 fighters moved from Sumatra to Java
4 submarines moved from 20 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
2 fighters and 8 infantry placed in Japan
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,6,6,2
Japanese collect 53 PUs (8 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
The Persians are strong lol
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Indeed … interesting play gunning for Cairo so hard. I didn’t expect that. In fact, didn’t even notice the naval base :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Szechwan to Kwangsi
4 fighters and 1 tactical_bomber moved from 22 Sea Zone to Kwangtung
2 fighters moved from 22 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Philippines
Battle in Kwangtung
Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/9 hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Americans win, taking 6 Sea Zone from Japanese, taking Philippines from Japanese, taking Kwangtung from Japanese with 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Battle in Kwangsi
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Kwangsi, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
4 carriers and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone
6 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 22 Sea Zone to 35 Sea Zone
2 cruisers moved from 22 Sea Zone to 35 Sea Zone
1 battleship moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to India
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Persia to Egypt
1 carrier and 1 transport moved from 107 Sea Zone to 101 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 aaGuns moved from Central United States to Eastern United States
2 fighters moved from Western United States to Eastern United States
1 armour and 1 artillery moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 aaGun and 1 infantry moved from Western United States to British Columbia
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 22 Sea Zone to 20 Sea Zone
4 destroyers moved from 22 Sea Zone to 35 Sea Zone
2 submarines moved from 22 Sea Zone to 20 Sea Zone
2 submarines moved from 22 Sea Zone to 35 Sea Zone
2 submarines moved from 22 Sea Zone to 6 Sea Zone
2 submarines moved from 22 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from 26 Sea Zone to 89 Sea Zone
6 fighters moved from United Kingdom to GibraltarPlace Units - Americans
5 fighters placed in Eastern United States
2 submarines placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 59 / 77
Russians : 3 / 0
Japanese : 56 / 60
Americans : 55 / 80
Chinese : 10 / 23
British : 34 / 38
UK_Pacific : 9 / 7
Italians : 21 / 17
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kweichow to Yunnan
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
13 infantry moved from Jehol to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Anhwe, round 2 : 3/13 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to HopeiPlace Units - Chinese
7 infantry placed in Anhwe
Chinese undo move 1.
4 infantry placed in Anhwe
Chinese undo move 1.
3 infantry placed in Anhwe
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Removing units owned by Chinese from Hopei: 1 fighter
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 59 / 77
Russians : 3 / 0
Japanese : 53 / 60
Americans : 55 / 80
Chinese : 13 / 15
British : 34 / 38
UK_Pacific : 9 / 7
Italians : 21 / 17
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 32 PUs;
British buy 1 aaGun, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 bomber moved from Persia to Egypt
1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
1 infantry moved from Eastern Persia to Persia
3 fighters moved from Gibraltar to Egypt
1 battleship and 1 carrier moved from 107 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from India to Iraq
1 infantry moved from Northwest Persia to Iraq
2 aaGuns and 1 infantry moved from Jehol to AnhwePlace Units - British
1 aaGun and 2 fighters placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,1,5,4,2,6,2,5,1,2,5,2,2,6,6,3,1,4,4,2,6,4,2,3,3,5,2,2,5,2,2,1,2,2,2,1,1,4,5,2
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 59 / 77
Russians : 3 / 0
Japanese : 52 / 60
Americans : 55 / 80
Chinese : 13 / 15
British : 34 / 30
UK_Pacific : 10 / 10
Italians : 21 / 17
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just trying to keep you on your toes lol