14l g40 snake11eyes (axis) v wheatbeer (allies +18) game 2

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Persia to Syria
                      British take Iraq from Italians
                1 armour and 3 mech_infantrys moved from Trans-Jordan to Syria
                1 mech_infantry moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 tactical_bomber moved from Trans-Jordan to Syria
                1 fighter moved from Trans-Jordan to Syria
                1 bomber moved from Egypt to Syria
                2 fighters moved from India to Shan State

    Combat - British
                Battle in Syria
                    British attack with 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 artilleries and 3 infantry
                        British roll dice for 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Syria, round 2 :  4/9 hits
                        Italians roll dice for 2 artilleries and 3 infantry in Syria, round 2 :  2/5 hits
                        1 artillery owned by the Italians, 2 mech_infantrys owned by the British and 3 infantry owned by the Italians lost in Syria
                        British roll dice for 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Syria, round 3 :  2/7 hits
                        Italians roll dice for 1 artillery in Syria, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Syria
                    British win, taking Syria from Italians with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 3 mech_infantrys
                    Casualties for Italians: 2 artilleries and 3 infantry
                Battle in Shan State
                    British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns and 1 infantry moved from Hunan to Anhwe
                3 fighters and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Trans-Jordan to 92 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Egypt
                3 infantry moved from Northwest Persia to Persia
                1 armour moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in Union of South Africa
                2 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    Production/PUs Summary :

    Germans : 52 / 103
        Russians : 11 / 0
        Japanese : 54 / 67
        Americans : 55 / 76
        Chinese : 13 / 19
        British : 34 / 34
        UK_Pacific : 7 / 8
        Italians : 21 / 27
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to South Australia
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from New South Wales to South Australia

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 52 / 103
        Russians : 11 / 0
        Japanese : 54 / 67
        Americans : 55 / 76
        Chinese : 13 / 19
        British : 34 / 34
        UK_Pacific : 7 / 8
        Italians : 21 / 19
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Production/PUs Summary :

    Germans : 52 / 103
        Russians : 11 / 0
        Japanese : 54 / 67
        Americans : 55 / 76
        Chinese : 13 / 19
        British : 34 / 34
        UK_Pacific : 7 / 8
        Italians : 21 / 19
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 2 damage on 1 factory_major; Remaining resources: 98 PUs;
                Germans buy 8 bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Tambov
                1 armour moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from British
                3 bombers moved from Rostov to Syria
                6 bombers moved from Southern Italy to Syria

    Combat - Germans
                Battle in Syria
                    Germans attack with 9 bombers
                    British defend with 2 armour and 1 mech_infantry
                    Germans win with 7 bombers remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 bombers
                    Casualties for British: 2 armour and 1 mech_infantry

    Non Combat Move - Germans
                7 bombers moved from Syria to Southern Italy
                3 aaGuns, 14 armour, 15 artilleries, 23 infantry and 7 mech_infantrys moved from Russia to Tambov
                1 infantry moved from Bryansk to Tambov
                6 armour moved from Rostov to Tambov
                1 fighter and 3 tactical_bombers moved from Rostov to Tambov
                1 armour moved from Novgorod to Bryansk
                1 submarine moved from 113 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from France to Western Germany
                2 armour moved from France to Northern Italy

    Place Units - Germans
                8 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
                Germans collect 55 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Chahar to Hopei
                2 fighters and 1 tactical_bomber moved from Sikang to Hopei
                1 fighter moved from Hunan to Hopei
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans

    Combat - Russians
                Battle in Hopei
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  4/5 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Russians win, taking Hopei from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 17 infantry moved from Chahar to Anhwe
                4 aaGuns, 10 artilleries and 61 infantry moved from Volgograd to Caucasus
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Suiyuyan
                2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
                1 fighter moved from Hopei to Kweichow

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 8 / 0
        Japanese : 53 / 67
        Americans : 55 / 76
        Chinese : 14 / 19
        British : 34 / 34
        UK_Pacific : 7 / 8
        Italians : 21 / 19
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Yakut S.S.R. to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
                2 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Shan State
                1 armour moved from French Indo China to Kwangsi
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Celebes from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 44 Sea Zone to Sumatra
                1 tactical_bomber moved from Philippines to Sumatra
                1 artillery, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 carrier, 4 destroyers, 2 infantry, 3 submarines and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
                1 aaGun, 9 artilleries and 11 infantry moved from Jehol to Shantung
                1 infantry moved from Kiangsu to Shantung
                1 fighter and 1 tactical_bomber moved from Kiangsi to Shantung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
                6 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 45 Sea Zone to Sumatra
                1 bomber moved from Shan State to French Indo China

    Place Units - Japanese
                1 harbour placed in Sumatra
                3 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Manchuria
                3 infantry placed in Kiangsu
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from India to French Indo China
                1 bomber moved from India to Kwangtung
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 3 damage total.
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Battle in Soviet Far East
                Battle in Marianas
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/9 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking Soviet Far East from Japanese, taking Marianas from Japanese with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 22 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 submarines moved from 54 Sea Zone to 22 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 22 Sea Zone
                1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 bomber moved from Kwangtung to Szechwan
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from 92 Sea Zone to United Kingdom
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 carrier and 1 transport moved from 92 Sea Zone to 103 Sea Zone
                1 carrier and 1 transport moved from 103 Sea Zone to 107 Sea Zone
                1 fighter moved from Egypt to Persia
                4 fighters moved from Gibraltar to United Kingdom

    Place Units - Americans
                1 artillery and 4 infantry placed in Western United States
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 7 / 0
        Japanese : 60 / 66
        Americans : 53 / 75
        Chinese : 11 / 19
        British : 34 / 34
        UK_Pacific : 6 / 8
        Italians : 21 / 19
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 artillery and 3 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Kweichow to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsu, round 2 :  3/5 hits
                        Japanese roll dice for 3 infantry in Kiangsu, round 2 :  2/3 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                9 infantry moved from Anhwe to Jehol
                1 fighter moved from Kiangsu to Kweichow

    Place Units - Chinese
                2 infantry placed in Kweichow
                4 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 7 / 0
        Japanese : 55 / 66
        Americans : 53 / 75
        Chinese : 16 / 23
        British : 34 / 34
        UK_Pacific : 6 / 8
        Italians : 21 / 19
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Purchase Units - British
                British buy 11 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Shan State
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from Egypt to Cyprus
                1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Cyprus
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 :  2/3 hits
                        Italians roll dice for 2 infantry in Cyprus, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Cyprus
                    British win, taking 97 Sea Zone from Italians, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Northwest Persia
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 :  3/4 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Shan State to India
                1 mech_infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
                1 bomber moved from Cyprus to Persia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship and 1 carrier moved from 92 Sea Zone to 107 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to Gibraltar
                2 aaGuns and 1 infantry moved from Anhwe to Jehol

    Place Units - British
                10 infantry placed in United Kingdom
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2,5,4
                British collect 32 PUs (2 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 aaGun and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 aaGun and 1 infantry

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 7 / 0
        Japanese : 54 / 66
        Americans : 53 / 75
        Chinese : 16 / 23
        British : 34 / 38
        UK_Pacific : 7 / 7
        Italians : 21 / 19
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 artilleries and 8 infantry moved from Northern Italy to Yugoslavia
                4 aaGuns and 13 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2
                Italians collect 14 PUs (7 lost to blockades); end with 17 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 7 / 0
        Japanese : 54 / 66
        Americans : 53 / 75
        Chinese : 16 / 23
        British : 34 / 38
        UK_Pacific : 7 / 7
        Italians : 21 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya

    Turn Complete - French

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 7 / 0
        Japanese : 54 / 66
        Americans : 53 / 75
        Chinese : 16 / 23
        British : 34 / 38
        UK_Pacific : 7 / 7
        Italians : 21 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 5 bombers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                2 submarines moved from 119 Sea Zone to 123 Sea Zone
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 bomber moved from Southern Italy to Egypt
                2 bombers moved from Southern Italy to Egypt

    Combat - Germans
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 7,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Egypt causes 10 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 4
                Battle in Iceland

    Non Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from Tambov to Greece
                3 bombers moved from Egypt to Greece
                8 bombers moved from Western Germany to Southern Italy
                2 armour moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                3 aaGuns, 21 armour, 15 artilleries, 23 infantry and 7 mech_infantrys moved from Tambov to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 artillery moved from France to Western Germany
                2 aaGuns and 2 infantry moved from Northern Italy to Western Germany

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                1 artillery, 5 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Combat Move - Russians
                1 tactical_bomber moved from Anhwe to 18 Sea Zone
                1 infantry moved from Anhwe to Kiangsi
                1 fighter and 1 infantry moved from Anhwe to Kiangsi

    Combat - Russians
                Battle in Kiangsi
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kiangsi
                        Russians roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Kiangsi, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 5 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Kiangsi, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 6 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Kiangsi, round 7 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 7 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kiangsi
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 18 Sea Zone
                    Russians attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 18 Sea Zone
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Russians
                1 tactical_bomber moved from 18 Sea Zone to 22 Sea Zone
                2 aaGuns, 2 artilleries and 15 infantry moved from Anhwe to Jehol
                1 fighter moved from Kiangsi to Jehol
                1 fighter moved from Kweichow to India
                1 fighter moved from Anhwe to India
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan
                4 aaGuns, 10 artilleries and 62 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Suiyuyan to Chahar

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 59 / 77
        Russians : 3 / 0
        Japanese : 54 / 66
        Americans : 53 / 75
        Chinese : 16 / 23
        British : 34 / 38
        UK_Pacific : 7 / 7
        Italians : 21 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters and 12 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 armour moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Hunan to Kwangsi
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                9 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers moved from Shantung to Kiangsu
                1 tactical_bomber moved from Sumatra to Shan State
                1 artillery, 4 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 1 cruiser, 6 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 6 submarines, 5 tactical_bombers and 3 transports moved from 41 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 submarines moved from 20 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 2 infantry
                    British defend with 1 bomber; Americans defend with 1 fighter
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kiangsu
                    Japanese attack with 9 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 9 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kiangsu to Japan
                1 aaGun moved from Shantung to Kiangsu
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buryatia to Amur
                1 bomber moved from Yunnan to Java
                2 fighters moved from Sumatra to Java
                4 submarines moved from 20 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Shan State to French Indo China

    Place Units - Japanese
                2 fighters and 8 infantry placed in Japan
                2 artilleries and 1 infantry placed in French Indo China
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,6,6,2
                Japanese collect 53 PUs (8 lost to blockades); end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs


  • The Persians are strong lol

  • '17

    Indeed … interesting play gunning for Cairo so hard. I didn’t expect that. In fact, didn’t even notice the naval base  :lol:

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 5 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Szechwan to Kwangsi
                4 fighters and 1 tactical_bomber moved from 22 Sea Zone to Kwangtung
                2 fighters moved from 22 Sea Zone to Kwangtung
                1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Philippines
                Battle in Kwangtung
                    Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  4/9 hits
                        Japanese roll dice for 3 infantry in Kwangtung, round 2 :  1/3 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                    Americans win, taking 6 Sea Zone from Japanese, taking Philippines from Japanese, taking Kwangtung from Japanese with 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Kwangsi
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Kwangsi, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                4 carriers and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone
                6 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 carrier and 2 fighters moved from 22 Sea Zone to 35 Sea Zone
                2 cruisers moved from 22 Sea Zone to 35 Sea Zone
                1 battleship moved from 22 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangsi to India
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Persia to Egypt
                1 carrier and 1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 aaGuns moved from Central United States to Eastern United States
                2 fighters moved from Western United States to Eastern United States
                1 armour and 1 artillery moved from Queensland to Northern Territory
                1 fighter moved from Queensland to Northern Territory
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to British Columbia
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 22 Sea Zone to 20 Sea Zone
                4 destroyers moved from 22 Sea Zone to 35 Sea Zone
                2 submarines moved from 22 Sea Zone to 20 Sea Zone
                2 submarines moved from 22 Sea Zone to 35 Sea Zone
                2 submarines moved from 22 Sea Zone to 6 Sea Zone
                2 submarines moved from 22 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                2 fighters moved from 26 Sea Zone to 89 Sea Zone
                6 fighters moved from United Kingdom to Gibraltar

    Place Units - Americans
                5 fighters placed in Eastern United States
                2 submarines placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 59 / 77
        Russians : 3 / 0
        Japanese : 56 / 60
        Americans : 55 / 80
        Chinese : 10 / 23
        British : 34 / 38
        UK_Pacific : 9 / 7
        Italians : 21 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                13 infantry moved from Jehol to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 13 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 13 infantry in Anhwe, round 2 :  3/13 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hopei

    Place Units - Chinese
                7 infantry placed in Anhwe
                Chinese undo move 1.
                4 infantry placed in Anhwe
                Chinese undo move 1.
                3 infantry placed in Anhwe
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
                EDIT: Removing units owned by Chinese from Hopei: 1 fighter
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 59 / 77
        Russians : 3 / 0
        Japanese : 53 / 60
        Americans : 55 / 80
        Chinese : 13 / 15
        British : 34 / 38
        UK_Pacific : 9 / 7
        Italians : 21 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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