@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Dawgoneit +12 Allies -VS- Soul Axis
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 19
Purchase Units - Americans
Americans buy 5 armour, 2 artilleries, 8 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Kansu to Kazakhstan
3 armour moved from Kansu to Novosibirsk
2 armour moved from Suiyuyan to Timguska
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
8 fighters moved from 91 Sea Zone to 104 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 19
Purchase Units - Americans
Americans buy 5 armour, 2 artilleries, 8 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Kansu to Kazakhstan
3 armour moved from Kansu to Novosibirsk
2 armour moved from Suiyuyan to Timguska
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
8 fighters moved from 91 Sea Zone to 104 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau IslandCombat - Americans
Battle in Timguska
Americans attack with 2 armour
Germans defend with 2 mech_infantrys
Americans win, taking Timguska from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour
Battle in Novosibirsk
Americans attack with 3 armour
Germans defend with 2 armour
Americans win, taking Novosibirsk from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Americans: 1 armour
Battle in Kazakhstan
Americans attack with 3 armour
Italians defend with 2 infantry
Americans win, taking Kazakhstan from Italians with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour
Battle in Paulau Island
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Germans defend with 1 submarine
Americans win, taking Paulau Island from Japanese with 8 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
8 fighters moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 artillery and 3 infantry moved from Libya to Tobruk
3 artilleries and 5 infantry moved from Algeria to Tunisia
2 artilleries and 4 infantry moved from Morocco to Algeria
1 armour, 1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
3 armour moved from Buryatia to Yenisey
3 armour moved from Korea to Buryatia
1 artillery moved from Jehol to Chahar
3 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 armour placed in Korea
4 transports placed in 10 Sea Zone
2 armour, 2 artilleries and 6 infantry placed in Eastern United States
Americans undo move 2.
1 transport placed in 101 Sea Zone
Americans undo move 3.
2 infantry placed in Western United States
4 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
8 artilleries and 8 infantry moved from Anhwe to HopeiPlace Units - Chinese
5 artilleries and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 19
Combat Move - British
2 infantry moved from West India to Eastern Persia
1 armour moved from West India to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 19
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from West India to Eastern Persia
1 armour moved from West India to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 1 armour and 2 infantry
Germans defend with 1 infantry
British win, taking Eastern Persia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
10 armour, 2 artilleries, 6 infantry and 6 mech_infantrys moved from West India to Eastern Persia
1 infantry moved from Yunnan to Burma
2 aaGuns, 2 artilleries and 5 infantry moved from India to West India
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 91 Sea Zone to 104 Sea ZonePlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 3 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
1 artillery, 5 infantry and 1 mech_infantry moved from Samara to Novosibirsk
2 infantry moved from Volgograd to KazakhstanCombat - Italians
Battle in Kazakhstan
Italians attack with 1 artillery, 5 infantry and 1 mech_infantry
Americans defend with 2 armour
Italians roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/7 hits
Americans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Kazakhstan
Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Kazakhstan, round 3 : 1/6 hits
Americans roll dice for 2 armour in Kazakhstan, round 3 : 2/2 hits
1 armour owned by the Americans and 2 infantry owned by the Italians lost in Kazakhstan
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kazakhstan, round 4 : 0/4 hits
Americans roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Kazakhstan
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 5 : 1/3 hits
Americans roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits
1 armour owned by the Americans lost in Kazakhstan
Italians win, taking Kazakhstan from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 4 infantry
Casualties for Americans: 2 armour
Battle in Novosibirsk
Italians attack with 1 artillery, 5 infantry and 1 mech_infantry
Americans defend with 2 armour
Italians roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Novosibirsk, round 2 : 3/7 hits
Americans roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits
2 armour owned by the Americans and 2 infantry owned by the Italians lost in Novosibirsk
Italians win, taking Novosibirsk from Americans with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Americans: 2 armourNon Combat Move - Italians
1 fighter moved from Caucasus to Persia
1 artillery and 2 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Romania to BessarabiaPlace Units - Italians
1 infantry placed in Southern Italy
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Caucasus
1 infantry and 1 mech_infantry placed in RostovTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,3
Italians collect 19 PUs (4 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Trans-Jordan : 1 artillery and 2 infantry
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_minor
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Rostov : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 artillery and 1 infantry
Tambov : 1 flag
Novosibirsk : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Volgograd : 1 armour, 1 artillery and 2 infantry
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
99 Sea Zone : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 2 aaGuns, 1 fighter, 1 infantry and 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 71 / 129
Russians : 4 / 0
Japanese : 8 / 6
Americans : 64 / 91
Chinese : 23 / 29
British : 24 / 0
UK_Pacific : 18 / 23
Italians : 23 / 28
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 44 Sea ZoneNon Combat Move - ANZAC
6 armour and 1 tactical_bomber moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 artillery and 2 infantry moved from Burma to India
3 armour moved from Burma to West India
3 armour moved from French Indo China to Burma
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
7 submarines moved from 72 Sea Zone to 70 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 64 Sea Zone
3 submarines moved from 64 Sea Zone to 101 Sea Zone
1 cruiser and 2 destroyers moved from 6 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry and 1 mech_infantry placed in Queensland
1 mech_infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Shan State: 1 fighter
EDIT: Turning off Edit Mode
3 armour placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 20
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 125 PUs;
Germans buy 3 armour, 2 bombers, 1 destroyer, 1 fighter, 8 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British
3 fighters moved from Normandy Bordeaux to 104 Sea Zone
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Americans
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
1 bomber and 1 tactical_bomber moved from Samara to Timguska
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
6 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 6 bombers, 1 destroyer and 3 fighters
British defend with 1 destroyer
Germans roll dice for 6 bombers, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 7/10 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 6 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Timguska
Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 3/4 hits
Americans roll dice for 1 armour in Timguska, round 2 : 0/1 hits
1 armour owned by the Americans lost in Timguska
Germans win, taking Timguska from Americans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eire: 1 armour
EDIT: Changing ownership of Eire from British to Germans
EDIT: Turning off Edit Mode
1 bomber and 1 tactical_bomber moved from Timguska to Novosibirsk
2 artilleries and 2 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 armour and 1 mech_infantry moved from Nenetsia to Novosibirsk
2 mech_infantrys moved from Novgorod to Vologda
1 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 3 mech_infantrys moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
2 mech_infantrys moved from Trans-Jordan to Persia
2 aaGuns, 3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from France to Normandy Bordeaux
6 bombers moved from 104 Sea Zone to United Kingdom
2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 8 transports moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from 104 Sea Zone to United KingdomPlace Units - Germans
1 destroyer and 1 submarine placed in 109 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Normandy Bordeaux
1 infantry placed in United Kingdom
Germans undo move 5.
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 8.
Germans undo move 4.
3 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,5
Germans collect 73 PUs (2 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 mech_infantry
Timguska : 1 flag, 1 armour and 1 mech_infantry
Trans-Jordan : 1 flag
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 airfield, 1 armour, 2 artilleries, 6 bombers, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Germany : 1 factory_major
Norway : 1 factory_minor
Southern Italy : 2 aaGuns, 1 infantry and 5 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 2 armour, 2 artilleries, 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Vologda : 1 flag, 2 mech_infantrys
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 1 infantry
104 Sea Zone : 1 destroyer
Eire : 1 flag, 1 armour
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 5 submarines and 8 transports
Greece : 1 flag
Iraq : 2 aaGuns, 3 artilleries and 3 infantry
Northwest Persia : 1 armour and 3 mech_infantrys
Persia : 1 flag, 2 aaGuns, 5 armour, 7 artilleries, 1 factory_minor, 1 fighter, 10 infantry, 13 mech_infantrys and 1 tactical_bomber
Finland : 1 flagProduction/PUs Summary :
Germans : 75 / 100
Russians : 4 / 0
Japanese : 8 / 6
Americans : 62 / 91
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 18 / 23
Italians : 23 / 28
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 20
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
3 fighters and 6 tactical_bombers moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 3 fighters and 6 tactical_bombers
Americans defend with 3 armour, 1 factory_minor and 1 harbour
Japanese roll dice for 3 fighters and 6 tactical_bombers in Korea, round 2 : 2/9 hits
Americans roll dice for 3 armour in Korea, round 2 : 1/3 hits
2 armour owned by the Americans and 1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 2 fighters and 6 tactical_bombers in Korea, round 3 : 3/8 hits
Americans roll dice for 1 armour in Korea, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 armour owned by the Americans lost in Korea
Japanese win with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 armourNon Combat Move - Japanese
2 fighters and 5 tactical_bombers moved from Korea to JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,2,1,3,4,1,2,6,3,4,2,3,6,1,1,1,2,1,2,1,6,6,3,1,3
Japanese collect 0 PUs (8 lost to blockades); end with 6 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 5 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Persia : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 75 / 100
Russians : 4 / 0
Japanese : 8 / 6
Americans : 62 / 91
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 18 / 23
Italians : 23 / 28
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 armour, 1 artillery and 23 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 armour, 1 artillery and 23 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-JordanCombat - Americans
Battle in Trans-Jordan
Americans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Americans win, taking Trans-Jordan from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Tobruk to Alexandria
3 artilleries and 5 infantry moved from Tunisia to Libya
2 artilleries and 4 infantry moved from Algeria to Tunisia
1 armour, 1 artillery and 6 infantry moved from Morocco to Algeria
2 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 6 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yenisey: 3 armour
EDIT: Adding units owned by Americans to Buryatia: 3 armour
EDIT: Removing units owned by Americans from Buryatia: 3 armour
EDIT: Adding units owned by Americans to Korea: 3 armour
EDIT: Turning off Edit Mode
3 armour placed in Korea
1 artillery and 9 infantry placed in Eastern United States
10 infantry placed in Central United States
4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
8 artilleries and 8 infantry moved from Hopei to ShensiPlace Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 20
Combat Move - British
6 armour and 1 mech_infantry moved from Egypt to Iraq -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 20
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
6 armour and 1 mech_infantry moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 6 armour and 1 mech_infantry
Germans defend with 2 aaGuns, 3 artilleries and 3 infantry
British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 aaGuns, 3 artilleries and 3 infantry
Casualties for British: 5 armour and 1 mech_infantryNon Combat Move - British
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
3 armour moved from Belgian Congo to Egypt
1 cruiser moved from 91 Sea Zone to 108 Sea Zone
2 aaGuns, 2 artilleries and 5 infantry moved from West India to Eastern Persia
2 artilleries and 5 infantry moved from India to West IndiaPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter, 1 infantry and 1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Novosibirsk to Yenisey
Italians take Yenisey from AmericansCombat - Italians
Battle in Iraq
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Iraq to Persia
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 infantry moved from Kazakhstan to Turkmenistan
1 artillery moved from Kazakhstan to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Novosibirsk to Timguska
2 fighters moved from Southern Italy to PersiaPlace Units - Italians
3 infantry placed in Caucasus
3 infantry placed in Rostov
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,5
Italians collect 16 PUs (8 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Yenisey : 1 flag, 1 mech_infantry
Timguska : 1 artillery and 3 infantry
Kazakhstan : 1 flag
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_minor
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Rostov : 1 flag, 1 factory_minor and 3 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Ukraine : 1 artillery and 1 infantry
Novosibirsk : 1 flag
Turkmenistan : 1 infantry
Caucasus : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Persia : 2 aaGuns and 3 fighters
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 74 / 100
Russians : 4 / 0
Japanese : 8 / 6
Americans : 62 / 88
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 18 / 23
Italians : 24 / 25
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 4 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 armour, 1 artillery and 2 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
3 armour moved from Burma to India
1 artillery and 2 infantry moved from Shan State to Burma
1 armour moved from Shan State to India
1 fighter moved from Shan State to Eastern Persia
3 armour moved from French Indo China to Burma
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 42 Sea Zone
2 transports moved from 42 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 submarines moved from 64 Sea Zone to 89 Sea Zone
7 submarines moved from 70 Sea Zone to 83 Sea Zone
1 cruiser and 3 destroyers moved from 26 Sea Zone to 64 Sea ZonePlace Units - ANZAC
3 armour placed in French Indo China
1 armour and 2 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 20
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 carriers, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour moved from Eire to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
2 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 7 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 battleships, 2 cruisers, 5 destroyers, 4 fighters and 5 submarines moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Morocco
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 108 Sea Zone
3 bombers and 2 fighters moved from United Kingdom to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 bomber moved from Novosibirsk to Trans-JordanCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 armour, 1 artillery, 2 battleships, 5 bombers, 2 cruisers, 6 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 7 transports
ANZAC defend with 3 submarines; British defend with 2 battleships and 1 cruiser; Americans defend with 5 carriers, 2 cruisers, 10 fighters and 5 transports
Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 3/5 hits
Units damaged: 3 carriers owned by the Americans
Germans roll dice for 2 battleships, 5 bombers, 2 cruisers, 6 destroyers, 7 fighters, 1 tactical_bomber and 7 transports in 91 Sea Zone, round 2 : 7/23 hits
Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the British
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 10 fighters in 91 Sea Zone, round 2 : 4/10 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 2 battleships, 5 carriers, 3 cruisers and 5 transports in 91 Sea Zone, round 2 : 5/10 hits
3 destroyers owned by the Germans, 3 submarines owned by the ANZAC and 5 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 battleships, 5 bombers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 7 transports in 91 Sea Zone, round 3 : 10/20 hits
Americans roll dice for 2 battleships, 5 carriers, 3 cruisers, 10 fighters and 5 transports in 91 Sea Zone, round 3 : 11/20 hits
2 fighters owned by the Americans, 1 cruiser owned by the British, 5 carriers owned by the Americans, 1 tactical_bomber owned by the Germans, 2 cruisers owned by the Americans, 3 destroyers owned by the Germans and 7 fighters owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 battleships, 5 bombers, 2 cruisers and 7 transports in 91 Sea Zone, round 4 : 6/9 hits
Americans roll dice for 2 battleships, 8 fighters and 5 transports in 91 Sea Zone, round 4 : 3/10 hits
6 fighters owned by the Americans, 1 bomber owned by the Germans and 2 cruisers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 battleships, 4 bombers and 7 transports in 91 Sea Zone, round 5 : 6/6 hits
Americans roll dice for 2 battleships, 2 fighters and 5 transports in 91 Sea Zone, round 5 : 3/4 hits
2 fighters owned by the Americans, 1 bomber owned by the Germans, 2 transports owned by the Americans, 2 battleships owned by the British and 2 battleships owned by the Germans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers and 7 transports remaining. Battle score for attacker is 62
Casualties for ANZAC: 3 submarines
Casualties for Germans: 2 battleships, 2 bombers, 2 cruisers, 6 destroyers, 7 fighters, 5 submarines and 1 tactical_bomber
Casualties for British: 2 battleships and 1 cruiser
Casualties for Americans: 5 carriers, 2 cruisers, 10 fighters and 5 transports
Battle in Gibraltar
Battle in Morocco
Germans attack with 1 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys
Americans defend with 2 armour, 2 artilleries and 6 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys in Morocco, round 2 : 4/12 hits
Americans roll dice for 2 armour, 2 artilleries and 6 infantry in Morocco, round 2 : 6/10 hits
6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 2 mech_infantrys in Morocco, round 3 : 4/6 hits
Americans roll dice for 2 armour, 2 artilleries and 2 infantry in Morocco, round 3 : 2/6 hits
2 artilleries owned by the Americans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Morocco
Germans roll dice for 1 armour, 1 artillery and 2 bombers in Morocco, round 4 : 4/4 hits
Americans roll dice for 2 armour in Morocco, round 4 : 0/2 hits
2 armour owned by the Americans lost in Morocco
Germans win, taking Gibraltar from British, taking Morocco from Americans with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry and 2 mech_infantrys
Casualties for Americans: 2 armour, 2 artilleries and 6 infantry
Battle in 108 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 cruiser
Germans roll dice for 1 bomber and 1 fighter in 108 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 cruiser in 108 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 108 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Trans-Jordan
Germans attack with 2 armour, 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 4 infantry; Americans defend with 2 armour and 1 artillery
Germans roll dice for 2 armour, 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 3/12 hits
Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 3/8 hits
3 infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Trans-Jordan
Germans roll dice for 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 3/9 hits
Americans roll dice for 2 armour, 2 artilleries and 1 infantry in Trans-Jordan, round 3 : 2/5 hits
1 infantry owned by the British, 1 artillery owned by the Americans, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
Germans roll dice for 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 4 : 2/7 hits
Americans roll dice for 2 armour in Trans-Jordan, round 4 : 2/2 hits
2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from Americans with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 7 mech_infantrys
Casualties for British: 1 artillery and 4 infantry
Casualties for Americans: 2 armour and 1 artilleryNon Combat Move - Germans
1 bomber and 1 fighter moved from 108 Sea Zone to United Kingdom
2 bombers moved from Morocco to Southern France
3 bombers moved from 91 Sea Zone to United Kingdom
5 mech_infantrys moved from Southern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
1 bomber moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
2 armour, 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Novosibirsk to Timguska
2 mech_infantrys moved from Vologda to Timguska
3 armour, 4 mech_infantrys and 1 tactical_bomber moved from Timguska to Yenisey
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Samara to Novosibirsk
3 infantry moved from Russia to SamaraPlace Units - Germans
3 carriers placed in 109 Sea Zone
3 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 3 armour, 5 mech_infantrys and 1 tactical_bomber
Timguska : 1 flag, 2 artilleries, 2 infantry and 2 mech_infantrys
Trans-Jordan : 1 flag, 2 armour
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 1 fighter and 1 harbour
Morocco : 1 flag, 1 armour and 1 artillery
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Southern France : 2 bombers
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 factory_major
Norway : 1 factory_minor
Southern Italy : 2 aaGuns and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 infantry
Vologda : 1 flag, 1 armour and 2 mech_infantrys
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 armour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 3 infantry
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 5 carriers and 1 transport
Greece : 1 flag
Iraq : 1 bomber
Northwest Persia : 1 armour and 2 mech_infantrys
Persia : 1 flag, 2 aaGuns, 4 armour, 7 artilleries, 1 factory_minor, 1 fighter, 10 infantry, 12 mech_infantrys and 1 tactical_bomber
Yugoslavia : 5 mech_infantrys
91 Sea Zone : 1 armour, 1 artillery and 7 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 76 / 101
Russians : 4 / 0
Japanese : 8 / 6
Americans : 60 / 88
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 18 / 23
Italians : 24 / 25
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Place Units - Japanese
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2,2,5,6,1,1,4,5,4,3,5,3,4,3,2,1,1,3,5,3,1,5,6,5
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 5 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Persia : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 76 / 101
Russians : 4 / 0
Japanese : 8 / 0
Americans : 60 / 88
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 18 / 23
Italians : 24 / 25
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





