Dawgoneit +12 Allies -VS- Soul Axis


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 5 armour, 2 artilleries, 8 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour moved from Kansu to Kazakhstan
                3 armour moved from Kansu to Novosibirsk
                2 armour moved from Suiyuyan to Timguska
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                8 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 infantry moved from Marianas to 22 Sea Zone
                2 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 5 armour, 2 artilleries, 8 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour moved from Kansu to Kazakhstan
                3 armour moved from Kansu to Novosibirsk
                2 armour moved from Suiyuyan to Timguska
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                8 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 infantry moved from Marianas to 22 Sea Zone
                2 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans
                Battle in Timguska
                    Americans attack with 2 armour
                    Germans defend with 2 mech_infantrys
                    Americans win, taking Timguska from Germans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 armour
                Battle in Novosibirsk
                    Americans attack with 3 armour
                    Germans defend with 2 armour
                    Americans win, taking Novosibirsk from Germans with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 1 armour
                Battle in Kazakhstan
                    Americans attack with 3 armour
                    Italians defend with 2 infantry
                    Americans win, taking Kazakhstan from Italians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour
                Battle in Paulau Island
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 8 fighters
                    Germans defend with 1 submarine
                    Americans win, taking Paulau Island from Japanese with 8 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                8 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 artilleries and 2 infantry moved from Tobruk to Alexandria
                1 artillery and 3 infantry moved from Libya to Tobruk
                3 artilleries and 5 infantry moved from Algeria to Tunisia
                2 artilleries and 4 infantry moved from Morocco to Algeria
                1 armour, 1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                3 armour moved from Buryatia to Yenisey
                3 armour moved from Korea to Buryatia
                1 artillery moved from Jehol to Chahar
                3 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 armour placed in Korea
                4 transports placed in 10 Sea Zone
                2 armour, 2 artilleries and 6 infantry placed in Eastern United States
                Americans undo move 2.
                1 transport placed in 101 Sea Zone
                Americans undo move 3.
                2 infantry placed in Western United States
                4 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                8 artilleries and 8 infantry moved from Anhwe to Hopei

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 19

    Combat Move - British
                2 infantry moved from West India to Eastern Persia
                1 armour moved from West India to Eastern Persia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 19

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from West India to Eastern Persia
                1 armour moved from West India to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Eastern Persia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                10 armour, 2 artilleries, 6 infantry and 6 mech_infantrys moved from West India to Eastern Persia
                1 infantry moved from Yunnan to Burma
                2 aaGuns, 2 artilleries and 5 infantry moved from India to West India
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 armour moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 3 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
                1 artillery, 5 infantry and 1 mech_infantry moved from Samara to Novosibirsk
                2 infantry moved from Volgograd to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 artillery, 5 infantry and 1 mech_infantry
                    Americans defend with 2 armour
                        Italians roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Kazakhstan, round 2 :  0/7 hits
                        Americans roll dice for 2 armour in Kazakhstan, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Kazakhstan
                        Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Kazakhstan, round 3 :  1/6 hits
                        Americans roll dice for 2 armour in Kazakhstan, round 3 :  2/2 hits
                        1 armour owned by the Americans and 2 infantry owned by the Italians lost in Kazakhstan
                        Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kazakhstan, round 4 :  0/4 hits
                        Americans roll dice for 1 armour in Kazakhstan, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Kazakhstan
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 5 :  1/3 hits
                        Americans roll dice for 1 armour in Kazakhstan, round 5 :  0/1 hits
                        1 armour owned by the Americans lost in Kazakhstan
                    Italians win, taking Kazakhstan from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 4 infantry
                    Casualties for Americans: 2 armour
                Battle in Novosibirsk
                    Italians attack with 1 artillery, 5 infantry and 1 mech_infantry
                    Americans defend with 2 armour
                        Italians roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Novosibirsk, round 2 :  3/7 hits
                        Americans roll dice for 2 armour in Novosibirsk, round 2 :  2/2 hits
                        2 armour owned by the Americans and 2 infantry owned by the Italians lost in Novosibirsk
                    Italians win, taking Novosibirsk from Americans with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 armour

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Persia
                1 artillery and 2 infantry moved from Rostov to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 artillery and 1 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Caucasus
                1 infantry and 1 mech_infantry placed in Rostov

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,3
                Italians collect 19 PUs (4 lost to blockades); end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Trans-Jordan : 1 artillery and 2 infantry
        Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_minor
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Rostov : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 artillery and 1 infantry
        Tambov : 1 flag
        Novosibirsk : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Volgograd : 1 armour, 1 artillery and 2 infantry
        Caucasus : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        99 Sea Zone : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 2 aaGuns, 1 fighter, 1 infantry and 1 mech_infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 71 / 129
        Russians : 4 / 0
        Japanese : 8 / 6
        Americans : 64 / 91
        Chinese : 23 / 29
        British : 24 / 0
        UK_Pacific : 18 / 23
        Italians : 23 / 28
        ANZAC : 26 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 3 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone

    Non Combat Move - ANZAC
                6 armour and 1 tactical_bomber moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 artillery and 2 infantry moved from India to West India
                1 artillery and 2 infantry moved from Burma to India
                3 armour moved from Burma to West India
                3 armour moved from French Indo China to Burma
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                7 submarines moved from 72 Sea Zone to 70 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                3 submarines moved from 26 Sea Zone to 64 Sea Zone
                3 submarines moved from 64 Sea Zone to 101 Sea Zone
                1 cruiser and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 infantry and 1 mech_infantry placed in Queensland
                1 mech_infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                EDIT: Adding units owned by ANZAC to Shan State: 1 fighter
                EDIT: Turning off Edit Mode
                3 armour placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 20

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 125 PUs;
                Germans buy 3 armour, 2 bombers, 1 destroyer, 1 fighter, 8 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from United Kingdom to Scotland
                      Germans take Scotland from British
                3 fighters moved from Normandy Bordeaux to 104 Sea Zone
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Americans
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
                1 bomber and 1 tactical_bomber moved from Samara to Timguska
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                6 bombers moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 6 bombers, 1 destroyer and 3 fighters
                    British defend with 1 destroyer
                        Germans roll dice for 6 bombers, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 :  7/10 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 6 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Timguska
                    Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 armour
                        Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 :  3/4 hits
                        Americans roll dice for 1 armour in Timguska, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Timguska
                    Germans win, taking Timguska from Americans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eire: 1 armour
                EDIT: Changing ownership of Eire from British to Germans
                EDIT: Turning off Edit Mode
                1 bomber and 1 tactical_bomber moved from Timguska to Novosibirsk
                2 artilleries and 2 infantry moved from Samara to Novosibirsk
                1 infantry moved from Russia to Samara
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Urals to Novosibirsk
                1 mech_infantry moved from Nenetsia to Evenkiyskiy
                1 armour and 1 mech_infantry moved from Nenetsia to Novosibirsk
                2 mech_infantrys moved from Novgorod to Vologda
                1 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour and 3 mech_infantrys moved from Northwest Persia to Persia
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
                2 mech_infantrys moved from Trans-Jordan to Persia
                2 aaGuns, 3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from France to Normandy Bordeaux
                6 bombers moved from 104 Sea Zone to United Kingdom
                2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 8 transports moved from 110 Sea Zone to 109 Sea Zone
                3 fighters moved from 104 Sea Zone to United Kingdom

    Place Units - Germans
                1 destroyer and 1 submarine placed in 109 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany
                3 infantry placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Russia
                2 infantry placed in Normandy Bordeaux
                1 infantry placed in United Kingdom
                Germans undo move 5.
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Novgorod
                Germans undo move 8.
                Germans undo move 4.
                3 infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,5
                Germans collect 73 PUs (2 lost to blockades); end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 mech_infantry
        Timguska : 1 flag, 1 armour and 1 mech_infantry
        Trans-Jordan : 1 flag
        Scotland : 1 flag, 1 airfield and 1 infantry
        United Kingdom : 1 flag, 1 airfield, 1 armour, 2 artilleries, 6 bombers, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Germany : 1 factory_major
        Norway : 1 factory_minor
        Southern Italy : 2 aaGuns, 1 infantry and 5 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 2 armour, 2 artilleries, 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
        Vologda : 1 flag, 2 mech_infantrys
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        104 Sea Zone : 1 destroyer
        Eire : 1 flag, 1 armour
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 5 submarines and 8 transports
        Greece : 1 flag
        Iraq : 2 aaGuns, 3 artilleries and 3 infantry
        Northwest Persia : 1 armour and 3 mech_infantrys
        Persia : 1 flag, 2 aaGuns, 5 armour, 7 artilleries, 1 factory_minor, 1 fighter, 10 infantry, 13 mech_infantrys and 1 tactical_bomber
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 75 / 100
        Russians : 4 / 0
        Japanese : 8 / 6
        Americans : 62 / 91
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 23 / 28
        ANZAC : 26 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 6 PUs;

    Combat Move - Japanese
                3 fighters and 6 tactical_bombers moved from Japan to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 3 fighters and 6 tactical_bombers
                    Americans defend with 3 armour, 1 factory_minor and 1 harbour
                        Japanese roll dice for 3 fighters and 6 tactical_bombers in Korea, round 2 :  2/9 hits
                        Americans roll dice for 3 armour in Korea, round 2 :  1/3 hits
                        2 armour owned by the Americans and 1 fighter owned by the Japanese lost in Korea
                        Japanese roll dice for 2 fighters and 6 tactical_bombers in Korea, round 3 :  3/8 hits
                        Americans roll dice for 1 armour in Korea, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 armour owned by the Americans lost in Korea
                    Japanese win with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 3 armour

    Non Combat Move - Japanese
                2 fighters and 5 tactical_bombers moved from Korea to Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,2,1,3,4,1,2,6,3,4,2,3,6,1,1,1,2,1,2,1,6,6,3,1,3
                Japanese collect 0 PUs (8 lost to blockades); end with 6 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 5 tactical_bombers
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        Persia : 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 75 / 100
        Russians : 4 / 0
        Japanese : 8 / 6
        Americans : 62 / 91
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 23 / 28
        ANZAC : 26 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery and 23 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery and 23 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - Americans
                Battle in Trans-Jordan
                    Americans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    Americans win, taking Trans-Jordan from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Alexandria to Egypt
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                3 artilleries and 5 infantry moved from Tunisia to Libya
                2 artilleries and 4 infantry moved from Algeria to Tunisia
                1 armour, 1 artillery and 6 infantry moved from Morocco to Algeria
                2 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 6 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Yenisey: 3 armour
                EDIT: Adding units owned by Americans to Buryatia: 3 armour
                EDIT: Removing units owned by Americans from Buryatia: 3 armour
                EDIT: Adding units owned by Americans to Korea: 3 armour
                EDIT: Turning off Edit Mode
                3 armour placed in Korea
                1 artillery and 9 infantry placed in Eastern United States
                10 infantry placed in Central United States
                4 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                8 artilleries and 8 infantry moved from Hopei to Shensi

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 20

    Combat Move - British
                6 armour and 1 mech_infantry moved from Egypt to Iraq


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 20

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 armour and 1 mech_infantry moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 6 armour and 1 mech_infantry
                    Germans defend with 2 aaGuns, 3 artilleries and 3 infantry
                    British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 aaGuns, 3 artilleries and 3 infantry
                    Casualties for British: 5 armour and 1 mech_infantry

    Non Combat Move - British
                1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                3 armour moved from Belgian Congo to Egypt
                1 cruiser moved from 91 Sea Zone to 108 Sea Zone
                2 aaGuns, 2 artilleries and 5 infantry moved from West India to Eastern Persia
                2 artilleries and 5 infantry moved from India to West India

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter, 1 infantry and 1 mech_infantry moved from Persia to Iraq
                1 mech_infantry moved from Novosibirsk to Yenisey
                      Italians take Yenisey from Americans

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 :  1/3 hits
                        British roll dice for 1 armour in Iraq, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Iraq to Persia
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia
                1 infantry moved from Kazakhstan to Turkmenistan
                1 artillery moved from Kazakhstan to Caucasus
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 artillery and 3 infantry moved from Novosibirsk to Timguska
                2 fighters moved from Southern Italy to Persia

    Place Units - Italians
                3 infantry placed in Caucasus
                3 infantry placed in Rostov
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,5
                Italians collect 16 PUs (8 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Yenisey : 1 flag, 1 mech_infantry
        Timguska : 1 artillery and 3 infantry
        Kazakhstan : 1 flag
        Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_minor
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Rostov : 1 flag, 1 factory_minor and 3 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Ukraine : 1 artillery and 1 infantry
        Novosibirsk : 1 flag
        Turkmenistan : 1 infantry
        Caucasus : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Persia : 2 aaGuns and 3 fighters
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 74 / 100
        Russians : 4 / 0
        Japanese : 8 / 6
        Americans : 62 / 88
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 24 / 25
        ANZAC : 26 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 4 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 armour, 1 artillery and 2 infantry moved from West India to Eastern Persia
                1 artillery and 2 infantry moved from India to West India
                3 armour moved from Burma to India
                1 artillery and 2 infantry moved from Shan State to Burma
                1 armour moved from Shan State to India
                1 fighter moved from Shan State to Eastern Persia
                3 armour moved from French Indo China to Burma
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 transports moved from 37 Sea Zone to 42 Sea Zone
                2 transports moved from 42 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 64 Sea Zone to 89 Sea Zone
                7 submarines moved from 70 Sea Zone to 83 Sea Zone
                1 cruiser and 3 destroyers moved from 26 Sea Zone to 64 Sea Zone

    Place Units - ANZAC
                3 armour placed in French Indo China
                1 armour and 2 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 20

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 21

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 carriers, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
                1 armour moved from Eire to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                2 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 7 transports moved from 109 Sea Zone to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                2 battleships, 2 cruisers, 5 destroyers, 4 fighters and 5 submarines moved from 109 Sea Zone to 91 Sea Zone
                2 bombers moved from United Kingdom to Morocco
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 108 Sea Zone
                3 bombers and 2 fighters moved from United Kingdom to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
                3 mech_infantrys moved from Persia to Trans-Jordan
                1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                1 bomber moved from Novosibirsk to Trans-Jordan

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 armour, 1 artillery, 2 battleships, 5 bombers, 2 cruisers, 6 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 7 transports
                    ANZAC defend with 3 submarines; British defend with 2 battleships and 1 cruiser; Americans defend with 5 carriers, 2 cruisers, 10 fighters and 5 transports
                        Germans roll dice for 5 submarines in 91 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 3 carriers owned by the Americans
                        Germans roll dice for 2 battleships, 5 bombers, 2 cruisers, 6 destroyers, 7 fighters, 1 tactical_bomber and 7 transports in 91 Sea Zone, round 2 :  7/23 hits
                    Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the British
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 10 fighters in 91 Sea Zone, round 2 :  4/10 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 2 battleships, 5 carriers, 3 cruisers and 5 transports in 91 Sea Zone, round 2 :  5/10 hits
                        3 destroyers owned by the Germans, 3 submarines owned by the ANZAC and 5 submarines owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 battleships, 5 bombers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 7 transports in 91 Sea Zone, round 3 :  10/20 hits
                        Americans roll dice for 2 battleships, 5 carriers, 3 cruisers, 10 fighters and 5 transports in 91 Sea Zone, round 3 :  11/20 hits
                        2 fighters owned by the Americans, 1 cruiser owned by the British, 5 carriers owned by the Americans, 1 tactical_bomber owned by the Germans, 2 cruisers owned by the Americans, 3 destroyers owned by the Germans and 7 fighters owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 battleships, 5 bombers, 2 cruisers and 7 transports in 91 Sea Zone, round 4 :  6/9 hits
                        Americans roll dice for 2 battleships, 8 fighters and 5 transports in 91 Sea Zone, round 4 :  3/10 hits
                        6 fighters owned by the Americans, 1 bomber owned by the Germans and 2 cruisers owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 battleships, 4 bombers and 7 transports in 91 Sea Zone, round 5 :  6/6 hits
                        Americans roll dice for 2 battleships, 2 fighters and 5 transports in 91 Sea Zone, round 5 :  3/4 hits
                        2 fighters owned by the Americans, 1 bomber owned by the Germans, 2 transports owned by the Americans, 2 battleships owned by the British and 2 battleships owned by the Germans lost in 91 Sea Zone
                        3 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 3 bombers and 7 transports remaining. Battle score for attacker is 62
                    Casualties for ANZAC: 3 submarines
                    Casualties for Germans: 2 battleships, 2 bombers, 2 cruisers, 6 destroyers, 7 fighters, 5 submarines and 1 tactical_bomber
                    Casualties for British: 2 battleships and 1 cruiser
                    Casualties for Americans: 5 carriers, 2 cruisers, 10 fighters and 5 transports
                Battle in Gibraltar
                Battle in Morocco
                    Germans attack with 1 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys
                    Americans defend with 2 armour, 2 artilleries and 6 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys in Morocco, round 2 :  4/12 hits
                        Americans roll dice for 2 armour, 2 artilleries and 6 infantry in Morocco, round 2 :  6/10 hits
                        6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Morocco
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 2 mech_infantrys in Morocco, round 3 :  4/6 hits
                        Americans roll dice for 2 armour, 2 artilleries and 2 infantry in Morocco, round 3 :  2/6 hits
                        2 artilleries owned by the Americans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Morocco
                        Germans roll dice for 1 armour, 1 artillery and 2 bombers in Morocco, round 4 :  4/4 hits
                        Americans roll dice for 2 armour in Morocco, round 4 :  0/2 hits
                        2 armour owned by the Americans lost in Morocco
                    Germans win, taking Gibraltar from British, taking Morocco from Americans with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 6 infantry and 2 mech_infantrys
                    Casualties for Americans: 2 armour, 2 artilleries and 6 infantry
                Battle in 108 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    British defend with 1 cruiser
                        Germans roll dice for 1 bomber and 1 fighter in 108 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 108 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 108 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Trans-Jordan
                    Germans attack with 2 armour, 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 4 infantry; Americans defend with 2 armour and 1 artillery
                        Germans roll dice for 2 armour, 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  3/12 hits
                        Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Trans-Jordan, round 2 :  3/8 hits
                        3 infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 :  3/9 hits
                        Americans roll dice for 2 armour, 2 artilleries and 1 infantry in Trans-Jordan, round 3 :  2/5 hits
                        1 infantry owned by the British, 1 artillery owned by the Americans, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 4 :  2/7 hits
                        Americans roll dice for 2 armour in Trans-Jordan, round 4 :  2/2 hits
                        2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from Americans with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 7 mech_infantrys
                    Casualties for British: 1 artillery and 4 infantry
                    Casualties for Americans: 2 armour and 1 artillery

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from 108 Sea Zone to United Kingdom
                2 bombers moved from Morocco to Southern France
                3 bombers moved from 91 Sea Zone to United Kingdom
                5 mech_infantrys moved from Southern Italy to Yugoslavia
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
                1 bomber moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                2 armour, 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Novosibirsk to Timguska
                2 mech_infantrys moved from Vologda to Timguska
                3 armour, 4 mech_infantrys and 1 tactical_bomber moved from Timguska to Yenisey
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                1 armour and 2 mech_infantrys moved from Novgorod to Vologda
                1 infantry moved from Samara to Novosibirsk
                3 infantry moved from Russia to Samara

    Place Units - Germans
                3 carriers placed in 109 Sea Zone
                3 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2
                Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 3 armour, 5 mech_infantrys and 1 tactical_bomber
        Timguska : 1 flag, 2 artilleries, 2 infantry and 2 mech_infantrys
        Trans-Jordan : 1 flag, 2 armour
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 1 fighter and 1 harbour
        Morocco : 1 flag, 1 armour and 1 artillery
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Southern France : 2 bombers
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 factory_major
        Norway : 1 factory_minor
        Southern Italy : 2 aaGuns and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 infantry
        Vologda : 1 flag, 1 armour and 2 mech_infantrys
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 armour and 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 3 infantry
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 5 carriers and 1 transport
        Greece : 1 flag
        Iraq : 1 bomber
        Northwest Persia : 1 armour and 2 mech_infantrys
        Persia : 1 flag, 2 aaGuns, 4 armour, 7 artilleries, 1 factory_minor, 1 fighter, 10 infantry, 12 mech_infantrys and 1 tactical_bomber
        Yugoslavia : 5 mech_infantrys
        91 Sea Zone : 1 armour, 1 artillery and 7 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 76 / 101
        Russians : 4 / 0
        Japanese : 8 / 6
        Americans : 60 / 88
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 24 / 25
        ANZAC : 26 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Place Units - Japanese
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2,2,5,6,1,1,4,5,4,3,5,3,4,3,2,1,1,3,5,3,1,5,6,5
                Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 5 tactical_bombers
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        Persia : 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 76 / 101
        Russians : 4 / 0
        Japanese : 8 / 0
        Americans : 60 / 88
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 24 / 25
        ANZAC : 26 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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