@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Dawgoneit +12 Allies -VS- Soul Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries moved from Anhwe to Shantung
2 artilleries moved from Anhwe to Shantung
1 artillery moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Kiangsu
1 artillery and 8 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Chinese attack with 7 artilleries and 8 infantry
Japanese defend with 2 artilleries, 1 factory_minor and 4 infantry
Chinese win, taking Shantung from Japanese with 7 artilleries and 6 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for Chinese: 2 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - British
British repair 9 damage on 1 factory_major; Remaining resources: 24 PUs;
British buy 2 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 aaGun and 1 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
2 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Burma to West India
1 aaGun moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Yunnan to Szechwan
8 armour and 1 mech_infantry moved from Anhwe to Shensi
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 destroyer placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
2 aaGuns moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 artillery and 3 infantry moved from Caucasus to Kazakhstan
3 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Northwest PersiaPlace Units - Italians
1 artillery and 2 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 1 armour, 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Southern France: 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 armour
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in RostovTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Kazakhstan : 1 artillery and 3 infantry
Trans-Jordan : 1 artillery and 2 infantry
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Rostov : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Volgograd : 3 infantry
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
99 Sea Zone : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 2 aaGuns, 3 infantry and 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 69 / 96
Russians : 4 / 0
Japanese : 8 / 6
Americans : 62 / 87
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 18 / 23
Italians : 21 / 26
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 armour and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
3 armour moved from Szechwan to Kazakhstan
1 artillery moved from Szechwan to Sikang
1 tactical_bomber moved from Shan State to Eastern Persia -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Syria to Egypt
5 bombers and 2 tactical_bombers moved from Iraq to Egypt
1 fighter moved from Southern Italy to Egypt
1 submarine moved from 104 Sea Zone to 103 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 104 Sea Zone to 103 Sea Zone
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 103 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 103 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Egypt
Germans attack with 1 armour, 5 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery, 1 harbour, 2 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 5 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 5/10 hits
British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Egypt, round 2 : 1/5 hits
2 infantry owned by the British, 2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 1 armour, 5 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrysNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Caucasus to Persia
3 artilleries and 3 infantry moved from Northwest Persia to Iraq
1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
1 armour and 2 mech_infantrys moved from Evenkiyskiy to Novosibirsk
2 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Germany to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to 104 Sea Zone
3 fighters moved from 103 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 2 submarines moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Egypt to Trans-Jordan
5 bombers moved from Egypt to Persia
2 tactical_bombers moved from Egypt to IraqPlace Units - Germans
2 submarines placed in 110 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4
Germans collect 69 PUs (2 lost to blockades); end with 69 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 fighter
Egypt : 1 flag, 1 armour and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 armour, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Germany : 1 factory_major
Norway : 1 factory_minor
Southern Italy : 2 aaGuns, 1 armour, 1 infantry and 6 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 5 armour and 6 mech_infantrys
Vologda : 1 flag, 2 mech_infantrys
Volgograd : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 6 transports
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 4 aaGuns, 3 artilleries, 3 infantry and 2 tactical_bombers
Northwest Persia : 1 mech_infantry
Persia : 1 flag, 4 armour, 5 artilleries, 5 bombers, 1 factory_minor, 6 infantry and 8 mech_infantrys
103 Sea Zone : 1 submarine
Finland : 1 flag
110 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 4 submarinesProduction/PUs Summary :
Germans : 71 / 101
Russians : 4 / 0
Japanese : 8 / 6
Americans : 62 / 87
Chinese : 23 / 29
British : 28 / 30
UK_Pacific : 18 / 23
Italians : 21 / 26
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,2,5,3,5,5,5,6,1,5,5,1,5,4,6,1,1,3,4,3,3,4
Japanese collect 0 PUs (8 lost to blockades); end with 6 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 6 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
80 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 2 transports
Persia : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 71 / 101
Russians : 4 / 0
Japanese : 8 / 6
Americans : 62 / 87
Chinese : 23 / 29
British : 28 / 30
UK_Pacific : 18 / 23
Italians : 21 / 26
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
6 fighters moved from 91 Sea Zone to 103 Sea Zone
1 armour moved from Tobruk to Egypt
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Evenkiyskiy from Germans
1 armour moved from Yakut S.S.R. to Timguska
Americans take Timguska from Germans
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
6 fighters moved from 91 Sea Zone to 103 Sea Zone
1 armour moved from Tobruk to Egypt
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Evenkiyskiy from Germans
1 armour moved from Yakut S.S.R. to Timguska
Americans take Timguska from Germans
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to MarianasCombat - Americans
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 8 fighters in 103 Sea Zone, round 2 : 7/9 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Marianas
Battle in Egypt
Americans attack with 1 armour
Germans defend with 1 armour and 1 harbour
Americans roll dice for 1 armour in Egypt, round 2 : 0/1 hits
Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits
Americans roll dice for 1 armour in Egypt, round 3 : 1/1 hits
Germans roll dice for 1 armour in Egypt, round 3 : 0/1 hits
1 armour owned by the Germans lost in Egypt
Americans win, taking Marianas from Japanese, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 2 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Algeria to Tunisia
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
8 fighters moved from 103 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 armour moved from Yakut S.S.R. to Yenisey
3 armour moved from Buryatia to Yenisey
2 armour moved from Korea to Jehol
1 artillery moved from Korea to Manchuria
3 submarines moved from 36 Sea Zone to 6 Sea ZonePlace Units - Americans
1 cruiser, 2 destroyers and 3 transports placed in 101 Sea Zone
3 armour placed in Korea
2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Jehol : 2 armour
Marianas : 1 flag, 2 infantry
Manchuria : 1 artillery
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 7 armour
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
42 Sea Zone : 1 flag
22 Sea Zone : 1 transport
10 Sea Zone : 1 transport
6 Sea Zone : 5 carriers, 1 destroyer, 9 fighters and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Egypt : 1 armour
Morocco : 1 flag, 3 artilleries and 5 infantry
Algeria : 1 flag
Tunisia : 1 artillery and 3 infantry
Tobruk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Libya : 2 artilleries and 2 infantry
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
101 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
Brazil : 1 flag, 1 infantry
103 Sea Zone : 1 destroyer
91 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 67 / 101
Russians : 4 / 0
Japanese : 8 / 6
Americans : 64 / 89
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 18 / 23
Italians : 21 / 26
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.929
Median : 2.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Germans Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.818
Median : 2.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 7 artilleries and 6 infantry
Kiangsu : 1 artillery and 2 infantry
Shensi : 12 artilleries and 16 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 67 / 101
Russians : 4 / 0
Japanese : 8 / 6
Americans : 64 / 89
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 18 / 23
Italians : 21 / 26
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.929
Median : 2.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Germans Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.818
Median : 2.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Combat Move - British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
8 armour, 1 infantry and 3 mech_infantrys moved from Eastern Persia to West India
2 armour, 1 infantry and 2 mech_infantrys moved from India to West India
8 armour and 1 mech_infantry moved from Shensi to Novosibirsk
1 artillery and 1 infantry moved from Szechwan to Sikang -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Purchase Units - British
British repair 3 damage on 1 factory_major; Remaining resources: 18 PUs;
British buy 3 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
8 armour, 1 infantry and 3 mech_infantrys moved from Eastern Persia to West India
2 armour, 1 infantry and 2 mech_infantrys moved from India to West India
8 armour and 1 mech_infantry moved from Shensi to Novosibirsk
1 artillery and 1 infantry moved from Szechwan to SikangCombat - British
Battle in Novosibirsk
British attack with 8 armour and 1 mech_infantry
Germans defend with 5 armour and 6 mech_infantrys
British roll dice for 8 armour and 1 mech_infantry in Novosibirsk, round 2 : 5/9 hits
Germans roll dice for 5 armour and 6 mech_infantrys in Novosibirsk, round 2 : 2/11 hits
1 armour owned by the British, 1 mech_infantry owned by the British and 5 mech_infantrys owned by the Germans lost in Novosibirsk
British roll dice for 7 armour in Novosibirsk, round 3 : 3/7 hits
Germans roll dice for 5 armour and 1 mech_infantry in Novosibirsk, round 3 : 2/6 hits
2 armour owned by the British, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk
British roll dice for 5 armour in Novosibirsk, round 4 : 1/5 hits
Germans roll dice for 3 armour in Novosibirsk, round 4 : 1/3 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Novosibirsk
British roll dice for 4 armour in Novosibirsk, round 5 : 2/4 hits
Germans roll dice for 2 armour in Novosibirsk, round 5 : 0/2 hits
2 armour owned by the Germans lost in Novosibirsk
British win, taking Novosibirsk from Germans with 4 armour remaining. Battle score for attacker is 26
Casualties for Germans: 5 armour and 6 mech_infantrys
Casualties for British: 4 armour and 1 mech_infantryNon Combat Move - British
1 infantry moved from Kwangtung to Kwangsi
2 aaGuns moved from Yunnan to BurmaPlace Units - British
3 armour placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries and 5 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag
Sikang : 1 artillery and 1 infantry
Burma : 2 aaGuns
India : 1 airfield, 2 artilleries, 1 factory_upgrade, 1 harbour and 5 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
West India : 11 armour, 3 infantry and 6 mech_infantrys
Belgian Congo : 2 armour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 flag, 4 armour
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 aaGun
98 Sea Zone : 1 flag
91 Sea Zone : 2 battleships, 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 66 / 101
Russians : 4 / 0
Japanese : 8 / 6
Americans : 64 / 89
Chinese : 23 / 29
British : 31 / 31
UK_Pacific : 18 / 23
Italians : 21 / 26
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 16 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.590
Median : 4.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 61Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 4.040
Median : 4.000
Variance : 1.458
Standard Deviation : 1.208
Total rolls : 25British Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.480
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 25Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.818
Median : 2.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry and 1 mech_infantry moved from Persia to Eastern PersiaCombat - Italians
Battle in Eastern Persia
Italians attack with 3 infantry and 1 mech_infantry
ANZAC defend with 1 tactical_bomber; British defend with 1 aaGun
Italians roll dice for 3 infantry and 1 mech_infantry in Eastern Persia, round 2 : 0/4 hits
British roll dice for 1 aaGun and 1 tactical_bomber in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Eastern Persia
Italians roll dice for 2 infantry and 1 mech_infantry in Eastern Persia, round 3 : 0/3 hits
British roll dice for 1 aaGun and 1 tactical_bomber in Eastern Persia, round 3 : 0/1 hits
Italians roll dice for 2 infantry and 1 mech_infantry in Eastern Persia, round 4 : 0/3 hits
British roll dice for 1 aaGun and 1 tactical_bomber in Eastern Persia, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Eastern Persia
Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Persia, round 5 : 0/2 hits
British roll dice for 1 aaGun and 1 tactical_bomber in Eastern Persia, round 5 : 0/1 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Persia, round 6 : 0/2 hits
British roll dice for 1 aaGun and 1 tactical_bomber in Eastern Persia, round 6 : 1/1 hits
1 infantry owned by the Italians lost in Eastern Persia
1 mech_infantry owned by the Italians retreated to Persia
British win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Caucasus to Volgograd
2 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
3 infantry and 1 mech_infantry moved from Volgograd to SamaraPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Caucasus
3 infantry placed in RostovTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,4
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Trans-Jordan : 1 artillery and 2 infantry
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 armour
Northern Italy : 1 factory_minor
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Rostov : 1 flag, 1 factory_minor and 3 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Volgograd : 1 artillery and 4 infantry
Caucasus : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Samara : 3 infantry and 1 mech_infantry
99 Sea Zone : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 2 aaGuns, 1 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 66 / 101
Russians : 4 / 0
Japanese : 8 / 6
Americans : 64 / 89
Chinese : 23 / 29
British : 31 / 31
UK_Pacific : 18 / 23
Italians : 21 / 27
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 armour and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
5 submarines moved from 75 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
3 submarines moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from Sikang to Kazakhstan
ANZAC take Kazakhstan from Germans -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 armour and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
5 submarines moved from 75 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
3 submarines moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from Sikang to Kazakhstan
ANZAC take Kazakhstan from GermansCombat - ANZAC
Battle in 80 Sea Zone
ANZAC attack with 1 destroyer and 8 submarines
Japanese defend with 2 battleships, 2 carriers, 1 cruiser and 2 transports
ANZAC win, taking 80 Sea Zone from Neutral with 7 submarines remaining. Battle score for attacker is 84
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser and 2 transports
Casualties for ANZAC: 1 destroyer and 1 submarineNon Combat Move - ANZAC
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 2 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Szechwan to Burma
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Eastern Persia to West India
3 submarines moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
3 armour placed in French Indo China
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 27 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 3 infantry, 7 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Persia to Eastern Persia
1 submarine moved from 110 Sea Zone to 108 Sea Zone
Germans take 109 Sea Zone from British
1 submarine moved from 108 Sea Zone to 103 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to 104 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
2 armour moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
3 armour, 2 artilleries, 7 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to 103 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Iraq to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Persia to NovosibirskCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 103 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters in 103 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 103 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Germans attack with 3 armour, 2 artilleries and 7 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Germans roll dice for 2 battleships and 2 cruisers in United Kingdom, round 2 : 4/4 hits
Germans roll dice for 3 armour, 2 artilleries and 7 infantry in United Kingdom, round 2 : 3/12 hits
British roll dice for 5 aaGuns, 3 artilleries, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/22 hits
2 infantry owned by the French, 6 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 2 artilleries and 1 infantry in United Kingdom, round 3 : 3/6 hits
British roll dice for 3 artilleries, 16 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/20 hits
3 infantry owned by the British, 1 infantry owned by the Germans, 2 armour owned by the Germans and 2 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour in United Kingdom, round 4 : 1/1 hits
British roll dice for 3 artilleries, 13 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/17 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in United Kingdom
British win with 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 armour, 2 artilleries and 7 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns and 4 infantry
Battle in Eastern Persia
Germans attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Kazakhstan
Germans attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Germans roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the ANZAC lost in Kazakhstan
Germans win, taking Kazakhstan from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Germans attack with 2 armour, 1 bomber and 5 mech_infantrys
British defend with 4 armour
Germans roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Novosibirsk, round 2 : 1/8 hits
British roll dice for 4 armour in Novosibirsk, round 2 : 2/4 hits
1 armour owned by the British and 2 mech_infantrys owned by the Germans lost in Novosibirsk
Germans roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Novosibirsk, round 3 : 0/6 hits
British roll dice for 3 armour in Novosibirsk, round 3 : 1/3 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Novosibirsk, round 4 : 3/5 hits
British roll dice for 3 armour in Novosibirsk, round 4 : 1/3 hits
3 armour owned by the British and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from British with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 4 mech_infantrys
Casualties for British: 4 armourNon Combat Move - Germans
1 bomber moved from Novosibirsk to Russia
1 infantry moved from Russia to Samara
2 artilleries and 1 infantry moved from Volgograd to Samara
1 tactical_bomber moved from Kazakhstan to Samara
1 armour and 2 mech_infantrys moved from Ukraine to Russia
3 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Northwest Persia to Volgograd
3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
2 aaGuns moved from Iraq to Trans-Jordan
2 aaGuns moved from Iraq to Persia
4 bombers moved from Persia to Western Germany
3 fighters moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 104 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Russia
3 infantry placed in Western Germany
2 artilleries placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 2 mech_infantrys placed in Persia
1 destroyer and 1 submarine placed in 110 Sea Zone
2 transports placed in 113 Sea Zone
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,2,5,6,2,4,1,5,2,4,4,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,2
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 2 aaGuns, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 2 artilleries, 6 bombers, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Germany : 1 factory_major
Norway : 1 factory_minor
Southern Italy : 2 aaGuns, 1 infantry and 5 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor and 4 mech_infantrys
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 2 armour and 1 mech_infantry
Vologda : 1 flag, 3 mech_infantrys
Volgograd : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 2 artilleries, 2 infantry and 1 tactical_bomber
113 Sea Zone : 2 transports
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Eastern Persia : 1 flag, 1 infantry
Persia : 1 flag, 2 aaGuns, 4 armour, 6 artilleries, 1 factory_minor, 5 infantry and 10 mech_infantrys
103 Sea Zone : 1 submarine
Finland : 1 flag
110 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines and 6 transportsProduction/PUs Summary :
Germans : 67 / 90
Russians : 4 / 0
Japanese : 8 / 6
Americans : 64 / 89
Chinese : 23 / 29
British : 30 / 31
UK_Pacific : 18 / 23
Italians : 21 / 27
ANZAC : 26 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 18
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,6,2,4,4,3,6,6,6,3,2,6,6,5,5,3,6,5,3,6,2,5,5,5,2,3,3,5
Japanese collect 0 PUs (8 lost to blockades); end with 6 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 6 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Persia : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 67 / 90
Russians : 4 / 0
Japanese : 8 / 6
Americans : 64 / 89
Chinese : 23 / 29
British : 30 / 31
UK_Pacific : 18 / 23
Italians : 21 / 27
ANZAC : 26 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 18
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Evenkiyskiy to Nenetsia
Americans take Urals from Germans
Americans take Nenetsia from Germans
1 armour moved from Yenisey to Urals
6 armour moved from Yenisey to Kansu
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from 91 Sea Zone to 103 Sea Zone





