So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Malaya to Shan State
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Do you want to submerge the Russian submarine in sea zone 113.
Yes please. Thank you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
3 submarines moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 bomber moved from Romania to Novgorod
1 bomber moved from Romania to Volgograd
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 transport
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Battle in 115 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 cruiser
Germans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining with 3 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 bomber moved from Novgorod to Romania
1 bomber moved from Volgograd to Romania
1 aaGun moved from Slovakia Hungary to Eastern Poland
5 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
3 armour and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
1 aaGun moved from Poland to Eastern Poland
4 armour and 4 mech_infantrys moved from Southern France to Yugoslavia
1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France
5 infantry moved from Holland Belgium to Normandy Bordeaux
5 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
4 fighters and 4 tactical_bombers moved from Poland to Romania
Place Units - Germans
3 infantry placed in Southern France
1 aaGun placed in Normandy Bordeaux
2 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
3 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 46 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians repair 0 damage on 1 factory_minor; Remaining resources: 34 PUs;
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Karelia
1 fighter moved from Ukraine to Baltic States
1 tactical_bomber moved from Ukraine to Baltic States
3 armour moved from Belarus to Karelia
2 infantry moved from Novgorod to Karelia
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Karelia
Russians attack with 3 armour, 1 fighter and 2 infantry
Germans defend with 5 infantry
Russians win, taking Karelia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 5 infantry
Casualties for Russians: 2 armour and 2 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians winGermans win with 1 battleship, 1 cruiser and 1 transport remaining, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Russia
1 aaGun, 4 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Bryansk
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Karelia to Novgorod
1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Volgograd to Tambov
2 aaGuns and 18 infantry moved from Buryatia to Sakha
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Do you want to scramble in sea zone 23?
Which units would you like to take as casualties first in the Hawaiian Islands?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_major and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Yunnan to Kweichow
2 bombers moved from Yunnan to India
4 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
5 infantry moved from Hopei to Kweichow
3 artilleries moved from Hopei to Kweichow
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
3 carriers moved from 33 Sea Zone to 26 Sea Zone
4 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
4 artilleries and 8 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Kweichow
Japanese attack with 4 artilleries, 4 fighters, 8 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 4 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 4 fighters, 4 tactical_bombers and 6 transports
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 tactical_bombers and 6 transports remaining. Battle score for attacker is 116
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Battle in Hawaiian Islands
Japanese attack with 4 artilleries and 8 infantry
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 4 fighters, 1 harbour and 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_major and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Yunnan to Kweichow
2 bombers moved from Yunnan to India
4 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
5 infantry moved from Hopei to Kweichow
3 artilleries moved from Hopei to Kweichow
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
3 carriers moved from 33 Sea Zone to 26 Sea Zone
4 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
4 artilleries and 8 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Kweichow
Japanese attack with 4 artilleries, 4 fighters, 8 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 4 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 4 fighters, 4 tactical_bombers and 6 transports
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 tactical_bombers and 6 transports remaining. Battle score for attacker is 116
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Battle in Hawaiian Islands
Japanese attack with 4 artilleries and 8 infantry
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 4 fighters, 1 harbour and 5 infantry
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 4 artilleries and 8 infantry
Casualties for Americans: 2 aaGuns, 1 artillery, 1 fighter and 5 infantry
Non Combat Move - Japanese
2 bombers moved from India to Kiangsi
4 fighters moved from Kweichow to Kiangsi
3 tactical_bombers moved from Kweichow to Kiangsi
1 aaGun moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Kiangsi
1 armour moved from Jehol to Kiangsi
1 tactical_bomber moved from Japan to Kiangsi
Place Units - Japanese
1 factory_major placed in Korea
1 destroyer placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Guam to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Hawaiian Islands to Korea
Combat - Americans
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Korea causes 8 damage total.
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 45 Sea Zone to Philippines
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Alaska
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 bomber moved from Korea to Sakha
Place Units - Americans
1 fighter placed in Western United States
1 bomber placed in Western United States
1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Americans undo move 3.
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2,3,3,5,6,2,6,1,6,3,6,5,6,1,4,3,1,6,1,1,4,4,4
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
8 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Burma to Yunnan
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 3 damage on 1 factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 tactical_bomber moved from Egypt to Kenya
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
2 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
1 fighter moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
2 fighters moved from Egypt to Libya
1 bomber moved from Gibraltar to Libya
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in Kenya
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Libya
British attack with 1 armour, 1 bomber and 2 fighters
Italians defend with 1 artillery and 1 infantry
British win, taking Libya from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
1 infantry owned by the British retreated to Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Libya to Tunisia
1 bomber moved from Libya to Tunisia
1 aaGun moved from Algeria to Tunisia
2 infantry moved from Alexandria to Egypt
1 carrier, 3 cruisers and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Kenya to 81 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Iraq to Egypt
2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 2 tactical_bombers moved from Burma to Yunnan
4 infantry moved from India to Burma
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 armour and 1 artillery placed in Egypt
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
UK_Pacific collect 22 PUs (3 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Shan State to Yunnan
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 unit repaired.
3 submarines moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Baltic States
3 armour and 3 mech_infantrys moved from Germany to Baltic States
5 artilleries moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
8 armour and 5 mech_infantrys moved from Eastern Poland to Baltic States
3 armour moved from Romania to Baltic States
2 bombers moved from Romania to Belarus
2 tactical_bombers moved from Romania to Ukraine
2 tactical_bombers moved from Romania to Western Ukraine
2 fighters moved from Romania to Ukraine
2 fighters moved from Romania to Western Ukraine
1 fighter moved from Romania to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 14 armour, 5 artilleries, 1 infantry and 8 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 14 armour, 5 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 4 submarines and 1 transport
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Non Combat Move - Germans
4 infantry moved from Bulgaria to Romania
4 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
2 bombers moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
2 fighters moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Ukraine to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Holland Belgium to Western Germany
Place Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
2 infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 50 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 3 damage on 1 factory_minor; Remaining resources: 38 PUs;
Russians buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Finland to Karelia
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Western Ukraine
1 fighter moved from Novgorod to Ukraine
1 armour moved from Northwest Persia to Iraq
2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 2 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Tambov to Bryansk
7 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Russia to Yakut S.S.R.
Place Units - Russians
1 bomber placed in Russia
1 infantry placed in Novgorod
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_major; Remaining resources: 27 PUs; 6 SuicideAttackTokens;
Japanese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 bombers moved from Kiangsi to Szechwan
4 artilleries moved from Kweichow to Shensi
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
Combat - Japanese
Battle in Shensi
Japanese attack with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 bombers moved from Szechwan to Suiyuyan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shantung
1 fighter and 1 tactical_bomber moved from Kwangtung to Shantung
1 infantry moved from Manchuria to Jehol
9 infantry moved from Korea to Manchuria
2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 tactical_bombers and 6 transports moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
Place Units - Japanese
6 artilleries and 1 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total