this makes me wonder again how much the axis advantage in victory conditions affects the games overall balance; that the axis can win with less than a full victory, whereas the allies basically need what amounts to a total military victory.
Witt(Allies12) vs dJensen(Axis)1942 2ndEd
-
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 3 damage on 1 factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 3 damage on 1 factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 1 infantry
Germans defend with 2 armour, 1 bomber and 1 factory
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 bomber
Casualties for Russians: 2 fighters and 1 infantryNon Combat Move - Russians
1 artillery moved from Novosibirsk to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Caucasus : 1 factory
Russia : 2 aaGuns, 4 artilleries, 1 factory and 25 infantry
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 39 / 46
British : 38 / 38
Japanese : 32 / 32
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Karelia S.S.R. to Evenki National Okrug
Germans take Archangel from Russians
Germans take Evenki National Okrug from Russians
1 bomber moved from Germany to Caucasus
1 fighter moved from West Russia to Caucasus
2 artilleries and 2 infantry moved from West Russia to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 3 armour; Russians defend with 1 factory
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 3 armourNon Combat Move - Germans
1 fighter moved from Caucasus to Karelia S.S.R.
1 infantry moved from West Russia to Archangel
1 bomber moved from Caucasus to Germany
1 artillery moved from Poland to Belorussia
1 aaGun moved from Belorussia to Karelia S.S.R.
1 aaGun moved from Italy to Germany
2 artilleries moved from Germany to Poland
3 infantry moved from Germany to Poland
6 infantry moved from Italy to Germany
4 infantry moved from Italy to France
4 artilleries moved from West Russia to Karelia S.S.R.
8 armour moved from West Russia to Karelia S.S.R.
11 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from Germany to FrancePlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery, 2 fighters and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from India to Yunnan
1 armour moved from Kazakh S.S.R. to Szechwan
Americans take Szechwan from Japanese
1 armour moved from Szechwan to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from Persia to Caucasus
1 artillery moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to Yunnan
1 infantry moved from Norway to Finland
British take Finland from Germans -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from India to Yunnan
1 armour moved from Kazakh S.S.R. to Szechwan
Americans take Szechwan from Japanese
1 armour moved from Szechwan to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from Persia to Caucasus
1 artillery moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to Yunnan
1 infantry moved from Norway to Finland
British take Finland from GermansCombat - British
Battle in Yunnan
British attack with 3 armour and 1 fighter
Japanese defend with 2 armour
British win, taking Yunnan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour
Casualties for British: 2 armour
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 factory
British win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Caucasus to Russia
1 armour moved from Egypt to Persia
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Yunnan to Burma
1 armour moved from Persia to Sinkiang
1 armour moved from Persia to Szechwan
1 armour and 1 infantry moved from 6 Sea Zone to Norway
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 6 Sea Zone to NorwayPlace Units - British
1 artillery and 4 infantry placed in United Kingdom
1 armour and 1 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - British
British collect 41 PUs; end with 41 PUs totalTerritory Summary for British :
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 3 transports
Algeria : 1 flag
Burma : 1 fighter and 2 infantry
Caucasus : 1 artillery
Egypt : 1 armour, 1 factory and 1 infantry
Finland : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag
India : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Kwangtung : 1 flag, 1 armour
Libya : 1 flag
Morocco : 1 flag
New Zealand : 1 infantry
Norway : 1 flag, 1 aaGun, 3 armour, 1 artillery and 4 infantry
Persia : 1 armour
Russia : 1 fighter
Sinkiang : 1 armour
Szechwan : 1 armour
United Kingdom : 2 artilleries, 1 factory and 4 infantry
Western Australia : 1 infantry
Yunnan : 1 armourProduction/PUs Summary :
Russians : 18 / 20
Germans : 40 / 45
British : 41 / 41
Japanese : 28 / 32
Americans : 41 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 destroyer moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Anhwei to Kwangtung
3 fighters moved from 60 Sea Zone to 51 Sea Zone
1 bomber moved from Japan to Kwangtung
1 bomber moved from Japan to KwangtungCombat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 bombers and 1 infantry
British defend with 1 armour
retreated to Kwangtung
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Manchuria to Anhwei
1 artillery and 1 infantry moved from Manchuria to Kiangsu
2 fighters moved from 51 Sea Zone to 60 Sea Zone
1 destroyer moved from 60 Sea Zone to 50 Sea Zone
1 carrier moved from 60 Sea Zone to 49 Sea Zone
1 bomber moved from Kwangtung to Manchuria
1 bomber moved from Kwangtung to JapanPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 fighter placed in Japan
1 destroyer placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 28 PUs; end with 29 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Western United States to 60 Sea Zone
1 bomber moved from French Indo-China Thailand to 60 Sea Zone
1 bomber moved from Wake Island to 60 Sea Zone
1 fighter moved from 44 Sea Zone to 60 Sea Zone
1 fighter moved from 44 Sea Zone to 60 Sea Zone
1 destroyer moved from 44 Sea Zone to 49 Sea Zone
1 battleship moved from 44 Sea Zone to 49 Sea Zone
1 cruiser moved from 44 Sea Zone to 49 Sea Zone
1 cruiser moved from 44 Sea Zone to 49 Sea Zone
1 armour moved from Solomon Islands to 44 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 armour, 2 artilleries, 1 carrier, 4 infantry and 4 transports moved from 44 Sea Zone to 49 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from 49 Sea Zone to New Guinea
1 infantry moved from Norway to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Western United States to 60 Sea Zone
1 bomber moved from French Indo-China Thailand to 60 Sea Zone
1 bomber moved from Wake Island to 60 Sea Zone
1 fighter moved from 44 Sea Zone to 60 Sea Zone
1 fighter moved from 44 Sea Zone to 60 Sea Zone
1 destroyer moved from 44 Sea Zone to 49 Sea Zone
1 battleship moved from 44 Sea Zone to 49 Sea Zone
1 cruiser moved from 44 Sea Zone to 49 Sea Zone
1 cruiser moved from 44 Sea Zone to 49 Sea Zone
1 armour moved from Solomon Islands to 44 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 armour, 2 artilleries, 1 carrier, 4 infantry and 4 transports moved from 44 Sea Zone to 49 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from 49 Sea Zone to New Guinea
1 infantry moved from Norway to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from GermansCombat - Americans
Battle in 60 Sea Zone
Americans attack with 4 bombers and 2 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the Japanese
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 3 bombers and 2 fighters
Battle in 49 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 transports
Japanese defend with 1 carrier
Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 carrier
Battle in New Guinea
Americans attack with 1 armour, 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from 60 Sea Zone to Wake Island
2 destroyers moved from 56 Sea Zone to 53 Sea Zone
1 destroyer moved from 53 Sea Zone to 44 Sea Zone
1 destroyer moved from 53 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 destroyer and 1 transport placed in 56 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs totalTerritory Summary for Americans :
2 Sea Zone : 1 transport
6 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
44 Sea Zone : 2 destroyers
49 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 transports
56 Sea Zone : 1 destroyer and 1 transport
Eastern Canada : 2 infantry
Eastern United States : 1 aaGun, 1 factory and 1 infantry
Iwo Jima : 1 flag
New Guinea : 1 flag, 1 armour, 2 artilleries and 4 infantry
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 artillery
Russia : 1 fighter
Solomon Islands : 1 flag
Trans-Jordan : 1 fighter
Wake Island : 1 flag, 1 bomber
Western United States : 1 aaGun, 2 bombers, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 18 / 20
Germans : 38 / 45
British : 41 / 41
Japanese : 27 / 29
Americans : 44 / 44 -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 artillery moved from Russia to Archangel -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 artillery moved from Russia to ArchangelCombat - Russians
Battle in West Russia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking West Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Caucasus
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Novosibirsk
12 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.Place Units - Russians
1 armour, 2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Archangel : 1 artillery and 2 infantry
Caucasus : 1 aaGun, 1 factory and 12 infantry
Kazakh S.S.R. : 1 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 1 armour, 4 artilleries, 1 factory and 8 infantry
Vologda : 1 infantry
West Russia : 1 flag, 1 artillery and 1 infantry
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 35 / 45
British : 41 / 41
Japanese : 27 / 29
Americans : 44 / 44





