Bold vrs Zhuk (allies +13)

  • 16 15 10

    Eek forgot Samara.  At least I rolled well :).

  • 12

    oh you forgot the uk units there?  i don’t think it will matter.  I don’t believe you can take a victory city before I11 unless i’m missing something big.

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from Kiangsu to Yunnan
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 carrier, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from Caroline Islands to 20 Sea Zone
                1 tactical_bomber moved from Queensland to Philippines
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 2 infantry
                    Italians defend with 1 harbour and 1 mech_infantry
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry
                Battle in Kwangsi
                Battle in Yunnan
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 infantry
                    ANZAC win, taking Kwangsi from Japanese with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                Battle in Formosa

    Non Combat Move - ANZAC
                1 aaGun moved from Kiangsu to Anhwe
                2 fighters moved from Yunnan to Kweichow
                1 cruiser and 2 destroyers moved from 21 Sea Zone to 20 Sea Zone
                1 carrier moved from 21 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                2 fighters and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 76 PUs;
                Germans buy 4 fighters and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Vyborg to Norway
                      Germans take Norway from British
                1 infantry moved from Western Germany to Denmark
                      Germans take Denmark from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British

    Combat - Germans

    Non Combat Move - Germans
                4 bombers and 2 tactical_bombers moved from Germany to France
                3 infantry moved from Germany to Poland
                3 aaGuns and 15 infantry moved from Western Germany to France
                1 aaGun moved from Germany to Poland
                2 fighters and 9 tactical_bombers moved from Belarus to Germany
                1 bomber moved from Novgorod to France
                1 tactical_bomber moved from Novgorod to France
                1 mech_infantry moved from Vyborg to Archangel
                3 mech_infantrys moved from Vyborg to Belarus
                1 mech_infantry moved from Tambov to Smolensk
                1 aaGun, 15 armour, 31 artilleries, 37 infantry and 40 mech_infantrys moved from Tambov to Russia
                3 armour moved from Ukraine to Russia
                1 aaGun moved from Rostov to Bryansk
                1 transport moved from 81 Sea Zone to 95 Sea Zone

    Place Units - Germans
                3 fighters placed in France
                1 fighter and 2 infantry placed in Russia
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                2 artilleries and 3 infantry moved from Vologda to Samara
                1 armour moved from Vologda to Urals
                      Russians take Urals from Italians
                1 armour moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Italians
                1 armour moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Italians
                1 armour moved from Novosibirsk to Timguska
                      Russians take Timguska from Italians
                3 artilleries and 96 infantry moved from Vologda to Archangel
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 artilleries and 3 infantry
                    Italians defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Samara from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 armour and 2 mech_infantrys
                Battle in Archangel
                    Russians attack with 3 artilleries and 96 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 3 artilleries and 96 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                6 aaGuns moved from Vologda to Archangel
                3 mech_infantrys moved from Vologda to Kansu
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kansu

    Turn Complete - Russians

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Shan State to 37 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Japanese take French Equatorial Africa from British
                1 infantry moved from Egypt to Alexandria
                      Japanese take Alexandria from British
                1 infantry moved from Kazakhstan to Novosibirsk
                      Japanese take Novosibirsk from Russians
                5 fighters moved from Japan to Korea
                2 infantry moved from Shan State to French Indo China

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 2 infantry
                    Americans defend with 1 factory_minor and 1 mech_infantry
                    Japanese win, taking French Indo China from Americans with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Korea
                    Japanese attack with 5 fighters
                    Americans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Japanese win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport; Americans defend with 9 submarines
                    9 submarines owned by the Americans Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 37 Sea Zone to India
                2 aaGuns and 3 infantry moved from West India to India
                4 fighters moved from Korea to Japan
                1 bomber moved from Kazakhstan to Germany
                13 fighters and 7 tactical_bombers moved from Kazakhstan to Slovakia Hungary
                1 fighter moved from Slovakia Hungary to Germany
                1 tactical_bomber moved from Slovakia Hungary to Germany
                1 infantry moved from Northern Italy to France
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Slovakia Hungary to Germany
                11 fighters and 6 tactical_bombers moved from Slovakia Hungary to Poland

    Place Units - Japanese
                1 bomber placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,6,2,3,4,1,2,3,6,5,1,6,2,2,3,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,5,1,4,6,2,4,2,4,6,4,5,5,6,4,6,1,4,5,3,3,4,1,1,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,1,1,6,2,4,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,6,2,3,3,4,5,6,4,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
                Japanese collect 6 PUs (16 lost to blockades); end with 7 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 12 PUs

  • 12

    i assume you were hoping i would forget that poland is a victory city - and people certainly do that sometimes.  good game zhuk, great to have you back.  playoff time soon!

  • 16 15 10

    @Boldfresh:

    i assume you were hoping i would forget that poland is a victory city - and people certainly do that sometimes.  good game zhuk, great to have you back.  playoff time soon!

    GG very well played.  I knew I was cooked many rounds ago; however I wanted a little practice with Allies.  Gj keeping the petal to the metal.

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