Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
Helmutpower (Allies +10) vrs Zhukov4 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Archangel
Russians take Archangel from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
11 infantry moved from Korea to Manchuria
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from ItaliansCombat - Russians
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 2 infantry
Russians roll dice for 11 infantry in Manchuria, round 2 : 2/1 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 artilleries and 1 infantry moved from Vologda to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Tambov
1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Karelia to RussiaPlace Units - Russians
2 fighters and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsProduction/PUs Summary :
Germans : 34 / 43
Russians : 37 / 49
Japanese : 58 / 67
Americans : 57 / 78
Chinese : 3 / 5
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 21 / 40
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
3 fighters and 2 tactical_bombers moved from Jehol to Manchuria
2 bombers moved from Shensi to Manchuria
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 battleship moved from 37 Sea Zone to 19 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
2 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 artilleries moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
3 fighters moved from Philippines to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
2 fighters and 2 tactical_bombers moved from Shensi to Shan State
1 tactical_bomber moved from Philippines to Shan State
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 carrier and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 5 infantry and 4 tactical_bombers
Russians defend with 10 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 4 infantry
Casualties for Russians: 10 infantry
Battle in Burma
Japanese attack with 3 armour, 3 artilleries, 10 infantry and 4 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 3 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
3 fighters and 2 tactical_bombers moved from Manchuria to Kweichow
2 bombers moved from Manchuria to Anhwe
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea ZonePlace Units - Japanese
1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in French Indo China
1 transport placed in 6 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Korea to Manchuria
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Denmark
1 fighter moved from Gibraltar to 112 Sea Zone
4 fighters moved from Korea to Manchuria
1 bomber moved from United Kingdom to 112 Sea Zone -
I need your scramble order in SZ112
And I’ll be out for the week end!
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no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Korea to Manchuria
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Denmark
1 fighter moved from Gibraltar to 112 Sea Zone
4 fighters moved from Korea to Manchuria
1 bomber moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in Denmark
Battle in Manchuria
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Manchuria, round 2 : 2/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Denmark from Germans, taking Manchuria from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 fighters moved from Manchuria to Korea
1 bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Norway
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
2 transports placed in 10 Sea Zone
3 infantry placed in Korea
1 artillery and 1 infantry placed in Western United States
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,3,6
Americans collect 59 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 32 / 43
Russians : 34 / 49
Japanese : 62 / 71
Americans : 62 / 80
Chinese : 3 / 5
British : 30 / 36
UK_Pacific : 5 / 6
Italians : 18 / 40
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalProduction/PUs Summary :
Germans : 32 / 43
Russians : 34 / 49
Japanese : 62 / 71
Americans : 62 / 80
Chinese : 3 / 5
British : 30 / 36
UK_Pacific : 5 / 6
Italians : 18 / 40
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
2 fighters moved from 110 Sea Zone to Germany
3 fighters moved from United Kingdom to Germany
1 armour, 1 artillery and 4 infantry moved from 114 Sea Zone to Germany
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
3 infantry moved from West India to India -
OOL please!
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Eeek i miscalced that bad. aas, bmb, inf.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
2 fighters moved from 110 Sea Zone to Germany
3 fighters moved from United Kingdom to Germany
1 armour, 1 artillery and 4 infantry moved from 114 Sea Zone to Germany
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
3 infantry moved from West India to IndiaCombat - British
Battle in Germany
British attack with 1 armour, 1 artillery, 5 fighters and 4 infantry
Germans defend with 2 aaGuns, 1 factory_major and 9 infantry; Italians defend with 1 bomber
AA fire in Germany : 1/1 hits
1 fighter owned by the British lost in Germany
British roll dice for 1 armour, 1 artillery, 4 fighters and 4 infantry in Germany, round 2 : 3/1 hits
Germans roll dice for 2 aaGuns, 1 bomber and 9 infantry in Germany, round 2 : 3/1 hits
3 infantry owned by the British, 2 aaGuns owned by the Germans and 1 bomber owned by the Italians lost in Germany
British roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Germany, round 3 : 3/1 hits
Germans roll dice for 9 infantry in Germany, round 3 : 3/0 hits
1 infantry owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Germany
British roll dice for 1 armour and 3 fighters in Germany, round 4 : 2/0 hits
Germans roll dice for 6 infantry in Germany, round 4 : 2/0 hits
1 armour owned by the British, 2 infantry owned by the Germans and 1 fighter owned by the British lost in Germany
Germans win with 4 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 2 aaGuns and 5 infantry
Casualties for British: 1 armour, 1 artillery, 3 fighters and 4 infantry
Casualties for Italians: 1 bomber
2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Germany to Poland
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 32 / 43
Russians : 34 / 49
Japanese : 62 / 71
Americans : 62 / 80
Chinese : 3 / 5
British : 30 / 30
UK_Pacific : 5 / 5
Italians : 18 / 40
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
survived@! close call that.
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survived@! close call that.
It’s was close… A last chance for me to win I think… Lets continue but i think you does everything it takes to win! You are real better than me in that game!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to Denmark
1 artillery and 4 infantry moved from Western Germany to Denmark
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
Italians take Rostov from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Smolensk to Eastern Poland
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Holland Belgium to Western GermanyCombat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Denmark
Italians attack with 1 artillery, 1 fighter and 4 infantry
Americans defend with 2 infantry and 2 mech_infantrys
Italians win, taking Denmark from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in 114 Sea Zone
Italians attack with 1 fighter
British defend with 3 transports
Italians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Denmark to Southern Italy
1 fighter moved from Southern France to Southern Italy
6 infantry moved from Northern Italy to Western Germany
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 114 Sea Zone to Western GermanyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
6 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Java
ANZAC win, taking New Guinea from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs totalProduction/PUs Summary :
Germans : 34 / 43
Russians : 30 / 49
Japanese : 58 / 71
Americans : 57 / 80
Chinese : 3 / 5
British : 29 / 30
UK_Pacific : 5 / 5
Italians : 26 / 42
ANZAC : 14 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 34 / 43
Russians : 30 / 49
Japanese : 58 / 71
Americans : 57 / 80
Chinese : 3 / 5
British : 31 / 30
UK_Pacific : 5 / 5
Italians : 24 / 42
ANZAC : 14 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
5 armour and 7 mech_infantrys moved from Belarus to Russia
2 fighters and 3 tactical_bombers moved from Caucasus to Russia
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
11 armour, 11 artilleries, 2 fighters, 31 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Smolensk to Russia
4 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 17 armour, 11 artilleries, 4 bombers, 4 fighters, 31 infantry, 11 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 4 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 49PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 3 artilleries, 4 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 96
Casualties for Germans: 8 artilleries, 1 fighter, 31 infantry and 11 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 8 artilleries, 4 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
4 bombers moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Russia to Eastern Poland
1 fighter and 3 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 artillery placed in Germany
3 artilleries and 7 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 89 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Archangel to Novgorod
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 fighters, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
2 battleships and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
2 bombers moved from Anhwe to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Shan State to 42 Sea Zone
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 artillery moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
3 armour, 3 artilleries, 9 infantry and 4 mech_infantrys moved from Burma to India
7 fighters and 5 tactical_bombers moved from Shan State to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 mech_infantry moved from French Indo China to Kiangsi
3 fighters and 2 tactical_bombers moved from Kweichow to India
1 armour and 2 mech_infantrys moved from Yunnan to India -
scramble sz 6?





