BOOM AND DOOM!
World at war entek Axis -VS- dawgoneit Allies Round 2
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TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 6
Combat Move - Anzac
1 Artillery and 1 Infantry moved from New Guinea to sz73
1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz109
1 Artillery and 1 Infantry moved from sz109 to Mindanao
1 Infantry and 1 Tank moved from Ponape to sz85
1 Infantry, 1 Tank and 1 Transport moved from sz85 to sz105
1 Infantry and 1 Tank moved from sz105 to S.Japan
1 Artillery and 1 Infantry moved from Guam to sz90
1 Artillery, 1 Infantry and 1 Transport moved from sz90 to sz102
1 Artillery and 1 Infantry moved from sz102 to Manchuria
1 Submarine moved from sz92 to sz105
1 Infantry moved from Thailand to N.Thailand
1 Fighter and 1 L.Fighter moved from Malaya to sz106
1 Destroyer and 2 S.Subs moved from sz72 to sz106Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Cruiser and 1 L.Fighter; Remaining resources: 0 PUs;Combat - Anzac
Battle in S.Japan
Anzac attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Anzac win, taking S.Japan from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Mindanao
Anzac attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in sz106
Anzac attack with 1 Destroyer, 1 Fighter, 1 L.Fighter and 2 S.Subs
Thai defend with 1 T.Boat
1 T.Boat owned by the Thai lost in sz106
Anzac win with 1 Destroyer, 1 Fighter, 1 L.Fighter and 2 S.Subs remaining. Battle score for attacker is 6
Casualties for Thai: 1 T.Boat
Battle in sz102
Anzac attack with 1 Transport
Hisaichi defend with 1 B.Transport; Yamamoto defend with 1 Transport
1 Transport retreated to sz105Non Combat Move - Anzac
1 Fighter and 1 L.Fighter moved from sz106 to Kwangsi
1 L.Fighter moved from Kwangsi to HananPlace Units - Anzac
1 Carrier and 1 Cruiser placed in sz72
1 L.Fighter placed in sz72Turn Complete - Anzac
Anzac collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 6
Combat Move - Dutch
2 EarlyFighters moved from Malaya to Kwangsi
1 Fighter moved from Borneo to KwangsiPurchase Units - Dutch
Dutch buy 1 Fighter, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs;Non Combat Move - Dutch
3 Mech.Infs moved from Dutch Guinea to N.Brasil
1 Infantry moved from Amazon to N.BrasilPlace Units - Dutch
3 Mech.Infs placed in Dutch Guinea
1 Fighter and 1 Infantry placed in BorneoTurn Complete - Dutch
Dutch collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 6
Combat Move - Finns
1 EarlyFighter, 1 Elite and 4 Infantry moved from Helsinki to TamperePurchase Units - Finns
Finns buy 3 Infantry; Remaining resources: 0 PUs;Combat - Finns
Battle in Tampere
Finns attack with 1 EarlyFighter, 1 Elite and 4 Infantry
Russians defend with 6 Infantry
Finns roll dice for 1 EarlyFighter, 1 Elite and 4 Infantry in Tampere, round 2 : 2/1 hits
Russians roll dice for 6 Infantry in Tampere, round 2 : 2/0 hits
2 Infantry owned by the Russians and 2 Infantry owned by the Finns lost in Tampere
Finns roll dice for 1 EarlyFighter, 1 Elite and 2 Infantry in Tampere, round 3 : 1/0 hits
Russians roll dice for 4 Infantry in Tampere, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Tampere
Finns roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Tampere, round 4 : 1/1 hits
Russians roll dice for 3 Infantry in Tampere, round 4 : 1/0 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Tampere
Finns roll dice for 1 EarlyFighter and 1 Elite in Tampere, round 5 : 1/1 hits
Russians roll dice for 2 Infantry in Tampere, round 5 : 1/1 hits
1 Infantry owned by the Russians and 1 Elite owned by the Finns lost in Tampere
retreated to Tampere
Russians win with 1 Infantry remaining. Battle score for attacker is -1
Casualties for Russians: 5 Infantry
Casualties for Finns: 1 Elite and 4 InfantryNon Combat Move - Finns
1 EarlyFighter moved from Tampere to HelsinkiPlace Units - Finns
3 Infantry placed in HelsinkiTurn Complete - Finns
Finns collect 6 PUs; end with 6 PUs totalTerritory Summary for Finns :
Helsinki : 1 AAGun, 1 EarlyFighter, 1 Factory and 3 Infantry
Production/PUs Summary :
Germans : 57 / 88
Russians : 141 / 144
Italians : 42 / 49
French : 63 / 63
Yamamoto : 40 / 43
Chinese : 34 / 34
Hisaichi : 42 / 43
British : 122 / 122
Finns : 6 / 6
Anzac : 41 / 41
Romanians : 19 / 21
Dutch : 30 / 30
Thai : 0 / 0
Americans : 122 / 130 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 6
Combat Move - Romanians
1 Mech.Inf and 2 Tanks moved from Romania to Krakow
1 Mech.Inf moved from E.Romania to Moldavskaya
1 Elite moved from E.Romania to Ukrainskaya
Romanians take Ukrainskaya from Russians
1 Mech.Inf and 3 Tanks moved from E.Romania to MoldavskayaPurchase Units - Romanians
Romanians buy 4 Tanks; Remaining resources: 1 PUs;Combat - Romanians
Battle in Krakow
Romanians attack with 1 Mech.Inf and 2 Tanks
Russians defend with 1 Tank
Romanians roll dice for 1 Mech.Inf and 2 Tanks in Krakow, round 2 : 1/1 hits
Russians roll dice for 1 Tank in Krakow, round 2 : 1/1 hits
1 Tank owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Krakow
Romanians win, taking Krakow from Russians with 2 Tanks remaining. Battle score for attacker is -1
Casualties for Russians: 1 Tank
Casualties for Romanians: 1 Mech.Inf
Battle in Moldavskaya
Romanians attack with 2 Mech.Infs and 3 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 2 Mech.Infs and 3 Tanks in Moldavskaya, round 2 : 2/1 hits
Russians roll dice for 1 Infantry in Moldavskaya, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Moldavskaya
Romanians win, taking Moldavskaya from Russians with 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Elite moved from Romania to E.Romania
1 AAGun moved from E.Romania to Romania
1 AAGun and 1 Elite moved from Bulgaria to E.RomaniaPlace Units - Romanians
4 Tanks placed in RomaniaTurn Complete - Romanians
Romanians collect 27 PUs; end with 28 PUs totalTerritory Summary for Romanians :
Ukrainskaya : 1 flag, 1 Elite
Moldavskaya : 1 flag, 2 Mech.Infs and 3 Tanks
Romania : 1 AAGun, 1 Factory and 4 Tanks
E.Romania : 1 AAGun and 2 Elites
Krakow : 1 flag, 2 Tanks
Greece : 1 flag
Serbia : 1 flagProduction/PUs Summary :
Germans : 57 / 88
Russians : 133 / 144
Italians : 42 / 49
French : 63 / 63
Yamamoto : 40 / 43
Chinese : 34 / 34
Hisaichi : 42 / 43
British : 122 / 122
Finns : 6 / 6
Anzac : 41 / 41
Romanians : 27 / 28
Dutch : 30 / 30
Thai : 0 / 0
Americans : 122 / 130 -
TripleA Manual Gamesave Post for game: World At War, version: 1.1.9
Game History
Round: 6
Combat Move - Americans
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TripleA Move Summary for game: World At War, version: 1.1.9
Game History
Round: 6
Combat Move - Americans
2 Marines, 1 Mech.Inf and 2 Tanks moved from Ortegal to sz20
2 Marines moved from Portugal to sz20
1 Tank moved from Portugal to sz20
3 Artillerys and 1 Elite moved from Portugal to E.Spain
2 Tanks moved from Sevilla to E.Spain
1 Fighter moved from Dutch Guinea to sz25
2 B.Transports and 3 Transports moved from sz25 to sz26
1 B.Transport, 1 Cruiser, 2 Destroyers, 4 Marines, 1 Mech.Inf, 3 Tanks and 2 Transports moved from sz20 to sz18
4 Marines, 1 Mech.Inf and 3 Tanks moved from sz18 to Netherlands
1 Artillery moved from Washington to sz30
1 Tank moved from Washington to sz30
1 Artillery moved from Washington to sz30
1 Mech.Inf moved from Washington to sz30
1 Elite and 1 Marine moved from Washington to sz30
2 Artillerys, 2 B.Transports, 1 Battleship, 1 Elite, 1 Marine, 1 Mech.Inf and 1 Tank moved from sz30 to sz22
2 Artillerys, 1 Elite, 1 Marine, 1 Mech.Inf and 2 Tanks moved from East U.S to E.Canada
1 Elite, 2 Infantry, 2 Marines and 1 Mech.Inf moved from Washington to East U.S
1 Destroyer moved from sz25 to sz26
1 Infantry moved from Boho to Mindanao
1 Artillery moved from Boho to Mindanao
1 Destroyer and 1 Submarine moved from sz111 to sz105
2 L.Fighters moved from sz83 to sz105
2 Infantry and 2 Tanks moved from Davao to Mindanao -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 6
Combat Move - Americans
2 Marines, 1 Mech.Inf and 2 Tanks moved from Ortegal to sz20
2 Marines moved from Portugal to sz20
1 Tank moved from Portugal to sz20
3 Artillerys and 1 Elite moved from Portugal to E.Spain
2 Tanks moved from Sevilla to E.Spain
1 Fighter moved from Dutch Guinea to sz25
2 B.Transports and 3 Transports moved from sz25 to sz26
1 B.Transport, 1 Cruiser, 2 Destroyers, 4 Marines, 1 Mech.Inf, 3 Tanks and 2 Transports moved from sz20 to sz18
4 Marines, 1 Mech.Inf and 3 Tanks moved from sz18 to Netherlands
1 Artillery moved from Washington to sz30
1 Tank moved from Washington to sz30
1 Artillery moved from Washington to sz30
1 Mech.Inf moved from Washington to sz30
1 Elite and 1 Marine moved from Washington to sz30
2 Artillerys, 2 B.Transports, 1 Battleship, 1 Elite, 1 Marine, 1 Mech.Inf and 1 Tank moved from sz30 to sz22
2 Artillerys, 1 Elite, 1 Marine, 1 Mech.Inf and 2 Tanks moved from East U.S to E.Canada
1 Elite, 2 Infantry, 2 Marines and 1 Mech.Inf moved from Washington to East U.S
1 Destroyer moved from sz25 to sz26
1 Infantry moved from Boho to Mindanao
1 Artillery moved from Boho to Mindanao
1 Destroyer and 1 Submarine moved from sz111 to sz105
2 L.Fighters moved from sz83 to sz105
2 Infantry and 2 Tanks moved from Davao to MindanaoPurchase Units - Americans
Americans buy 2 Artillerys, 1 B.Carrier, 1 B.Transport, 2 Destroyers, 3 EarlyFighters, 1 Elite, 1 L.Fighter, 1 Marine, 1 S.Sub, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Mindanao
Americans attack with 1 Artillery, 3 Infantry and 2 Tanks
Yamamoto defend with 1 Infantry
Americans win, taking Mindanao from Yamamoto with 1 Artillery, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in sz105
Americans attack with 1 Destroyer, 2 L.Fighters and 1 Submarine
Thai defend with 1 Destroyer and 1 Submarine
Americans win with 1 Destroyer, 2 L.Fighters and 1 Submarine remaining. Battle score for attacker is 15
Casualties for Thai: 1 Destroyer and 1 Submarine
Battle in E.Spain
Americans attack with 3 Artillerys, 1 Elite and 2 Tanks
Neutral defend with 3 Infantry
Americans win, taking E.Spain from Neutral with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantry
Casualties for Americans: 1 ArtilleryNon Combat Move - Americans
1 B.Carrier moved from sz83 to sz111
2 L.Fighters moved from sz105 to sz111
1 Cruiser, 3 Destroyers, 2 Infantry, 1 S.Sub and 1 Submarine moved from sz82 to sz83
1 Carrier and 2 L.Fighters moved from sz112 to sz83
1 Artillery moved from British Columbia to Yukon
1 Artillery moved from California to OregonPlace Units - Americans
1 B.Carrier, 1 B.Transport and 1 S.Sub placed in sz111
1 L.Fighter placed in sz111
Americans undo move 2.
Americans undo move 1.
1 B.Carrier placed in sz111
3 EarlyFighters placed in sz111
Americans undo move 2.
2 EarlyFighters and 1 L.Fighter placed in sz111
1 B.Transport, 2 Destroyers, 1 S.Sub and 1 Transport placed in sz30
2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Marine and 4 Tanks placed in WashingtonTurn Complete - Americans
Americans collect 125 PUs; end with 125 PUs total -
I think I’m ready to call this one. I don’t really think I can fight Britain, France, Russia, and UK with the limited German resources. You did much better as the Axis than I did!
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its only your 2nd game. I have played a couple of solitaire games. you are doing very well for just 2 games.
now for the tough question.
do you want to play another game.
this one or any other? -
Sure we can totally get another game. Let’s try this again. Did you want axis or allies?
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either way. I have to leave soon so if you want go ahead and have the axis.
unless you want to try another type of game here. I just like gaming. of course A&A is at the top.
nice to here from you. have a great weekend if we don’t hook up before then. -
I was gone over the weekend too, so why don’t you start it up as the Axis this time.
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you got it





