14l g40 snake11eyes (axis) v wheatbeer (allies +18) game 2

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 5 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 6 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 24 / 26
        Japanese : 53 / 66
        Americans : 50 / 70
        Chinese : 9 / 17
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Libya to Tunisia

    Turn Complete - French

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 24 / 26
        Japanese : 53 / 66
        Americans : 50 / 70
        Chinese : 9 / 17
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour and 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia

    Combat - Germans
                Battle in Nenetsia

    Non Combat Move - Germans
                1 mech_infantry moved from Belarus to Western Ukraine
                7 armour, 10 artilleries, 1 bomber and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Eastern Poland
                1 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from 112 Sea Zone to Eastern Poland
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 fighter moved from Western Germany to Western Ukraine
                5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                3 aaGuns, 9 armour, 5 artilleries, 25 infantry and 4 mech_infantrys moved from Ukraine to Western Ukraine
                1 fighter and 3 tactical_bombers moved from Southern Italy to Western Ukraine
                1 aaGun, 1 artillery and 2 infantry moved from Western Germany to Germany
                1 aaGun, 2 artilleries and 2 infantry moved from France to Western Germany
                1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Germans
                2 armour placed in Novgorod
                4 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Olgiy to Kansu
                1 fighter moved from Russia to Kansu
                1 fighter moved from Russia to Novosibirsk
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Kansu
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    retreated to Novosibirsk
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                3 aaGuns, 6 artilleries and 48 infantry moved from Bryansk to Russia
                3 artilleries moved from Volgograd to Samara
                1 aaGun and 4 infantry moved from Rostov to Volgograd
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Dzavhan to Olgiy
                1 fighter moved from Kansu to Samara
                2 aaGuns, 2 artilleries and 17 infantry moved from Amur to Ulaanbaatar

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                Russians collect 29 PUs (1 lost to blockades); end with 31 PUs total

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 30 / 31
        Japanese : 47 / 66
        Americans : 50 / 70
        Chinese : 12 / 17
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Manchuria to Korea
                2 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Korea
                1 infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kiangsi to Anhwe
                2 artilleries moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 bomber moved from Kwangsi to India
                2 fighters moved from Kwangsi to Anhwe
                1 artillery moved from Kiangsi to Anhwe
                1 tactical_bomber moved from Jehol to Anhwe
                1 armour and 1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                3 fighters and 3 tactical_bombers moved from 44 Sea Zone to Java
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.
                Battle in Hunan
                    Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone
                3 tactical_bombers moved from Java to 42 Sea Zone
                1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                1 bomber moved from India to French Indo China
                2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 fighter moved from Jehol to Kwangtung
                1 fighter and 1 tactical_bomber moved from Korea to Japan
                2 infantry moved from Manchuria to Jehol
                2 artilleries moved from Manchuria to Jehol
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone

    Place Units - Japanese
                2 destroyers and 3 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                1 artillery and 2 mech_infantrys placed in Kwangtung
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines

    Non Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from Persia to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                2 bombers moved from United Kingdom to Gibraltar

    Place Units - Americans
                2 destroyers and 4 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 24 / 31
        Japanese : 58 / 65
        Americans : 54 / 79
        Chinese : 9 / 17
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 2 artilleries in Hunan, round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Hunan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 24 / 31
        Japanese : 56 / 65
        Americans : 54 / 79
        Chinese : 11 / 17
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield and 1 carrier; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 6 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Yunnan to Sikang
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                3 artilleries and 3 infantry moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to British Somaliland
                2 infantry moved from Ethiopia to British Somaliland
                4 mech_infantrys moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria

    Combat - British
                Battle in British Somaliland
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in British Somaliland, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Sikang
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Sikang
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Alexandria
                    British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 :  7/14 hits
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  4/8 hits
                        3 infantry owned by the British, 2 artilleries owned by the Italians, 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 4 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 3 :  6/10 hits
                        Italians roll dice for 1 armour in Alexandria, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                2 aaGuns moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 aaGun, 4 artilleries and 5 infantry moved from Burma to India
                1 fighter moved from Persia to India
                1 fighter moved from Yunnan to India
                1 fighter moved from Union of South Africa to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
                1 bomber moved from Alexandria to Egypt
                3 infantry moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 battleship moved from 83 Sea Zone to 91 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Yunnan to India

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 airfield placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 13 PUs total

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 24 / 31
        Japanese : 54 / 65
        Americans : 54 / 79
        Chinese : 12 / 17
        British : 33 / 40
        UK_Pacific : 7 / 13
        Italians : 16 / 22
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 1 cruiser, 3 destroyers, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
                2 armour moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians
                2 armour moved from Bryansk to Ukraine
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Syria
                Battle in Cyprus

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Poland
                2 fighters moved from Southern Italy to Poland
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3,4,3,2
                Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Poland: 2 fighters
                EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
                EDIT: Turning off Edit Mode

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from New South Wales to South Australia
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands
                1 fighter moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 21 / 31
        Japanese : 54 / 65
        Americans : 54 / 79
        Chinese : 12 / 17
        British : 33 / 40
        UK_Pacific : 7 / 13
        Italians : 20 / 19
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 21 / 31
        Japanese : 54 / 65
        Americans : 54 / 79
        Chinese : 12 / 17
        British : 33 / 40
        UK_Pacific : 7 / 13
        Italians : 20 / 19
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                2 armour and 1 infantry moved from Novgorod to Belarus
                6 armour, 4 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Belarus
                2 fighters moved from Western Ukraine to Belarus
                3 tactical_bombers moved from Western Ukraine to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 8 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Belarus from Russians with 8 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 16 armour, 15 artilleries, 1 bomber, 26 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
                2 fighters and 4 tactical_bombers moved from Belarus to Novgorod
                2 artilleries and 2 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
                1 aaGun, 1 artillery and 2 infantry moved from Germany to Western Germany
                4 bombers moved from Germany to Southern Italy

    Place Units - Germans
                2 bombers and 1 fighter placed in Novgorod
                2 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Olgiy to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Kansu to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 infantry moved from Samara to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda
                4 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Samara to Kazakhstan

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 4 :  1/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 4 infantry in Kazakhstan, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Yunnan
                1 aaGun moved from Volgograd to Kazakhstan
                3 artilleries and 1 infantry moved from Samara to Kazakhstan
                3 aaGuns, 7 artilleries and 58 infantry moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Vologda to Samara
                2 aaGuns, 2 artilleries and 18 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 infantry moved from Chahar to Buyant-Uhaa

    Place Units - Russians
                3 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs total

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 23 / 24
        Japanese : 50 / 65
        Americans : 54 / 79
        Chinese : 13 / 17
        British : 33 / 40
        UK_Pacific : 7 / 13
        Italians : 20 / 19
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Had just been eyeballing Moscow odds. Didn’t realize how shorthanded I was until too late.

    Not sure the UK could have delayed this. But even if it did, moving those resources would have cost me Cairo and China.

    I still don’t get Allied strategy. All that effort against Japan still yielded very little result.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Evenkiyskiy to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from French Indo China to Shan State
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 artillery and 1 mech_infantry moved from Kwangtung to Kiangsi
                1 artillery and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to Kiangsi
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone
                1 armour, 2 fighters, 1 infantry and 2 tactical_bombers moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 4 submarines and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Soviet Far East
                Battle in Philippines
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Soviet Far East from Russians, taking Philippines from Americans with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 fighters moved from Kiangsi to Kwangtung
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 artilleries and 2 infantry moved from Jehol to Manchuria
                2 infantry moved from Korea to Manchuria
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                2 artilleries and 1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • Ya definitely tough balancing act for the allies, one thing I find helps is to attack the Italians in Tobruk round 1 to relief pressure off Cairo gives the Uk a few more options later on.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                3 fighters moved from Egypt to 99 Sea Zone
                2 bombers moved from Gibraltar to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 2 bombers, 3 fighters and 1 submarine
                    Italians defend with 1 cruiser, 3 destroyers and 4 transports
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 3 fighters in 99 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 cruiser, 3 destroyers and 4 transports in 99 Sea Zone, round 2 :  0/4 hits
                        3 destroyers owned by the Italians lost in 99 Sea Zone
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 bombers and 3 fighters in 99 Sea Zone, round 3 :  4/5 hits
                        Italians roll dice for 1 cruiser and 4 transports in 99 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans, 3 transports owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 58
                    Casualties for Italians: 1 cruiser, 3 destroyers and 4 transports
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 99 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 99 Sea Zone to Egypt
                2 bombers moved from 99 Sea Zone to Egypt
                1 fighter moved from Gibraltar to United Kingdom
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 20 / 24
        Japanese : 59 / 64
        Americans : 52 / 75
        Chinese : 10 / 17
        British : 33 / 40
        UK_Pacific : 6 / 13
        Italians : 20 / 19
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 artillery and 1 infantry moved from Hunan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 artillery and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsi, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsi, round 4 :  1/2 hits
                        1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                    retreated to Kiangsi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 9 infantry moved from Yunnan to Hunan
                1 fighter moved from Kiangsi to Hunan
                1 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 20 / 24
        Japanese : 57 / 64
        Americans : 52 / 75
        Chinese : 12 / 19
        British : 33 / 40
        UK_Pacific : 6 / 13
        Italians : 20 / 19
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                2 fighters moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Shan State to India
                2 aaGuns and 1 infantry moved from Yunnan to Hunan
                3 infantry moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
                1 armour and 3 mech_infantrys moved from Alexandria to Trans-Jordan
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                3 artilleries moved from Alexandria to Egypt
                2 infantry moved from British Somaliland to Ethiopia
                1 armour moved from British Somaliland to Anglo Egyptian Sudan
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 infantry placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 20 / 24
        Japanese : 56 / 64
        Americans : 52 / 75
        Chinese : 12 / 19
        British : 33 / 33
        UK_Pacific : 7 / 9
        Italians : 20 / 19
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                1 armour moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                1 bomber moved from Poland to Southern Italy
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
                Italians collect 25 PUs (1 lost to blockades); end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs

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