@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Karelia to Finland
1 artillery moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Western Germany to Bulgaria
3 fighters and 3 tactical_bombers moved from Novgorod to Finland
2 bombers moved from Northern Italy to Finland
1 fighter moved from Novgorod to Smolensk
3 bombers moved from Western Germany to Finland
1 fighter moved from Northern Italy to Bulgaria
Combat - Germans
Battle in Finland
Germans attack with 5 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry; Americans defend with 3 armour
Germans roll dice for 5 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Finland, round 2 : 6/12 hits
Americans roll dice for 3 armour and 1 infantry in Finland, round 2 : 1/4 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 3 armour owned by the Americans lost in Finland
Germans win with 5 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 3 armour
Battle in Kazakhstan
Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Bulgaria, round 2 : 2/2 hits
Americans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Bulgaria
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bulgaria to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
3 aaGuns, 4 armour, 5 artilleries, 26 infantry and 7 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Tambov
1 fighter moved from Smolensk to Tambov
5 bombers moved from Finland to Novgorod
3 fighters and 3 tactical_bombers moved from Finland to Novgorod
6 infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Belarus
1 armour moved from Southern Italy to Western Germany
3 mech_infantrys moved from Southern Italy to Yugoslavia
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Kazakhstan to Tambov
Place Units - Germans
3 transports placed in 113 Sea Zone
3 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Novgorod
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Germans :
Yenisey : 1 flag, 1 armour
Timguska : 1 flag
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Germany : 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns and 1 infantry
Belarus : 1 flag, 1 artillery and 7 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 infantry
Rostov : 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Nenetsia : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 mech_infantrys
Bessarabia : 1 flag
Tambov : 4 aaGuns, 4 armour, 5 artilleries, 1 fighter, 27 infantry, 8 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 5 bombers, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag
113 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
Yugoslavia : 3 mech_infantrys
Production/PUs Summary :
Germans : 55 / 70
Russians : 10 / 18
Japanese : 25 / 31
Americans : 64 / 89
Chinese : 14 / 20
British : 35 / 35
UK_Pacific : 18 / 18
Italians : 18 / 18
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Russia to Vologda
Combat - Russians
Battle in Smolensk
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
3 armour placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 armour, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to Kwangsi
1 artillery, 2 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from French Indo China to Malaya
1 fighter moved from French Indo China to Malaya
1 fighter moved from French Indo China to Malaya
3 tactical_bombers moved from 37 Sea Zone to Malaya
3 bombers moved from French Indo China to Anhwe
2 fighters and 2 tactical_bombers moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 tactical_bombers moved from French Indo China to Kiangsi
Combat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 artilleries and 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 3/3 hits
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 6/9 hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 0/4 hits
2 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 artilleries and 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
1 infantry owned by the British lost in Kwangsi
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kiangsi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 1 armour, 3 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 artilleries and 5 infantry
Japanese roll dice for 1 armour, 3 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 7/12 hits
Chinese roll dice for 3 artilleries and 5 infantry in Anhwe, round 2 : 2/8 hits
2 artilleries owned by the Chinese, 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 5/10 hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 artilleries and 5 infantry
Non Combat Move - Japanese
3 bombers moved from Anhwe to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kiangsi to French Indo China
Place Units - Japanese
1 artillery and 1 infantry placed in Manchuria
3 infantry placed in French Indo China
2 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag, 1 factory_minor and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Yunnan : 1 flag, 1 infantry
Anhwe : 1 flag, 1 armour and 1 mech_infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag, 3 bombers, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 7 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser and 3 transports
34 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 70
Russians : 14 / 14
Japanese : 32 / 32
Americans : 64 / 89
Chinese : 11 / 20
British : 35 / 35
UK_Pacific : 14 / 18
Italians : 17 / 18
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Hunan to Shan State
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Hunan to Shan State
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Shan State
Americans attack with 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 tactical_bomber in Shan State, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Shan State
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 tactical_bomber
Battle in 34 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 fighter moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to Caroline Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from French West Africa to 87 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Norway
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 transports moved from 92 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
4 infantry placed in Eastern United States
3 fighters placed in Norway
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Burma : 1 infantry
Kwangtung : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
33 Sea Zone : 3 carriers, 5 fighters and 1 submarine
26 Sea Zone : 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport
20 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 2 infantry
Norway : 1 flag, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters and 2 infantry
112 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
89 Sea Zone : 2 transports
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 2 transports
83 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry
91 Sea Zone : 1 destroyer
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 70
Russians : 14 / 14
Japanese : 32 / 32
Americans : 64 / 89
Chinese : 11 / 20
British : 35 / 35
UK_Pacific : 14 / 18
Italians : 17 / 18
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Hunan to Anhwe
2 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Hunan to Anhwe
2 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 3 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter in Anhwe, round 5 : 1/1 hits
Japanese roll dice for 1 armour in Anhwe, round 5 : 1/1 hits
1 fighter owned by the Chinese and 1 armour owned by the Japanese lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 fighter and 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Territory Summary for Chinese :
Jehol : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 4 infantry
Kansu : 2 infantry
Tsinghai : 2 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 52 / 70
Russians : 14 / 14
Japanese : 31 / 32
Americans : 64 / 89
Chinese : 12 / 14
British : 35 / 35
UK_Pacific : 14 / 18
Italians : 17 / 18
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.957
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - British
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 fighter moved from Chahar to Kwangsi
4 armour and 2 mech_infantrys moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
3 armour moved from Burma to Malaya
1 mech_infantry moved from India to Yunnan
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 fighter moved from Chahar to Kwangsi
4 armour and 2 mech_infantrys moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
3 armour moved from Burma to Malaya
1 mech_infantry moved from India to Yunnan
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
Combat - British
Battle in Kwangsi
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 armour and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
British attack with 7 armour and 2 mech_infantrys
Japanese defend with 1 artillery, 1 harbour and 2 infantry
British roll dice for 7 armour and 2 mech_infantrys in Malaya, round 2 : 4/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 armour and 1 mech_infantry moved from West India to Burma
1 mech_infantry moved from Eastern Persia to India
2 artilleries moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
2 armour moved from Persia to West India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 armour moved from Egypt to Iraq
3 armour moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Kwangsi to Hunan
1 aaGun and 1 artillery moved from Kweichow to Hunan
1 aaGun moved from Szechwan to Yunnan
Place Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Place Units - UK_Pacific
1 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3
UK_Pacific collect 13 PUs (5 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 4 infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 aaGun, 1 artillery and 1 mech_infantry
Hunan : 2 aaGuns, 1 artillery and 1 fighter
Anhwe : 1 infantry
Burma : 2 armour and 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_upgrade, 1 harbour, 4 infantry and 1 mech_infantry
Malaya : 7 armour, 1 harbour and 1 mech_infantry
Kwangtung : 1 harbour
West India : 2 armour
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour and 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Tunisia : 1 flag
Norway : 1 bomber
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 armour and 1 infantry
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour, 1 artillery and 2 infantry
92 Sea Zone : 2 battleships, 2 cruisers and 2 destroyers
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Persia : 1 flag, 3 armour and 1 factory_minor
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 50 / 70
Russians : 16 / 14
Japanese : 25 / 32
Americans : 64 / 89
Chinese : 14 / 14
British : 35 / 36
UK_Pacific : 18 / 18
Italians : 17 / 18
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 2.848
Median : 3.000
Variance : 1.723
Standard Deviation : 1.313
Total rolls : 66
Null / Other
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.588
Median : 2.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17
Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.588
Median : 2.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.176
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Tambov to Caucasus
1 artillery and 2 infantry moved from Tambov to Bryansk
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the British lost in Caucasus
Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 : 2/3 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Bryansk
Italians attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Tambov to Rostov
Place Units - Italians
1 armour placed in Southern Italy
1 factory_minor placed in Rostov
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 1 flag, 2 aaGuns and 1 factory_minor
Eastern Poland : 1 flag
Tambov : 1 flag
Caucasus : 1 flag, 2 armour and 1 mech_infantry
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 70
Russians : 13 / 14
Japanese : 25 / 32
Americans : 64 / 89
Chinese : 14 / 14
British : 35 / 36
UK_Pacific : 18 / 18
Italians : 20 / 20
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Manchuria
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Manchuria
ANZAC roll dice for 2 artilleries and 2 infantry in Manchuria, round 3 : 3/4 hits
Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Manchuria
ANZAC win, taking Manchuria from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
2 artilleries placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Manchuria : 2 artilleries and 2 infantry
Borneo : 1 infantry and 1 mech_infantry
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
43 Sea Zone : 1 submarine
33 Sea Zone : 1 cruiser and 1 destroyer
37 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
19 Sea Zone : 2 transports
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 2 destroyers
62 Sea Zone : 1 transport
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 50 / 70
Russians : 13 / 14
Japanese : 22 / 32
Americans : 64 / 89
Chinese : 17 / 14
British : 35 / 36
UK_Pacific : 18 / 18
Italians : 20 / 20
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.650
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 3.643
Median : 3.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 50 / 70
Russians : 13 / 14
Japanese : 22 / 32
Americans : 64 / 89
Chinese : 17 / 14
British : 35 / 36
UK_Pacific : 18 / 18
Italians : 20 / 20
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.650
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 3.643
Median : 3.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Urals to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Tambov to Vologda
1 artillery and 3 infantry moved from Belarus to Smolensk
1 fighter moved from Rostov to Smolensk
1 tactical_bomber moved from Rostov to Samara
2 infantry moved from Tambov to Samara
1 mech_infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Americans
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
2 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 artilleries and 4 infantry moved from 113 Sea Zone to Norway
5 bombers, 3 fighters and 3 tactical_bombers moved from Novgorod to Norway
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Norway
Germans attack with 2 artilleries, 5 bombers, 5 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 bomber; Americans defend with 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters and 2 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Germans roll dice for 2 artilleries, 5 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in Norway, round 2 : 5/20 hits
Americans roll dice for 3 armour, 1 artillery, 2 bombers, 4 fighters and 2 infantry in Norway, round 2 : 8/12 hits
1 bomber owned by the British, 1 artillery owned by the Americans, 4 infantry owned by the Germans, 1 bomber owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Germans and 3 fighters owned by the Germans lost in Norway
Germans roll dice for 1 artillery, 5 bombers, 2 fighters and 4 tactical_bombers in Norway, round 3 : 11/12 hits
Americans roll dice for 3 armour and 4 fighters in Norway, round 3 : 4/7 hits
4 fighters owned by the Americans, 2 bombers owned by the Germans, 1 tactical_bomber owned by the Germans, 3 armour owned by the Americans and 1 fighter owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery, 2 bombers, 4 fighters, 4 infantry and 1 tactical_bomber
Casualties for British: 1 bomber
Casualties for Americans: 3 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry
Battle in Vologda
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Samara
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Tambov
1 fighter and 1 tactical_bomber moved from Vologda to Tambov
1 tactical_bomber moved from Samara to Tambov
1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
2 armour and 1 mech_infantry moved from Volgograd to Tambov
3 mech_infantrys moved from Ukraine to Tambov
1 artillery and 2 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
3 bombers moved from Norway to Western Germany
1 armour moved from Western Germany to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
2 infantry moved from Germany to Poland
1 fighter and 3 tactical_bombers moved from Norway to Western Germany
Place Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag, 1 mech_infantry
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 3 tactical_bombers
Poland : 2 infantry
Germany : 1 factory_major
Norway : 1 artillery and 1 factory_minor
Southern Italy : 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag
Tambov : 4 aaGuns, 7 armour, 6 artilleries, 2 fighters, 27 infantry, 13 mech_infantrys and 2 tactical_bombers
Ukraine : 1 flag, 1 factory_minor, 2 infantry and 3 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour and 2 mech_infantrys
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 artillery and 2 infantry
Samara : 1 flag, 2 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
Bulgaria : 1 flag, 1 mech_infantry
Greece : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 64 / 84
Russians : 7 / 14
Japanese : 22 / 32
Americans : 56 / 89
Chinese : 17 / 14
British : 35 / 36
UK_Pacific : 18 / 18
Italians : 20 / 20
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 armour moved from Russia to Samara
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 armour moved from Russia to Samara
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
Combat - Russians
Battle in Samara
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Germans win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in Smolensk
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Vologda from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Shantung to 20 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 bomber moved from French Indo China to Jehol
1 fighter moved from Shantung to Anhwe
2 bombers moved from French Indo China to Malaya
2 fighters and 4 tactical_bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 fighter and 2 tactical_bombers moved from French Indo China to Malaya
1 tactical_bomber moved from Shantung to Jehol
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 3 transports
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese winJapanese win with 2 battleships, 2 carriers, 1 cruiser and 3 transports remaining with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Malaya
Japanese attack with 2 bombers, 3 fighters, 3 infantry and 6 tactical_bombers
British defend with 7 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 6 tactical_bombers in Malaya, round 2 : 6/14 hits
UK_Pacific roll dice for 7 armour and 1 mech_infantry in Malaya, round 2 : 2/8 hits
5 armour owned by the British, 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 6 tactical_bombers in Malaya, round 3 : 9/12 hits
UK_Pacific roll dice for 2 armour in Malaya, round 3 : 1/2 hits
2 armour owned by the British and 1 tactical_bomber owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 7 armour and 1 mech_infantry
Battle in Siam
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Shantung
1 fighter moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from Jehol to Shantung
1 bomber moved from Jehol to Shantung
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Malaya to French Indo China
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 25 PUs (3 lost to blockades); end with 26 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 5 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 62 / 84
Russians : 10 / 10
Japanese : 28 / 26
Americans : 56 / 89
Chinese : 14 / 14
British : 35 / 36
UK_Pacific : 15 / 18
Italians : 19 / 20
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
how can you unload on malya when I have a sub there?