@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
I’ll play my turn next monday!
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to Korea
3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 airfield and 3 fighters placed in Korea
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Production/PUs Summary :
Germans : 36 / 41
Russians : 37 / 45
Japanese : 62 / 67
Americans : 57 / 78
Chinese : 0 / 5
British : 31 / 32
UK_Pacific : 5 / 6
Italians : 19 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
Production/PUs Summary :
Germans : 36 / 41
Russians : 37 / 45
Japanese : 62 / 67
Americans : 57 / 78
Chinese : 0 / 5
British : 31 / 32
UK_Pacific : 5 / 6
Italians : 19 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
1 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya
1 infantry moved from British Somaliland to Ethiopia
1 armour and 1 mech_infantry moved from Kenya to Ethiopia
1 mech_infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from British Somaliland to Ethiopia
3 infantry moved from Eastern Persia to West India
2 infantry moved from India to Burma
2 fighters moved from India to Burma
Combat - British
Battle in Holland Belgium
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 33 / 41
Russians : 37 / 45
Japanese : 61 / 67
Americans : 57 / 78
Chinese : 0 / 5
British : 34 / 36
UK_Pacific : 6 / 6
Italians : 19 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Iraq to Caucasus
Italians take Northwest Persia from Neutral_Allies
Italians take Caucasus from Russians
1 infantry moved from Iraq to Persia
Italians take Persia from British
2 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Trans-Jordan to Egypt
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to Bessarabia
2 infantry moved from Romania to Bessarabia
3 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 armour moved from Belarus to Smolensk
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Germany to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 bomber moved from Bessarabia to Germany
Place Units - Italians
3 infantry placed in Southern Italy
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser, 2 destroyers and 3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Production/PUs Summary :
Germans : 36 / 41
Russians : 34 / 45
Japanese : 61 / 67
Americans : 57 / 78
Chinese : 0 / 5
British : 29 / 36
UK_Pacific : 6 / 6
Italians : 24 / 40
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 fighter moved from Gibraltar to Normandy Bordeaux
Combat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 36 / 41
Russians : 34 / 45
Japanese : 61 / 67
Americans : 57 / 78
Chinese : 0 / 5
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 22 / 40
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Vologda
10 armour and 12 mech_infantrys moved from Belarus to Smolensk
10 armour and 12 mech_infantrys moved from Smolensk to Vologda
2 bombers moved from Southern Italy to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 3 bombers
British defend with 2 destroyers; Americans defend with 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 bomber
Casualties for British: 2 destroyers
Casualties for Americans: 2 transports
Battle in Vologda
Germans attack with 11 armour and 12 mech_infantrys
Russians defend with 2 aaGuns, 3 artilleries and 12 infantry
Need casualty choice in Vologda. 7 hits first round.
Max defense… kill AA gun first after inf, after art!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Vologda
10 armour and 12 mech_infantrys moved from Belarus to Smolensk
10 armour and 12 mech_infantrys moved from Smolensk to Vologda
2 bombers moved from Southern Italy to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 3 bombers
British defend with 2 destroyers; Americans defend with 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 bomber
Casualties for British: 2 destroyers
Casualties for Americans: 2 transports
Battle in Vologda
Germans attack with 11 armour and 12 mech_infantrys
Russians defend with 2 aaGuns, 3 artilleries and 12 infantry
11 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Smolensk
Russians win with 3 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 9 mech_infantrys
Casualties for Russians: 2 aaGuns and 11 infantry
Non Combat Move - Germans
11 artilleries and 31 infantry moved from Belarus to Smolensk
1 aaGun moved from Eastern Poland to Belarus
2 armour and 2 mech_infantrys moved from Poland to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
2 bombers moved from 105 Sea Zone to Western Germany
1 aaGun moved from Germany to Western Germany
1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 aaGun and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Western Germany to Germany
3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Belarus to Smolensk
2 fighters and 3 tactical_bombers moved from Iraq to Caucasus
Place Units - Germans
2 bombers placed in Western Germany
2 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 38 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Archangel
Russians take Archangel from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
11 infantry moved from Korea to Manchuria
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
Combat - Russians
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 2 infantry
Russians roll dice for 11 infantry in Manchuria, round 2 : 2/1 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 artilleries and 1 infantry moved from Vologda to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Tambov
1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Karelia to Russia
Place Units - Russians
2 fighters and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Production/PUs Summary :
Germans : 34 / 43
Russians : 37 / 49
Japanese : 58 / 67
Americans : 57 / 78
Chinese : 3 / 5
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 21 / 40
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
3 fighters and 2 tactical_bombers moved from Jehol to Manchuria
2 bombers moved from Shensi to Manchuria
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 battleship moved from 37 Sea Zone to 19 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
2 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 artilleries moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
3 fighters moved from Philippines to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
2 fighters and 2 tactical_bombers moved from Shensi to Shan State
1 tactical_bomber moved from Philippines to Shan State
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 carrier and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 5 infantry and 4 tactical_bombers
Russians defend with 10 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 4 infantry
Casualties for Russians: 10 infantry
Battle in Burma
Japanese attack with 3 armour, 3 artilleries, 10 infantry and 4 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 3 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
3 fighters and 2 tactical_bombers moved from Manchuria to Kweichow
2 bombers moved from Manchuria to Anhwe
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
Place Units - Japanese
1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in French Indo China
1 transport placed in 6 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Korea to Manchuria
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Denmark
1 fighter moved from Gibraltar to 112 Sea Zone
4 fighters moved from Korea to Manchuria
1 bomber moved from United Kingdom to 112 Sea Zone
I need your scramble order in SZ112
And I’ll be out for the week end!
no scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Korea to Manchuria
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Denmark
1 fighter moved from Gibraltar to 112 Sea Zone
4 fighters moved from Korea to Manchuria
1 bomber moved from United Kingdom to 112 Sea Zone
Combat - Americans
Battle in Denmark
Battle in Manchuria
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Manchuria, round 2 : 2/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Denmark from Germans, taking Manchuria from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
4 fighters moved from Manchuria to Korea
1 bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Norway
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
2 transports placed in 10 Sea Zone
3 infantry placed in Korea
1 artillery and 1 infantry placed in Western United States
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,3,6
Americans collect 59 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Production/PUs Summary :
Germans : 32 / 43
Russians : 34 / 49
Japanese : 62 / 71
Americans : 62 / 80
Chinese : 3 / 5
British : 30 / 36
UK_Pacific : 5 / 6
Italians : 18 / 40
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Production/PUs Summary :
Germans : 32 / 43
Russians : 34 / 49
Japanese : 62 / 71
Americans : 62 / 80
Chinese : 3 / 5
British : 30 / 36
UK_Pacific : 5 / 6
Italians : 18 / 40
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0