Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUsG40 Cyanight(Axis) vs aequitas et veritas(Allies +12)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
2 bombers moved from Hawaiian Islands to 45 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
1 bomber and 1 fighter moved from Gibraltar to France
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Algeria to TunisiaCombat - Americans
Battle in France
Americans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Germans defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
retreated to France
Germans win with 1 aaGun, 3 artilleries and 5 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 2 aaGuns
Casualties for Americans: 1 artillery, 3 fighters and 2 infantry
Battle in Tunisia
Americans attack with 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 45 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans -
Select 2nd round ool please.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
2 bombers moved from Hawaiian Islands to 45 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
1 bomber and 1 fighter moved from Gibraltar to France
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Algeria to TunisiaCombat - Americans
Battle in France
Americans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Germans defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
retreated to France
Germans win with 1 aaGun, 3 artilleries and 5 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 2 aaGuns
Casualties for Americans: 1 artillery, 3 fighters and 2 infantry
Battle in Tunisia
Americans attack with 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 45 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese -
I accidently clicked past your casualty selection and the system selected. If your going to continue the system selected the best for you.
If you would rather have saved 2 bombers or something else you can edit.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
2 bombers moved from Hawaiian Islands to 45 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
1 bomber and 1 fighter moved from Gibraltar to France
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Algeria to TunisiaCombat - Americans
Battle in France
Americans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Germans defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
retreated to France
Germans win with 1 aaGun, 3 artilleries and 5 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 2 aaGuns
Casualties for Americans: 1 artillery, 3 fighters and 2 infantry
Battle in Tunisia
Americans attack with 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 45 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
2 bombers moved from Hawaiian Islands to 45 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
1 bomber and 1 fighter moved from Gibraltar to France
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Algeria to TunisiaCombat - Americans
Battle in France
Americans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Germans defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
retreated to France
Germans win with 1 aaGun, 3 artilleries and 5 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 2 aaGuns
Casualties for Americans: 1 artillery, 3 fighters and 2 infantry
Battle in Tunisia
Americans attack with 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 45 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 fighter and 8 transports remaining. Battle score for attacker is -18
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
Casualties for Americans: 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarineNon Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
2 bombers moved from Hawaiian Islands to 45 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
1 bomber and 1 fighter moved from Gibraltar to France
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Algeria to TunisiaCombat - Americans
Battle in France
Americans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Germans defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
retreated to France
Germans win with 1 aaGun, 3 artilleries and 5 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 2 aaGuns
Casualties for Americans: 1 artillery, 3 fighters and 2 infantry
Battle in Tunisia
Americans attack with 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 45 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 fighter and 8 transports remaining. Battle score for attacker is -18
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
Casualties for Americans: 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarineNon Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Queensland
1 cruiser and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from France to United KingdomPlace Units - Americans
1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
1 infantry placed in Brazil
Americans undo move 4.
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Sikang to KansuPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Non Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 artillery moved from 82 Sea Zone to French Equatorial Africa
1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Scotland to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Algeria to United Kingdom
1 fighter moved from French Equatorial Africa to Iraq
1 armour moved from Algeria to Tunisia
1 infantry moved from Algeria to Morocco
1 infantry moved from Iraq to Persia
1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
2 infantry placed in Union of South Africa
1 aaGun and 6 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
3 fighters moved from Southern France to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
3 armour moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Northern ItalyPlace Units - Italians
1 airfield placed in Trans-Jordan
3 mech_infantrys placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 airfield, 3 armour, 3 artilleries and 5 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Kenya : 1 flag, 1 armour
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 1 fighter
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
98 Sea Zone : 1 battleship, 2 cruisers and 2 transports -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber and 4 fighters moved from Queensland to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser, 1 destroyer and 4 fighters
Japanese defend with 2 battleships, 1 carrier, 1 fighter and 8 transports -
Please select your ool.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber and 4 fighters moved from Queensland to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser, 1 destroyer and 4 fighters
Japanese defend with 2 battleships, 1 carrier, 1 fighter and 8 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber and 4 fighters moved from Queensland to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser, 1 destroyer and 4 fighters
Japanese defend with 2 battleships, 1 carrier, 1 fighter and 8 transports
ANZAC win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 84
Casualties for Japanese: 2 battleships, 1 carrier, 1 fighter and 8 transports
Casualties for ANZAC: 1 destroyer and 3 fighters
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
2 fighters owned by the Japanese forced to land in PhilippinesNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 bomber moved from 45 Sea Zone to Queensland
2 infantry moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from United Kingdom to 110 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 artillery and 9 infantry moved from Karelia to Novgorod
1 armour moved from Germany to Baltic States
1 armour moved from Eastern Poland to Belarus
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Vologda
1 artillery moved from Smolensk to Vologda
1 armour moved from Bryansk to VologdaCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Novgorod
Germans attack with 1 artillery and 9 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 artillery
Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 artillery
Battle in Holland Belgium
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
2 mech_infantrys moved from Germany to Denmark
1 armour moved from Germany to Denmark
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Baltic States to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Bryansk
2 mech_infantrys moved from Germany to Northern Italy
1 armour moved from Syria to Trans-JordanPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in France
9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Germans :
Trans-Jordan : 1 armour
Egypt : 1 infantry
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
Germany : 1 factory_major
Denmark : 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrys
Holland Belgium : 1 mech_infantry
Northern Italy : 2 mech_infantrys
Belarus : 1 flag, 1 armour and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 armour and 2 infantry
Bryansk : 1 flag, 11 armour, 2 artilleries, 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Volgograd : 1 flag, 2 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag
113 Sea Zone : 1 cruiser and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Amur to Korea
1 infantry moved from Archangel to Smolensk
Russians take Smolensk from Germans
1 armour, 1 artillery, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers moved from Russia to BryanskCombat - Russians
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 2 infantry
Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers
Germans defend with 11 armour, 2 artilleries, 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans win with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -24
Casualties for Germans: 10 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombersNon Combat Move - Russians
2 aaGuns moved from Amur to KoreaPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 bombers, 3 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 bombers moved from Caroline Islands to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Hopei to Chahar
1 infantry moved from Jehol to Chahar
1 armour moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 armour, 5 artilleries and 1 infantry moved from Dutch New Guinea to New Guinea
1 armour moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
1 tactical_bomber moved from India to 45 Sea Zone
1 tactical_bomber moved from Jehol to Szechwan
3 tactical_bombers moved from Jehol to Chahar
1 tactical_bomber moved from India to 45 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 cruiser and 2 submarines
Japanese win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 bomber and 1 destroyer
Casualties for Americans: 1 cruiser and 2 submarines
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Chahar
Japanese attack with 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Persia
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Persia from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Szechwan to Yunnan
1 armour moved from India to Yunnan
1 armour moved from India to Eastern Persia
1 armour moved from India to Yunnan
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to Caroline Islands
1 bomber moved from 26 Sea Zone to Marshall Islands
1 fighter moved from Japan to Marshall Islands
2 fighters moved from Japan to Caroline Islands
3 tactical_bombers moved from Chahar to Manchuria
7 infantry moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Persia to Trans-JordanPlace Units - Japanese
3 bombers placed in Japan
3 mech_infantrys placed in Shantung
3 transports placed in 36 Sea Zone
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 8 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Iwo Jima : 1 infantry
Marshall Islands : 1 bomber and 1 fighter
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 7 infantry, 2 mech_infantrys and 3 tactical_bombers
Yunnan : 1 flag, 2 armour and 1 tactical_bomber
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 2 armour, 5 artilleries and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
46 Sea Zone : 1 destroyer
36 Sea Zone : 4 transports
35 Sea Zone : 1 carrier, 2 tactical_bombers and 1 transport
39 Sea Zone : 1 flag
6 Sea Zone : 1 transport
55 Sea Zone : 1 destroyer
West India : 1 flag
Trans-Jordan : 1 fighter and 1 tactical_bomber
Eastern Persia : 1 flag, 1 armour
Persia : 1 flag, 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from United Kingdom to Southern France
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 bombers moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
2 bombers moved from 55 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Alaska to Western United States
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 aaGun and 1 infantry moved from Brazil to Suriname
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Americans
1 artillery and 2 fighters placed in Normandy Bordeaux
3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 artilleries placed in Brazil
1 transport placed in 86 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total