Whackamatt Allies+12 -VS- dawgoneit Axis


  • @Whackamatt:

    :cry:

    aces for your kami’s   :cry:

    thank you dice gods.
    I just about gave up on them with the way my other games have been going.
    sorry it was so destructive on your part though.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 54 Sea Zone to Caroline Islands
                1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 33 Sea Zone

    Place Units - ANZAC
                1 battleship and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Archangel
                1 bomber moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                4 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Baltic States to Smolensk
                1 fighter moved from Eastern Poland to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 artilleries and 4 infantry moved from Poland to Eastern Poland
                2 artilleries and 5 infantry moved from Baltic States to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Archangel
                1 bomber moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                4 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Baltic States to Smolensk
                1 fighter moved from Eastern Poland to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 artilleries and 4 infantry moved from Poland to Eastern Poland
                2 artilleries and 5 infantry moved from Baltic States to Belarus

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 armour, 4 artilleries, 4 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 4 artilleries, 4 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Smolensk, round 2 :  7/25 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour, 4 artilleries, 4 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Belarus
                4 fighters moved from Smolensk to Belarus
                3 tactical_bombers moved from Smolensk to Belarus
                3 infantry moved from Romania to Bessarabia
                1 armour moved from Germany to Eastern Poland
                2 artilleries and 8 infantry moved from Germany to Poland
                1 fighter moved from Germany to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour, 2 artilleries and 2 mech_infantrys placed in Germany
                1 infantry placed in Western Germany
                2 infantry placed in Southern France
                2 infantry placed in Normandy Bordeaux
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Poland : 2 artilleries and 8 infantry
        Germany : 1 armour, 2 artilleries, 1 factory_major, 2 infantry and 2 mech_infantrys
        Denmark : 2 infantry
        Holland Belgium : 1 aaGun and 5 infantry
        Southern Italy : 1 tactical_bomber
        Belarus : 3 aaGuns, 2 artilleries, 1 bomber, 4 fighters, 5 infantry and 3 tactical_bombers
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 armour, 3 artilleries and 4 infantry
        Bessarabia : 3 infantry
        Western Ukraine : 1 flag, 1 artillery and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 flag, 1 armour, 4 artilleries, 11 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 4 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 26 / 58
        Japanese : 28 / 37
        Americans : 56 / 83
        Chinese : 11 / 18
        British : 36 / 43
        UK_Pacific : 21 / 26
        Italians : 14 / 19
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.594
            Median : 3.500
            Variance : 0.968
            Standard Deviation : 0.984
            Total rolls : 32

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.655
            Median : 4.000
            Variance : 0.893
            Standard Deviation : 0.945
            Total rolls : 29

    Russians Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour and 4 infantry; Remaining resources: 10 PUs;

    Combat Move - Russians
                1 artillery moved from Tambov to Rostov
                1 infantry moved from Vologda to Archangel
                1 armour moved from Russia to Archangel
                2 infantry moved from Karelia to Novgorod
                1 armour moved from Finland to Novgorod
                1 bomber moved from Russia to Archangel
                1 infantry moved from Central Mongolia to Suiyuyan
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Kansu

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Novgorod
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Archangel to Russia
                1 armour, 1 artillery and 6 infantry moved from Finland to Karelia

    Place Units - Russians
                6 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 bombers, 3 fighters and 4 tactical_bombers moved from Shantung to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Siberia to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 mech_infantrys moved from Jehol to Korea
                1 artillery moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries moved from Buyant-Uhaa to Chahar
                1 artillery moved from Buyant-Uhaa to Chahar
                1 armour moved from Chahar to Anhwe


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 bombers, 3 fighters and 4 tactical_bombers moved from Shantung to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Siberia to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 mech_infantrys moved from Jehol to Korea
                1 artillery moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries moved from Buyant-Uhaa to Chahar
                1 artillery moved from Buyant-Uhaa to Chahar
                1 armour moved from Chahar to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 5 tactical_bombers and 1 transport
                    Americans defend with 5 carriers, 6 fighters, 3 tactical_bombers and 2 transports


  • ool in sz6 please. I hit 8 times

  • '20 '18 '17 '15

    5 carrier hits, and lose 3 carriers.  lose all carriers, then tacs, then fighters.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 bombers, 3 fighters and 4 tactical_bombers moved from Shantung to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Siberia to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 mech_infantrys moved from Jehol to Korea
                1 artillery moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries moved from Buyant-Uhaa to Chahar
                1 artillery moved from Buyant-Uhaa to Chahar
                1 armour moved from Chahar to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 5 tactical_bombers and 1 transport
                    Americans defend with 5 carriers, 6 fighters, 3 tactical_bombers and 2 transports
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 64
                    Casualties for Japanese: 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers
                    Casualties for Americans: 5 carriers, 6 fighters, 3 tactical_bombers and 2 transports
                Battle in Korea
                    Japanese attack with 2 infantry and 2 mech_infantrys
                    Americans defend with 1 artillery and 3 infantry
                    2 mech_infantrys retreated to Manchuria
                    Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from 6 Sea Zone to Japan
                2 tactical_bombers moved from 6 Sea Zone to Japan
                1 bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 4 bombers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians

    Combat - Americans
                Battle in Tunisia
                    Americans attack with 1 armour
                    Italians defend with 1 armour
                    Italians win with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Midway
                1 bomber moved from Western United States to Caroline Islands
                1 destroyer moved from 90 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 armour, 1 bomber and 3 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                3 bombers placed in Western United States
                Americans undo move 1.
                1 bomber placed in Western United States
                1 armour and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Szechwan to Chahar
                2 artilleries and 1 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 3 artilleries
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 artilleries
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 artillery moved from Libya to Tobruk
                3 fighters moved from Gibraltar to Malta
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                3 fighters and 2 tactical_bombers moved from Persia to Russia
                1 fighter moved from Egypt to Persia
                1 artillery moved from Trans-Jordan to Iraq
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
                      UK_Pacific take 36 Sea Zone from Japanese
                1 armour moved from Kwangtung to Kiangsu
                      Chinese take Kiangsi from Japanese
                1 bomber moved from French Indo China to Kiangsu
                1 fighter moved from French Indo China to Kiangsu
                1 armour moved from Burma to Hunan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Kiangsu
                    British attack with 1 armour, 1 bomber and 1 fighter
                    Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                    British win, taking Kiangsu from Japanese with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 1 bomber and 1 fighter
                Battle in Hainan
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                EDIT: 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                3 fighters placed in Persia
                1 artillery and 1 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone
                1 fighter placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 3 infantry
                EDIT: Adding units owned by British to Yunnan: 3 infantry
                EDIT: Removing units owned by British from India: 4 infantry
                EDIT: Adding units owned by British to Burma: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Tambov
                      Italians take Tambov from Russians
                1 armour and 1 mech_infantry moved from Ukraine to Smolensk
                1 armour moved from Romania to Ukraine
                1 armour and 1 mech_infantry moved from Northern Italy to Romania


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Tambov
                      Italians take Tambov from Russians
                1 armour and 1 mech_infantry moved from Ukraine to Smolensk
                1 armour moved from Romania to Ukraine
                1 armour and 1 mech_infantry moved from Northern Italy to Romania

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 artilleries and 1 infantry
                    Russians defend with 1 artillery
                    Italians win, taking Rostov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Ukraine
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,4,3,5
                Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 battleship moved from 62 Sea Zone to 33 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                2 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC

  • '20 '18 '17 '15

    Do you scramble in SZ6?

    I hope your Pacific luck has finally run out!  :|


  • max scramble

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 battleship moved from 62 Sea Zone to 33 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                2 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC attack with 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
                    Japanese defend with 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the ANZAC
                    Japanese win with 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -40
                    Casualties for Japanese: 2 carriers
                    Casualties for ANZAC: 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
                Battle in Iwo Jima
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 28 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs

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