@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 airfield and 2 bombers; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Norway to 127 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 artillery moved from Alexandria to Egypt
Combat - British
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 127 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - British
2 fighters moved from 127 Sea Zone to Finland
1 mech_infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Gibraltar
1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns and 2 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Turkmenistan to West India
1 mech_infantry moved from Turkmenistan to Volgograd
1 fighter moved from Russia to Volgograd
2 bombers, 3 fighters and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Caucasus to Volgograd
1 tactical_bomber moved from Eastern Persia to Volgograd
1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Holland Belgium to United Kingdom
1 artillery moved from Trans-Jordan to Iraq
Place Units - British
1 airfield and 2 bombers placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 4 aaGuns
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
retreated to Southern France
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Syria
Italians attack with 1 artillery and 3 infantry
British defend with 1 airfield and 1 infantry
Italians win, taking Syria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Southern France to Southern Italy
1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
3 aaGuns and 2 infantry moved from Northern Italy to Western Germany
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter moved from Kweichow to Volgograd
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 26 Sea Zone to 29 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 tactical_bomber moved from Southern Italy to Southern France
1 fighter moved from 97 Sea Zone to Southern France
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Western Germany to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 tactical_bomber moved from Southern Italy to Southern France
1 fighter moved from 97 Sea Zone to Southern France
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Western Germany to Smolensk
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking 97 Sea Zone from British, taking Southern France from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Bryansk to Syria
1 fighter moved from Ukraine to Syria
1 tactical_bomber moved from Ukraine to 99 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from Denmark to Western Germany
1 tactical_bomber moved from Southern France to 112 Sea Zone
1 fighter moved from Southern France to Western Germany
1 aaGun and 1 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Western Germany to Northern Italy
10 artilleries and 9 infantry moved from Western Germany to France
3 mech_infantrys moved from Germany to Western Germany
14 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Smolensk to Eastern Poland
3 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 submarine moved from 127 Sea Zone to 112 Sea Zone
Place Units - Germans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 airfield and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Rostov
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Persia to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 airfield and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Rostov
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Persia to Caucasus
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Eastern Persia
1 tactical_bomber moved from Caucasus to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Kansu to Eastern Persia
2 aaGuns and 6 infantry moved from Kazakhstan to Samara
6 infantry moved from Kansu to Shensi
4 infantry moved from Central Mongolia to Buyant-Uhaa
2 infantry moved from Timguska to Novosibirsk
4 armour and 10 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery and 1 infantry moved from Volgograd to Samara
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
5 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
4 infantry moved from Russia to Samara
Place Units - Russians
1 airfield placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
What’s the rule on neutrals? Can you fly over them as long as you attack them on the same turn?
I think once I DOW neutrals I can fly over but I am not too sure.
I’m not sure if this is where to ask, but can I get a rules clarification?
Under what circumstances can you fly over neutrals? Can you fly over in combat move if you attack them the same turn?
You cannot fly over and past them in combat. You can only fly over and past them in noncom, and only if you attacked the specific territory you want to fly over. The planes flying over need not have been part of the attack. Clear?
Were you aware of this?
What if USA DOW neutrals, can UK fly across to attack?
I’ll ask. If you need to, you can change your Russia turn.
I’m waiting for an answer in the rules thread, but I’m pretty sure the DOW on true neutrals is just a TripleA mechanic and is not part of the actual rules. You can change Russia’s turn if you have to, but your purchase and combats that you already rolled for must remain the same.
When I say DOW neutrals, I mean to attack some neutral land units. It doesn’t make sense if you DOW on neutrals and not attack them. I am not sure about same turn but I am pretty sure if USA attacks, all neutrals turn, then UK can fly across any neutrals land to attack.
The DOW on true neutrals is just a TripleA thing, right? Does that have any affect at all if you DOW on a prior turn, but don’t actually attack anything? If you attack a territory on an earlier turn, can you fly over it freely?
tripleA handles the neutrals completely wrong - don’t trust anything it does. you can only fly over a neutral territory that you actually attacked. on the turn you attack any neutral, the rest of the neutrals, for all intents and purposes i believe, become like pro-the other side-neutrals. the one(s) you actually attack become friendly to the other side, meaning they can land aircraft there immediately, unless you took the territory of course.
The neutral status wouldn’t change. It’s still a pro-axis neutral if you attack it previously, subject to all the limitations that that implies. You can’t fly over pro-axis neutrals even if you had previously attacked them and failed.
It seems that that discussion is about Mongolia which has different rules.