Djensen (Allies +11) vs. seawolf (Axis) AA42SE


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Germany
                2 infantry moved from Solomon Islands to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 48 Sea Zone
                2 infantry moved from 48 Sea Zone to Philippine Islands
                      Americans take Philippine Islands from Japanese
                1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 44 Sea Zone to 59 Sea Zone
                1 armour and 1 infantry moved from Western United States to 56 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
                1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima
                4 fighters moved from 59 Sea Zone to Iwo Jima

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                    Bombing raid in Germany causes 1 damage total.
                Battle in Iwo Jima
                    Americans attack with 1 armour, 4 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 artillery and 2 infantry moved from Central United States to Western United States
                1 infantry moved from Western Canada to Western United States
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                4 fighters moved from Iwo Jima to 59 Sea Zone

    Place Units - Americans
                1 bomber placed in Eastern United States
                2 destroyers, 1 submarine and 1 transport placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 41 PUs; end with 41 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from Novosibirsk to Evenki National Okrug
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 fighter moved from Russia to Evenki National Okrug
                1 fighter moved from Caucasus to Evenki National Okrug
                2 armour and 5 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                1 armour moved from Caucasus to Vologda
                2 infantry moved from Russia to Archangel
                1 armour moved from Caucasus to Archangel
                1 infantry moved from Caucasus to West Russia
                1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Evenki National Okrug
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Evenki National Okrug from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Buryatia S.S.R.
                    Russians attack with 2 armour and 5 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Russians win, taking Buryatia S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 armour
                    Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Evenki National Okrug to Novosibirsk
                1 aaGun moved from Russia to Novosibirsk
                1 armour moved from Caucasus to Novosibirsk
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 fighter moved from Evenki National Okrug to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Caucasus
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 6 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 fighter moved from Norway to Archangel
                1 fighter moved from Karelia S.S.R. to Archangel
                1 artillery moved from Karelia S.S.R. to Archangel
                2 infantry moved from Belorussia to West Russia
                2 infantry moved from Poland to Ukraine S.S.R.
                1 infantry moved from Poland to Ukraine S.S.R.
                2 artilleries and 8 infantry moved from Poland to Ukraine S.S.R.
                7 armour and 9 infantry moved from Belorussia to Ukraine S.S.R.
                1 armour moved from Germany to Ukraine S.S.R.
                9 infantry moved from Germany to Poland
                2 artilleries moved from Germany to Poland
                1 fighter moved from Karelia S.S.R. to West Russia
                1 fighter moved from Karelia S.S.R. to West Russia
                1 transport moved from 17 Sea Zone to 15 Sea Zone
                1 infantry moved from Libya to 15 Sea Zone
                1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Anglo-Egyptian Sudan
                1 armour moved from Egypt to Anglo-Egyptian Sudan
                1 armour moved from Morocco to Libya
                1 submarine moved from 13 Sea Zone to 15 Sea Zone
                1 bomber moved from Algeria to Anglo-Egyptian Sudan
                1 fighter moved from Algeria to Trans-Jordan
                1 submarine moved from 11 Sea Zone to 9 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 1 armour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 :  2/5 hits
                        Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in West Russia
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in West Russia, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 2 infantry in West Russia, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in West Russia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine S.S.R.
                    Germans attack with 8 armour, 2 artilleries and 20 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 8 armour, 2 artilleries and 20 infantry in Ukraine S.S.R., round 2 :  10/30 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 8 armour, 2 artilleries and 20 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Anglo-Egyptian Sudan
                    Germans attack with 1 armour, 1 artillery and 1 bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 bomber in Anglo-Egyptian Sudan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Anglo-Egyptian Sudan
                    Germans win, taking Anglo-Egyptian Sudan from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Anglo-Egyptian Sudan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                2 fighters moved from West Russia to Belorussia
                1 fighter moved from Archangel to Belorussia
                1 fighter moved from Archangel to Karelia S.S.R.

    Place Units - Germans
                2 armour placed in Karelia S.S.R.
                4 armour placed in Germany
                1 fighter placed in Italy

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs total

    Territory Summary for Germans :

    9 Sea Zone : 1 submarine
        15 Sea Zone : 1 submarine
        17 Sea Zone : 1 transport
        Anglo-Egyptian Sudan : 1 flag, 1 armour and 1 artillery
        Archangel : 1 flag, 1 artillery and 1 infantry
        Belorussia : 3 fighters
        Egypt : 1 flag, 1 bomber and 1 fighter
        France : 3 aaGuns
        Germany : 4 armour and 1 factory
        Italy : 1 factory and 1 fighter
        Karelia S.S.R. : 1 flag, 2 armour, 1 artillery, 1 factory and 1 fighter
        Libya : 1 armour
        Poland : 2 artilleries and 9 infantry
        Trans-Jordan : 1 flag, 1 artillery
        Ukraine S.S.R. : 8 armour, 2 artilleries and 20 infantry
        West Russia : 2 infantry


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 armour and 1 bomber; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Germany
                1 bomber moved from United Kingdom to Karelia S.S.R.

    Combat - British
                Strategic bombing raid in Karelia S.S.R.
                    Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in Karelia S.S.R. causes 2 damage total.
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                    Bombing raid in Germany causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Karelia S.S.R. to United Kingdom

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from French West Africa: 1 fighter
                EDIT: Removing units owned by British from India: 1 infantry
                EDIT: Adding units owned by British to Persia: 1 fighter and 1 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in India
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier and 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - Japanese
                8 infantry moved from Burma to India
                2 artilleries moved from Burma to India
                1 armour moved from Burma to India
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from East Indies to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to India
                2 infantry moved from Szechwan to Kazakh S.S.R.
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                2 fighters moved from Burma to India
                1 bomber moved from Burma to India
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from Soviet Far East to Buryatia S.S.R.
                1 infantry moved from Japan to 60 Sea Zone
                1 artillery moved from Japan to 60 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
                2 fighters moved from 60 Sea Zone to Buryatia S.S.R.
                1 battleship moved from 36 Sea Zone to 60 Sea Zone
                1 fighter moved from Kiangsu to 48 Sea Zone
                1 destroyer moved from 36 Sea Zone to 60 Sea Zone
                2 transports moved from 36 Sea Zone to 60 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 48 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 48 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 10 infantry
                    British defend with 1 aaGun, 6 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
                        AA fire in India :  0/3 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 10 infantry in India, round 2 :  2/16 hits
                        British roll dice for 1 aaGun, 6 armour, 1 artillery, 1 fighter and 2 infantry in India, round 2 :  5/10 hits
                        1 infantry owned by the British, 5 infantry owned by the Japanese and 1 aaGun owned by the British lost in India
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in India, round 3 :  5/11 hits
                        British roll dice for 6 armour, 1 artillery, 1 fighter and 1 infantry in India, round 3 :  5/9 hits
                        1 infantry owned by the British, 3 armour owned by the British, 5 infantry owned by the Japanese and 1 artillery owned by the British lost in India
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 2 fighters in India, round 4 :  4/6 hits
                        British roll dice for 3 armour and 1 fighter in India, round 4 :  3/4 hits
                        3 armour owned by the British, 1 fighter owned by the British, 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in India
                    Japanese win, taking India from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 artilleries, 1 fighter and 10 infantry
                    Casualties for British: 1 aaGun, 6 armour, 1 artillery, 1 fighter and 2 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 infantry in Kazakh S.S.R., round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kazakh S.S.R.
                        Japanese roll dice for 2 infantry in Kazakh S.S.R., round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry in Kazakh S.S.R., round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 2 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Buryatia S.S.R., round 2 :  4/5 hits
                        Russians roll dice for 2 armour and 1 infantry in Buryatia S.S.R., round 2 :  1/3 hits
                        1 infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
                    Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 armour and 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Buryatia S.S.R. to 60 Sea Zone
                1 fighter moved from 48 Sea Zone to 60 Sea Zone
                1 fighter moved from India to Kwangtung
                1 bomber moved from India to Kwangtung

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

    Territory Summary for Japanese :

    35 Sea Zone : 1 destroyer and 1 transport
        44 Sea Zone : 1 submarine
        60 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 2 transports
        62 Sea Zone : 1 transport
        Anhwei : 1 flag
        Borneo : 1 infantry
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
        Caroline Islands : 1 infantry
        India : 1 flag, 1 armour and 1 factory
        Japan : 1 aaGun and 1 factory
        Kazakh S.S.R. : 1 flag, 2 infantry
        Kwangtung : 1 bomber and 1 fighter
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        Sinkiang : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Szechwan : 1 flag
        Wake Island : 1 infantry
        Yunnan : 1 flag


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Italy
                1 bomber moved from United Kingdom to Karelia S.S.R.

    Combat - Americans
                Strategic bombing raid in Karelia S.S.R.
                    Bombing raid in Karelia S.S.R. rolls: 6 and causes: 2 damage to unit: factory
                    Bombing raid in Karelia S.S.R. causes 2 damage total.
                Strategic bombing raid in Italy
                    Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
                    Bombing raid in Italy causes 1 damage total.

    Non Combat Move - Americans
                1 bomber moved from Italy to United Kingdom
                1 bomber moved from Karelia S.S.R. to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Solomon Islands
                1 armour moved from Iwo Jima to 59 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 transport moved from 59 Sea Zone to 44 Sea Zone
                2 destroyers and 1 submarine moved from 56 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Solomon Islands

    Place Units - Americans
                1 carrier and 1 submarine placed in 56 Sea Zone
                2 fighters placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 41 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to India
                1 fighter moved from Novosibirsk to India
                1 infantry moved from Evenki National Okrug to Sinkiang
                1 armour moved from Vologda to Sinkiang
                1 submarine moved from 5 Sea Zone to 8 Sea Zone
                2 artilleries and 4 infantry moved from Caucasus to Kazakh S.S.R.
                1 armour moved from Novosibirsk to Sinkiang

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 2 artilleries and 4 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sinkiang
                    Russians attack with 2 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sinkiang from Japanese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in India
                    Russians attack with 2 fighters
                    Japanese defend with 1 armour and 1 factory
                    Russians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 fighter

    Non Combat Move - Russians
                1 fighter moved from India to Persia
                2 infantry moved from Caucasus to Persia
                1 aaGun moved from Caucasus to Russia
                6 infantry moved from Caucasus to Russia

    Place Units - Russians
                1 infantry placed in Caucasus
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory; Remaining resources: 44 PUs;
                Germans buy 2 armour and 2 bombers; Remaining resources: 8 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery moved from Archangel to Vologda
                2 armour moved from Karelia S.S.R. to Evenki National Okrug
                      Germans take Evenki National Okrug from Russians
                1 artillery moved from Karelia S.S.R. to Archangel
                1 infantry moved from West Russia to Caucasus
                8 armour, 2 artilleries and 20 infantry moved from Ukraine S.S.R. to Caucasus
                1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 artillery moved from Anglo-Egyptian Sudan to 34 Sea Zone
                1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to India
                1 armour moved from Libya to Trans-Jordan
                1 armour moved from Anglo-Egyptian Sudan to Union of South Africa
                      Germans take Belgian Congo from British
                      Germans take Union of South Africa from British
                1 fighter moved from Italy to Trans-Jordan
                3 fighters moved from Belorussia to India
                1 fighter moved from Karelia S.S.R. to India

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 8 armour, 2 artilleries and 21 infantry
                    Russians defend with 1 factory and 1 infantry
                        Germans roll dice for 8 armour, 2 artilleries and 21 infantry in Caucasus, round 2 :  6/31 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 8 armour, 2 artilleries and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 9 infantry moved from Poland to Ukraine S.S.R.
                4 armour moved from Germany to Ukraine S.S.R.
                1 submarine moved from 15 Sea Zone to 34 Sea Zone
                1 fighter moved from Egypt to India
                1 bomber moved from Egypt to India

    Place Units - Germans
                2 armour placed in Karelia S.S.R.
                2 bombers placed in Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 aaGuns
                EDIT: Adding units owned by Germans to Italy: 3 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 57 PUs; end with 65 PUs total

    Territory Summary for Germans :

    9 Sea Zone : 1 submarine
        34 Sea Zone : 1 submarine
        35 Sea Zone : 1 transport
        Anglo-Egyptian Sudan : 1 flag
        Archangel : 1 flag, 1 artillery
        Belgian Congo : 1 flag
        Caucasus : 1 flag, 8 armour, 2 artilleries, 1 factory and 21 infantry
        Egypt : 1 flag
        Evenki National Okrug : 1 flag, 2 armour
        Germany : 1 factory
        India : 1 artillery, 1 bomber and 5 fighters
        Italy : 3 aaGuns, 2 bombers and 1 factory
        Karelia S.S.R. : 1 flag, 2 armour and 1 factory
        Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 fighter
        Ukraine S.S.R. : 4 armour, 2 artilleries and 9 infantry
        Union of South Africa : 1 flag, 1 armour
        Vologda : 1 flag, 1 artillery and 1 infantry
        West Russia : 1 infantry


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Karelia S.S.R.
                1 bomber moved from United Kingdom to Italy
                1 bomber moved from United Kingdom to Karelia S.S.R.

    Combat - British
                Strategic bombing raid in Karelia S.S.R.
                    Bombing raid in Karelia S.S.R. rolls: 6,1 and causes: 4 damage to unit: factory
                    Bombing raid in Karelia S.S.R. causes 4 damage total.
                Strategic bombing raid in Italy
                    Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
                    Bombing raid in Italy causes 1 damage total.

    Non Combat Move - British
                1 fighter moved from Persia to Russia
                1 bomber moved from Italy to United Kingdom
                2 bombers moved from Karelia S.S.R. to United Kingdom

    Place Units - British
                1 battleship and 1 destroyer placed in 7 Sea Zone
                British undo move 1.
                1 battleship and 1 destroyer placed in 8 Sea Zone

    Turn Complete - British
                British collect 21 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 48 Sea Zone
                1 submarine moved from 44 Sea Zone to 48 Sea Zone
                1 transport moved from 35 Sea Zone to 48 Sea Zone
                1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
                1 artillery moved from Buryatia S.S.R. to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
                1 infantry moved from 48 Sea Zone to Philippine Islands
                1 artillery moved from 48 Sea Zone to Philippine Islands
                2 transports moved from 60 Sea Zone to 62 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 3 submarines moved from 60 Sea Zone to 48 Sea Zone
                1 bomber moved from Kwangtung to Philippine Islands
                3 fighters moved from 48 Sea Zone to Philippine Islands
                1 fighter moved from Kwangtung to Philippine Islands

    Combat - Japanese
                Battle in Philippine Islands
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Philippine Islands, round 2 :  3/7 hits
                        Americans roll dice for 2 infantry in Philippine Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
                    Japanese win, taking Philippine Islands from Americans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                4 fighters moved from Philippine Islands to 48 Sea Zone
                1 bomber moved from Philippine Islands to Japan

    Place Units - Japanese
                2 armour and 2 infantry placed in Japan
                1 cruiser and 1 destroyer placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 40 PUs total

    Territory Summary for Japanese :

    48 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 4 submarines and 2 transports
        60 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 2 transports
        Anhwei : 1 flag
        Borneo : 1 infantry
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        India : 1 flag, 1 factory
        Japan : 1 aaGun, 2 armour, 1 bomber, 1 factory and 2 infantry
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        Philippine Islands : 1 artillery
        Soviet Far East : 1 flag
        Szechwan : 1 flag
        Wake Island : 1 infantry
        Yunnan : 1 flag


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Caucasus
                1 bomber moved from United Kingdom to Italy
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                    Bombing raid in Germany causes 4 damage total.
                Strategic bombing raid in Caucasus
                    Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory
                    Bombing raid in Caucasus causes 3 damage total.
                Strategic bombing raid in Italy
                    Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
                    Bombing raid in Italy causes 4 damage total.

    Non Combat Move - Americans
                1 destroyer moved from 44 Sea Zone to 47 Sea Zone
                1 destroyer moved from 44 Sea Zone to 49 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Solomon Islands to 44 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 2 submarines and 2 transports moved from 44 Sea Zone to 46 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 46 Sea Zone to Western Australia
                1 carrier, 2 fighters and 1 submarine moved from 56 Sea Zone to 19 Sea Zone
                3 infantry moved from Western United States to Central United States
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Italy to United Kingdom
                1 bomber moved from Caucasus to Russia

    Place Units - Americans
                2 artilleries and 3 infantry placed in Eastern United States
                3 transports placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 39 PUs; end with 43 PUs total


  • You need to do the russian turn aswell :wink:


  • Sorry, I ran out of time before I left for GenCon. I’ll try to get another turn in soon.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Sinkiang to Manchuria
                      Americans take Anhwei from Japanese
                      Russians take Manchuria from Japanese
                1 armour moved from Sinkiang to Kiangsu
                      Russians take Kiangsu from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 artilleries and 3 infantry moved from Kazakh S.S.R. to Russia
                1 aaGun moved from Novosibirsk to Russia
                1 fighter moved from Persia to Russia
                2 infantry moved from Persia to Kazakh S.S.R.

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans repair 0 damage on 2 factories; Remaining resources: 45 PUs;
                Germans buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Archangel to Russia
                1 infantry moved from Vologda to Russia
                1 artillery moved from Vologda to Russia
                1 infantry moved from West Russia to Russia
                8 armour, 2 artilleries and 21 infantry moved from Caucasus to Russia
                9 infantry moved from Ukraine S.S.R. to Caucasus
                2 artilleries moved from Ukraine S.S.R. to Caucasus
                2 armour moved from Karelia S.S.R. to Russia
                2 armour moved from Ukraine S.S.R. to Russia
                1 armour moved from Union of South Africa to Italian East Africa
                      Germans take Rhodesia from British
                      Germans take Italian East Africa from British
                2 armour moved from Ukraine S.S.R. to Russia
                1 artillery moved from Trans-Jordan to Persia
                1 armour moved from Trans-Jordan to Persia
                1 artillery moved from India to Persia
                1 armour moved from Evenki National Okrug to Anhwei
                      Germans take Sinkiang from Americans
                      Germans take Anhwei from Americans
                1 armour moved from Evenki National Okrug to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Russia
                1 submarine moved from 9 Sea Zone to 11 Sea Zone
                2 bombers moved from Italy to Russia
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 bomber moved from India to Russia
                1 fighter moved from Trans-Jordan to Russia
                5 fighters moved from India to Persia

    Combat - Germans
                Battle in 11 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 3 transports
                        3 transports owned by the Americans lost in 11 Sea Zone
                        Germans roll dice for 1 submarine in 11 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in Persia
                    Germans attack with 1 armour, 2 artilleries and 5 fighters
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 5 fighters in Persia, round 2 :  5/8 hits
                        British roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Persia
                    Germans win, taking Persia from British with 1 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 15 armour, 4 artilleries, 3 bombers, 1 fighter and 23 infantry
                    British defend with 1 fighter; Russians defend with 2 aaGuns, 5 artilleries, 1 factory, 1 fighter and 22 infantry; Americans defend with 1 bomber
                        AA fire in Russia :  0/4 hits
                        Germans roll dice for 15 armour, 4 artilleries, 3 bombers, 1 fighter and 23 infantry in Russia, round 2 :  17/46 hits
                        Russians roll dice for 2 aaGuns, 5 artilleries, 1 bomber, 2 fighters and 22 infantry in Russia, round 2 :  13/30 hits
                        14 infantry owned by the Russians, 13 infantry owned by the Germans, 1 bomber owned by the Americans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 15 armour, 4 artilleries, 3 bombers, 1 fighter and 10 infantry in Russia, round 3 :  15/33 hits
                        Russians roll dice for 5 artilleries, 2 fighters and 8 infantry in Russia, round 3 :  9/15 hits
                        8 infantry owned by the Russians, 9 infantry owned by the Germans, 5 artilleries owned by the Russians, 1 fighter owned by the Russians and 1 fighter owned by the British lost in Russia
                    Germans captures 17PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 15 armour, 4 artilleries, 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 62
                    Casualties for Germans: 22 infantry
                    Casualties for British: 1 fighter
                    Casualties for Russians: 2 aaGuns, 5 artilleries, 1 fighter and 22 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                1 bomber moved from Russia to Bulgaria Romania
                1 bomber moved from Russia to Caucasus
                1 bomber moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 aaGun moved from Italy to France
                1 aaGun moved from Italy to Germany
                5 fighters moved from Persia to India

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                1 artillery and 2 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 71 PUs; end with 88 PUs total

    Territory Summary for Germans :

    11 Sea Zone : 1 submarine
        34 Sea Zone : 1 submarine and 1 transport
        Anglo-Egyptian Sudan : 1 flag
        Anhwei : 1 flag, 1 armour
        Archangel : 1 flag
        Belgian Congo : 1 flag
        Bulgaria Romania : 1 bomber
        Caucasus : 1 flag, 2 artilleries, 2 bombers, 1 factory, 1 fighter and 9 infantry
        Egypt : 1 flag
        Evenki National Okrug : 1 flag
        France : 1 aaGun
        Germany : 1 aaGun, 5 artilleries, 1 factory and 5 infantry
        India : 5 fighters
        Italian East Africa : 1 flag, 1 armour
        Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry
        Karelia S.S.R. : 1 flag, 1 factory
        Novosibirsk : 1 flag
        Persia : 1 flag, 1 armour and 1 artillery
        Rhodesia : 1 flag
        Russia : 1 flag, 15 armour, 4 artilleries, 1 factory and 1 infantry
        Sinkiang : 1 flag
        Trans-Jordan : 1 flag
        Union of South Africa : 1 flag
        Vologda : 1 flag


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                2 bombers moved from United Kingdom to Germany
                1 bomber moved from United Kingdom to Italy

    Combat - British
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                    Bombing raid in Germany causes 1 damage total.
                Strategic bombing raid in Italy
                    Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
                    Bombing raid in Italy causes 3 damage total.

    Non Combat Move - British
                1 infantry moved from Eastern Australia to Western Australia
                1 infantry moved from Eastern Australia to Western Australia
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Italy to United Kingdom

    Place Units - British
                1 carrier and 1 transport placed in 8 Sea Zone

    Turn Complete - British
                British collect 18 PUs; end with 19 PUs total


  • I just realized you’ve already won! +3 VCs.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 artilleries and 7 infantry; Remaining resources: 3 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 62 Sea Zone
                2 armour moved from Japan to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Manchuria
                1 armour moved from 62 Sea Zone to Manchuria
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 armour moved from 61 Sea Zone to Kiangsu
                1 infantry moved from 61 Sea Zone to Kiangsu
                2 transports moved from 48 Sea Zone to 62 Sea Zone
                1 submarine moved from 48 Sea Zone to 47 Sea Zone
                1 submarine moved from 48 Sea Zone to 49 Sea Zone
                1 fighter moved from 48 Sea Zone to 47 Sea Zone
                1 fighter moved from 48 Sea Zone to 49 Sea Zone
                1 fighter moved from 48 Sea Zone to 47 Sea Zone
                1 destroyer moved from 60 Sea Zone to 48 Sea Zone
                1 cruiser moved from 60 Sea Zone to 48 Sea Zone
                1 bomber moved from Japan to Manchuria
                1 fighter moved from 48 Sea Zone to Kiangsu

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Manchuria, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Manchuria, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kiangsu, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Kiangsu, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Kiangsu
                    Japanese win, taking Kiangsu from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 47 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 47 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 49 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 49 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 49 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 49 Sea Zone to 48 Sea Zone
                2 fighters moved from 47 Sea Zone to 48 Sea Zone
                1 fighter moved from Kiangsu to 48 Sea Zone
                1 bomber moved from Manchuria to Japan

    Place Units - Japanese
                3 infantry placed in India
                4 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 41 PUs total

    Territory Summary for Japanese :

    47 Sea Zone : 1 submarine
        48 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 4 fighters and 2 submarines
        49 Sea Zone : 1 submarine
        61 Sea Zone : 1 transport
        62 Sea Zone : 3 transports
        Borneo : 1 infantry
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        India : 1 flag, 1 factory and 3 infantry
        Japan : 1 aaGun, 4 artilleries, 1 bomber, 1 factory and 4 infantry
        Kiangsu : 1 armour and 1 infantry
        Manchuria : 1 armour and 1 infantry
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        Philippine Islands : 1 artillery
        Soviet Far East : 1 flag
        Szechwan : 1 flag
        Wake Island : 1 infantry
        Yunnan : 1 flag


  • I was actually just +2, since you were holding Shanghai.

    Now I am +3


  • Would you like to try a total victory game?

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Axis & Allies Boardgaming Custom Painted Miniatures

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