Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global


  • Might have made an error here so wanted to check with you for OOL.

    I attacked SZ26 with 1 Battleship and 3 subs. You’re defending with an A/C, I tact bomb and 1 fighter.

    1st round of attack:
    US:
    3 subs all missed.
    Battleship hit for 1. This is where I think I got it wrong. TripleA assigned the hit to the A/C. However after I clicked it I realised that if you take the damage on the A/C then your planes have nowhere to land and are doomed regardless of the result.

    Would you prefer I put the hit onto the tact bomber?


  • Forgot to mention that I played the battle through to the end of round 2 in the event that you want the hit assigned to the A/C.

    If you decide to take the hit on the tact bomber then I’ll roll an additional dice for the A/C in round 2 before continuing the battle. (The tact bomber missed anyway so it won’t effect the battle).


  • Take the first hit on the AC. I don’t see any way for it to survive by itself against three subs (my planes can’t hit the subs).

    If I scored 1+ hit on the battleship in the first round, take the next hit on the tac (if possible), so the carrier can get more shots on the subs. As long as the battleship is whole, go with the defaults.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 battleship and 3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 3 submarines and 3 transports
                    3 submarines owned by the Japanese Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship and 3 submarines
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Americans and 1 battleship owned by the Americans retreated to 12 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 carrier
                    Casualties for Americans: 1 submarine
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Siberia
                1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to French Guiana

    Place Units - Americans
                1 bomber placed in Western United States
                1 transport placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 armour, 2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 cruiser, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                2 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone
                1 bomber moved from Egypt to Tunisia
                1 tactical_bomber moved from Egypt to 94 Sea Zone
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Italians defend with 1 battleship, 2 cruisers and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win with 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 17
                    Casualties for British: 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
                Battle in Tunisia
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    British attack with 1 cruiser, 3 fighters, 1 submarine and 2 transports
                    Germans defend with 1 cruiser, 1 destroyer and 1 submarine


  • Submerge in SZ110?


  • Submerge.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                2 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone
                1 bomber moved from Egypt to Tunisia
                1 tactical_bomber moved from Egypt to 94 Sea Zone
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Italians defend with 1 battleship, 2 cruisers and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win with 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 17
                    Casualties for British: 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
                Battle in Tunisia
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    British attack with 1 cruiser, 3 fighters, 1 submarine and 2 transports
                    Germans defend with 1 cruiser, 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                    British win with 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for British: 1 fighter and 1 submarine

    Non Combat Move - British
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                2 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Tunisia to Morocco
                2 tactical_bombers moved from 94 Sea Zone to Algeria

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom
                1 artillery placed in United Kingdom
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                British collect 33 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,1,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry


  • | purchases: | 1 cruiser, 1 transport, 1 tactical bomber |
    | |
    | Sea Zone 92: | 1 transport from Sea Zone 95 (1 artillery from Northern Italy, 1 infantry from Libya)
    amphibious assault on Morocco |
    | |
    | Morocco: | 1 artillery, 1 infantry from Sea Zone 92
    2 fighters from Southern Italy | France - 1 infantry
    UK - 1 bomber |
    | |
    | Sea Zone 94: | 1 bomber from Southern Italy | UK - 1 transport |


  • First round: Italy rolls 0 hits. France/UK rolls 1 hit. Italy takes 1 infantry as casualty.
    Second round: Italy rolls 1 hit. …

    Would you rather take the French infantry or British bomber as casualty?


  • Take it on the bomber.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 cruiser, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Southern Italy to Morocco
                1 bomber moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Morocco
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    French defend with 1 infantry; British defend with 1 bomber
                    French win with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 artillery and 1 infantry
                    2 fighters owned by the Italians retreated

    Non Combat Move - Italians
                2 fighters moved from Morocco to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from 94 Sea Zone to Southern Italy
                1 aaGun, 1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
                1 armour moved from Yugoslavia to Northern Italy
                1 infantry moved from Albania to Yugoslavia
                2 aaGuns, 1 artillery and 5 infantry moved from Normandy Bordeaux to France
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 cruiser and 1 transport placed in 97 Sea Zone
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • Forgot to hit the button to post the turn summary for the ANZACs. So you get my version. Lucky for me it wasn’t a more detailed turn.

    Purchased 2 subs and a Fighter.

    Combat Moves:
    Transport from SZ42 to SZ35 via SZ45 (to pick up inf)
    Attack Philippines with 1 inf

    Non Combat:
    1 inf from New South Wales to Queensland

    Placement:
    1 fighter in New South Wales
    2 subs in SZ62


  • | purchases: | 3 tanks, 2 bombers, 1 airfield |
    | |
    | Sea Zone 110: | 1 submarine does not move
    1 submarine from Sea Zone 119
    2 bombers, 2 fighters, 3 tactical bombers from Western Germany | UK - 1 cruiser, 1 carrier, 2 transports, 2 fighters |
    | |
    | Western Ukraine: | 4 tanks, 2 mechanized infantry from Eastern Poland | USSR - 1 infantry |
    | |
    | Rostov: | 3 tanks, 2 mechanized infantry from Ukraine | USSR - 1 infantry |
    | |
    | Vologda: | 1 infantry from Archangel | captured from USSR |
    | |
    | Smolensk: | 1 infantry from Belarus | captured from USSR |
    | |
    | Bryansk: | blitz - 1 tank from Ukraine | captured from USSR |
    | |
    | Tambov: | 1 tank from Bryansk | captured from USSR |
    | |
    | Russia: | bombing raid - 2 bombers, 2 fighters from Novgorod | USSR - major industrial complex |

    Launch interceptors in Russia?


  • No interception.


  • Bleh, lost four planes in that sea battle.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour and 2 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                4 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 armour and 2 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Ukraine to Tambov
                      Germans take Bryansk from Russians
                      Germans take Tambov from Russians
                2 bombers and 2 fighters moved from Novgorod to Russia

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
                    Germans win with 2 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 2 transports
                Battle in Western Ukraine
                    Germans attack with 4 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 infantry moved from Ukraine to Bryansk
                4 aaGuns, 11 artilleries and 27 infantry moved from Belarus to Bryansk
                14 armour and 2 mech_infantrys moved from Ukraine to Tambov
                3 armour moved from Novgorod to Bryansk
                2 fighters moved from Russia to Ukraine
                2 bombers moved from Russia to Novgorod
                2 infantry moved from Novgorod to Baltic States
                2 bombers moved from 110 Sea Zone to Novgorod
                1 tactical_bomber moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 airfield and 3 armour placed in Ukraine
                2 bombers placed in Novgorod

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 3 damage on 1 factory_major; Remaining resources: 22 PUs;
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                15 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,2,3,5
                Russians collect 20 PUs (3 lost to blockades); end with 21 PUs total

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