Whackamatt Allies+12 -VS- dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Bulgaria to Greece
                1 artillery moved from Bulgaria to Greece
                2 bombers moved from Southern Italy to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 artillery, 2 bombers and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Greece, round 2 :  3/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        3 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Greece, round 3 :  3/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Germans
                2 armour, 1 fighter and 1 tactical_bomber moved from Poland to Belarus
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Slovakia Hungary to Belarus
                2 armour, 1 fighter and 1 tactical_bomber moved from Romania to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                1 artillery and 3 infantry moved from Poland to Eastern Poland
                3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 5 infantry moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                4 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
                2 artilleries and 6 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Holland Belgium
                1 infantry moved from France to Southern France
                1 artillery moved from France to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium
                2 aaGuns moved from Western Germany to France
                2 artilleries moved from Western Germany to Germany
                3 infantry moved from Bulgaria to Romania
                2 bombers moved from Greece to Eastern Poland

    Place Units - Germans
                1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry placed in Germany
                2 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Gibraltar : 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Romania : 3 infantry
        Poland : 2 artilleries and 6 infantry
        Germany : 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 4 infantry and 1 mech_infantry
        Denmark : 2 infantry
        Holland Belgium : 1 aaGun and 5 infantry
        Belarus : 4 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers
        Eastern Poland : 3 aaGuns, 5 armour, 5 artilleries, 2 bombers, 19 infantry and 4 mech_infantrys
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 4 infantry
        115 Sea Zone : 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 33 / 37
        Japanese : 31 / 58
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 34 / 31
        UK_Pacific : 21 / 22
        Italians : 16 / 21
        ANZAC : 17 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.368
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Neutral_Allies Combat
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.800
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 3 aaGuns and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 13 infantry moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Szechwan to Kweichow
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Novgorod to Finland
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 bomber moved from Amur to Timguska
                1 armour moved from Novgorod to Finland

    Combat - Russians
                Battle in 115 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                    Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Kweichow
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Finland
                    Russians attack with 2 armour, 1 artillery and 13 infantry
                    Germans defend with 9 infantry
                    Russians win, taking Finland from Germans with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 9 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 12 infantry moved from Ukraine to Bryansk
                3 infantry moved from Russia to Smolensk
                2 armour moved from Novgorod to Smolensk
                2 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                3 aaGuns and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers moved from Korea to Amur
                2 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 2 infantry moved from Hunan to Kweichow
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 19 Sea Zone to 5 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers moved from Korea to Amur
                2 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 2 infantry moved from Hunan to Kweichow
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 19 Sea Zone to 5 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in Amur
                    Japanese attack with 2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 3 artilleries, 1 fighter and 18 infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns, 3 artilleries, 1 fighter and 18 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 armour
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 armour
                Battle in Kwangtung
                    Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports
                    British defend with 1 battleship
                    Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 battleship
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 artilleries and 3 infantry moved from 5 Sea Zone to Amur
                1 fighter and 2 tactical_bombers moved from Amur to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 fighter moved from Kwangtung to 36 Sea Zone
                2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangtung to Hunan

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 cruiser placed in 6 Sea Zone
                1 artillery, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 7 Sea Zone
                2 carriers moved from 10 Sea Zone to 7 Sea Zone
                1 bomber moved from Western United States to Midway
                1 bomber moved from Eastern United States to Midway
                1 fighter moved from Eastern United States to Western United States

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 fighter and 2 tactical_bombers placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                2 artilleries and 1 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Yunnan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters moved from Union of South Africa to Egypt
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 armour, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 submarine moved from 71 Sea Zone to 79 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 fighters and 2 tactical_bombers moved from Egypt to Persia
                1 bomber moved from Tanganyika Territory to India
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                1 artillery and 3 infantry moved from Burma to Yunnan
                6 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from Burma to French Indo China

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 9 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Yunnan to India
                3 aaGuns moved from Burma to Yunnan
                2 armour moved from India to Yunnan
                EDIT: 1 fighter moved from Burma to Szechwan
                1 artillery moved from India to Burma
                1 armour and 3 infantry moved from 79 Sea Zone to West India

    Place Units - British
                2 destroyers and 1 transport placed in 106 Sea Zone
                British undo move 1.
                1 transport placed in 81 Sea Zone
                3 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Some Units in India change ownership: 7 infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Archangel
                      Italians take Archangel from Russians
                1 armour moved from Archangel to Vologda
                      Italians take Vologda from Russians
                2 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                2 artilleries moved from Romania to Bessarabia
                1 fighter moved from Romania to Southern Italy
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Morocco to Algeria
                1 submarine moved from 92 Sea Zone to 83 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Archangel
                      Italians take Archangel from Russians
                1 armour moved from Archangel to Vologda
                      Italians take Vologda from Russians
                2 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                2 artilleries moved from Romania to Bessarabia
                1 fighter moved from Romania to Southern Italy
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Morocco to Algeria
                1 submarine moved from 92 Sea Zone to 83 Sea Zone

    Combat - Italians
                Battle in 83 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 2 infantry and 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 13
                    Casualties for British: 2 infantry and 1 transport

    Non Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                1 armour and 2 infantry placed in Northern Italy
                1 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                4 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Eastern Poland to Bryansk
                5 armour moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Belarus to Smolensk
                4 armour moved from Belarus to Smolensk
                2 bombers moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                3 fighters and 3 tactical_bombers moved from Belarus to Smolensk
                1 bomber moved from Germany to Bryansk
                1 fighter moved from Germany to Western Ukraine
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 tactical_bomber moved from Gibraltar to Southern Italy


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                4 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Eastern Poland to Bryansk
                5 armour moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Belarus to Smolensk
                4 armour moved from Belarus to Smolensk
                2 bombers moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                3 fighters and 3 tactical_bombers moved from Belarus to Smolensk
                1 bomber moved from Germany to Bryansk
                1 fighter moved from Germany to Western Ukraine
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 tactical_bomber moved from Gibraltar to Southern Italy

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 fighter and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 3 destroyers
                    British win with 3 destroyers remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Bryansk
                    Germans attack with 5 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 3 artilleries and 12 infantry
                    retreated to Bryansk
                    Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -47
                    Casualties for Germans: 5 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 10 infantry
                Battle in Smolensk
                    Germans attack with 4 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 armour and 5 infantry
                    Germans win, taking Smolensk from Russians with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for Russians: 2 armour and 5 infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Smolensk to Belarus
                1 bomber moved from Bryansk to Belarus
                1 fighter moved from Western Ukraine to Eastern Poland
                3 aaGuns, 4 artilleries and 15 infantry moved from Eastern Poland to Belarus
                2 artilleries and 5 infantry moved from Poland to Baltic States
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                3 artilleries and 4 infantry moved from Germany to Poland
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from France to Southern France
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 armour, 1 artillery, 1 fighter and 7 infantry placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 11 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Bryansk to Smolensk
                1 bomber moved from Timguska to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Novgorod to Archangel
                      Russians take Archangel from Italians
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                1 armour moved from Norway to Finland
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Bryansk to Tambov

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 bomber and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Vologda from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 bomber moved from Vologda to Russia
                2 aaGuns and 4 infantry moved from Novgorod to Karelia

    Place Units - Russians
                1 armour, 2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 47 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                3 artilleries moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 mech_infantrys moved from Kiangsu to Jehol
                1 armour moved from Kiangsu to Chahar
                1 artillery moved from Kweichow to Hopei
                1 tactical_bomber moved from Manchuria to Chahar
                1 tactical_bomber moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Jehol
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                3 fighters moved from 36 Sea Zone to Yunnan
                3 tactical_bombers moved from 36 Sea Zone to Yunnan
                4 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 bombers moved from Hunan to Yunnan
                1 battleship, 1 cruiser and 3 transports moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 36 Sea Zone to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                3 artilleries moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 mech_infantrys moved from Kiangsu to Jehol
                1 armour moved from Kiangsu to Chahar
                1 artillery moved from Kweichow to Hopei
                1 tactical_bomber moved from Manchuria to Chahar
                1 tactical_bomber moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Jehol
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                3 fighters moved from 36 Sea Zone to Yunnan
                3 tactical_bombers moved from 36 Sea Zone to Yunnan
                4 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 bombers moved from Hunan to Yunnan
                1 battleship, 1 cruiser and 3 transports moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 2 infantry
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 2 infantry in French Indo China, round 2 :  1/2 hits
                        French roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                    French win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 6 tactical_bombers
                    British defend with 3 aaGuns, 2 armour, 1 artillery and 9 infantry
                        AA fire in Yunnan :  3/9 hits
                        1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 :  6/14 hits
                        Chinese roll dice for 3 aaGuns, 2 armour, 1 artillery and 9 infantry in Yunnan, round 2 :  3/12 hits
                        3 infantry owned by the British, 1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 3 :  10/11 hits
                        Chinese roll dice for 2 armour, 1 artillery and 6 infantry in Yunnan, round 3 :  2/9 hits
                        6 infantry owned by the British, 2 armour owned by the British, 1 tactical_bomber owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for British: 3 aaGuns, 2 armour, 1 artillery and 9 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in Chahar
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Chahar, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Soviet Far East

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Jehol to Japan
                2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Shantung
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Chahar to Shantung

    Place Units - Japanese
                3 artilleries, 2 fighters and 3 infantry placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 2 bombers, 3 fighters and 4 tactical_bombers
        Kwangsi : 1 flag, 1 tactical_bomber
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 1 flag, 2 mech_infantrys
        Manchuria : 1 flag, 1 aaGun and 1 factory_minor
        Kweichow : 1 flag
        Hunan : 1 flag
        Chahar : 1 flag, 1 armour
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        36 Sea Zone : 1 flag, 1 transport
        20 Sea Zone : 1 transport
        19 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
        Buyant-Uhaa : 1 flag, 3 artilleries
        Ulaanbaatar : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 33 / 58
        Japanese : 37 / 37
        Americans : 52 / 77
        Chinese : 8 / 8
        British : 35 / 32
        UK_Pacific : 18 / 19
        Italians : 14 / 26
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.431
            Median : 4.000
            Variance : 0.254
            Standard Deviation : 0.504
            Total rolls : 72

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.114
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 35

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.778
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.885
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
                2 bombers moved from Midway to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 battleship, 2 cruisers, 4 destroyers and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea

  • '20 '18 '17 '15

    Scramble and kamikaze orders in SZ6?


  • yeah 2 kami’s on each cruiser. and 2 on the battleship.
    bring up 3 fighters

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
                2 bombers moved from Midway to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 battleship, 2 cruisers, 4 destroyers and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,6
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,3
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 4 destroyers, 7 fighters, 2 submarines, 3 tactical_bombers and 2 transports
                    Japanese defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 3 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 6 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 3 transports
                    Casualties for Americans: 2 bombers, 4 destroyers, 1 fighter and 2 submarines
                Battle in Korea
                Battle in Morocco

    Non Combat Move - Americans
                5 carriers moved from 7 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
                2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                Americans undo move 2.
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

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