Oh you’re right. Delete the mech in Egypt.
Whackamatt Allies+12 -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to Alexandria
3 infantry moved from Persia to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 artillery and 2 infantry moved from Egypt to Alexandria
1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 bomber moved from Malta to Kenya
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Rhodesia to Tanganyika Territory
1 battleship moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 fighter moved from Syria to Alexandria
1 tactical_bomber moved from Syria to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Alexandria from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kenya
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in British Somaliland
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Kenya to Tanganyika Territory
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode
1 factory_minor placed in Egypt
2 fighters placed in Union of South Africa
1 submarine placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 2 destroyers
EDIT: Adding units owned by British to 76 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 armour and 1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 armour and 1 artillery -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Ethiopia to Kenya
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Romania to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Ethiopia to Kenya
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Romania to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea ZoneCombat - Italians
Air Battle in Egypt
Italians attacks with 1 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is -2
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Kenya
Italians attack with 1 artillery
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 infantry moved from Tobruk to Libya
1 fighter moved from Southern Italy to RomaniaPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
2 bombers moved from Southern Italy to Greece -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
2 bombers moved from Southern Italy to GreeceCombat - Germans
Battle in Greece
Germans attack with 1 artillery, 2 bombers and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Greece, round 2 : 3/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
3 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Greece, round 3 : 3/7 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Germans
2 armour, 1 fighter and 1 tactical_bomber moved from Poland to Belarus
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Slovakia Hungary to Belarus
2 armour, 1 fighter and 1 tactical_bomber moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 artillery and 3 infantry moved from Poland to Eastern Poland
3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 5 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
4 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
2 artilleries and 6 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from France to Southern France
1 artillery moved from France to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
2 aaGuns moved from Western Germany to France
2 artilleries moved from Western Germany to Germany
3 infantry moved from Bulgaria to Romania
2 bombers moved from Greece to Eastern PolandPlace Units - Germans
1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Romania : 3 infantry
Poland : 2 artilleries and 6 infantry
Germany : 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 4 infantry and 1 mech_infantry
Denmark : 2 infantry
Holland Belgium : 1 aaGun and 5 infantry
Belarus : 4 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers
Eastern Poland : 3 aaGuns, 5 armour, 5 artilleries, 2 bombers, 19 infantry and 4 mech_infantrys
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 4 infantry
115 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 33 / 37
Japanese : 31 / 58
Americans : 52 / 52
Chinese : 7 / 15
British : 34 / 31
UK_Pacific : 21 / 22
Italians : 16 / 21
ANZAC : 17 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.368
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Neutral_Allies Combat
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.800
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 aaGuns and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 13 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Szechwan to Kweichow
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 armour moved from Novgorod to Finland
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Amur to Timguska
1 armour moved from Novgorod to FinlandCombat - Russians
Battle in 115 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kweichow
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Finland
Russians attack with 2 armour, 1 artillery and 13 infantry
Germans defend with 9 infantry
Russians win, taking Finland from Germans with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 9 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
2 aaGuns, 2 artilleries and 12 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Smolensk
2 armour moved from Novgorod to Smolensk
2 infantry moved from Bryansk to SmolenskPlace Units - Russians
3 aaGuns and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers moved from Korea to Amur
2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 2 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 19 Sea Zone to 5 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers moved from Korea to Amur
2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 2 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 19 Sea Zone to 5 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to KwangtungCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Amur
Japanese attack with 2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 3 artilleries, 1 fighter and 18 infantry
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 3 artilleries, 1 fighter and 18 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour
Battle in Kwangtung
Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports
British defend with 1 battleship
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 artilleries and 3 infantry moved from 5 Sea Zone to Amur
1 fighter and 2 tactical_bombers moved from Amur to Manchuria
1 aaGun moved from Korea to Manchuria
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangtung to HunanPlace Units - Japanese
1 factory_minor placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 7 Sea Zone
2 carriers moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from Western United States to Midway
1 bomber moved from Eastern United States to Midway
1 fighter moved from Eastern United States to Western United StatesPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter and 2 tactical_bombers placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 artilleries and 1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from Union of South Africa to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from British Somaliland to 76 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 submarine moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 fighters and 2 tactical_bombers moved from Egypt to Persia
1 bomber moved from Tanganyika Territory to India
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 artillery and 3 infantry moved from Burma to Yunnan
6 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Burma to French Indo ChinaCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 9 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to India
3 aaGuns moved from Burma to Yunnan
2 armour moved from India to Yunnan
EDIT: 1 fighter moved from Burma to Szechwan
1 artillery moved from India to Burma
1 armour and 3 infantry moved from 79 Sea Zone to West IndiaPlace Units - British
2 destroyers and 1 transport placed in 106 Sea Zone
British undo move 1.
1 transport placed in 81 Sea Zone
3 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Vologda
Italians take Vologda from Russians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
2 artilleries moved from Romania to Bessarabia
1 fighter moved from Romania to Southern Italy
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Morocco to Algeria
1 submarine moved from 92 Sea Zone to 83 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Vologda
Italians take Vologda from Russians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
2 artilleries moved from Romania to Bessarabia
1 fighter moved from Romania to Southern Italy
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Morocco to Algeria
1 submarine moved from 92 Sea Zone to 83 Sea ZoneCombat - Italians
Battle in 83 Sea Zone
Italians attack with 1 submarine
British defend with 2 infantry and 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 13
Casualties for British: 2 infantry and 1 transportNon Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
1 armour and 2 infantry placed in Northern Italy
1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
4 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Belarus to Smolensk
4 armour moved from Belarus to Smolensk
2 bombers moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
3 fighters and 3 tactical_bombers moved from Belarus to Smolensk
1 bomber moved from Germany to Bryansk
1 fighter moved from Germany to Western Ukraine
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 tactical_bomber moved from Gibraltar to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
4 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Belarus to Smolensk
4 armour moved from Belarus to Smolensk
2 bombers moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
3 fighters and 3 tactical_bombers moved from Belarus to Smolensk
1 bomber moved from Germany to Bryansk
1 fighter moved from Germany to Western Ukraine
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 tactical_bomber moved from Gibraltar to Southern ItalyCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 3 destroyers
British win with 3 destroyers remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Bryansk
Germans attack with 5 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 3 artilleries and 12 infantry
retreated to Bryansk
Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -47
Casualties for Germans: 5 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in Smolensk
Germans attack with 4 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 armour and 5 infantry
Germans win, taking Smolensk from Russians with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 2 armour and 5 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Smolensk to Belarus
1 bomber moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Eastern Poland
3 aaGuns, 4 artilleries and 15 infantry moved from Eastern Poland to Belarus
2 artilleries and 5 infantry moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Germany to Baltic States
3 artilleries and 4 infantry moved from Germany to Poland
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 armour, 1 artillery, 1 fighter and 7 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 11 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 bomber moved from Timguska to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Novgorod to Archangel
Russians take Archangel from Italians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to TambovCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 armour
Russians win, taking Vologda from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Vologda to Russia
2 aaGuns and 4 infantry moved from Novgorod to KareliaPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs