14L G40 Mrcunego (Allies +11) vs Shin Ji (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    retreated to Novgorod
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 armour
                    Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Northern Italy from British to Italians
                EDIT: Removing units owned by Germans from Denmark: 1 mech_infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Eastern Poland to Western Germany
                1 bomber moved from Novgorod to Germany
                1 aaGun, 3 artilleries and 9 infantry moved from Baltic States to Poland
                10 armour and 4 mech_infantrys moved from Baltic States to Germany
                9 mech_infantrys moved from Western Germany to Denmark

    Place Units - Germans
                1 mech_infantry placed in France
                1 armour and 9 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 6 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                11 artilleries and 36 infantry moved from Belarus to Eastern Poland
                3 mech_infantrys moved from Urals to Yenisey
                1 bomber moved from Russia to Yenisey

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 11 artilleries and 36 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 11 artilleries and 36 infantry in Eastern Poland, round 2 :  7/47 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 11 artilleries and 36 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Yenisey
                    Russians attack with 1 bomber and 3 mech_infantrys
                    Japanese defend with 1 armour
                        Russians roll dice for 1 bomber and 3 mech_infantrys in Yenisey, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Yenisey, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 bomber moved from Yenisey to Vologda
                3 artilleries and 7 infantry moved from Bessarabia to Romania
                1 armour and 1 mech_infantry moved from Ukraine to Romania
                1 armour and 5 mech_infantrys moved from Western Ukraine to Romania
                3 fighters and 1 tactical_bomber moved from Bryansk to Romania
                5 infantry moved from Ukraine to Bessarabia
                2 artilleries and 1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                2 aaGuns, 1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                2 aaGuns moved from Belarus to Eastern Poland
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Karelia to Belarus
                1 infantry moved from Karelia to Novgorod
                4 artilleries moved from Finland to Karelia
                2 armour and 5 mech_infantrys moved from Russia to Kazakhstan

    Place Units - Russians
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 fighter and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 61 PUs

  • '15

    Hang on - I see what’s off.  I forgot to actually move the tanks off the Transports!  If you don’t mind, I’ll roll it here.

    4 tanks attacking

    DiceRolls: 4@3; Total Hits: 04@3: (4, 6, 6, 5)

    2 Inf defending

    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

  • '15

    Seriously?  I knew I should have bought American.

    DiceRolls: 4@3; Total Hits: 24@3: (3, 2, 6, 5)

    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 6 infantry, 4 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Marshall Islands to 45 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 bomber moved from Marshall Islands to 43 Sea Zone
                3 armour moved from India to 39 Sea Zone
                3 armour and 4 transports moved from 39 Sea Zone to 38 Sea Zone
                1 armour moved from Burma to 38 Sea Zone
                5 armour and 6 mech_infantrys moved from Burma to West India
                1 armour and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 armour and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 armour and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 armour and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                2 battleships and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Caroline Islands to Japan
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Shan State to Chahar
                3 mech_infantrys moved from Jehol to Chahar
                7 mech_infantrys moved from Hunan to Chahar
                1 armour moved from Manchuria to Chahar
                1 mech_infantry moved from Soviet Far East to Amur
                3 fighters and 3 tactical_bombers moved from Shan State to Kiangsu

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in West India
                    Japanese attack with 5 armour and 6 mech_infantrys
                    British defend with 1 mech_infantry
                    Japanese win, taking West India from UK_Pacific with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    British defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 4 armour, 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 4 transports
                    Americans defend with 2 submarines
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 2 submarines

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 2 infantry
                EDIT: Changing ownership of Java from ANZAC to Japanese
                EDIT: Adding units owned by Japanese to Java: 3 armour
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 4 armour and 4 transports
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                1 bomber moved from 43 Sea Zone to Borneo
                1 bomber moved from 45 Sea Zone to Paulau Island
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                3 infantry placed in India
                3 artilleries and 3 infantry placed in Japan
                1 submarine and 3 transports placed in 6 Sea Zone
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from Normandy Bordeaux to France
                2 fighters moved from Normandy Bordeaux to France

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in France
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 mech_infantry
                        Americans roll dice for 2 fighters and 2 infantry in France, round 2 :  2/4 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in France, round 2 :  1/3 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in France
                    1 infantry owned by the Americans retreated to Normandy Bordeaux
                    Germans win with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from France to Normandy Bordeaux
                1 artillery, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                3 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Eastern United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                12 infantry moved from Suiyuyan to Shensi
                1 fighter and 2 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Holland Belgium
                4 fighters moved from Normandy Bordeaux to Southern France

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 bomber, 4 fighters and 2 infantry
                    Germans defend with 3 mech_infantrys
                        British roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 :  3/7 hits
                        Germans roll dice for 3 mech_infantrys in Holland Belgium, round 2 :  0/3 hits
                        3 mech_infantrys owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 mech_infantrys
                Battle in Southern France
                    British attack with 4 fighters and 3 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 4 fighters and 3 infantry in Southern France, round 2 :  4/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                    British win, taking Southern France from Italians with 4 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 bomber and 2 fighters moved from Holland Belgium to Normandy Bordeaux
                4 fighters moved from Southern France to Normandy Bordeaux
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Northwest Persia to Eastern Persia

    Place Units - British
                3 infantry placed in Egypt
                1 fighter, 6 infantry and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,6,5,4,6,1,4,1,4,2,6,3,5,2
                British collect 36 PUs (3 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 2 fighters and 1 mech_infantry moved from Southern Italy to Southern France
                2 fighters moved from 93 Sea Zone to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour, 4 fighters and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Italians win, taking Southern France from British with 1 armour and 4 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to 95 Sea Zone
                1 fighter moved from Southern France to 95 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 submarines and 3 transports moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern France to Southern Italy
                1 fighter moved from Greece to Southern Italy

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from 26 Sea Zone to Queensland
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from Queensland to New South Wales
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour, 1 bomber and 4 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Northern Italy to Romania
                2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Romania
                1 artillery moved from France to Holland Belgium
                3 mech_infantrys moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Romania
                    Germans attack with 10 armour, 3 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 armour, 3 artilleries, 3 fighters, 7 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans win, taking Romania from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 9 armour, 3 bombers and 5 mech_infantrys
                    Casualties for Russians: 2 armour, 3 artilleries, 3 fighters, 7 infantry, 6 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Romania to Germany
                1 aaGun, 3 artilleries and 9 infantry moved from Poland to Germany

    Place Units - Germans
                9 infantry placed in Western Germany
                1 artillery placed in Western Germany
                1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 6 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 mech_infantry moved from Kazakhstan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                2 artilleries and 6 infantry moved from Bessarabia to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 2 artilleries and 6 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 2 artilleries and 6 infantry in Romania, round 2 :  2/8 hits
                        Germans roll dice for 1 armour in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 12 artilleries and 42 infantry moved from Eastern Poland to Slovakia Hungary
                3 armour moved from Ukraine to Romania
                1 armour moved from Belarus to Slovakia Hungary
                3 armour moved from Novgorod to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                4 artilleries moved from Karelia to Novgorod
                3 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Kazakhstan to Szechwan
                1 armour and 4 mech_infantrys moved from Kazakhstan to Northwest Persia
                1 armour moved from Egypt to Iraq
                4 mech_infantrys moved from Russia to Volgograd
                1 bomber moved from Vologda to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    Place Units - Russians
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 bomber and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 48 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 74 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 carriers, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 carriers, 3 destroyers, 3 infantry, 6 submarines and 3 transports moved from 6 Sea Zone to 33 Sea Zone
                3 armour moved from Java to 42 Sea Zone
                3 armour, 2 battleships, 1 cruiser, 1 destroyer and 4 transports moved from 42 Sea Zone to 33 Sea Zone
                1 bomber moved from Paulau Island to Caroline Islands
                1 bomber moved from Borneo to Caroline Islands
                2 fighters and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 bomber moved from Japan to Caroline Islands
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Amur to Jehol

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                5 armour and 5 mech_infantrys moved from West India to Burma
                3 infantry moved from India to West India
                1 armour, 10 mech_infantrys and 1 tactical_bomber moved from Chahar to Anhwe
                1 aaGun moved from Jehol to Anhwe

    Place Units - Japanese
                3 carriers and 2 destroyers placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 carriers, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 carriers, 3 destroyers, 3 infantry, 6 submarines and 3 transports moved from 6 Sea Zone to 33 Sea Zone
                3 armour moved from Java to 42 Sea Zone
                3 armour, 2 battleships, 1 cruiser, 1 destroyer and 4 transports moved from 42 Sea Zone to 33 Sea Zone
                1 bomber moved from Paulau Island to Caroline Islands
                1 bomber moved from Borneo to Caroline Islands
                2 fighters and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 bomber moved from Japan to Caroline Islands
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Amur to Jehol

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                5 armour and 5 mech_infantrys moved from West India to Burma
                3 infantry moved from India to West India
                1 armour, 10 mech_infantrys and 1 tactical_bomber moved from Chahar to Anhwe
                1 aaGun moved from Jehol to Anhwe

    Place Units - Japanese
                3 carriers and 2 destroyers placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Malaya: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 :  3/4 hits
                        Italians roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Americans
                1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                6 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 91 Sea Zone to 64 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
                3 infantry moved from 64 Sea Zone to Southeast Mexico
                1 artillery moved from 64 Sea Zone to Southeast Mexico
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 31 Sea Zone
                2 destroyers moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Southern France to 91 Sea Zone
                1 fighter moved from Southern France to Gibraltar

    Place Units - Americans
                4 fighters and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter and 16 infantry moved from Shensi to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber and 6 fighters moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from Normandy Bordeaux to Northern Italy
                      British take Northern Italy from Italians

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 bomber, 6 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 bomber, 6 fighters and 2 infantry in Holland Belgium, round 2 :  4/9 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                4 fighters moved from Holland Belgium to 110 Sea Zone
                1 bomber and 2 fighters moved from Holland Belgium to Southern France
                2 aaGuns, 2 artilleries and 14 infantry moved from Normandy Bordeaux to Southern France
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 64 Sea Zone
                6 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 4 fighters, 6 infantry, 2 mech_infantrys and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to British Guiana
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 tactical_bomber moved from Egypt to Eastern Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                4 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to 95 Sea Zone
                1 mech_infantry moved from 95 Sea Zone to Northern Italy
                1 mech_infantry moved from 95 Sea Zone to Northern Italy
                3 fighters moved from Southern Italy to Northern Italy
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 3 fighters and 2 mech_infantrys
                    British defend with 1 armour and 1 factory_minor
                    Italians win, taking Northern Italy from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                3 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 armour placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

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