I didn’t see this move, 15hr ago!
14L G40 Mrcunego (Allies +11) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour and 11 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 bombers moved from Japan to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
1 armour moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
4 armour and 9 mech_infantrys moved from Kweichow to Burma
1 armour moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
4 fighters and 4 tactical_bombers moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Korea to JeholCombat - Japanese
Battle in Burma
Japanese attack with 8 armour, 4 fighters, 12 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 8 armour, 4 fighters, 12 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier and 1 fighter
Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier and 1 fighterNon Combat Move - Japanese
3 bombers, 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from 6 Sea Zone to Japan
4 artilleries moved from Korea to 6 Sea Zone
4 artilleries moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Burma to YunnanPlace Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KoreaTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 battleships, 2 cruisers and 4 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 battleships, 2 cruisers and 4 transports
EDIT: Removing units owned by Japanese from Japan: 4 artilleries and 4 infantry
EDIT: Adding units owned by Japanese to French Indo China: 4 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Apologies for all the NCM edits!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 7 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 submarines moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Philippines
Battle in 16 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 16 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Philippines from Japanese with 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery and 2 fighters
Germans defend with 1 artillery
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 3/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
5 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 armour and 2 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 13 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to France
6 fighters moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from ItaliansCombat - British
Battle in France
British attack with 6 fighters and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 3 mech_infantrys
British roll dice for 6 fighters and 2 infantry in France, round 2 : 3/8 hits
Germans roll dice for 2 artilleries and 3 mech_infantrys in France, round 2 : 3/5 hits
2 infantry owned by the British, 1 fighter owned by the British and 3 mech_infantrys owned by the Germans lost in France
retreated to France
Germans win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 fighter and 2 infantryNon Combat Move - British
5 fighters moved from France to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Gibraltar
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Persia to India
3 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea ZonePlace Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 armour, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 95 Sea Zone to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 fighter moved from Normandy Bordeaux to 93 Sea ZoneCombat - French
Battle in 93 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 93 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 bombers moved from Slovakia Hungary to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 3 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
3 bombers, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun, 1 armour, 3 artilleries, 12 infantry and 6 mech_infantrys moved from Novgorod to Baltic States
10 armour and 4 mech_infantrys moved from Karelia to Baltic States
1 armour and 6 mech_infantrys moved from Baltic States to Eastern Poland
1 aaGun moved from Bessarabia to Eastern PolandPlace Units - Germans
3 artilleries placed in France
10 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 4 artilleries moved from Norway to Finland
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Italians
Russians take Romania from Germans
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Eastern Poland
5 armour moved from Archangel to Belarus
Russians take Belarus from Germans
5 armour moved from Belarus to Eastern Poland
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 bomber, 3 fighters and 1 tactical_bomber moved from Russia to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 6 armour, 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour and 6 mech_infantrys
AA fire in Eastern Poland : 0/3 hits
Russians roll dice for 6 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Eastern Poland, round 2 : 7/11 hits
Italians roll dice for 1 aaGun, 2 armour and 6 mech_infantrys in Eastern Poland, round 2 : 4/8 hits
4 armour owned by the Russians, 1 aaGun owned by the Germans and 6 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 1/7 hits
Italians roll dice for 2 armour in Eastern Poland, round 3 : 1/2 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 5/6 hits
Italians roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun, 2 armour and 6 mech_infantrys
Casualties for Russians: 5 armourNon Combat Move - Russians
1 bomber moved from Eastern Poland to Russia
2 aaGuns, 11 artilleries and 36 infantry moved from Archangel to Belarus
2 aaGuns, 3 artilleries and 8 infantry moved from Bryansk to Western Ukraine
3 artilleries and 7 infantry moved from Ukraine to Bessarabia
4 infantry moved from Rostov to Ukraine
1 armour and 5 mech_infantrys moved from Russia to Western Ukraine
3 mech_infantrys moved from Russia to Urals
1 infantry moved from Finland to Karelia
1 infantry moved from Northwest Persia to Caucasus
3 fighters and 1 tactical_bomber moved from Eastern Poland to BryanskPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 armour, 3 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 35 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
8 armour and 12 mech_infantrys moved from Burma to India
4 artilleries and 4 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from Yunnan to India
2 battleships and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians -
I assume no scramble?
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yes
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… to no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 35 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
8 armour and 12 mech_infantrys moved from Burma to India
4 artilleries and 4 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from Yunnan to India
2 battleships and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 3 destroyers, 4 submarines and 1 transport
4 submarines owned by the Americans Submerged
Japanese win with 2 bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter
Casualties for Americans: 3 destroyers and 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 4 transports
British defend with 1 submarine
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in India
Japanese attack with 8 armour, 4 artilleries, 4 fighters, 4 infantry, 12 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 22 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 5 armour, 4 artilleries, 1 fighter, 4 infantry and 12 mech_infantrys
Casualties for British: 3 aaGuns, 1 artillery, 3 fighters, 22 infantry and 3 mech_infantrysNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from India to Shan State
2 armour and 4 mech_infantrys moved from Hunan to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Jehol to Hunan
3 mech_infantrys moved from Korea to Jehol
1 armour moved from Siberia to Manchuria
1 bomber moved from 35 Sea Zone to Caroline Islands
2 bombers moved from 26 Sea Zone to Marshall Islands
1 aaGun moved from Korea to ManchuriaPlace Units - Japanese
3 destroyers, 2 fighters and 3 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer and 1 submarine placed in 37 Sea Zone
3 destroyers, 2 fighters and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Japanese collect 65 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 35 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
8 armour and 12 mech_infantrys moved from Burma to India
4 artilleries and 4 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from Yunnan to India
2 battleships and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 3 destroyers, 4 submarines and 1 transport
4 submarines owned by the Americans Submerged
Japanese win with 2 bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter
Casualties for Americans: 3 destroyers and 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 4 transports
British defend with 1 submarine
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in India
Japanese attack with 8 armour, 4 artilleries, 4 fighters, 4 infantry, 12 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 22 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 5 armour, 4 artilleries, 1 fighter, 4 infantry and 12 mech_infantrys
Casualties for British: 3 aaGuns, 1 artillery, 3 fighters, 22 infantry and 3 mech_infantrysNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from India to Shan State
2 armour and 4 mech_infantrys moved from Hunan to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Jehol to Hunan
3 mech_infantrys moved from Korea to Jehol
1 armour moved from Siberia to Manchuria
1 bomber moved from 35 Sea Zone to Caroline Islands
2 bombers moved from 26 Sea Zone to Marshall Islands
1 aaGun moved from Korea to ManchuriaPlace Units - Japanese
3 destroyers, 2 fighters and 3 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer and 1 submarine placed in 37 Sea Zone
3 destroyers, 2 fighters and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Japanese collect 65 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 bomber
EDIT: Adding units owned by Japanese to Shan State: 1 bomber
EDIT: Turning off Edit Mode -
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I changed where the bomber landed, that’s all. Realized you had a transport that could reach.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern FranceCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 110 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
4 submarines moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Queensland to Hawaiian Islands
2 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 carriers and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
13 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total