@sunkhareb assumed no scram in 109
Odonis (Axis) vs Captain Walker (Allies +10) G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from JapaneseCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 artillery, 1 carrier, 1 infantry and 1 transport
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 1 artillery, 1 carrier, 1 infantry and 1 transport
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to MalayaPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,3,1,5
ANZAC collect 17 PUs (2 lost to blockades); end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter
Queensland : 1 airfield, 2 artilleries, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
46 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 2 transports
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 48
Russians : 30 / 36
Japanese : 49 / 53
Americans : 53 / 78
Chinese : 5 / 4
British : 26 / 27
UK_Pacific : 11 / 11
Italians : 21 / 31
ANZAC : 19 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter
Algeria : 1 infantryProduction/PUs Summary :
Germans : 41 / 48
Russians : 30 / 36
Japanese : 49 / 53
Americans : 53 / 78
Chinese : 5 / 4
British : 27 / 27
UK_Pacific : 11 / 11
Italians : 20 / 31
ANZAC : 19 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
5 armour, 5 artilleries, 21 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Poland to Bessarabia
1 bomber moved from Egypt to Bessarabia
1 bomber moved from Greece to Bessarabia
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
5 armour, 5 artilleries, 21 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Poland to Bessarabia
1 bomber moved from Egypt to Bessarabia
1 bomber moved from Greece to Bessarabia
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Belgian Congo
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bessarabia
Germans attack with 2 armour, 2 bombers and 2 infantry
Russians defend with 3 infantry
Germans win, taking Bessarabia from Russians with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 5 armour, 5 artilleries, 21 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 5 armour, 5 artilleries, 21 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
Germans win, taking Gibraltar from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Western Germany
5 infantry moved from Germany to Western Germany
5 artilleries moved from Germany to Poland
1 bomber moved from Bessarabia to Germany
1 bomber moved from Bessarabia to Yugoslavia
3 aaGuns moved from Eastern Poland to Western Ukraine
5 infantry moved from Finland to Norway
1 aaGun moved from France to Western Germany
1 submarine moved from 87 Sea Zone to 82 Sea ZonePlace Units - Germans
4 armour and 2 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
Germans undo move 3.
1 destroyer placed in 110 Sea Zone
Germans undo move 3.
1 destroyer placed in 110 Sea Zone
Germans undo move 2.
Germans undo move 1.
4 armour placed in Germany
2 mech_infantrys placed in Western Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Karelia to Finland
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine; British loiter and taunt with
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
Russians win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 aaGun and 10 infantry moved from Novgorod to Belarus
1 artillery and 6 infantry moved from Karelia to Novgorod
1 aaGun, 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 armour and 3 artilleries moved from Bryansk to Russia
4 infantry moved from Bryansk to Russia
6 infantry moved from Ukraine to Rostov
1 aaGun and 1 artillery moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Olgiy to TimguskaPlace Units - Russians
2 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Belarus : 1 aaGun and 11 infantry
Baltic States : 1 infantry
Bryansk : 5 infantry
Rostov : 1 aaGun, 3 artilleries and 6 infantry
Eastern Poland : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 17 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 5 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Iraq : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Finland : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 33 / 44
Japanese : 49 / 53
Americans : 53 / 78
Chinese : 5 / 4
British : 26 / 27
UK_Pacific : 11 / 11
Italians : 20 / 31
ANZAC : 19 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Reseting Bonus Movement of Units
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Tsagaan Olom to Kansu
1 armour moved from Central Mongolia to Kansu
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
4 fighters moved from 41 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 44 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 artillery and 3 infantry moved from Shensi to Szechwan
1 fighter and 2 tactical_bombers moved from Kweichow to Szechwan
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Reseting Bonus Movement of Units
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Tsagaan Olom to Kansu
1 armour moved from Central Mongolia to Kansu
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
4 fighters moved from 41 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 44 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 artillery and 3 infantry moved from Shensi to Szechwan
1 fighter and 2 tactical_bombers moved from Kweichow to Szechwan
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 1 transport
Japanese win, taking Java from ANZAC with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -25
Casualties for Japanese: 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 3 fighters, 3 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 6 infantry
Battle in 80 Sea Zone
Japanese attack with 4 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is -32
Casualties for Japanese: 4 fighters
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 carriers moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Szechwan to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour and 1 mech_infantry moved from Central Mongolia to Shensi
2 armour and 1 mech_infantry moved from Manchuria to Chahar
1 artillery, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Sakha to Yakut S.S.R.
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 artillery and 2 mech_infantrys placed in Kiangsu
Japanese undo move 4.
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
I’m having a problem with a bug in the game. It’s not letting me move my US sub into the med…I’ll try to figure out how to edit it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
3 bombers moved from United Kingdom to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/6 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits
2 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 fighter in 25 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Soviet Far EastNon Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Gibraltar to Morocco
1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to Morocco
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to MidwayPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,2,4
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 1 infantry
Philippines : 1 airfield, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 fighter
Soviet Far East : 1 mech_infantry
42 Sea Zone : 1 flag, 1 cruiser
45 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
3 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 1 artillery and 1 mech_infantry
Morocco : 1 flag, 3 bombers and 1 fighter
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag, 4 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 41 / 49
Russians : 33 / 44
Japanese : 58 / 64
Americans : 55 / 78
Chinese : 3 / 4
British : 26 / 27
UK_Pacific : 11 / 11
Italians : 20 / 31
ANZAC : 12 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 41 / 49
Russians : 33 / 44
Japanese : 58 / 64
Americans : 55 / 78
Chinese : 3 / 4
British : 26 / 27
UK_Pacific : 11 / 11
Italians : 20 / 31
ANZAC : 12 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from India to Hunan
1 tactical_bomber moved from India to Szechwan
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Szechwan
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Normandy Bordeaux from Germans, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Hunan to Burma
1 tactical_bomber moved from Szechwan to Burma
5 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
3 infantry moved from Persia to Iraq
1 battleship, 1 cruiser and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 92 Sea Zone to Morocco
2 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to MoroccoPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 infantry placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
British collect 26 PUs (2 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 2 aaGuns, 3 infantry and 1 mech_infantry
Hunan : 1 infantry
Szechwan : 1 artillery
Burma : 1 fighter, 5 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 11 infantry
Malaya : 1 harbour and 5 infantry
39 Sea Zone : 1 battleship, 1 cruiser and 3 transports
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun and 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Tanganyika Territory : 1 artillery and 1 mech_infantry
Morocco : 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 49
Russians : 33 / 44
Japanese : 56 / 64
Americans : 55 / 78
Chinese : 5 / 4
British : 28 / 26
UK_Pacific : 11 / 11
Italians : 20 / 31
ANZAC : 12 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Kenya to Belgian Congo
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 cruiser and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Kenya to Tanganyika Territory
2 fighters moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Tanganyika Territory
1 fighter moved from Egypt to Tanganyika Territory
2 artilleries and 2 infantry moved from Tunisia to Algeria
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Egypt to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Kenya to Belgian Congo
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 cruiser and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Kenya to Tanganyika Territory
2 fighters moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Tanganyika Territory
1 fighter moved from Egypt to Tanganyika Territory
2 artilleries and 2 infantry moved from Tunisia to Algeria
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Egypt to Belgian CongoCombat - Italians
Battle in Belgian Congo
Italians attack with 1 armour and 3 fighters
British defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery and 1 mech_infantry
Italians win, taking Tanganyika Territory from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Syria
Battle in Algeria
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians win, taking Syria from French, taking Algeria from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Tanganyika Territory to Kenya
1 bomber moved from Tanganyika Territory to Egypt
3 fighters moved from Belgian Congo to Egypt
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Yugoslavia to Northern Italy
1 armour moved from Romania to Yugoslavia
1 aaGun moved from Romania to YugoslaviaPlace Units - Italians
1 armour and 1 infantry placed in Egypt
1 transport placed in 98 Sea Zone
Italians undo move 2.
Italians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Egypt
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
I’m getting an error when trying to post Anzac’s turn…I think the forum may be out of space again.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Malaya to 36 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 carriers
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 carriers remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Morocco to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the French lost in 92 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 39 / 49
Russians : 33 / 44
Japanese : 52 / 64
Americans : 55 / 78
Chinese : 5 / 4
British : 26 / 26
UK_Pacific : 11 / 11
Italians : 24 / 34
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Southern Italy to Iraq
1 bomber moved from Yugoslavia to Iraq
5 infantry moved from Norway to Finland
1 artillery moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
4 artilleries moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
2 armour moved from Bessarabia to Ukraine
5 armour, 5 artilleries, 16 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Southern Italy to Iraq
1 bomber moved from Yugoslavia to Iraq
5 infantry moved from Norway to Finland
1 artillery moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
4 artilleries moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
2 armour moved from Bessarabia to Ukraine
5 armour, 5 artilleries, 16 infantry and 8 mech_infantrys moved from Western Ukraine to UkraineCombat - Germans
Battle in Eastern Poland
Germans attack with 3 armour and 4 artilleries
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 3 armour and 4 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Finland from Russians with 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 7 armour, 5 artilleries, 16 infantry and 8 mech_infantrys
Russians defend with 1 factory_minor and 5 infantry
Germans win, taking Ukraine from Russians with 7 armour, 5 artilleries, 16 infantry and 8 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry; Russians defend with 1 armour, 1 infantry and 2 mech_infantrys
Germans win, taking Iraq from Russians with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - Germans
1 bomber moved from Iraq to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
2 fighters moved from Iraq to Syria
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
4 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 bomber moved from Normandy Bordeaux to Western Germany
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea ZonePlace Units - Germans
9 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Southern France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Baltic States
4 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 fighter and 4 infantry in Baltic States, round 2 : 2/5 hits
Germans roll dice for 1 armour and 1 artillery in Baltic States, round 2 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 artillery and 2 infantry moved from Novgorod to Karelia
1 fighter moved from Baltic States to Novgorod
3 artilleries moved from Rostov to Tambov
1 aaGun moved from Rostov to Tambov
4 infantry moved from Rostov to Bryansk
10 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to UralsPlace Units - Russians
1 armour and 2 infantry placed in Novgorod
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Belarus : 1 infantry
Karelia : 1 artillery and 2 infantry
Baltic States : 4 infantry
Bryansk : 17 infantry
Rostov : 2 infantry
Urals : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 1 fighter, 25 infantry and 1 tactical_bomber
Tambov : 1 aaGun and 3 artilleries
Western Ukraine : 2 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Smolensk : 1 aaGun
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 28 / 28
Japanese : 52 / 64
Americans : 55 / 78
Chinese : 5 / 4
British : 24 / 26
UK_Pacific : 11 / 11
Italians : 24 / 34
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Yenisey to Timguska
1 armour moved from Yakut S.S.R. to Timguska
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Kiangsu to Hunan
2 tactical_bombers moved from Anhwe to Hunan
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kansu to Novosibirsk